This is more complicated then you make it sound.Perhaps it's comments like this that demonstrate little patience and a feeling of entitlement?
"It's just about fun, so why does it matter" is such a short-sighted dismissive excuse. Do you feel the same about movies and television? Is it entitlement to want more informed, less stereotypical portrayals especially when Hollywood of all industries is acknowledging it, such as with Denzel in Magnificent Seven and SLJ and Jennifer Jason Leigh in The Hateful Eight?
It's not about telling devs what to do, but encouraging better represenation
People often have a hard time getting the balance right between criticizing macro trends (gaming doesn't have enough women in lead roles) and criticizing a specific work (GTA V should have a female lead). A flaw in the game industry isn't actually a "flaw" in a specific work, at least not in the eyes of most gamers, which is why there is so much blowback on that kind of criticism. There is a big difference between "the game industry needs more of this" and the statement that a game is "flawed" because it doesn't contain a socially progressive cast.
In Rockstar's case, the main topic of their art is masculinity. That's been true for a long time. This is a theme that they riff on and explore in a wide variety of settings. A lot of people feel they do this quite well, and a lot of people find value in what a Rockstar game provides. Rockstar does what Rockstar does. Like a Chuck Palanhiuk novel it might be a fairly limited milieu, but it is what they do well. The idea that they have some kind of "duty" or "responsibility" to do anything with their art other than what they want is one that many people disagree with.
Personally, I think Rockstar should make whatever games interest them. That's all I want them to do. I support them in that. I also support other developers who pursue very different ideas and intentions in their work and think that's a great thing as well.