Kssio_Aug
Member
Beautiful graphics
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The second would make a good wallpaper if we could have a high quality screenshot!
Beautiful graphics
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With two PS4's they really need to put what that trailer was running on in the description.
With two PS4's they really need to put what that trailer was running on in the description.
THAT'S WHAT SHE SAID.Really guys stop talking about that bloody leak.
I believe they're showing the PS4 Pro version, but the PS4 standard may not look much different.
Have they mentioned something about what upgrades the Pro version will get?
Just keep shinobi's post in mind:Other than the voice acting seeming a bit B-movie tier, everything looks amazing. If the combat, boss, and moment to moment fights hold up, it will be a special game.
Still, somewhat disappointed we don't have TLOU level acting here, I'm assuming there's going to be a lot more dialog than a linear experience like TLOU, but was hoping that might become the standard now at Sony's WWS.
Still will judge final product, as some of the lip syncs were off and this is dialog through together from various segments of the game.
I think the writing will feel better in more context during the game. It's difficult to convey a good story and dialogue for a massive RPG in a short trailer. These are one liners plucked from larger conversations so they'll sound a bit corny and out of place.
Just checkerboard 4K with supersampling for non-4K displays from what I recall.
The game looks amazing but I really did not like this trailer- for artistic and technical reasons. It's the type of trailer I have major pet peeves against. It's not a slant on the game itself because all the other in-game trailers for Horizon have been breathtaking.
1) Voice acting and lip synching seemed off to me.
2) I dislike the art style of the over civiliazation. Character designs are busy, and over burdened with ordiments. I cannot tell which culture belongs to who, as it all looks like a big blur of contrived styles mashed together. This is bad design.
3) CGI makes this game look a lot worse. The animation of the CGI characters feels blocky and awkward- It looks telegraphed like a fanserviced Marvel fest.
4) The editing of the trailer itself can get fucked. Compare it to Death Stranding- Notice the difference in how they are cut to the music. This trailer is cut to someone who seems tone deaf. The Death Stranding trailer masterfully channels the soundtrack and it does it without rapid cuts throughout. I'm not an editor but this this trailer looked like it was cut all wrong.
I dislike this trailer a lot. The in-game trailers are much better and they convey a lot of emotion and better animation. I hate the look of this steril dead-eyed CGI style. I hope there will be little of these CGI cut scenes in the final game because they fucking suck. This trailer felt completely flat for me. All the others blew me away.
In general my dislike of CGI cut scenes in games have grown. CGI takes me out of the game- It's so obvious that the rapid shift in tone, graphics, style and direction make it feel like a interlude commercial rather than a context setting piece.
In a way I'm really glad because it didn't used to be that way. Not more than 10 years ago, CGI trailers was still considered a treat. It's a testament to how far we've come with in-game narrative storytelling and in-engine cinematics!
The game looks amazing but I really did not like this trailer- for artistic and technical reasons. It's the type of trailer I have major pet peeves against. It's not a slant on the game itself because all the other in-game trailers for Horizon have been breathtaking.
1) Voice acting and lip synching seemed off to me.
2) I dislike the art style of the over civiliazation. Character designs are busy, and over burdened with ordiments. I cannot tell which culture belongs to who, as it all looks like a big blur of contrived styles mashed together. This is bad design.
3) CGI makes this game look a lot worse. The animation of the CGI characters feels blocky and awkward- It looks telegraphed like a fanserviced Marvel fest.
4) The editing of the trailer itself can get fucked. Compare it to Death Stranding- Notice the difference in how they are cut to the music. This trailer is cut to someone who seems tone deaf. The Death Stranding trailer masterfully channels the soundtrack and it does it without rapid cuts throughout. I'm not an editor but this this trailer looked like it was cut all wrong.
I dislike this trailer a lot. The in-game trailers are much better and they convey a lot of emotion and better animation. I hate the look of this steril dead-eyed CGI style. I hope there will be little of these CGI cut scenes in the final game because they fucking suck. This trailer felt completely flat for me. All the others blew me away.
In general my dislike of CGI cut scenes in games have grown. CGI takes me out of the game- It's so obvious that the rapid shift in tone, graphics, style and direction make it feel like a interlude commercial rather than a context setting piece.
