Overwatch wins Game of the Year at The Game Awards 2016

Hey if this opens up the Floodgates for Fun being the only Requirement for Goty. I'm all for that Yet I suspect if OW was made by a small indie team and Not blizzard. I genuinely don't think it would have won.
I wasn't making the case it's just fun.

I was saying that each individual juror has their own measurement stick for what is important to them when looking at the games in review and as a collective Overwatch was the one that got the most support.

Maybe it was fun, but maybe it was other things. That's why I'm saying it would be nice, just like it's nice when GAF do their GOTY awards to have entries that give their reasoning. That makes it the whole process more fun to read about.

I can only guess based on posts on GAF what people see in Overwatch because I wasn't a fan from playing it myself but appreciative of some things it brought to the table in general.
 
No game needs to be every genre, but it does need to have single player first then multiplayer second

edit unless its free2play then I can consider the lack of single player at launch fine

Makes no sense when you can play a multiplayer game for hundreds of hours.

Titanfall 2 - SP = 6 hours, MP = 45 hours so far
Overwatch = over 100 hours of MP
Uncharted 4 = 7 hours of SP, 20 hours of MP

Which one, SP or MP provided the most value?
 
I mean, isn't anyones reason why any game can't be game of the year kind of nonsense.

There shouldn't be any single thing that is considered. Its simply what you (or the person give the award) personally thinks was the best game they played that year. Everything else be damned.

Its why the Giant Bomb GOTY awards are so entertaining. They know what they are arguing is a complete shitshow but do it for fun. You can't call something objectively the best when what makes its the best is entirely subjective.

Maybe they need to use only objective awards:
Most guns
Most NPCs you can kill
Most graphics
Most MP games played
 
I didn't watch the show, but looking at the nominees and winners, these awards are doing alright. Lots of good picks and nominees and nothin jumps out at me as undeserved, and it hasn't in years.
 
No game needs to be every genre, but it does need to have single player first then multiplayer second

edit unless its free2play then I can consider the lack of single player at launch fine

Why? What possible reason could there be, other than your arbitrary decision?
 
Oh wow, this is awesome! I am a huge Blizzard fan. Don't own Overwatch, mainly because I don't have a PC and it's not the type of game I'd want to play on consoles. It will be the first game I get when I do get a PC. Which might be for christmas :).
 
Completely deserved, it's the best shooter I've played in over a decade and I've barely played anything else since. Any time I get a bit of time to sit down and start a new game I just end up thinking "eh, I'll play a couple of OW rounds instead".

It's about time other games get some recognition rather than the year's most hyped massive budget cinematic single player game, it's only a small step but hopefully we'll start seeing indie or low budget surprises getting closer and closer to the top award each year.
 
Personally, this is bullshit. Multiplayer only games are like unfinished games to me. There's little point to things if a narrative isn't present to guide it along and provide motivation . Gaming is not only gameplay, but also a lot of other things.

I should add as well that I have played the game and found it wanting in the fun department. For FPS's they should have gone with DOOM. Now that's pure gameplay bliss with a narrative spine to it.

Narrative is optional to be a game
So it's good game without narrative win goty award because some dev seems to forget it and that being a (good) game is nearly optionnal.
 
Bunch of wacky opinions in here which was inevitable so I'll throw my own wacky opinion into the mix.

Overwatch won due to hype and because Uncharted is the fourth game in the series and people probably feel like they have won enough awards. Overwatch is a great game and it would probably finish second behind Uncharted to me but in my opinion, the game as a total package has a lot of value to me. Single player and multiplayer provide a better experience than MP alone or SP alone, assuming both are pretty good. And they certainly were in UC4's case. I'm a little sad that there isn't more emphasis placed on content in games, not just for awards like this but it seems like reviews don't talk about it as much as they should.
Yes. Overwatch could only possibly be as popular as it is due to hype. The hype has infected some of us so much that we've poured over a thousand hours into the game in the past year and change since the beta started. It's blinded us to the true measure of quality in a game: The number of modes the game offers, regardless of how good they are.
 
It's good to see in some ways, but I can't stand by its loot drop mechanics tailored to extract money out of people.
 
Ah this makes me so happy. Overwatch is easily my GOTY as well, and it's great to see that it still managed to win despite being mutilplayer only.
 
