The Legend of Zelda: Breath of the Wild |OT| A Link from the Past

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So I'm around 4 hours into the game and I'm not really having much fun. It feels more like a survival game rather than an action adventure. I just got done talking to the kid Director and now I'm trying to get the blue flame to the furnace. Does the game get any better from here? I'm tired of all this walking and resource management.
 
The shrine where you need to guide the ball around the maze using the gyro is genuinely bad. Fuck whoever designed this.
I didn't solve that using the maze. I accidently bounced the ball into the goal with a weird bounce over the entire maze lol
 
So I'm around 4 hours into the game and I'm not really having much fun. It feels more like a survival game rather than an action adventure. I just got done talking to the kid Director and now I'm trying to get the blue flame to the furnace. Does the game get any better from here? I'm tired of all this walking and resource management.

It gets a lot better after the tutorial (4 shrines) Everything opens up and feels great. It doesn't really feel like a traditional Zelda game at all in my opinion. Yeah a lot more survival, but man.. Like once you travel to the first village it clicks imo
 
Just watched the first recovered memory, the one at the
Sacred Grounds near Hyrule Castle
. Holy crap is that area brutally hard. I went to the
town square
by mistake and then died 10 times trying to come back out of the area to the
sacred grounds
lol. At least I got a really awesome shield and sword out of it.

As for the cutscene, very interesting. First, Zelda's VA is pretty bad. I was meh on her initially but her delivery in that scene was terrible.
The rest of the VA however was pretty good.

So seems like Zelda
didn't initially like Link? I do find the "he represents all of her own failures" angle really interesting
. Cant wait to see more!

This way of telling the story is pretty cool. Theres an overarching main quest and then there are these recovered memories that fill in more of the backstory. You can then prioritize what you want out of the game. Kind of like a Netflix binge: you can get them all one after another or take your time with them.

Done a lot of exploring and hanging around, time to hit up a few Shrines. I need a stamina upgrade badly.
 
So I'm around 4 hours into the game and I'm not really having much fun. It feels more like a survival game rather than an action adventure. I just got done talking to the kid Director and now I'm trying to get the blue flame to the furnace. Does the game get any better from here? I'm tired of all this walking and resource management.

If you're already tired of the bolded the game is gonna be a slog for you I'm afraid. I was already enraptured by that part, really.
 
FUCK EVENTIDE ISLAND

FUCK IT

On the last goddamned ball I flew on to the Hintox's belly as TheGoreMagala said before; Link slid off almost immediately and I got one-shotted by the guy stood up.
 
Just beat my first dungeon, I mean one of the main ones. I love this game so much, I can't believe how many hours I put in one play session.

Enemy spoiler
Also the Lynel was fucken hard.
 
Eventide Island question


So I killed everything on the island expect the honor but I got his ball.

I put a ball in the slot on the top of the mountain and the one next to the cliff with the Camp fire.

I have one ball left and I can't find a slot to put it in
 
When you try to pull it out of the pedestal it consumes a heart per pull, . I have 10 hearts and I still cant pull it out but I think I'm getting close, I think you need 12 maybe

Right but my question was about how memories unlocked affect this. People on Reddit have said they reduce the requirement
 
So far I am really loving the relatively high difficulty of the game.
Wandered into multiple areas with high end enemies that can wreck me.
I already died more times than every other Zelda game combined. In the other games dying is almost impossible.

Also fuck the motion control ball puzzle in the second village. Took me like 20 mins then I switched back to pro controller my character movement went crazy. Character killed himself three times which made me restart the shrine. Feels like it was not play tested at all. The viewing angle is terrible making it harder to judge.
 
It gets a lot better after the tutorial (4 shrines) Everything opens up and feels great. It doesn't really feel like a traditional Zelda game at all in my opinion. Yeah a lot more survival, but man.. Like once you travel to the first village it clicks imo
Lol he mentioned that he has reached at least one village in the post.
 
FUCK EVENTIDE ISLAND

FUCK IT

On the last goddamned ball I flew on to the Hintox's belly as TheGoreMagala said before; Link slid off almost immediately and I got one-shotted by the guy stood up.

Blew two hours there, but Hinox or whatever his name is was the easiest part. You can kite and kill with bombs. Or arrow to eye and wreck with Sword.

Eventide Island question


So I killed everything on the island expect the honor but I got his ball.

I put a ball in the slot on the top of the mountain and the one next to the cliff with the Camp fire.