In a way I'm really glad because it didn't used to be that way. Not more than 10 years ago, CGI trailers was still considered a treat. It's a testament to how far we've come with in-game narrative storytelling and in-engine cinematics!
The game looks amazing but I really did not like this trailer- for artistic and technical reasons. It's the type of trailer I have major pet peeves against. It's not a slant on the game itself because all the other in-game trailers for Horizon have been breathtaking.
1) Voice acting and lip synching seemed off to me.
2) I dislike the art style of the over civiliazation. Character designs are busy, and over burdened with ordiments. I cannot tell which culture belongs to who, as it all looks like a big blur of contrived styles mashed together. This is bad design.
3) CGI makes this game look a lot worse. The animation of the CGI characters feels blocky and awkward- It looks telegraphed like a fanserviced Marvel fest.
4) The editing of the trailer itself can get fucked. Compare it to Death Stranding- Notice the difference in how they are cut to the music. This trailer is cut to someone who seems tone deaf. The Death Stranding trailer masterfully channels the soundtrack and it does it without rapid cuts throughout. I'm not an editor but this this trailer looked like it was cut all wrong.
I dislike this trailer a lot. The in-game trailers are much better and they convey a lot of emotion and better animation. I hate the look of this steril dead-eyed CGI style. I hope there will be little of these CGI cut scenes in the final game because they fucking suck. This trailer felt completely flat for me. All the others blew me away.
In general my dislike of CGI cut scenes in games have grown. CGI takes me out of the game- It's so obvious that the rapid shift in tone, graphics, style and direction make it feel like a interlude commercial rather than a context setting piece.
In a way I'm really glad because it didn't used to be that way. Not more than 10 years ago, CGI trailers was still considered a treat. It's a testament to how far we've come with in-game narrative storytelling and in-engine cinematics!
heeey I hear Lance Reddick's voice. That's a +1
What some of you have to realize is that like most RPG it would not be feasible to hand animate every facial animation, specially when you have dialogue trees. They rely heavily on stuff like lip-sync software. For linear games to have the type animations that they do it requires developers to hand animate over the motion and facial capture.
People NEED something to complain about. Same thing in that Mass effect thread.
Guys...I don't think thats the same guy, the guy in Killzone was in season 1 of homeland.
Wait really? Lol, he must have a twin. Let me do some research lol
4) The editing of the trailer itself can get fucked. Compare it to Death Stranding- Notice the difference in how they are cut to the music. This trailer is cut to someone who seems tone deaf. The Death Stranding trailer masterfully channels the soundtrack and it does it without rapid cuts throughout. I'm not an editor but this this trailer looked like it was cut all wrong.
Pretty sure most people ITT understand that. But this trailer looks like it's solely comprised of scenes that were performance captured instead of the dialogue trees. It's a big step forward for RPGs that's for sure but visually it looks so good that that aspect is a bit jarring.What some of you have to realize is that like most RPG it would not be feasible to hand animate every facial animation, specially when you have dialogue trees. They rely heavily on stuff like lip-sync software. For linear games to have the type animations that they do it requires developers to hand animate over the motion and facial capture.
Is photomode confirmed for it? Sony first party titles usually have the option.
Beat the game to unlock alternateI'm confused. That's a girl right? I mean if so how am I supposed to play a girl character if I can't see cleavage or panties?
I'm confused. That's a girl right? I mean if so how am I supposed to play a girl character if I can't see cleavage or panties?
The game looks amazing but I really did not like this trailer- for artistic and technical reasons. It's the type of trailer I have major pet peeves against. It's not a slant on the game itself because all the other in-game trailers for Horizon have been breathtaking.
1) Voice acting and lip synching seemed off to me.
2) I dislike the art style of the over civiliazation. Character designs are busy, and over burdened with ordiments. I cannot tell which culture belongs to who, as it all looks like a big blur of contrived styles mashed together. This is bad design.
3) CGI makes this game look a lot worse. The animation of the CGI characters feels blocky and awkward- It looks telegraphed like a fanserviced Marvel fest.
4) The editing of the trailer itself can get fucked. Compare it to Death Stranding- Notice the difference in how they are cut to the music. This trailer is cut to someone who seems tone deaf. The Death Stranding trailer masterfully channels the soundtrack and it does it without rapid cuts throughout. I'm not an editor but this this trailer looked like it was cut all wrong.
