I don't think they are afraid of lawsuits, as much as bad reviews of VR. They want VR to take off.
nah VR making everyone sick would be a PR nightmare
I don't think they are afraid of lawsuits, as much as bad reviews of VR. They want VR to take off.
I don't think they are afraid of lawsuits, as much as bad reviews of VR. They want VR to take off.
As i said, some games are CPU bound, others are GPU bound, and some are both CPU AND GPU bound. Its hard to say for every title, but there are ones you can just tell in either case.
Someone postet that on the German Playstation Facebookpage:
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Anyone knows what that is? I know that PSX was an upgraded version of PS2.
But that thing in the picture looks more like a photo of a presentation? Will PS4 Neo be a "PSX", too?
(Sorry if it already got posted).
They don't want either bad reviews or bad publicity, or bad impressions. Constantly emptying your stomach in the wrong direction trying to play PSVR definitely would count as one of those.
Those games are rare because there are usually not many games that have large overhead gaps free at the end of development in terms of CPU or GPU utilization.
Games like the Bioshock series and Infamous second son, and Killzone Shadowfall for example, are games that are not generally taxing the CPU as much as they possibly could, and so when you unlock the 30fps cap via Vsynch, you get those 40+fps framerates.
The developer is simply allowing overhead they had after launch to be shown in the game. WHereas if the game was locked at 30, you would not see that overhead.
PS4 Neo > PS4 Ne-oh > PS4 Ne-o > PS4 Ne-ou > PS4 Ne-u > PS4 New > "New PS4."
Still, that's not my point. its perfectly, technically possible to ship console games that offer a 720p/60fps or 1080p/30fps mode. (unless your engine works with a refreshrate that is graphics related, that would be kinda bad). Nioh is a recent example. I am more interested WHY we don't see that option in many games.
Nioh is a single game, and doesn't run at either 1080p or 60fps on either of the settings set.
Both options are compromised when they could have just had one, and spent more time optimizing the game itself for a specific target than accounting for whether or not the game would work partially with each setting.
That is the decision each developer thinks about and comes away feeling like its pointless.
Still no price drops yet on the OG ps4?
Still no price drops yet on the OG ps4?
Still no price drops yet on the OG ps4?
Sony only mandates that for VR because anything below 60fps will make you physically sick and probably vomit out what you had for breakfast, and they don't want any lawsuits.
nah VR making everyone sick would be a PR nightmare
That's what I'm saying, but they wouldn't have to fear law suits.
Eh, I don't know if you can sue someone if you have warnings.
Nioh is a single game, and doesn't run at either 1080p or 60fps on either of the settings set.
Both options are compromised when they could have just had one, and spent more time optimizing the game itself for a specific target than accounting for whether or not the game would work partially with each setting.
That is the decision each developer thinks about and comes away feeling like its pointless.
FOr Nioh, they had to scale down the graphical settings to run above 30fps, and also have only a few enemies on screen at a time to actually facilitate those two options , something most devs aren't going to bother attempting during development.
Eh? It may not be locked, but Nioh definitely runs at 60fps on Action Mode. The difference between that and Movie Mode is instantly noticeable.
Uncharted 4 seems to be both CPU and GPU bound:
http://allenchou.net/2016/05/a-brain-dump-of-what-i-worked-on-for-uncharted-4/
Screenshots -> upper right corner
I know, but still, Sony could easily enforce a 60fps requirement for new games on Neo. I know it's not happening, I was just dreaming![]()
Maybe for the PS5![]()
Are you being sarcastic or what...?The award for most informative post in the thread goes to...
Why would they? It would make as much sense as enforcing a rule that all games must be turn-based RPGs - instead the market decides what is and is not successful.
I know, but still, Sony could easily enforce a 60fps requirement for new games on Neo. I know it's not happening, I was just dreaming![]()
Maybe for the PS5![]()
Eh? The way you guys keep wording things, it's like you're disagreeing. Then you just say my same point in a different manner.
get rid of the black for glossy white and i'd be in love.Got a bunch of requests yesterday for a white version of the PS4 Neo mockup I did (even though the source material is the black Slim photos, lol). Made one anyway:
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Uncharted 4 seems to be both CPU and GPU bound:
http://allenchou.net/2016/05/a-brain-dump-of-what-i-worked-on-for-uncharted-4/
Screenshots -> upper right corner
Budget time per frame:It probably is, but what am I supposed to be seeing here? I see some millisecond numbers.
So is that leak going to happen or what?
Seems more and more like "or what". I'm starting to think they're full of BS and have nothing.
About who exactly are you talking ?
just let the man dream. he's not actually suggesting that's something they'll do
There wasn't even any hint it was related to Neo, was there? I assumed they were just commenting on the Slim/NX leaks lately.Seems more and more like "or what". I'm starting to think they're full of BS and have nothing.
So many new pages. Nothing interesting.
It'll be a heavy, ugly, brick of a console, and will look more like it belongs in Home Depot than GS.
There wasn't even any hint it was related to Neo, was there? I assumed they were just commenting on the Slim/NX leaks lately.
Do you still think Neo is coming this year despite GTS being delayed ?
yes x2Do you still think Neo is coming this year despite GTS being delayed ?
Do you still think Neo is coming this year despite GTS being delayed ?