And your monthly data limit too.
If you are using your phone for multiplayer it's going to use your data anyway? If you're using a free public wifi then you could just use the same wifi spot on your phone...
And your monthly data limit too.
Far-out prediction: We aren't going to have to juggle phones and Switches. I really think that is a fast-take assumption.
Be critical of the product but there's no need for this shit.
Some people have made some compelling cases on why it can be better - but i think everyone is in agreement that it should be optional. If you read back through the thread there are some good cases for it. Also some good cases against it.
It's all sincerity. The level of disconnect involved to greenlight this policy is staggering. Not just disconnect from gamers but it's going to have a destructive effect on the company as well.
Why would you live without a smartphone?
That's my take too. I'm guessing the OS has very limited multitasking capabilities and can't handle the realtime requirement of streaming audio while running a game.Honestly I might be wrong here but everything I've seen leads me to think that the OS will be extremely barebones and there basically won't be anything but games on this.
I also think we would have heard of it by now instead of Nintendo only ever talking about it in relation to a smartphone app.
It's actually all about the online service subscription.It's like someone thought got of this 10 years ago and is just now hopping on the app train...
Nintendo exec "pssst you guys hear of these things called apps, we can make money with them!"
Either I'm explaining myself poorly or you're willfully misunderstanding me. I was talking about the scenario where you are playing multiplayer games away from home and using your phone to connect the Switch to internet. For the purposes of streaming audio to a phone a hotspot and a wifi router should be functionally the same as long as you share a subnet. You ping the subnet, check which one is a Switch, do a handshake, proceed with whatever communication you want. Perhaps this isn't possible, but a cursory google search leads me to believe it is. Either way, it's a niche case which they may not bother with considering few people are going to be gaming and doing voice chat over 3G.I'm actually convinced you don't know what tethering actually is. You don't need to tether to your phone to play online games, firstly, (a wifi home network would work just fine) and a hotspot connection is NOT a wifi network 'like any other'. At all.
a) I can't get a decent phone signal in my home so all calls are done via landline.
b) I work from home ..and even when out I don't see the need to text/phone someone if I so much as fart.
c) I think I took against mobile phones entirely about a decade ago when I saw a women spend a good 15 minutes reading out the day by day contents of a TV guide at a store to someone over the phone and then put it back on the shelf.
So .... I can't use my phone while playing Switch? Like, take a call etc?
So .... I can't use my phone while playing Switch? Like, take a call etc?
Well it could run on the background or something.So .... I can't use my phone while playing Switch? Like, take a call etc?
I like the idea. It seems that we will use voice chat with the phone without using any headset, you just drop it near you and start talking. This is cool, I hate using earphones (never used the one on my PS4 and used a bluetooth one maybe 3 times on the PS3).
By using a separate app, they dont have much limitation in the console, they dont need to specify some memory and processing power (even if little) for voice chat and stuff.
I think its a nice way to move and I hope they implement it well - then in the next gen the other consoles might follow that trend.
Of course if it is optional it is better. More choice after all and it has been demonstrated by other consoles and some Pc games.
But the problem now is that it doesn't sound optional from information available.
ONLINE MULTIPLAYER
If you sign up to the online subscription service for Nintendo Switch*, you can play with friends far away and players around the world. Subscribers can also sync up a dedicated smart device app to set play appointments, meet up in online lobbies to play and voice chat while playing.
That sounds like a terrible idea on a train or any other form of public transit.I like the idea. It seems that we will use voice chat with the phone without using any headset, you just drop it near you and start talking. This is cool, I hate using earphones (never used the one on my PS4 and used a bluetooth one maybe 3 times on the PS3).
Unfortunately for you , you are in the 1% and therefore do not matter to big corporate.
Streamline what ? Using my phone as a hotspot literally takes 2 taps. And then I can put my phone wherever and not bother with a 2nd device.I can think of maybe one advantage of this system for people who can make mobile hotspots with their smart device. It could streamline the process of creating a mobile hotspot and jumping on it to play online.
That's all I got.
I like the idea. It seems that we will use voice chat with the phone without using any headset, you just drop it near you and start talking. This is cool, I hate using earphones (never used the one on my PS4 and used a bluetooth one maybe 3 times on the PS3).
By using a separate app, they dont have much limitation in the console, they dont need to specify some memory and processing power (even if little) for voice chat and stuff.
I think its a nice way to move and I hope they implement it well - then in the next gen the other consoles might follow that trend.
Open mic chatting is utterly dire, think of all the crap you are going to hear from people.
Far-out prediction: Somebody dissasembles launch Switch and discovers that its audio jack port does not support contact point for mic, and with that, all hope for built-in chat dies. Gaf creates another 5K post thread.
The more I read about this, the more I wonder if Nintendo have just outsourced large parts of their online infrastructure to a third party to create.
I think Nintendo have recognised the importance of this stuff to modern console gamers but they have shown in the past that they have struggled to implement unified online accounts, friends lists, team chat/parties etc. It would make some sort of sense for them to offload the task onto another company/subsidiary with more expertise in the area - maybe someone like DeNA, which would perhaps explain why this is a mobile app?
I fully expect the app to be officially Nintendo branded but I question the degree of their direct involvement in it's creation - especially with the seeming lack of any integration of any of this online component into the physical console.
So .... I can't use my phone while playing Switch? Like, take a call etc?
So what about Switch users without a smartphone?...
It's also baffling that they're promoting this app as essential to the online service, but it's not available when the first games with a heavy online component launch. Even when there's just MK available for online play, it's a given that all the components that are necessary for the service, are there day one. That it's only releasing in the summer just feels like they decided on this later on. Plus, and this has been brought up, it's not even clear in the messaging what will be available ingame, and what is restricted by the app. What a confusing way to approach your playerbase. There should've been a presentation on this app in the presser... but it's probably nowhere near ready yet.
I feel like this is just some way to gate kids off from adults.