LordOfLore
Banned
Question: How much has FFX/X-2 HD sold across Vita/PS3/PS4? With FFXII HD getting a release date soon I thought it would be good to know.
36./28. [PSV] Sword Art Online: Hollow Realization (Bandai Namco Games) {2016.10.27} - 1,578 / 140,924
No definitely not. I don't think the original GBA, original DS, DS LL, the PSP(except GO) or Vita are pocketable either. Not to mention stuff like Gamegear or Lynx.
After Super Mario 3D Land.Super Mario 64 still wais for a proper sequel, let's see if Nintendo fInally can give it this time. It remains the best selling 3D Mario.
Maybe I just have bigger pockets, but I fit the GBA, DS, PSP and Vita in my pockets just fine.
But I don't expect the Switch's size to really be a major factor. The success of the LL proves that it's not really a massive issue for most people.
Super Mario 64 still wais for a proper sequel, let's see if Nintendo fInally can give it this time. It remains the best selling 3D Mario.
How much has the DS version of 64 sold?
Worldwide, it's sitting at 11 million units according to Celine's thread, which makes it surprisingly right on par with the original SM64.
Hmmm so SM64DS did about as well as the original release and OOT3D did almost as well as the original release. I wonder what the next Console-to-portable port to do astonishingly well will be...
I'd say SM64DS is more surprising because there's only roughly an 850,000 gap between it and the original. With OOT (which sold 7.60 million) and the 3DS remake (which sold 4.04 million), there's a roughly 3,560,000 gap.
EDIT: Oh wait, I guess you mean in Japan, not worldwide. My bad.
Question: How much has FFX/X-2 HD sold across Vita/PS3/PS4? With FFXII HD getting a release date soon I thought it would be good to know.
Dengeki is back! Thank you
Thanks. Didn't know that Monster Strike is close to be a million seller. What a success. And glad for Mario maker Wii U too.
And Kirby Robobot (as Triple Deluxe) has greeeat legs.
oh nice weekly dengeki is back. thank you zsaberlink.
Found some of the game creators comments in regards to Switch from Famitsu this. Pretty much nothing at all. Not even a tease!
Most are praising the HD rumble. NIS ceo says will make games for portable gamers to enjoy. Hino sad that there is no camera functionality and the Koei Techmo exec officer disappointed that there was no info in regards to any online services.
Nothin'
Comg Pre-orders:
Zelda Breath of Wild - 179pt
1-2-Switch - 65pt
Mario Kart 8 Deluxe - 24pt
Bomberman R - 12pt
Comg Pre-orders:
Zelda Breath of Wild - 179pt
1-2-Switch - 65pt
Mario Kart 8 Deluxe - 24pt
Bomberman R - 12pt
Even we assume Nintendo will announce nothing else for this year, Switch and Wii U first year is day and night, especially for first party releases.
This guy gets it.
The WiiU's first year include sequels to games that got:
4,570,000 sales - New Super Mario Bros Wii
2,380,000 sales - Wii Party
1,040,000 sales - Super Mario Galaxy 2
0,480,000 sales - Pikman 2
0,650,000 sales - WarioWare: Smooth Moves
0,190,000 sales - Mario & Sonic at the Olympic Winter Games
9,310,000 sales Total
Should also be noted that Wii Sports Resort (3,140,000 sales) and Wii Fit Plus (2,400,000 sales) also got sequels in the first year of WiiU, but they were only digital.
Meanwhile the Switch first year includes sequels to games that got:
1,480,000 sales - Splatoon
0,600,000 sales - Super Mario 3D World
0,340,000 sales - The Legend of Zelda: Skyward Sword (But this time the game is multi)
0,160,000 sales - Xenoblade Chronicles
2,580,000 sales Total
So I agree with Chris 1964 entirely, the WiiU had way more potential than the Switch given its first year releases.
On the matter, NintendoEverything has posted a 2-pages translation of the feature
http://nintendoeverything.com/tons-...his-months-switch-presentation-system-itself/
Should I make a new thread about this?
Btw, next week's feature is about software...don't know about brand new announcements, but maybe some release dates?
EDIT: Oh well, going to do it anyway![]()
This guy gets it.
The WiiU's first year include sequels to games that got:
4,570,000 sales - New Super Mario Bros Wii
2,380,000 sales - Wii Party
1,040,000 sales - Super Mario Galaxy 2
0,480,000 sales - Pikman 2
0,650,000 sales - WarioWare: Smooth Moves
0,190,000 sales - Mario & Sonic at the Olympic Winter Games
9,310,000 sales Total
Should also be noted that Wii Sports Resort (3,140,000 sales) and Wii Fit Plus (2,400,000 sales) also got sequels in the first year of WiiU, but they were only digital.
