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Civilization 6 announced, out October 21st

Do you guys know if Civ 6 will be like Civ 5 and the physical version will download with Steam? I want to get this 25th anniversary edition but I don't want to double dip for Steam access.
 
Do you guys know if Civ 6 will be like Civ 5 and the physical version will download with Steam? I want to get this 25th anniversary edition but I don't want to double dip for Steam access.

I would be shocked if the physical version doesn't still install through Steam, or if it had anything other than Steam for multiplayer connectivity.
 
Beauty shot:

civ25_beautyshot_1920X1080.jpg
 
Have we all accepted that the vanilla game is probably going to be horribly unbalanced and we'll have to wait for a few years of patches and DLC to actually play a great Civ game?
 
Have we all accepted that the vanilla game is probably going to be horribly unbalanced and we'll have to wait for a few years of patches and DLC to actually play a great Civ game?

Well this does have the same people over it that lead the last Civ V expansion, so hopefully they aren't that far off, and can balance the most broken stuff out before modders have to do it.
 
Well this does have the same people over it that lead the last Civ V expansion, so hopefully they aren't that far off, and can balance the most broken stuff out before modders have to do it.

I'm just going to guess that agendas and unit staking have thrown all balance out the window for now.
 
Have we all accepted that the vanilla game is probably going to be horribly unbalanced and we'll have to wait for a few years of patches and DLC to actually play a great Civ game?

Oh totally. Although I am hoping with all their talk about how the vanilla game will be much more system rich then it was in Civ V that it will feel more like a finished game sooner and hopefully without having to spend anything on dlc.
 
Well this does have the same people over it that lead the last Civ V expansion, so hopefully they aren't that far off, and can balance the most broken stuff out before modders have to do it.

It seems like the mechanics are even more different from V -> VI then they were from IV->V.
 
Glad they can make an extra buck, but I don't see the appeal of editions like that.

Yeah I’m the same way. I like getting a game for the best value that I can, and those expensive special editions never seem like a good value to me. Besides, I’m waiting until the game is finished and out before spending any money on it. I want to know exactly what I’m buying, even though I’m fairly certain I’ll be buying it sometime during launch week.

I can wait a bit longer. :D
 
It seems like the mechanics are even more different from V -> VI then they were from IV->V.

Not really; imo, changes like the hex map dwarf anything we've seen going from V to VI. It's just that thanks to the large structural similarities, the differences that do exist appear more stark.
 
Have we all accepted that the vanilla game is probably going to be horribly unbalanced and we'll have to wait for a few years of patches and DLC to actually play a great Civ game?

There are really two concerns here: balance and overall quality. I think we should all accept that balance will take time and probably patches/DLC/mods. But Civ 6 could have some pretty unbalanced features, leaders, etc. and still be great. The question for me is whether the other things that go wrong with vanilla Civs--missing features, poorly-considered mechanics, AI problems--also go wrong here. We know we're not going to be missing many features from Civ 5. We don't know whether AIs will know how to arrange their districts or use support units. We don't even know whether the new CBs, active research, religious combat, etc. will be fun.

Of course, my biggest fear is not that Civ 6 is as rough a start as vanilla 4 or 5. It's that the foundations remain too close to 5's. But I'm pretty optimistic about the game.
 
Have we all accepted that the vanilla game is probably going to be horribly unbalanced and we'll have to wait for a few years of patches and DLC to actually play a great Civ game?

Horribly unbalanced, yes, but I don't think it'll take too long; just need a good community balance mod, imo. Featurewise I'm struggling to think of anything else I'd like to see.
 
I just need to know what computer to buy since the last new computer i bought was when Civ V was released.

Someone help w/probable specs?
 
Have we all accepted that the vanilla game is probably going to be horribly unbalanced and we'll have to wait for a few years of patches and DLC to actually play a great Civ game?

civ games tend to be best before firaxis ruins them with expansions

the vanilla games with some balance tweaks (not silly gameplay changes) are usually the only versions that work as intended
 
Not really; imo, changes like the hex map dwarf anything we've seen going from V to VI. It's just that thanks to the large structural similarities, the differences that do exist appear more stark.

I think making wonders and buildings occupy tiles is a bigger deal than square -> hex gameplay wise.

one unit one tile, maybe. But it's all opinion!
 
I think making wonders and buildings occupy tiles is a bigger deal than square -> hex gameplay wise.

one unit one tile, maybe. But it's all opinion!

Hex on its own, yeah, but hex + 1U1T makes it a bigger transition, not to mention everything else that changed. Only things in VI that approach that are decompressing cities and maybe the diplo changes, if CBs are really gonna be a thing.
 
Hex on its own, yeah, but hex + 1U1T makes it a bigger transition, not to mention everything else that changed. Only things in VI that approach that are decompressing cities and maybe the diplo changes, if CBs are really gonna be a thing.

I'm very worried about diplo, especially now that religious victory is back.
 
I think making wonders and buildings occupy tiles is a bigger deal than square -> hex gameplay wise.

one unit one tile, maybe. But it's all opinion!

To be clear its one "district" per tile, not building. So your science district might have your library and your lab and your school, etc
 
I'm very worried about diplo, especially now that religious victory is back.

