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PlayStation Meeting announced. September 7th 3PM ET (PS4 Neo Reveal)

Right before the Neo's unveil, how do you feel about the system?


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The OG PS4 LED bar has been RGB-ready since day 1.

Move & DS4 controllers use the same LED technology.

24-bit RGB LED = 16 million colors

I'd love it if they allowed us to customize the LED color.

kitt_lights_animation.gif

Oh fuck I'd LOVE that Cylon/KITT thing! They really should let you customise the colour. It's strange they advertised PS4 with a blue lightbar which looked great, and I believe it's blue on power up, but then it turns a boring white while the console is in use. Would love to customise the rest/wake colours for myself. And as much as people think the DS4 lightbar is pretty obnoxious, it's kind of handy for health bar and other uses, how about letting the console light bar be used for this purpose as well. No on screen UI needed in some games, just the console light bar in the corner of your vision giving you all the info you need via the colour/flashing etc.
 
MS is PCfying the XBOX. The hardware and peripheral prototypes they've been sourcing out show that. A modular xbox wouldn't surprise me.

I doubt it. Even though I am a PC gamer now, I do know that there are certain reasons why more people play on console. A modular console is basically no console at all.
 
Dual GPU huh? I'm good with that but I don't expect that to happen but if it does, yehey..

Dig if you will the picture
CPU & GPU engaged in a cache
Dream if you will this APU ,
Microcode & Hardware Schedulers controlling the Compute
An ocean of physics global illumination in bloom
Animation strike curious poses
They feel the heat
The heat is why Neo needs a big PSU
 
Regarding BF4 Beta:
Star Wars Battlefront Beta also had framedrops on PS4. The final product however was a locked 60fps.
Could be the same case with BF4 as they go from a Development (Debug) build to Production build.
Battlefront is not locked 60fps on PS4.
 
onQ123 - it's not happening.

First off, if extra GPU power can relieve a CPU bottleneck with dev reworking of code, the existing rumoured design already accommodates that model. Devs can tap a PS4-GPU worth of GPGPU power on the already rumoured design and still have ample to spare vs the regular PS4 if they want. Why stick a second separate GPU on the same die, or two chips in there? The design already has that optimisation path pretty comprehensively covered.

That optimisation model wouldn't address critics of the CPU anyway. They want an easy boost for CPU workloads, not something that requires a lot of dev work.

Not to mention if they were happy to tolerate extra cost/cooling/etc. they would be better off throwing it at just a larger single GPU if they were going that route. It would be more flexible, simpler for developers etc.

Neo's design has been laid out to us for months now. I can understand the temptation of elaborate 'there must be something else' theories if you're not happy with what's rumoured, but that kind of temptation has only embarrassed people over and over in the past.
 
Looks like you Guys now assimilate my Idea with the dual APUs.. ;)
~30Pages ago.. :







i still dont see why it would be so unrealistic.. with the shrink theres less watts\ hz .

And on that Devkit Arguement:

I think Sony could first deliver a single APU devkit and develop it further and maybe double the APU. They only need to watch out that the double APU can act as one if older code runs on it ..

and another thing:

if they realy got by surprise by Scorpie Specs in that late Phase of development, of course the could not alter the APU itself. But just double things is a in comparision easy way, i think. That and more Hz of course..




http://www.neogaf.com/forum/showpost.php?p=200537850&postcount=12206
 
I think you may have some viewpoints I respectfully don't agree with.

Neo is under no pressure to be competitive with Scorpio in my opinion. That isn't what it is being built to do. It is more of a bump to the PS4 power before PS5 would hit sometime down the road. What does have some pressure to do in the minds of most people is perform a decent but better than Vanilla PS4/Slim and possibly deliver some 4K experiences as well either via some games and media.

Edit: people with a pretty strong PC won't want Scorpio in all likelihood, people without a pretty strong PC might go for it depending on costs.

I've got a pretty powerful PC, and I'll buy a Scorpio. I may be in the minority (?) but I still feel that it offers me something I'm interested in.
 
that's not the reason. NEO would not have BC to begin with, its a PS4, PS4 can't handle it.
The PS4 could do PS2 and PS1 BC if Sony wanted but instead they opted reselling the games with a premium. Though there is an argument here that emulation would be hard in the same way GPU BC was hard with the PS2 as the new system was not better in every regard to the PS2, here you have SPUs being a bit problematic with their memory architecture.

Fair enough. Sounds like the Xbone eSRAM emulation issue (>200GB/s of memory bandwidth) or even the eDRAM emulation (48GB/s) of the PS2.

