-=-=->S P O I L E R S<-=-=- The Legend of Zelda: Breath of the Wild - Spoiler Thread

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*insert childhood friend*
 
I am legit laughing out loud every time Link gets smacked by this giant enemy. There's just something amusing about Link getting constantly knocked around.
 
I mean, the scene showed sneaking right at the start. I think he's supposed to stealth past.

Fighting is an option, but he's so obviously not ready for it, so it's an uphill battle.
 
Holy shit this sequence is so cool. You have to keep dodging the enemy while picking up the arrows it shoots until you hit 20. Then you run your ass out of there.

The creativity on these encounters because of how amazingly well designed the mechanics are might be like RE4 tier. It's nuts, this guy's like the Verdugo.

To think that these are regular enemies in the world. Insane.
 
The other guy was running around Faron when suddenly a giant electric dragon flew out of a small nearby lake and started firing lightning balls at him.
 
"What did you do today, Link?"

"I rode my friend up a waterfall while dodging flying ice cubes so I could shoot a robot elephant with electric arrows in mid air."
 
I'm really digging the Zora Prince, Sidon.
He was featured in the Switch Presentation trailer.

His voice takes a rather fancy, British - I dare say princely tone, but he's
such a bro at the same time.

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The dude's got quite the theme, too.
 
I'm watching on and off, but these dungeons seem interesting. They are a mix of typical Zelda dungeons and Shadow of the Colossus. They seem more open and less segregated like normal Zelda dungeons where each room is it's own mini area and you need keys or very specific items to advance. You can survey the area at your own discretion. I think the same aesthetic for each beast might be tiresome.

Quite the map here.

 
Waterblight Ganon has a pretty cool normal fight intro as well.

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(not pictured is the close-up on his hand and spear extending, and him striking his battle pose.)
 
I mean easier? I guess, but I vastly prefer even just this dungeon over any in Wind Waker (and WW is my second favorite LoZ game)
 
aesthetic wise, it's kinda bland for the most part but it's design is actually very interesting with how you control the elephant's trunk.
 
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