PadWarrior
Member
Glad Link is male and hope it continues to stay that way.
I don't understand what you mean.
Anyways I just saw that thing about the enemy spawning, yooooooo
That was exactly my reaction o.o
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this bit here reminds me Witcher 3
I'm not watching that video and his "meddling" lead to Metroid Prime and Splatoon. He's not a crazy, old man that makes developers do whatever he wants. I understand people are mad about the changes to Paper Mario and didn't like Star Fox being a failed proof of concept but he's not the bogeyman he's made out to be.If you want to understand why people in the WiiU generation started to dislike Miyamoto more than ever watch this video.
I don't hate him... but I do think he 'meddles' more than innovates these days.
From GAF user othersteve (who's been playing BotW for review) on Twitter:
The Legend of Zelda: Breath of the Wild is going to redefine a lot of people's standards.
He also echoed a Nintendo Force tweet stating that BotW is probably going to end up as many people's "#1 favorite game of all time"
From GAF user othersteve (who's been playing BotW for review) on Twitter:
The Legend of Zelda: Breath of the Wild is going to redefine a lot of people's standards.
He also echoed a Nintendo Force tweet stating that BotW is probably going to end up as many people's "#1 favorite game of all time"
I think that's just their lighting system, as the most "hazy" image is in a jungle. The city pictures look like it's emulating atmosphere. And if you look at the foreground or just the bottom of the images, you can see clarity. They probably use the same base engine as Zelda.Items in the background have Beijing smog.
I honestly had my doubts about Zelda and Horizon.Fuck. And I had no doubts. Please nobody quote me saying "oh well duh Zelda was going to be good". I had people quoting when I kept saying Zelda would be 90+ easy and I had high expectations. You had some talking about an 85 metacritic game lol.
![]()
this bit here reminds me Witcher 3
From GAF user othersteve (who's been playing BotW for review) on Twitter:
The Legend of Zelda: Breath of the Wild is going to redefine a lot of people's standards.
He also echoed a Nintendo Force tweet stating that BotW is probably going to end up as many people's "#1 favorite game of all time"
We always see quotes like this, but we've never seen the game footage to back it up until now.Are these kinds of quotes still standard for pre release Zelda hype? It's starting to feel like we might actually have something special here.
I really hate that I ordered BotW ME on Amazon and my Switch from Gamestop.
Are these kinds of quotes still standard for pre release Zelda hype? It's starting to feel like we might actually have something special here.
Sort of scary and sort of exciting.From GAF user othersteve (who's been playing BotW for review) on Twitter:
The Legend of Zelda: Breath of the Wild is going to redefine a lot of people's standards.
He also echoed a Nintendo Force tweet stating that BotW is probably going to end up as many people's "#1 favorite game of all time"
DAMN IT I was going to post this.I get a The Searchers vibe from that gif lol
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DAMN IT I was going to post this.
We always see quotes like this, but we've never seen the game footage to back it up until now.
That's true, it isn't usually this unanimous.I'm sure the majority of reviewers are at least 20+ hours through the game already, so if their was any significant problem i'm sure someone would have hinted at it already. Everything seems near perfect so far.
reminds me of shrek![]()
this bit here reminds me Witcher 3
That's true, it isn't usually this unanimous.
So the internal storage is 32GB, ut what is the usable space? 25? Less? I'm thinking of cancelling the Zelda preorder and going digital, and wondering how much is left after the 13.4 GB is being swallowed.
Has anyone posted what Alanah Pearce said about the game? She said if she were reviewing it she'd probably give it a 10, although she said the voice acting sucks.
Source: https://twitter.com/Charalanahzard/with_replies
Has anyone posted what Alanah Pearce said about the game? She said if she were reviewing it she'd probably give it a 10, although she said the voice acting sucks.
Source: https://twitter.com/Charalanahzard/with_replies
reminds me of shrek
That's true, it isn't usually this unanimous.
I don't understand what you mean.
Anyways I just saw that thing about the enemy spawning, yooooooo
QUICK FIX
There's some who complaints. The "Witness meets Don't Starve" Reviewer, finds the combat boring in comparison to something like Nioh.
Gamexplain seems to have issues with the inventory QoL.
And a lot of reviewers aren't sure about how they feel on durability (even though it's probably one of the best implementations of it period so if this won't convince people, nothing will).
