Horizon Zero Dawn | Cinematic Trailer

The villains' symbol:
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I haven't read the leak, does this support it?
 
I'll never understand this.

well, the game obviously presents itself as a serious story.. but it has robodinos. there's a disconnect. for some reason it bothers me enough to make me think the whole premise is dumb, turning me off the game.

i can play silly games (played over 100 hours of EDF recently), i don't need everything to be serious and gritty and realistic.. it's just that when a game tries to be that but has overly silly elements and unintentionally awful dialogue, i lose interest.

understandable?
 
At least it's better than a dude who kept saying aloy has dreadlocks instead of braids.

And forest , Never forget dense forest :)

well, the game obviously presents itself as a serious story.. but it has robodinos. there's a disconnect. for some reason it bothers me enough to make me think the whole premise is dumb, turning me off the game.

i can play silly games (played over 100 hours of EDF recently), i don't need everything to be serious and gritty and realistic.. it's just that when a game tries to be that but has overly silly elements and unintentionally awful dialogue, i lose interest.

understandable?

but there will be explanation Regarding all the robots and where they have come from, as Stated by the John Himself , if you have watched the PSX panel. Everything will have an explanation. So whats wrong about that?
 
well, the game obviously presents itself as a serious story.. but it has robodinos. there's a disconnect. for some reason it bothers me enough to make me think the whole premise is dumb, turning me off the game.

i can play silly games (played over 100 hours of EDF recently), i don't need everything to be serious and gritty and realistic.. it's just that when a game tries to be that but has overly silly elements and unintentionally awful dialogue, i lose interest.

understandable?
Not really but I appreciate your response.
 
looks incredible technically. sadly i just can't take the game seriously :/ robodinos are just a bit too silly. and Guerrilla is still incapable of making likable characters (anyone remember ANY character from any of the KZ games? except Rico who everyone hated).

pass for me.

I never quite get the silly thing. How many games have you played with silly ass shit in them? Probably a metric fuckton unless all you're playing is simulator or realistic sports games.
 
You know, outside of that T Rex I don't think this game has robodinos at all, I mean the concept art an early rumors made us think that way but every time they show new robots all I see are robo equivalencies to our actual fauna.
 
I'm getting more and more into this game every trailer I see. Will definitely preorder if I've finished Gravity Rush 2 by release.

Cool.

Yeah, I think there are some fantastic vibes to these trailers with the combination of gameplay, visuals, setting/lore, and music.

Just watched it and holy shit it looks so clean and good. This game is going to look so good in CB4K!!!

Yeah. The art and color design is jaw-dropping.
 
well, the game obviously presents itself as a serious story.. but it has robodinos. there's a disconnect. for some reason it bothers me enough to make me think the whole premise is dumb, turning me off the game.

i can play silly games (played over 100 hours of EDF recently), i don't need everything to be serious and gritty and realistic.. it's just that when a game tries to be that but has overly silly elements and unintentionally awful dialogue, i lose interest.

understandable?

Since when is sentiant AI life silly? No I don't understand at all, and I certainly would not deprive myself of a great game due to this reasoning. Guess star wars is too silly for you and Lord of the rings, and a gazillion other great works.
 
Since when is sentiant AI life silly? No I don't understand at all, and I certainly would not deprive myself of a great game due to this reasoning. Guess star wars is too silly for you and Lord of the rings, and a gazillion other great works.

AI is certainly interesting which is why i'll probably play Detroit (and i can deal with any bad dialogue because at least the premise isn't dumb).

but why in the world would AI robots look like dinosaurs and crocodiles and shit? it's too over-the-top silly to me, i can't get over it. and i don't trust GG will have a good explanation for it... i hope they prove me wrong.
 
AI is certainly interesting which is why i'll probably play Detroit (and i can deal with any bad dialogue because at least the premise isn't dumb).

but why in the world would AI robots look like dinosaurs and crocodiles and shit? it's too over-the-top silly to me, i can't get over it. and i don't trust GG will have a good explanation for it... i hope they prove me wrong.

Why do robots talk in beeps and blips and people understand them in star wars? Why does a ring have so much power in LOTR? Your loss I guess. star wars is even more out there with regards to silliness

As for GG, devs improve, they have talent from witcher, New vegas and others hired to write this game.
 
Whenever someone says robodinos/animals are silly I have to ask them how well aware are they on the current state affairs in robotics in the real world because often times real life robots are based on animals.