So, maybe all we need is a fast enough RAM (GDDR5X, GDDR6, HBM2 etc.) to pull it off. :)
It's quite similar yes. The other trouble that MS also faces is latency. Even though Sony/MS can match the embedded memory pools in bandwidth with more modern memory but they can't match the latency so to achieve perfect binary compatibility is hard since it might add delay to some code that would break timing that can lead to runtime errors that are not possible to test. These issues become even worse with these systems too since their multi-threaded natures might cause race conditions where none previously existed.

What's the big deal with 5tflops >_>
My argument for 5TF is thus. Sony is currently using a 480X cut town to 36CUs capped to power state 2 for 4.19TF. A 480X at power state 3, is clocked at 1075MHz which in the Neo can yield 4.95TF which I round up to 5.
Note that state 3 is less efficient than state 2, but, you get more performance. Now, the main disadvantage of less efficiency is more power draw and heat generation, but if the Neo is beefier in PSU and cooling, Sony could pull it off. They could even enable this in FW update if testing shows it is viable after launch.

Now of course, the question would be 'why not state 4 the OC is there!' well Sony *could* but state 3 is a good trade off between getting extra performance and efficiency whereas 2 is the optimum efficiency for the 480X. Anything higher than 3 isn't happening but ~5TF is perfectly doable in a console of the leaked physical dimensions the Neo is rumoured to have.

e: Before people mention the Jaguar as a bottleneck, that only applies in CPU limited scenarios there is no reason to believe the extra GPU power could simply not be used if it was there when there is a lot of workloads that only significantly tax the GPU which improve rendering quality. The other question is cost. If Sony is already investing on significant cooling and power delivery for the Neo the cost of boosting the clock might not be substantial.
 
There are no men left, just beasts. Tis the pre-week conference curse.


How do you feel about octagons?



Did they make hardware accelerated octagons like the hardware accelerated triangles? is that the cheaper geometry rendering technique that's talked about in the PDF?

That's 8 triangles in each octagon
 
Aside from the Neo console, what else do people expect to see in the event?

I think we have a very slim chance of Naughty Dog announcing a TLOU sequel. The first one was revealed in December 2011 and then released June 2013. So if they were to release their next game around the summer of 2018, so I don't think it would be too soon for them to announce what it is.
 
I've got a pretty powerful PC, and I'll buy a Scorpio. I may be in the minority (?) but I still feel that it offers me something I'm interested in.
I think you will be...unless you are tied into the ecosystem already, the amount of exclusive titles to Xbox, particularly if you factor in PC, is getting less and less, with even first party stuff on both Xbox & PC.

Not a lot of reasons to get an Xbox if your PC is beefy...The same library is becoming increasingly available across both.
 
Aside from the Neo console, what else do people expect to see in the event?

I think we have a very slim chance of Naughty Dog announcing a TLOU sequel. The first one was revealed in December 2011 and then released June 2013. So if they were to release their next game around the summer of 2018, so I don't think it would be too soon for them to announce what it is.
anything new from ND will probably be Uncharted 4 single player DLC
 
Did they make hardware accelerated octagons like the hardware accelerated triangles? is that the cheaper geometry rendering technique that's talked about in the PDF?

That's 8 triangles in each octagon

LOL no, he's talking about the fact the the cross section of the Neo is octagonal (with a few curved edges).

Btw the dual APU theory is pretty much crazy, why would they need a dual APU to make a premium PS4?
This is NOT a PS5 or a next gen console.
 
That whole Dual GPU / APU discussion, I don't know, that just sounds like a far more expensive solution than a single GPU / APU approach. And that just sounds unreasonable for a console manufacturer who even got rid the optical audio output to save some cents per console.
 
Aside from the Neo console, what else do people expect to see in the event?

I think we have a very slim chance of Naughty Dog announcing a TLOU sequel. The first one was revealed in December 2011 and then released June 2013. So if they were to release their next game around the summer of 2018, so I don't think it would be too soon for them to announce what it is.

Red Dead.

Believe.
 
That whole Dual GPU / APU discussion, I don't know, that just sounds like a far more expensive solution than a single GPU / APU approach. And that just sounds unreasonable for a console manufacturer who even got rid the optical audio output to save some cents per console.
I think it's just nonsense personally. Pre-conference Fever setting in, you guys need to go and actually play some games lol...

I just finished Firewatch last night and getting ready for Valkyria Chronicles
 
LOL no, he's talking about the fact the the cross section of the Neo is octagonal (with a few curved edges).

Btw the dual APU theory is pretty much crazy, why would they need a dual APU to make a premium PS4?
This is NOT a PS5 or a next gen console.

