Does the map upgrade as part of the main story or is it possible to miss it? I'm at the part wherebut the only part that's fully visible on the map is still the center area.I just got the blue tunic from Impa after triggering the first memory
Possible early game scenario spoiler:
The guy that's standing outside Kakariko Village with the eerie green eyes is extremely creepy and that whole "Koga Ninja Assassin Squad" that's after Link is fucking bad-ass and well played by Nintendo.
I don't get how the fuck this Shiekah Sensor works. the thing beeps, i keep walking, it stops beeping, i turn around, it starts beeping, stops, turn back around, beeps fast... wtf
Does the map upgrade as part of the main story or is it possible to miss it? I'm at the part wherebut the only part that's fully visible on the map is still the center area.I just got the blue tunic from Impa after triggering the first memory
Does the map upgrade as part of the main story or is it possible to miss it? I'm at the part wherebut the only part that's fully visible on the map is still the center area.I just got the blue tunic from Impa after triggering the first memory
I don't get how the fuck this Shiekah Sensor works. the thing beeps, i keep walking, it stops beeping, i turn around, it starts beeping, stops, turn back around, beeps fast... wtf
I don't get how the fuck this Shiekah Sensor works. the thing beeps, i keep walking, it stops beeping, i turn around, it starts beeping, stops, turn back around, beeps fast... wtf
I like this game, although I'm definitely less stoked about it than I was expecting. Some thoughts:
-The story is really not gripping at all, although I just got to Sidon's stuff and things are starting to pick up.
-The world just feels a bit... flat and devoid of any real sense of mystery to me so far. Right now exploration boils down to getting up real high and looking for the bright lights. Shrines are puzzles or combat trials. Hopefully I'm just early and things start mixing up a bit, because right now everything I can find already sort of feels like a known quantity. This is a super tough thing to solve in open world game design obviously, but so far I'm a little bit disappointed in just how little exploration has surprised me so far. There's nothing I've discovered yet that feels like it provides insight into the world, story, lore, themes, etc.
-Playing on Wii U, the framerate is truly unacceptable. I can grin and bear it but I don't think the game should have released in this state.
-I don't like the soundtrack. The light piano is nice sometimes, but it often gets irritating. The battle music is a whole new level of annoying though, my god. Free jazz piano mixed with what sounds like an egg timer and a 90s instant messenger notification sound. It sucks.
-The interactivity of the items, powers, physics, and AI is astoundingly good. This is what's keeping me interested right now. I've had so many "woah!" moments noticing the AI do something clever like adjust their chase of me to avoid a bomb after getting hit with them a few times, baiting the enemies into fighting each other, seeing fire completely screw up a camp, etc etc. All the best aspects of MGSV and Far Cry are here - namely the way the game accounts for real world logic and provides satisfying payoffs for asking "would THIS work?"
-The durability and stamina systems work really well not only as a limiter, but as a way to get you to get out of your comfort zone and try different weapons, or really feel like you're scrounging. It's well balanced and enriches the experience.
-The game is way harder than Zelda has been in a long long time, but in a way that encourages you to try something different next time.
-Seriously fuck that battle theme
Obviously I'm gonna stick with it. This post might seem harsher than I mean it; it's an incredibly good game and I'm excited to play more, I just feel a bit disappointed by the world so far.
Ah, thanks. I forgot that's what triggered the initial map reveal.It told you at the start to climb the Towers to uncover new zones?
I'm enjoying the game but the IQ is absolutely horrendous, but the freedom is great.
I don't get how the fuck this Shiekah Sensor works. the thing beeps, i keep walking, it stops beeping, i turn around, it starts beeping, stops, turn back around, beeps fast... wtf
The faster it beeps, the closer you are to a Shrine and that can be in any direction from your current standing position - whether it's up, down, left or right and no matter how elevated it is from you. It also gets very annoying after a while, thankfully it can be turned off on the map screen lol
"The Blood Moon rises" is the new "Terrible night for a curse".
Please interrupt what I'm doing to show me a cutscene I've seen before to tell me something I already know and throw me into a loading screen for 20 seconds. Thanks!
"The Blood Moon rises" is the new "Terrible night for a curse".
Please interrupt what I'm doing to show me a cutscene I've seen before to tell me something I already know and throw me into a loading screen for 20 seconds. Thanks!
Made me laugh thanks, and yeah I don't really like the fact they made a cutscene play every single time.
Yea I'm kind of there to. It doesn't seem to distinguish itself yet in the amazing open world everyone is talking about but I'm still early. My hype levels may have been too high with those reviews.
It does make me want to play more MGSV.
I'm confused, is the cutscene playing every time for you?.
I like this game, although I'm definitely less stoked about it than I was expecting. Some thoughts:
-The story is really not gripping at all, although I just got to Sidon's stuff and things are starting to pick up.
-The world just feels a bit... flat and devoid of any real sense of mystery to me so far. Right now exploration boils down to getting up real high and looking for the bright lights. Shrines are puzzles or combat trials. Hopefully I'm just early and things start mixing up a bit, because right now everything I can find already sort of feels like a known quantity. This is a super tough thing to solve in open world game design obviously, but so far I'm a little bit disappointed in just how little exploration has surprised me so far. There's nothing I've discovered yet that feels like it provides insight into the world, story, lore, themes, etc.
-Playing on Wii U, the framerate is truly unacceptable. I can grin and bear it but I don't think the game should have released in this state.
-I don't like the soundtrack. The light piano is nice sometimes, but it often gets irritating. The battle music is a whole new level of annoying though, my god. Free jazz piano mixed with what sounds like an egg timer and a 90s instant messenger notification sound. It sucks.
-The interactivity of the items, powers, physics, and AI is astoundingly good. This is what's keeping me interested right now. I've had so many "woah!" moments noticing the AI do something clever like adjust their chase of me to avoid a bomb after getting hit with them a few times, baiting the enemies into fighting each other, seeing fire completely screw up a camp, etc etc. All the best aspects of MGSV and Far Cry are here - namely the way the game accounts for real world logic and provides satisfying payoffs for asking "would THIS work?"
-The durability and stamina systems work really well not only as a limiter, but as a way to get you to get out of your comfort zone and try different weapons, or really feel like you're scrounging. It's well balanced and enriches the experience.
-The game is way harder than Zelda has been in a long long time, but in a way that encourages you to try something different next time.
-Seriously fuck that battle theme
Obviously I'm gonna stick with it. This post might seem harsher than I mean it; it's an incredibly good game and I'm excited to play more, I just feel a bit disappointed by the world so far.
I'm confused, is the cutscene playing every time for you? I've had three Blood Moons and the cutscenes only played the first time. The music picks up and everything respawns, but there's no cutscene.
I'm so confused. What the heck.
Help please
I can't think of another game that gives you so much freedom. Literally everytime I've asked myself, "I wonder if you can do THIS," it turns out you can.
I'm totally enthralled.
How do I change the temperature to celsius
Yeah if a shrine is stupid I'm gonna ditch it. Probably gonna ignore the motion control ones. Feels kind of good they're entirely optional.Tip: do not just visit the shrines and towers or focus on them, lol
This Myahm Agana shrine motion control BS is awful. I can't complete it.
In the second room of dark tuss shrine please lend assistance if you've completed this shrine.
Are you only able to fast travel to Towers or is there a way to travel to other locations?
Are you only able to fast travel to Towers or is there a way to travel to other locations?
Where do you find the guys for inventory slots again
Are you only able to fast travel to Towers or is there a way to travel to other locations?