Including CBs makes me more optimistic about diplo than I've been in a while. Assuming the AI is capable of handling them properly (big assumption), it could add a ton of depth, and if the rest of the system is taking nods from Pdox as well we're in for a treat.
 
I'm very worried about diplo, especially now that religious victory is back.

I don't have super high expectations for diplomacy, but I will be surprised if it doesn't improve on Civ 5 (even as of BNW). CBs are less a radical change than a mild expansion/reconfiguration of the diplomacy modifiers that existed in previous games. The system will require tuning just as those modifiers did in the past. I expect to hear complaints about certain kinds of justifications needing to be added to the game or penalties for taking cities being too harsh. But it should work well with time. I'm curious to see what options there are (through espionage, culture/religion bombing, etc.) to actively generate CBs.
 
I think vanilla VI will be in a lot better shape than V (which needed so many patches even before Gods and Kings to be decent). It'll need balancing but it'll great.

Horribly unbalanced, yes, but I don't think it'll take too long; just need a good community balance mod, imo. Featurewise I'm struggling to think of anything else I'd like to see.

  • Land cliffs (placed in between tiles like rivers, allowing the tile to be occupied but protected from a given direction)
  • Vassalage
  • Reworked Diplo Victory & World Congress (powered by intrigue, spies, and the new envoys)
 
I think vanilla VI will be in a lot better shape than V (which needed so many patches even before Gods and Kings to be decent). It'll need balancing but it'll great.



  • Land cliffs (placed in between tiles like rivers, allowing the tile to be occupied but protected from a given direction)
  • Vassalage
  • Reworked Diplo Victory & World Congress (powered by intrigue, spies, and the new envoys)

There wont be world congress in vanilla Civ VI.
 
I think vanilla VI will be in a lot better shape than V (which needed so many patches even before Gods and Kings to be decent). It'll need balancing but it'll great.



  • Land cliffs (placed in between tiles like rivers, allowing the tile to be occupied but protected from a given direction)
  • Vassalage
  • Reworked Diplo Victory & World Congress (powered by intrigue, spies, and the new envoys)

I'd forgotten that there's no WC in VI. Cliffs could be cool, though.

Not sure vassalage is a good fit for Civ.
 
(Vanilla V wasn't that bad, btw)

Vanilla V was straight unplayable trash.

Hah, the truth is somewhere in between these opinions. Civ 5 vanilla was an okay Civ game but not as good as Civ 4 BTS. I played 5 for a bit after release but ended up going back to 4 for a while, it was just a better game. However, with the patches and expansions Civ 5 eventually became better than 4 in my opinion, and now I’ve uninstalled 4 long ago and only play 5. I feel that Civ 5 Gold today is the best Civ game ever released.

But yes, the question of what state will Civ 6 vanilla be in is a valid concern. Will Civ 6 vanilla be a better or lesser game than Civ 5 Complete? We won’t know that until the game is launched, which is exactly why I’m not pre-ordering right now. If Civ 6 ends up needing expansions and updates to be a better Civ game than what I already own, well then I’ll probably just wait until it IS better to buy it honestly. I owned Civ 5 while it sat idle in my library for over a year, this time around I’ll just hold off if Civ 6 is just going to sit idle in the same way.

We’ll know in a few months in any case. I feel like it’s looking promising so far though, Civ 6 appears to be taking some very nice steps forward IMHO.
 
I'm not saying it was the best version ever, I'm saying Vanilla V was fine. It was fine y'all. FINE. Other opinions are wrong.

I just need to know what computer to buy since the last new computer i bought was when Civ V was released.

Someone help w/probable specs? Or a link to a computer that will most likely play VI at the highest settings?

still need help with this btw
 
I'm not saying it was the best version ever, I'm saying Vanilla V was fine. It was fine y'all. FINE. Other opinions are wrong.

What a great way to make an argument.

Compared to Civ IV BTS, Civ V Vanilla was way worse. I just imagine it will be the same at Civ VI's launch and I'll continue to play V for awhile after it releases.
 
Whatever you thought of Vanilla Civ V, I think we can all agree that not having to wait for an expansion to get core features of like religion or tourism in Civ VI is great news.
 
What a great way to make an argument.

Compared to Civ IV BTS, Civ V Vanilla was way worse. I just imagine it will be the same at Civ VI's launch and I'll continue to play V for awhile after it releases.

Considering the entire feature set of V+G&K+BNW is present in vanilla VI, they'd have to REALLY fuck up balance in some way for this to be true.
 
To be clear its one "district" per tile, not building. So your science district might have your library and your lab and your school, etc

The thing that has me most nervous is how this will affect pillaging/barbarians.

Normally, you can hide in your city for a couple of turns until the proverbial cavalry arrives to save the day. Maybe a tile improvement gets destroyed by pillage, but that's a minor problem fixed quickly by a worker.

If buildings are external, and destroyed by pillage, then a barbarian attack could wipe out dozens of turns of city improvements.
Hopefully they do something sensible like making pillaged districts stop giving their bonuses until fixed by a worker, rather than having to rebuild them all.
 
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