This is one of those games I'm having a really hard time putting down. And when I do, all I can do is think about what I want to do next.
It's a marvel of a game that nails moment-to-moment gameplay, and that sense of discovery isn't something I've experienced in a game recently outside of Fromsoft's titles. In a way, it does feel like Nintendo's spin on that formula... and it's not because I've died a couple dozen times already. LOL Like those games, death and failure are a way to learn and adjust for next time. It's done pretty masterfully here, and makes things like traversal, combat, and environmental hazards so much fun to figure out and overcome.
Speaking of traversal, the ability to scale just about everything is so good. It turns things in the world from being simply decorative into places you *want* to climb and explore.
And I just love that almost every frame of this game makes me feel like I'm in the middle of a Hayao Miyazaki film. It has its technical shortcomings, but when it's banging on all cylinders, it is lovely to look at.
It's a marvel of a game that nails moment-to-moment gameplay, and that sense of discovery isn't something I've experienced in a game recently outside of Fromsoft's titles. In a way, it does feel like Nintendo's spin on that formula... and it's not because I've died a couple dozen times already. LOL Like those games, death and failure are a way to learn and adjust for next time. It's done pretty masterfully here, and makes things like traversal, combat, and environmental hazards so much fun to figure out and overcome.
Speaking of traversal, the ability to scale just about everything is so good. It turns things in the world from being simply decorative into places you *want* to climb and explore.
And I just love that almost every frame of this game makes me feel like I'm in the middle of a Hayao Miyazaki film. It has its technical shortcomings, but when it's banging on all cylinders, it is lovely to look at.