Kremzeek
Member
Are american games afraid of creating attractive female characters? The appeal of your character from the onset should be their design. Male characters have the benefit of looking handsome, muscular, or "cool", but it seems whenever a female character is introduced the default design is straight to manjaw mc manly. It seems like strong women aren't allowed to be even vaguely attractive, they need to have masculine features to mirror supposedely masculine feats and traits.
Like, I get it, she's some tribal woman, she won't have time to trim her eyelashes or put on make up. But it's clear they've gone out of their way to fuck up the shape of her face to look like some sort of egg.
There's a reason why 2Bs design is getting so much attention while miss "random redhead you can find on the train on you way to work" is going unnoticed.
It's one of those things where you look at your character and you think... well fuck. I like this game but I don't want to draw fanart of that.
well i think it's super refreshing that she doesn't look like your typical supermodel waif with a giant chest.
so would you prefer she look more like this?