The Legend of Zelda: Breath of the Wild |OT| A Link from the Past

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lol a door can kill Link.
 
I probably had good luck with my weapons. I had an extra weapon inventory slot, and did my fair share of adventuring so all my weapons for Moderate were 18+, I had like a Lizalfos sword which was 24, and three broadswords which were 26, a guardian sword which was 20, among others I forgot. I ended up with enough weapons to take down major, though I can't clearly remember if I used the equipment that Moderate gave me during that fight. As for Eventide, for the orb I climbed the mountain that Hinox would be facing if he were to awake beforehand, eliminating the enemies. Afterwards I paraglided off the mountain and once I was on top of Hinox I would just softly paraglide down. On his belly I crouched, obtained the powerful weapons on his neck (later used against the enemies on top of the other mountain), and either rolled or threw the orb off of him (I forget). Then I crouched off his arm, and picked up the orb, walking slowly as to not wake him up. If he perks up a bit, stop what you're doing until he goes back to sleep. Even if he wakes up you have enough time to place the orb in its place. As for the thing on top of the shrine, you use stasis to stop time and accumulate kinetic energy by hitting it.

DO NOT attempt to defeat Hinox or the large Moblin without equipment unless you are skilled (and have arrows for Hinox), it is far too risky.

Edit: When in doubt, use bombs to help out. Particularly referring to electric gelatinous enemies.

Just in case toasty toast missed it
 
Gotta admit. This is feeling like skyrim levels of huge. I'm on the first main quest after you gain the glider, and I swear it's taken a couple of hours just to get there with the distractions and shrines. It's a bit overwhelming

Part of me wanted to head right over to the castle first thing but I'm glad I didn't since I like the quality of life upgrades I've been getting along the way making things more fun
 
at the very beginning. Where do I kill a freaking fish? Can't find any in ponds. I know I saw some earlier but I can't remember where.

edit: nevermind, found two at the broken bridge lake.
 
After you get the paraglider on the Great Plateau, is there any reason to say around and search for substantial secrets and items, or should you just jump off immediately?
 
My enjoyment of this game is SO on-again-off-again. I was all frustrated and stuff earlier playing. Took an hour or two off of it, then started playing again and really enjoyed it. I really do dislike how fast weapons are destroyed and how fast the stamina meter runs out. I don't mind that those mechanics are there. I just wish they didn't deplete so insanely fast.

You might want to think about cooking meals to boost your stamina, if that's what is holding you back (there is plenty of ingredients that you'll find that can help with this). There are also opportunities to upgrade stamina in more permanent ways that you might want to try to prioritize if you can.

As you progress, you start finding more durable stuff and even then there might be tradeoffs between more durable but weaker weapons and more powerful but fragile weapons, so if you just hate having your stuff break, just try keeping all the durable stuff.

I have yet to completely run out of weapons, especially given the generous autosaves, and the gear I get from enemies and chests counterattack any real worry of being stuck with bad gear.
 
at the very beginning. Where do I kill a freaking fish? Can't find any in ponds. I know I saw some earlier but I can't remember where.

The little pond beside the temple of time. There's a rock in the middle of it that had a rusted sword stuck in it.

After you get the paraglider on the Great Plateau, is there any reason to say around and search for substantial secrets and items, or should you just jump off immediately?

Searching for Korok seeds is worth it.
 
I gotta say, the guardians are some of the most intimidating enemies I've ever encountered in a videogame. The range at which they can spot you, the music that starts playing, the hopelessness when they are so close that there is no dodging.

Doesn't help either that I am an arachnophobic.
 
I must have just spent an hour figuring out a (what i consider) a really hard korok seed puzzle.

The solution was so clever. Moments like these are what is great about this game. Same feeling the puzzles in The Witness gave me.
 
Absolutely loving this game. I was skeptical while I was on the Great Plateau but as soon as I got out I saw how amazing this game is.

I have been playing nonstop and just entered my first dungeon. What a great game.
 