Meanwhile the Switch first year includes sequels to games that got:
1,480,000 sales - Splatoon
0,600,000 sales - Super Mario 3D World
0,340,000 sales - The Legend of Zelda: Skyward Sword (But this time the game is multi)
0,160,000 sales - Xenoblade Chronicles
2,580,000 sales Total
So I agree with Chris 1964 entirely, the WiiU had way more potential than the Switch given its first year releases.
Except that you include only sequels and use a really weird theory to determine potential If you are still around by then, do me a favor and post actual first year sales for both systems. Folowing your logic since Wii U software had way more potential Switch sales for first party games will be even more pathetic.
For what its worth, I believe that the Switch will do better than the Wii U. But to say that the potential for the software shown so far for Switch is night and day better than the potential for the first year of software for the Wii U is ignoring what we all believed back in 2012. In 2012 everyone 'knew' the Wii U was going to do great in japan, and to ignore that is wrong.
If I were to predict today, I would guess that the switch will be in the 2.5-3 million range at the end of the year. Much better than the Wii U's 1.5 million at the end of 2013, but worse than the 3ds' 4.5 million at the end of 2011.
The general impression from what I gathered then was that Wii U would bomb in west and do better in Japan.
Comg Pre-orders:
Zelda Breath of Wild - 179pt
1-2-Switch - 65pt
Mario Kart 8 Deluxe - 24pt
Bomberman R - 12pt
Comgnet continues to takes preorders for Switch when 1st shipment from Nintendo was almost gone at weekend. Unless they already know how many units will be available at launch maybe we'll have another sales < preorders for them.
Comgnet continues to takes preorders for Switch when 1st shipment from Nintendo was almost gone at weekend. Unless they already know how many units will be available at launch maybe we'll have another sales < preorders for them.
According to Comg website, they will keep taking Switch pre-orders until January 31st.
So, pre-orders might stop suddenly from February.
People will still be able to preorder games though right?
Technically yes, but if you can't buy the console it doesn't make much sense to pre-order a game if you won't be able to play.
Still, we must consider people who have the Switch pre-ordered and want to pre-order a second game.
Splatoon 2 trailer is about to reach another milestone 2 million views in Japan in a little over two weeks.
Nintendo Japan:
Splatoon - 2 mil
Mario - 1.4 mil
Zelda - 1.2 mil
Bowser Family Fun - 786k
MK 8 Deluxe - 689k
ARMs - 364k
Do these numbers really matter? It's not like Youtube is the only video streaming platform. Splatoon 2 for instance has over 500k views on Nico², Mario 350k and Zelda around 250k.
I think the point is how big Splatoon is in comparison to everything else. Nico Nico reinforces that too.
You aren't looking at the broad picture regarding WiiU failure.This guy gets it.
The WiiU's first year include sequels to games that got:
4,570,000 sales - New Super Mario Bros Wii
2,380,000 sales - Wii Party
1,040,000 sales - Super Mario Galaxy 2
0,480,000 sales - Pikman 2
0,650,000 sales - WarioWare: Smooth Moves
0,190,000 sales - Mario & Sonic at the Olympic Winter Games
9,310,000 sales Total
Should also be noted that Wii Sports Resort (3,140,000 sales) and Wii Fit Plus (2,400,000 sales) also got sequels in the first year of WiiU, but they were only digital.
Meanwhile the Switch first year includes sequels to games that got:
1,480,000 sales - Splatoon
0,600,000 sales - Super Mario 3D World
0,340,000 sales - The Legend of Zelda: Skyward Sword (But this time the game is multi)
0,160,000 sales - Xenoblade Chronicles
2,580,000 sales Total
So I agree with Chris 1964 entirely, the WiiU had way more potential than the Switch given its first year releases.
It's not just a different 2D Mario. Nintendo games are make or break for their consoles. You can't create buzz for a home console in Japan when you offer more of the same and not something different comparing to handhelds. Wii took off at first years because of motion controls, not because of traditional games.
Even at the traditional games Wii U had nothing innovating to offer and it failed badly
NSMB2 <-> NSMBU
SM3DL <-> SM3DW
MK7 <-> MK8
SSB3DS <-> SSBWiiU
ACNL <-> never mind
And all of them came later than 3DS brothers. With NSMBU especially it looked like a suicide. If Splatoon hadn't happened the system would be dead years ago.
The illusion that Wii U had hype at launch is worse than it had strong first year software but it looked from the beginning and finally followed Wii U until the end that Nintendo had serious problem with first party software and how it would sell the system. 3DS looked that it could have a turnaround when software hit (and not with the funny theories of 2011 that it would drop 3d and add second stick immediately after initial struggle), Wii U didn't have a chance.