I have one ball left and I can't find a slot to put it in

Bottom left corner of the island. It's in the water. I'll leave you to decide how your going to bridge to get the bAll there.
 
Did I miss a Shrine or something that lets me teleport to
kakariko
village?

Yes. There's one on higher ground that overlooks the village. I'd say you can't miss it, but here we are. :)

But really, I am sure if you went back and looked for it, you would find it very easily. It's pretty prominent.
 
Fought
oldest kin
up in the mountains.
He barely touches you and it instakills you, even with armor buffs on. Took him down with the giant boomerang. Worth it though, he was sitting on a chest of 300 rupees!
 
Okay thanks. It's weird because I didn't even make a bee line for the quest objective or anything. Didn't even notice I missed something until I saw a Shrine in the 2nd village you go to.
 
Who do I talk to about changing my horse's gear or mane? One of the NPCs mentioned it's possible at a stable, but neglected to specify where or how.

edit: nvm I figured it out :)

Wii U owners, how is the Wii U version?

A little framey in cities but perfectly playable.
 
Wii U owners, how is the Wii U version?

I have had no regrets. I cant see any visual loss but I may just not be tuned to that. I would be curious how it plays with the Pro Controller as the tablet is awkard for me after a while.

Tablet screen has no use other than off tv play.
 
While there are seeds hidden in various ways everywhere, I'm a little bummed
I've only found 1 bombable wall so far, lead to a chest with a few rupees. Actually it was a bunch of darker boulders on a mountain side - not even into a small dungeon. I'm hoping there will be more breakable walls leading to cool stuff like in the old games. A heart container or such! ?

I've only just left the plateau and they were nothing special but I think I've come across three bombable walls. One almost at the very beginning by the first lake you come across after waking up.
 
I generally like all the dynamic and simulation aspects of the game, and I generally like things mattering and having consequences -- But I genuinely despise the feature where you can't climb when it rains.

Today alone I've had three separate instances where I just sat there waiting several minutes for it to stop raining so I could continue. Waiting 5 minutes to play due to something you can't control is fucking terrible.

The worst example occured just now -- I was on the hilltop behind karaoke village. I pulled a chest out of the ground and it dropped into town below -- into the water behind a building. I went down into the water, found a place to stand, and lifted it up above me and dropped it on the walkway. As I was doing this it started raining.

I couldn't climb out because it was raining, and if I warped away the chest wouldn't be there anymore and I'd have to start over.

So I sat there waiting.

And, again, this isn't an isolated incident. It happens all the time. Waiting for it to stop raining. I can't imagine who thought this was a good idea.
 
Right but my question was about how memories unlocked affect this. People on Reddit have said they reduce the requirement

I had all of the memories(Except the
Daruk and the rito(can't remember his name),
including the 'final' one you get. It still took me 13 hearts
 
Noticed that I kind of have a habit of lingering in the general vacinity of an area for hours after I find a new spot. I've been hanging out hunting and fishing in an area near a tower for a good while now. Haven't even climbed the tower yet.

This game is going to take me a year to beat at this rate.

That's a good thing, btw.
 
Just made it to
Hateno Village
. Spent a while on the Great Plateau, then ran straight for
Kakariko Village
, and straight on after talking to
Impa
and exploring lightly. WOW. I was afraid that many of the Zelda staples that I'd expect, especially the details in towns, would be gone due to the budget of the open world. This is impressing me more than I could have imagined.

I'm definitely preferring TV mode so far due to the scale of everything, but have played about 50/50 split. My only sour point so far has been the Shrines, but I've only done a few and I'm sure they'll pick up difficulty-wise soon.
 
I generally like all the dynamic and simulation aspects of the game, and I generally like things mattering and having consequences -- But I genuinely despise the feature where you can't climb when it rains.

Today alone I've had three separate instances where I just sat there waiting several minutes for it to stop raining so I could continue. Waiting 5 minutes to play due to something you can't control is fucking terrible.

The worst example occured just now -- I was on the hilltop behind karaoke village. I pulled a chest out of the ground and it dropped into town below -- into the water behind a building. I went down into the water, found a place to stand, and lifted it up above me and dropped it on the walkway. As I was doing this it started raining.

I couldn't climb out because it was raining, and if I warped away the chest wouldn't be there anymore and I'd have to start over.

So I sat there waiting.

And, again, this isn't an isolated incident. It happens all the time. Waiting for it to stop raining. I can't imagine who thought this was a good idea.
Yep, that part of the game is pretty awful. It doesn't add strategy, or anything really. It's just a boring waste of time.
 
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