Just in case toasty toast missed it

Thanks dude.
My weapons are straight up terrible compared to what you had. Mostly brooms and rakes and whatnot. I'll probably have to come back later for the trials.

Pretty interesting tactic for Hinox. I tried to shoot the orb from its neck (usually you can cut ropes with arrows) but it didn't work. Also tried to melee it off. I reckon its possible to defeat Hinox but I think you'd need to manage weapons very carefully. The weapon on its neck can do about 50% damage to it by itself if you hit the eye.
 
It's a bit of a slow burner for me, but the game is finally starting to click. I've begun to see a few more inaccessible areas, and those are what excite me the most.

On a separate note, I love how Oktoroks lead their shots, I honestly don't think I've ever seen that in a video game before.
 
Second village NPC spoilers:

Why do I get the feeling that the husband and wife that are taking shifts watching the windmill have a bad marriage? The woman seemed like she really misses her home town. I couldnt even find that village on the map.
 
Question (just after Great Plateau):
I just landed on Lake Hylia. Dispatched a few Lizardfos, one of which shot at me with a green laser. Everything I killed dropped a weapon, except for the laser guy. What was that? Is it something I can get later?
 
Question (just after Great Plateau):
I just landed on Lake Hylia. Dispatched a few Lizardfos, one of which shot at me with a green laser. Everything I killed dropped a weapon, except for the laser guy. What was that? Is it something I can get later?

I think that was a Lizalfos with a bow shooting at you with shock arrows. You can get them from chests and stuff.
 
Am I the only one who thinks the world itself is kind of underwhelming? Why is it getting so much praise? "Better than Witcher 3"? Terrain is mostly bland and empty. Exploration is not very rewarding outside of shrines and Koroks. Only 8 hours in and I'm already tired of raiding Bokoblin camps for shitty items. The world just doesn't feel very fleshed out at all. Why did it have to be this big? Relevant locations are sparse, environments are repetitive. The perplexing lack of music doesn't help either.

Talking strictly about the world, gameplay is great.
 
There's a stable
a wee bit north of the section you're in. More specifically, I think 25-50% north left.
Hope that helps!

Thanks. I ran into a rider on a trail that told me about a stable, but they said it was far without a horse (and likely out of my way) so I just decided to wait and hope to find one on the way to where I'm going.

That's what I like about the game so far, I don't even care that I haven't been able to find a stable yet, it makes it part of the adventure.
 
Am I the only one who thinks the world itself is kind of underwhelming? Why is it getting so much praise? "Better than Witcher 3"? Terrain is mostly bland and empty. Exploration is not very rewarding outside of shrines and Koroks. Only 8 hours in and I'm already tired of raiding Bokoblin camps for shitty items. The world just doesn't feel very fleshed out at all. Why did it have to be this big? Relevant locations are sparse, environments are repetitive. The perplexing lack of music doesn't help either.

Talking strictly about the world, gameplay is great.

I think most of the compliments stem from a similar experience I feel - it truly feels like you and only you are uncovering secrets and finding new areas no one else will. It's an exhilarating experience few other games manage.
 
It's a bit of a slow burner for me, but the game is finally starting to click. I've begun to see a few more inaccessible areas, and those are what excite me the most.

On a separate note, I love how Oktoroks lead their shots, I honestly don't think I've ever seen that in a video game before.

Right!? When I first saw them I thought to myself "Pshhh, I've played plenty of Zelda games to know I can easily avo----" then I got hit in the head a couple of times. haha. So good.
 
Thanks dude.
My weapons are straight up terrible compared to what you had. Mostly brooms and rakes and whatnot. I'll probably have to come back later for the trials.

Pretty interesting tactic for Hinox. I tried to shoot the orb from its neck (usually you can cut ropes with arrows) but it didn't work. Also tried to melee it off. I reckon its possible to defeat Hinox but I think you'd need to manage weapons very carefully. The weapon on its neck can do about 50% damage to it by itself if you hit the eye.

