I'm getting an Titan X Pascal rig next month and need something to make most out of it. Obviously SC is the top choice. But even after reading all kinds of stuff I don't really understand what kind of a game it is. Is it like Destiny, hub worlds for social, and FPS missions for the core game play? If so, how is the shooter gameplay? Or is it like WoW, where the hub world is the main attraction, and raids are almost a seamless continuation? Or is there a big Eve online type of a space combat component to it? Hard to figure it out.
It's Wing Commander Privateer, 2016 edition.
There aren't hubs, there aren't raids. You can accept missions from NPCs or other players or a mission computer, or you can just go out and do whatever you want (exploring, trading, shooting other people for fun and profit).
It's a space combat game first, but you also can get out of your ship and shoot people FPS-style (or get on someone else's ship to do that). Going from piloting a craft to moving around with a gun in your hand is seamless — the developers prefer to call the game a "first-person universe."
The game is still being built, though. It's not nearly finished. There are parts that are playable, but it's still in an alpha state with a lot of features missing and a ton of content missing.
There's also a story campaign being made called Squadron 42 that'll be like a standard Wing Commander game, except apparently with FPS-ing mixed in with space combat-ing.