I haven't read any of these yet or seen any recent footage (I'll get to it), but does anyone know what this game's approach to waypoint markers will be? I know you'll be able to set your own using the scope, but nothing beyond that.
She does say the story is good tho. That's a plus.From the trailer, the English VO seems passable, but not great. So, not surprised about that.
Oh? you can go inside buildings and homes?
is it limited or are you able to go inside a lot of them?
Shaping up to be the Dark Souls of Zelda games, huh?
Lmao!Eh I really don't think so. Wouldn't be surprised if Horizon doesn't even break 1 mil. Both are going to be great games though.
Speaking of VO, this has dual audio with subs yeah? Pretty sure saw that confirmed awhile ago, not really interested in hearing anything but the Japanese dub.
Shaping up to be the Dark Souls of Zelda games, huh?
I haven't read any of these yet or seen any recent footage (I'll get to it), but does anyone know what this game's approach to waypoint markers will be? I know you'll be able to set your own using the scope, but nothing beyond that.
I ask because I feel like the one major difference between Zelda and games like Far Cry or Horizon or Witcher 3 -- games Breath of the Wild has been compared to, is that I've never had to follow a waypoint marker in Zelda. There may be markers on the map screen, but never a floating waypoint on the HUD. I think BOTW might even be the first Zelda game with radar. Just about all previous games had a crude minimap for dungeons, but nothing with as much information as today's minimaps. This is an important point because one of the main reasons to play Zelda is the sense of mystery and exploration. I think all these games built around waypoints kind of miss that.
Then again, a main reason Zelda can be like that is because its worlds are actually smaller and less "open" than modern open-world games. It's always been relatively easy to find paths to where you're supposed to go. BOTW is changing that. At the same time though, Aonuma said early on that when developing and concepting BOTW they had to let go of the fear of the player getting lost, which is the driving mentality between all the anti-frustration features in modern games.
I haven't read any of these yet or seen any recent footage (I'll get to it), but does anyone know what this game's approach to waypoint markers will be? I know you'll be able to set your own using the scope, but nothing beyond that.
I ask because I feel like the one major difference between Zelda and games like Far Cry or Horizon or Witcher 3 -- games Breath of the Wild has been compared to, is that I've never had to follow a waypoint marker in Zelda. There may be markers on the map screen, but never a floating waypoint on the HUD. I think BOTW might even be the first Zelda game with radar. Just about all previous games had a crude minimap for dungeons, but nothing with as much information as today's minimaps. This is an important point because one of the main reasons to play Zelda is the sense of mystery and exploration. I think all these games built around waypoints kind of miss that.
Then again, a main reason Zelda can be like that is because its worlds are actually smaller and less "open" than modern open-world games. It's always been relatively easy to find paths to where you're supposed to go. BOTW is changing that. At the same time though, Aonuma said early on that when developing and concepting BOTW they had to let go of the fear of the player getting lost, which is the driving mentality between all the anti-frustration features in modern games.
Shaping up to be the Dark Souls of Zelda games, huh?
![]()
this bit here reminds me Witcher 3
Those impressions are fucking ridiculous, goddamn. I haven't ready anything like this since, well, I don't think I've ever done it (and I've followed every of the recent biggest, best games).
I'm not watching that video and his "meddling" lead to Metroid Prime and Splatoon. He's not a crazy, old man that makes developers do whatever he wants. I understand people are mad about the changes to Paper Mario and didn't like Star Fox being a failed proof of concept but he's not the bogeyman he's made out to be.
Iwata: Miyamoto-san really persevered with Paper Mario this time. Exactly what was he particular about?
Tanabe: Aside from wanting us to change the atmosphere a lot, there were two main things that Miyamoto-san said from the start of the project-"It's fine without a story, so do we really need one?" and "As much as possible, complete it with only characters from the Super Mario world.
Are these kinds of quotes still standard for pre release Zelda hype? It's starting to feel like we might actually have something special here.
All the voices are in the cart if you want Japanese you have to switch the language in the settings and restart the console, when you start the game it will have the Japanese dub along with Japanese text. What's nice is that it features furigana so if you don't know kanji it's not as tough to read.Speaking of VO, this has dual audio with subs yeah? Pretty sure saw that confirmed awhile ago, not really interested in hearing anything but the Japanese dub.