Wow 9.5 from Destructoid https://www.destructoid.com/review-gravity-rush-2-407035.phtml
Add to that the time spent taking pics of Kat and admiring the menus and environments and we're talking about a 400 hours game.
I mean about your being almost at the end.
Story missions alone won't take 30-40 hours, but also now way they'll take 6-8.
My impressions (completed the campaign and a few side quests):
- The game is too long, a lot of areas towards the second half feels needlessly padded out
- Boss fights aren't super hot, they feel like they sounded amazing on paper but the game can't fully realise the potential of them
- Story goes full anime at the end
- The fundamental gameplay is still really cool and fun
- Gameworld is gigantic, really impressive how diverse they've made the game
- Animations on anyone that's not Kat is poor
It feels like a game that is made to please fans and they succeed on that.
My impressions (completed the campaign and a few side quests):
- The game is too long, a lot of areas towards the second half feels needlessly padded out
- Boss fights aren't super hot, they feel like they sounded amazing on paper but the game can't fully realise the potential of them
- Story goes full anime at the end
- The fundamental gameplay is still really cool and fun
- Gameworld is gigantic, really impressive how diverse they've made the game
- Animations on anyone that's not Kat is poor
It feels like a game that is made to please fans and they succeed on that.
Anime boys.
- The game is too long, a lot of areas towards the second half feels needlessly padded out
- Boss fights aren't super hot, they feel like they sounded amazing on paper but the game can't fully realise the potential of them
- Story goes full anime at the end
These are most likely positive for me.
How long is the playtime? I felt the first game was way too short.
These are most likely positive for me.
How long is the playtime? I felt the first game was way too short.
Rrp isn't that at all it's way higher, can't remember many full price titles launching at the £30 mark day one?. I would say the average price is £40 plus day one resident evil is around £42 for example and yakuza 0 is £40. First party titles normally launch a slightly higher price last guardian was £49.99 at launch.
£45-49 is standard for most new ps4 games i see here
I only recall a few jrpgs that came out around £40.
Oh yes.![]()
I think you can.
I guess collateral damage is a part of being a superhero.You can even take pictures of it now.
Never thought of it this way before. This is canon in my mind nowIt's okay, the void saves them lolI think.
On some level I can understand why you say this, but I actually felt like the game wasn't long enough. Or, more precisely, the story was rushed in a few parts.
Woah that's surprising from them considering the first one wasn't too hot for themWow 9.5 from Destructoid https://www.destructoid.com/review-gravity-rush-2-407035.phtml
I guess collateral damage is a part of being a superhero.
For those who've played it, feel free to answer this if you can or want to lol:
- Do the Jupiter or Lunar modes get their own special attacks? Like in the first game, you had that drill attack, a black hole one, etc.
- Can you at any point actually use her "Panther" form that we've seen in trailers?
I guess collateral damage is a part of being a superhero.
Never thought of it this way before. This is canon in my mind now![]()
I am concerned what Persona 5 will get ,as anime boys
Woah that's surprising from them considering the first one wasn't too hot for them
The quality of the story is for me something different from the padding. The constant need to have challenge rooms that hinder progress felt like a tideous way to extend the game.
The quality of the story is for me something different from the padding. The constant need to have challenge rooms that hinder progress felt like a tideous way to extend the game.
For those who've played it, feel free to answer this if you can or want to lol:
- Do the Jupiter or Lunar modes get their own special attacks? Like in the first game, you had that drill attack, a black hole one, etc.
- Can you at any point actually use her "Panther" form that we've seen in trailers?
Woah that's surprising from them considering the first one wasn't too hot for them
Yes and somewhat yes.
For those who've played it, feel free to answer this if you can or want to lol:
- Do the Jupiter or Lunar modes get their own special attacks? Like in the first game, you had that drill attack, a black hole one, etc.
- Can you at any point actually use her "Panther" form that we've seen in trailers?
No it isn't at all, even more so for first party Sony which is normally a few quid more, I'm sure if you search you'll find gr2 somewhere online cheaper too.I've picked up the vast majority of my PS4 games at launch for around £32-£37. So yes £46 is a lot higher than normal for a physical UK release.
My impressions (completed the campaign and a few side quests):
- The game is too long, a lot of areas towards the second half feels needlessly padded out
- Boss fights aren't super hot, they feel like they sounded amazing on paper but the game can't fully realise the potential of them
- Story goes full anime at the end
- The fundamental gameplay is still really cool and fun
- Gameworld is gigantic, really impressive how diverse they've made the game
- Animations on anyone that's not Kat is poor
It feels like a game that is made to please fans and they succeed on that.
Seems like Kotakus review reflects my feelings spot on.
Ah didn't know that.
Oh and I didn't know being anime af is a bad thing considering the type of game gr2 and p5 are
I guess collateral damage is a part of being a superhero.
Never thought of it this way before. This is canon in my mind now![]()
Contrasting start of year for the HD-twin platforms.
Now that Gravity Rush 2 is done, start working on the next Siren Blood Curse please.
Also 30-40 hours sounds a bit high to me, having beaten it and done quite a few side missions. Could be that I lost track of time, but I also think the game's inaccurate time clock (which counts time even while the game is paused) maybe lead to inflated hour counts. I'd guess closer to 25, not having done everything?
Also 30-40 hours sounds a bit high to me, having beaten it and done quite a few side missions. Could be that I lost track of time, but I also think the game's inaccurate time clock (which counts time even while the game is paused) maybe lead to inflated hour counts. I'd guess closer to 25, not having done everything?
Going to agree with that. Especially at the tail end of the game.On some level I can understand why you say this, but I actually felt like the game wasn't long enough. Or, more precisely, the story felt rushed in a few parts.
Again, can understand this sentiment, but there was only one boss that really ended up on my dislike list. Pretty easy to guess which one I'm sure. Had a bit of frustration with one or two others, but not enough to dislike them.
Also 30-40 hours sounds a bit high to me, having beaten it and done quite a few side missions. Could be that I lost track of time, but I also think the game's inaccurate time clock (which counts time even while the game is paused) maybe lead to inflated hour counts. I'd guess closer to 25, not having done everything?