Personally it’s not my GOTY, there are better shooters (BF 1, TF 2, and DOOM). I enjoyed my time with it and it deserves praise, but it wasn’t really my thing. Blizzard did an excellent job at making a shooter that appealed to a large audience.
 
It's about time other games get some recognition rather than the year's most hyped massive budget cinematic single player game, it's only a small step but hopefully we'll start seeing indie or low budget surprises getting closer and closer to the top award each year.

Come off it.
Games like TWD S1 and Journey have swept up awards in recent years.

INSIDE will win a truckload of awards this year.
High quality smaller games do not get ignored.
 
Deserved. This game had such a huge impact on esports and the industry, no game was so relevant this year.
Also is fun af.
 
So, uh, last year I agree that Bloodborne should have won for different reasons.

This year, I don't think UC4 should have won. Multiplayer, single player, everyone has its own preferences. Overwatch won, even though I don't personally care for multiplayer games, I know it drives a big portion of the industry right now and it would be dumb to ignore it.
 
I was commenting on the "cinematic" and "multiplayer" not big budget.

Yeah get that, but cinematic is still applicable in describing the devs approach to it's heroes and promotional materials. Depends on your definition of cinematic I suppose. It certainly has more character compared to other online multiplayer shooters.
 
What makes this game GOTY? All I see is an mp-shooter with cute colours.

Not that any of the other contenders were special. Just wondering.
 
Yeah get that, but cinematic is still applicable in describing the devs approach to it's heroes and promotional materials. Depends on your definition of cinematic I suppose. It certainly has more character compared to other online multiplayer shooters.

Getting off topic, but to me "cinematic" has always meant something along the lines of:

attempting to present the game in a similar fashion as a movie would be presented

At least according to my definition (which I'm aware could be wrong), a multiplayer game would have major trouble being cinematic, it's too random by nature.
 
Overwatch is, in my opinion, the most fun to play game of the year and that is really all that matters to me. The fact that it doesn't have single player doesn't even factor into it. It was fun at launch and it's still fun today. That's what makes it great.
 
OléGunner;225835996 said:
Come off it.
Games like TWD S1 and Journey have swept up awards in recent years.

INSIDE will win a truckload of awards this year.
High quality smaller games do not get ignored.

TWD is the only one that's really gotten a lot of GOTY though, insteado f like 'best art' or 'best indie'

And more specifically, multiplayer games NEVER win. Inside is going to do well, but I bet it wins very few GOTYs too.

What makes this game GOTY? All I see is an mp-shooter with cute colours.

Not that any of the other contenders were special. Just wondering.

Mostly being the best game released in the last year makes it the goty.
 
Destiny robbed again! My game of the year for the 3rd time in a row ;)


I had fun with overwatch for a few months, after that summer games thing it soured on me bad.
 
Getting off topic, but to me "cinematic" has always meant something along the lines of:

attempting to present the game in a similar fashion as a movie would be presented

At least according to my definition (which I'm aware could be wrong), a multiplayer game would have major trouble being cinematic, it's too random by nature.

I think you could argue there are moments in Battlefield 1 which could reasonably be described as cinematic.
 
What makes this game GOTY? All I see is an mp-shooter with cute colours.

Not that any of the other contenders were special. Just wondering.

The moment to moment gameplay, teamplay and overarching gameplay loop is incredibly fun and the game is polished to a sheen. Overwatch is a prime example of quality over quantity.
 
The moment to moment gameplay, teamplay and overarching gameplay loop is incredibly fun and the game is polished to a sheen. Overwatch is a prime example of quality over quantity.

This was a good response, thank you. :) Guess it's just something that can't be experienced without actually playing the game. I've just watched some streams.
 
Overwatch lacks... pick ups.

You should probably play Overwatch before you try and shitpost it. This sticks out even more when, arguably, the most powerful overall function of the character they just released is related to controlling the map pick-ups.

Personally, this is bullshit. Multiplayer only games are like unfinished games to me. There's little point to things if a narrative isn't present to guide it along and provide motivation . Gaming is not only gameplay, but also a lot of other things.

So the majority of games before the PS1 era were "unfinished"? Okay
 
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