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Surprise surprise its easier to base robotics on proven real world models instead of reinveting the wheel. These aren't even the only robots based on living creatures. There are six legged hexapod bots that look and move just like spiders and crabs or even soft bodied robots based on squid and jellyfish.
 
AI is certainly interesting which is why i'll probably play Detroit (and i can deal with any bad dialogue because at least the premise isn't dumb).

but why in the world would AI robots look like dinosaurs and crocodiles and shit? it's too over-the-top silly to me, i can't get over it. and i don't trust GG will have a good explanation for it... i hope they prove me wrong.

The only reason I need is that it looks badass! Can't wait to fight some of those guys, much rather have interesting design as opposed to stuff grounded in reality...Cause it's a video game lol.
 
Whenever someone says robodinos/animals are silly I have to ask them how well aware are they on the current state affairs in robotics in the real world because often times real life robots are based on animals.

Y8gMy1.gif


amphibious-robot-snake-o.gif

Well, think about Terminator lol. Reminds me of that cracked article of that IT guy questioning the reasoning behind Skynet. But the first two movies were awesome.
 
Seriously there are tons of robots based directly on real life counterparts like this navy drown known as the ghost swimmer which is based around blue fin tuna:

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Or there is the stickibot that is directly based on geckos and the adhesive pads on their feet:

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well, the game obviously presents itself as a serious story.. but it has robodinos. there's a disconnect. for some reason it bothers me enough to make me think the whole premise is dumb, turning me off the game.

i can play silly games (played over 100 hours of EDF recently), i don't need everything to be serious and gritty and realistic.. it's just that when a game tries to be that but has overly silly elements and unintentionally awful dialogue, i lose interest.

understandable?

You don't read much SciFi then, I guess.
 
AI is certainly interesting which is why i'll probably play Detroit (and i can deal with any bad dialogue because at least the premise isn't dumb).

but why in the world would AI robots look like dinosaurs and crocodiles and shit? it's too over-the-top silly to me, i can't get over it. and i don't trust GG will have a good explanation for it... i hope they prove me wrong.

I really hope you hate all media where robots look like people. I mean, why would robots look like people!

Sarcasm aside, any advanced robot is going to look like something in nature. Legs are more effective than wheels and allow for movement across any terrain and up and down stairs. Where a robot is two legged, it's likely to have a tail, not because it makes it look like an animal, but because, as in nature, they're a tool for balancing.

Now, looking at some of the revealed robots and their purpose lets delve into this deeper. The grazers, based on antelope and deer, are quadrupedal, allowing for fast movement across all terrain. From what we can tell, their purpose is to harvest biomatter from vegetation as a fuel for other machines. Due to requiring speedy movement to avoid predators (mostly from humans who use the fuel themselves), their bodies are high off of the ground, requiring them to have a long neck to harvest the biomatter, giving them the appearance of a grazing quadruped.

Since we don't know the roles of many of the robots in the ecosystem, we can't extrapolate their designs right now, however, many real life robots are designed following the proven pre-existing designs tried and tested by natural selection. To call robot animals a silly concept shows an ignorance of the actual field of robotics, and an ignorance of many repeated concepts in the field of science fiction. Which is fine, not everyone is interested in robotics or science fiction, however it would be nice to not have to deal with the repeated shit posting about games that you were never going to like anyway.
 
well, the game obviously presents itself as a serious story.. but it has robodinos. there's a disconnect. for some reason it bothers me enough to make me think the whole premise is dumb, turning me off the game.
Machines evolve based on the path of biological evolution (due to having access to mankind's knowledge). Thus machines inspired by paleobiology in this era of their evolution

There's a reason that could make sense
 
Whenever someone says robodinos/animals are silly I have to ask them how well aware are they on the current state affairs in robotics in the real world because often times real life robots are based on animals.

Y8gMy1.gif


amphibious-robot-snake-o.gif


Surprise surprise its easier to base robotics on proven real world models instead of reinveting the wheel. These aren't even the only robots based on living creatures. There are six legged hexapod bots that look and move just like spiders and crabs or even soft bodied robots based on squid and jellyfish.

good points, but usually these types of designs are attempts to optimize movement (so that they can move on different terrains, use less energy etc). and they are not finished products by any means, more like lab experiments. when they become actual functional robots that serve a purpose, i doubt they'll look like t-rex.. because that would be pointless and silly.

what purpose do the robodinos serve in the world of Horizon? why would super intelligent AIs want to be housed in clunky and impractical dinosaur forms? it just does not make any sense to me.

i'll admit i'm wrong if there's a plausible explanation.
 
good points, but usually these types of designs are attempts to optimize movement (so that they can move on different terrains, use less energy etc). and they are not finished products by any means, more like lab experiments. when they become actual functional robots that serve a purpose, i doubt they'll look like t-rex.. because that would be pointless and silly.

what purpose do the robodinos serve in the world of Horizon? why would super intelligent AIs want to be housed in clunky and impractical dinosaur forms? it just does not make any sense to me.

i'll admit i'm wrong if there's a plausible explanation.