Well yes, of course, it's possible, I was able to to kill it on my third try using such weapons (though I prefer to use my weakest weapons first and as such the weapons near the shore are pretty strong as well), same for the Moblin. But yeah, I had to get creative with him and the orb, with him honestly I just stuck to hitting the eye and chasing attacks while he was down
 
Am I the only one who thinks the world itself is kind of underwhelming? Why is it getting so much praise? "Better than Witcher 3"? Terrain is mostly bland and empty. Exploration is not very rewarding outside of shrines and Koroks. Only 8 hours in and I'm already tired of raiding Bokoblin camps for shitty items. The world just doesn't feel very fleshed out at all. Why did it have to be this big? Relevant locations are sparse, environments are repetitive. The perplexing lack of music doesn't help either.

Talking strictly about the world, gameplay is great.

Guess you miss your witcher scense now ;D
 
Haha, I spotted a shrine in the distance. so i jump off the cliff and glided down to it, then got yelled at, by a lady for stepping on the flowers.
 
50+ hours in with more than half the shrines done and I stumbled upon both a brand new village AND a massive unique boss out in the overworld just now. The boss (
Molduga
) was really, really cool. One of the best in the game, and definitely the most unique.

The game is just stuffed with content, it's amazing.

However, having played that much in the course of 5 days, I can feel that the wonder has gone now. I understand the systems, I understand the world. I know the map, pretty much. I've beaten the story. I'm basically scouring the map for things to do now, whereas at first every single direction held limitless new possibilities, sights and sounds.

Basically, every extra hour I put into this takes me further away from the awe and joy I felt at the start of the game, and as such I really think it'll be better to just put it down for a long while now. I always do this with open world games - love them so much I play them for too long, then I end up remembering the rote gameplay of the last ten hours or so that made me quit rather than the 20-30 hours of joy preceding it. I don't want to make that mistake here. Other Zelda games had a defined ending after which you could emotionally process everything, that's really not the case here. Or, I suppose the game does have an ending, but I saw it 20 hours ago and it didn't make me feel much.

Also, I achieved the crowing moment of my combat experience as link: Defeating a silver
Lynel
in the Colosseum without being hit once. Now THAT was a good show. Went through 6 good weapons beating him. Great rewards afterwards, too. Seems like a good place to stop. Also to progress the things I want to progress I need 14,000 rupees and I only have 300, lol. So yeah. Good place to stop.
 
Am I the only one who thinks the world itself is kind of underwhelming? Why is it getting so much praise? "Better than Witcher 3"? Terrain is mostly bland and empty. Exploration is not very rewarding outside of shrines and Koroks. Only 8 hours in and I'm already tired of raiding Bokoblin camps for shitty items. The world just doesn't feel very fleshed out at all. Why did it have to be this big? Relevant locations are sparse, environments are repetitive. The perplexing lack of music doesn't help either.

Talking strictly about the world, gameplay is great.
I'm not a fan of open world games at all. But what exactly does the Witcher have that BOTW doesn't in terms of world design?
 
I have to stop playing this like other open world games. I'm just wandering around picking up crap and clearing out outposts and it's getting boring. Is there any unique loot or am I just going to keep getting generic swords and crap from all these chests?
I'm starting to find
elemental weapon s
and you get a special
spear after doing the Zora area
 
I'm not a fan of open world games at all. But what exactly does the Witcher have that BOTW doesn't in terms of world design?

Environmental storytelling is the big one. Written content everywhere is the other. Those are major things. As well as a totally different level of graphical fidelity, which is important when 'seeing the sights' is a major pleasure of these kinds of games.

The point is that Witcher 3 is a narrative game, whereas Zelda is a gameplay focused game. But BotW is absolutely hopeless at the things Witcher 3 is good at and vice versa.
 
some thoughts after putting a few hours into the game:

* love love love the art direction
* the english voice acting isn't as bad as i expected (based on the trailer); actually, it's pretty fucking good
* love how challenging the game is vs skyward sword and a link between worlds

nintendo has done a fantastic job of creating a zelda that feels fresh & modern without completely shitting on its predecessors. i'm loving it
 
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