I dislike this trailer a lot. The in-game trailers are much better and they convey a lot of emotion and better animation. I hate the look of this steril dead-eyed CGI style. I hope there will be little of these CGI cut scenes in the final game because they fucking suck. This trailer felt completely flat for me. All the others blew me away.
In general my dislike of CGI cut scenes in games have grown. CGI takes me out of the game- It's so obvious that the rapid shift in tone, graphics, style and direction make it feel like a interlude commercial rather than a context setting piece.
In a way I'm really glad because it didn't used to be that way. Not more than 10 years ago, CGI trailers was still considered a treat. It's a testament to how far we've come with in-game narrative storytelling and in-engine cinematics!
LmfaoI'm confused. That's a girl right? I mean if so how am I supposed to play a girl character if I can't see cleavage or panties?
The game looks amazing but I really did not like this trailer- for artistic and technical reasons. It's the type of trailer I have major pet peeves against. It's not a slant on the game itself because all the other in-game trailers for Horizon have been breathtaking.
1) Voice acting and lip synching seemed off to me.
2) I dislike the art style of the over civiliazation. Character designs are busy, and over burdened with ordiments. I cannot tell which culture belongs to who, as it all looks like a big blur of contrived styles mashed together. This is bad design.
3) CGI makes this game look a lot worse. The animation of the CGI characters feels blocky and awkward- It looks telegraphed like a fanserviced Marvel fest.
4) The editing of the trailer itself can get fucked. Compare it to Death Stranding- Notice the difference in how they are cut to the music. This trailer is cut to someone who seems tone deaf. The Death Stranding trailer masterfully channels the soundtrack and it does it without rapid cuts throughout. I'm not an editor but this this trailer looked like it was cut all wrong.
I dislike this trailer a lot. The in-game trailers are much better and they convey a lot of emotion and better animation. I hate the look of this steril dead-eyed CGI style. I hope there will be little of these CGI cut scenes in the final game because they fucking suck. This trailer felt completely flat for me. All the others blew me away.
In general my dislike of CGI cut scenes in games have grown. CGI takes me out of the game- It's so obvious that the rapid shift in tone, graphics, style and direction make it feel like a interlude commercial rather than a context setting piece.
In a way I'm really glad because it didn't used to be that way. Not more than 10 years ago, CGI trailers was still considered a treat. It's a testament to how far we've come with in-game narrative storytelling and in-engine cinematics!
You talking about President Palmer from 24, who's now doing All State commercials?
The in game character model in Killzone is not representative of the actual voice actor. In this game however, it looks like they chose to use the actor's likeness.
Also, this trailer shouldn't be too spoilery if you watch it with the volume off. Or at least that's what I did, and so I didn't actually get any context and was just able to "see" some new stuff.
In case you are serious , this is not a CGI Trailer. just in case .
Wait, hold on, who said these cutscenes were CG?
I'm fairly sure all the shots are in engine and in game. I don't believe this game uses CGI.
You guys are crazy, dude in killzone looks a lot different, it's the guy from Homeland s1 that is in Killzone.
Fuck. The characters look so lifeless. What are they then? Pre-rendered? It has the sharpness of CGI. It looks different than previously;
(e3 2015)
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Maybe it's just me. I've obviously not followed this game closely, so I have no idea.
Fuck. The characters look so lifeless. What are they then? Pre-rendered? It has the sharpness of CGI. It looks different than previously;
(e3 2015)
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Maybe it's just me. I've obviously not followed this game closely, so I have no idea.
Fuck. The characters look so lifeless. What are they then? Pre-rendered? It has the sharpness of CGI. It looks different than previously;
(e3 2015)
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Maybe it's just me. I've obviously not followed this game closely, so I have no idea.
This is Lance Reddick. He was in The Wire and is in Horizon.
Looks great otherwise, but I'm not fond of having aI just find it boring in scifi/fantasy setting.human villain, instead of something grander and more extraordinary.
Fuck. The characters look so lifeless. What are they then? Pre-rendered? It has the sharpness of CGI. It looks different than previously;
(e3 2015)
Maybe it's just me. I've obviously not followed this game closely, so I have no idea.
Maybe there is? You are making a big assumption.