They will never, ever get Wii + DS sales, again. That people is happy playing on their phones.
Mobile games generate mad money because people will keep downloading the game on the long run thanks to, hopefully, favorable word of mouth and a fraction of those people are going to invest into the game buying special currency, unlocks, etc...2.85 million downloads on day is the biggest launch of the app store? That's it? Is that just for the US or is that worldwide? If I'm not mistaken, don't AAA games easily sell more than that in 1-2 days in a single country?
Is asking for an Android version considered port-begging? Because I want this on on my phone![]()
2.85 million downloads on day is the biggest launch of the app store? That's it? Is that just for the US or is that worldwide? If I'm not mistaken, don't AAA games easily sell more than that in 1-2 days in a single country?
Wow why does every thread about Nintendo being successful send out some sort of troll bat signal? Why is it so hard to be impressed with the success of this game right now, being the biggest launch in app store history?
Super Mario Run, Nintendos first-ever game for the iPhone, has already generated more than $5 million in revenue during the first 24 hours after its release Thursday, according to estimates from mobile app store optimization company Sensory Tower.
The game has also been downloaded more that 5 million times during that time frame, according to Sensory Tower. It is currently leading Apples download charts in 80 countries, and is the top-grossing iPhone app in 32 countries.
Really makes a person wonder how many millions of people still have their Wiis just sitting around.
That's weird logic to me.
I wouldn't not buy a PS4 just because my PC could theoretically house all the games. I don't buy it because I'm either not interested in the library or I'm satisfied with what I have already.
Perhaps that's what you meant? That you don't find value in Nintendo ecosystems since other platforms satisfy well enough
What do you mean? you do not think it is connected to Super Mario Run? Please explain.
Just to clarify, when Pokemon Go was released the stock went up mote than 100% in 2 weeks (investors did not understand how much money Nintendo would get from the deal). When Super Mario Run release the Stocks is down almost 9%. To just explain that with "Markets are complicated" seems strange. It is obviously connected to Mario Run so it would be interesting to know what analyst was guessing.
Now it's 5 millions?
Article in OP was wrong?
There's also the fans that are sick of Nintendo consistently fucking up lately.There's two types of people in this world
People who love Nintendo, and people who love to hate Nintendo
The beauty of Super Mario Run or any Nintendo game on a mobile device, at some level, is that it is forever on that device.
A kid born today might get his parents to buy it for him 5 years from now. That isn't far fetched.
Now it's 5 millions?
Article in OP was wrong?
I thought it mentioned 5 million in revenue?
So 500,000 out of the 2,850,000 bought the game.
the real challenge is in the conversion rate imo.
Any bets on how many people make the jump to the full paid version of the game?
Congrats to Nintendo. They've still got it.
Next up: Switch. Gonna' be big.
NSMB Wii popped back into the Amazon top 100 yesterday after this launched
Not on Wii U. Wii
Impossible, we're merely 0.18m members total. :O
Super Mario Run is off to a running start with an estimated 3.5 million people downloading the game in the U.S. alone on its first day, according to business intelligence and analyst firm App Annie.
Those downloads in the games first 14 hours of availability are surprisingly strong compared to Pokémon Gos first 24 hours of availability, which saw 4.7 million downloads in the U.S. on Apple devices, an App Annie spokesperson told Polygon.
There's also the fans that are sick of Nintendo consistently fucking up lately.
There's also this estimate from AppAnnie
http://www.polygon.com/2016/12/16/13985380/super-mario-run-downloads
Im one of these but this is not the case.
Well the friend codes are just retarded, as always, and now im just scared to see them in Switch.
Im one of these but this is not the case.
Well the friend codes are just retarded, as always, and now im just scared to see them in Switch.
Basically, no one knows hahaha
Im one of these but this is not the case.
Well the friend codes are just retarded, as always, and now im just scared to see them in Switch.
So 5 million dollars, not counting ridiculous in app purchases (which I'm sure is a significant % of it) is ~500,000 sales?
1. Plenty of mobile games use "friend codes". It's completely normal.
2. "Friend codes" aren't the only way to add people in this game. It's one way. It's not the only way.
3. Wii U doesn't use them.
So 5 million dollars, not counting ridiculous in app purchases (which I'm sure is a significant % of it) is ~500,000 sales?
1. Plenty of mobile games use "friend codes". It's completely normal.
2. "Friend codes" aren't the only way to add people in this game. It's one way. It's not the only way.
3. Wii U doesn't use them.
Stop being scared.
Since there only one in-app purchase, it's 5 million / 9,99.