Dinosaurs ruled the Earth at a point. Why wouldn't it make sense to have Robo-Dinos - wouldn't that be the ultimate animal predator? If you're modeling yourself using knowledge of biological species you could do far worse. Dinosaurs could be the next best thing to having an AI human.
 
Dinosaurs ruled the Earth at a point. Why wouldn't it make sense to have Robo-Dinos - wouldn't that be the ultimate animal predator? If you're modeling yourself using knowledge of biological species you could do far worse. Dinosaurs could be the next best thing to having an AI human.

nah i don't buy that.

big ass dinosaurs went extinct precisely because their forms were impractical for survival. their evolved designs were dumb. no intelligent AI would copy their characteristics, well maybe some aspects but not wholesale so that you could even recognize specific species..
 
Machines evolve based on the path of biological evolution (due to having access to mankind's knowledge). Thus machines inspired by paleobiology in this era of their evolution

There's a reason that could make sense
Or an AI rebuilds everything it can find to repopulate the world.

nah i don't buy that.

big ass dinosaurs went extinct precisely because their forms were impractical for survival. their evolved designs were dumb. no intelligent AI would copy their characteristics, well maybe some aspects but not wholesale so that you could even recognize specific species..

The dinos have received some considerable upgrades and probably don't need any kind of food.

Also, wait until the game is out and see if their explanations is satisfying enough for you. That fact is a pretty big draw for me.
 
nah i don't buy that.

big ass dinosaurs went extinct precisely because their forms were impractical for survival. their evolved designs were dumb. no intelligent AI would copy their characteristics, well maybe some aspects but not wholesale so that you could even recognize specific species..

OK, two questions.

1) If you're an AI, and you can't be a robo-human (let's say technological limitations prevent that), what would you be instead of a dinosaur? Any land-based creature, past or present.

2) How successful would that robot species be if robot dinosaurs roamed the Earth too?
 
nah i don't buy that.

big ass dinosaurs went extinct precisely because their forms were impractical for survival. their evolved designs were dumb. no intelligent AI would copy their characteristics, well maybe some aspects but not wholesale so that you could even recognize specific species..

What are you talking about? Dinosaurs existed on earth for over 100 million years. They died because of a catastrophe of some sort, not because their forms were inefficient or had some issue with them. Not only that but their ancestors are still alive in a variety of forms so if they were that problematic they wouldn't have lasted. Just say you don't like the designs already and be done with it as this is getting a bit laughable.
 
What I get is that astroturfing needs more than cool looking robots and doesn't trust Guerrilla will deliver on that, and I don't blame him.

Personaly I think Guerrilla is well aware on their track record regarding narrative things and are doing their best to change that (at least by pr talk and new people they've got). I don't trust they'll deliver but I do think that they'll be at least closer to a coherent entertaining storytelling this time.

The thing is, most of people can overlook that (or are willing to) and enjoy the cool looking robots and world, especially if it plays as it looks on previews.

I hope this is the last trailer they release (sans the launch trailer). I'm barely getting through not watching this one lol.

Don't worry PSX Trailer is the best one they've released, watch that again instead :D
 
I wish we could get a long form game demo for this before launch. Just showing off some stuff along with commentary. A side mission, combat, exploration, loot, crafting, a taste of the size and openness of the world, a hunting challenge or something, etc. Just show the game off for like half an hour. Basically, I want to see what you can be doing outside of playing through the story. That would be so awesome.

I feel like the demos shown thus far have been too small and scripted to give people a proper look at how "RPG" it is.
 
Whenever someone says robodinos/animals are silly I have to ask them how well aware are they on the current state affairs in robotics in the real world because often times real life robots are based on animals.

Y8gMy1.gif


amphibious-robot-snake-o.gif


Surprise surprise its easier to base robotics on proven real world models instead of reinveting the wheel. These aren't even the only robots based on living creatures. There are six legged hexapod bots that look and move just like spiders and crabs or even soft bodied robots based on squid and jellyfish.

Forgot the bird drone too (that one is crazy)
 
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