I said nothing about Dual APU I said something about PS4 APU as the CPU of Neo
 
That whole Dual GPU / APU discussion, I don't know, that just sounds like a far more expensive solution than a single GPU / APU approach. And that just sounds unreasonable for a console manufacturer who even got rid the optical audio output to save some cents per console.
That's on the slim not the neo. Systems like the Neo are meant to fight the race to the bottom pricing of a typical console race by introducing a new system when system margins shrink as pricing drops. They don't need to cut features because it will cost more. PS4 Slim on the other hand is meant to be cheaper so protects margins by decreasing cost where it makes sense which sometimes means less features in the case of the optical port and more features in the addition of 802.11ac wireless.

Mind the dual APU idea is really dumb. Like really dumb. What miiiiiiiiiight be feasible but isn't happening is a separate CPU and GPU which allows more TDP for each component than an APU would. The disadvantage is it costs more and you get more latency between the components that would break BC potentially.
 
I think it's just nonsense personally. Pre-conference Fever setting in, you guys need to go and actually play some games lol...

I just finished Firewatch last night and getting ready for Valkyria Chronicles

Holy genre change batman.

Last night I watched Kingsglaive and immediately after I watched a chick flick, felt good.

I'm doing everything I can to avoid joining in on the dual insanity discussion
 
I've got a pretty powerful PC, and I'll buy a Scorpio. I may be in the minority (?) but I still feel that it offers me something I'm interested in.

I got a decent PC and have 0 interest in Scorpio, doesn't give me anything I can't already get.

Exclusive games is why I bought consoles, With MSFT moving away from console exclusive titles less reason to have one of their consoles.
 
Interested to see how they market new games at an event discussing two-grades of hardware. Don't think they will, so not expecting any game announcements at any dual-events like this. How will Sony deal with PSVR? Will they call it the same experience, a premium experience, or will they not even mention it? Is this simply a hi-def console?

I am more curious if Sony is upfront about their future plans, moving to a 3-year cycle or something along those lines, and how much detail they go into.
 
I've got a pretty powerful PC, and I'll buy a Scorpio. I may be in the minority (?) but I still feel that it offers me something I'm interested in.[/QUOTE]

What does it offer that you're interested in? I have a powerful gaming PC and see 0 reason to own a Scorpio, other than I like tech gadgets, but it's definitely not going to be one I can justify with practically nothing that interests me any longer being exclusive to XBOX.
 
What does it offer that you're interested in? I have a powerful gaming PC and see 0 reason to own a Scorpio, other than I like tech gadgets, but it's definitely not going to be one I can justify with practically nothing that interests me any longer being exclusive to XBOX.

It offer simplicity and convenience. Some people just want best looking FIFA/CoD in console form factor.
Or maybe some PC gamer and want to buy a console for family, since his PC games come with free Xbox copy, he might buy Scorpio because of that.
 
The other trouble that MS also faces is latency. Even though Sony/MS can match the embedded memory pools in bandwidth with more modern memory but they can't match the latency so to achieve perfect binary compatibility is hard since it might add delay to some code that would break timing that can lead to runtime errors that are not possible to test. These issues become even worse with these systems too since their multi-threaded natures might cause race conditions where none previously existed.
Good points.

First, this proves that modern consoles are not "PCs" (people keep parroting this like it's fact). PC BC is not affected by memory latency/timings, uArch opcode differences (Jaguar vs Zen) and of course there's no need for 2 different GPU binaries (OG PS4 vs Neo Polaris).

Second, how is PS4 BC going to work if the PS5 has a different type of memory (HBM-based) with different latency/timings?

Aside from the Neo console, what else do people expect to see in the event?

I think we have a very slim chance of Naughty Dog announcing a TLOU sequel. The first one was revealed in December 2011 and then released June 2013. So if they were to release their next game around the summer of 2018, so I don't think it would be too soon for them to announce what it is.
No chance. Announcing TLOU2 before revealing the UC4 SP DLC makes no sense to me.
 
What was the date again for the Neo mode requirement? I'm going to need a Neo version of BF1 after trying that PC beta. Zero fun for me with all those KB&M dudes spazzing out.
 
What was the date again for the Neo mode requirement? I'm going to need a Neo version of BF1 after trying that PC beta. Zero fun for me with all those KB&M dudes spazzing out.

Late September releases must have a patch and anything released in October and beyond must have a neo mode
 
Holy genre change batman.

Last night I watched Kingsglaive and immediately after I watched a chick flick, felt good.

I'm doing everything I can to avoid joining in on the dual insanity discussion
i can dig a good chick flick...

Last one I watched was 500 Days of Summer. So cute...
 
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