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The Legend of Zelda: Breath of the Wild |OT2| It's 98 All Over Again

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70 to botw. Dude is absolutely looking for attention. It's ok to not like a game but still objectively understand it's a good or great game. That is a joke. Can't take the dude seriously at all.

That's the last I'll say on the matter. This isn't the review thread
 
Quick Question!

Can I leave the Divine Beast without losing all of the progress made inside it? I think I need to stock up on few items before venturing to the final section of one of them.
 
I really don't understand people having issues with durability system. I just looted 5 fire elemental weapons by just exploring the Gordon area and I'm like "I don't need them, what a I going to do with them, lol" (I Don't need fire weapons in fire area and I already cleared Zora) this game is just too generous with weapons lol
I don't believe anybody is complaining because they're running out of weapons. The fact that there is an abundance makes the system pointless. It just adds inventory management busywork.
 
Hmm, can't say I really agree with Jim on parts of his review. particularly on shrines, that stuff's kinda his fault entirely.

He can have his preferences and score them as such. But I don't think his criticism is particularly strong.
 
A game so broad and deep reveals how very differently different people play games. I struggle to comprehend what the person who only had like 8 Koroks was doing. Or how Sterling could have thought you had to remember shrines by sight.
 
I adore the game, but if you can't see why the divisive systems in this game affected his enjoyment of it, or at least respect that, then you might be the one with the issues.

Likewise, it's perfectly valid for me to think that "but I can't keep the cool ones" is a dumb complaint and that, if as a reviewer, you aren't able to step out of your comfort zone, your opinion doesn't really hold a lot of weight to me.
 
Since his last Jimquisition video I got the sensation he would give Zelda a mediocre to bad score, I don't know why he almost choose a title with "switch" in it outside of a way of baiting rabid Nintendo fans, and that was after the video about pirating Nintendo games.
I don't actually believe he gave that score on purpose. But I think his realationship with Nintendo is maybe hurting his ability to enjoy playing its games.

I doubt it.

He's known for FucKonami, and yet he gave Phantom Pain a 9.
 
70 to botw. Dude is absolutely looking for attention. It's ok to not like a game but still objectively understand it's a good or great game. That is a joke. Can't take the dude seriously at all.

That's the last I'll say on the matter. This isn't the review thread

Last I checked, 7/10 is good...
 
Jim giving Zelda a 7? Fine, it's the dudes opinion and I respect that.

Jim giving Zelda a 7 while giving Horizon a 9.5? Lmao. Horizon is a excellent game but separating it from Zelda by even 2.5 points is absurd

Yeah it really feels like Jim only gave it a 7 just to fuck up the Metacritic score. After looking at the review, some of his points are valid - but to score it lower than Horizon is insane.

He obviously did it just to spite Nintendo.

Oh well.
 
Quick Question!

Can I leave the Divine Beast without losing all of the progress made inside it? I think I need to stock up on few items before venturing to the final section of one of them.
Yes you can teleport back to that beasts.

The game will give you a warning when that is not possible
 
I really don't understand people having issues with durability system. I just looted 5 fire elemental weapons by just exploring the Gordon area and I'm like "I don't need them, what a I going to do with them, lol" (I Don't need fire weapons in fire area and I already cleared Zora) this game is just too generous with weapons lol

Yeah, at this point, I'm carrying 3-4 great weapons for really hard fights or showing off, 3-4 good weapons for mid-bosses or higher tier foes, and a bunch of "find excuse to use these before I find another chest" as a buffer for using the previous two groups. It's non-issue in terms of inconvenience, just encourages slightly smarter play and makes me care a little more about finding loot.

EDIT: Thinking Sterling is trying to fuck with the metacritic is kind of silly. He really dislike mechanics like durability and stamina - this is nothing new or foreign.
 
He's not the guy who is going to intentionally score a game to get people to check out his site. He's very fixated on maintaining personal integrity, which was basically the entire reason he chose to go solo and use Patreon instead of ads.

He's just got peculiar tastes and strong opinions, and he's going to run counter to the majority a lot of the time.

I'm not saying anything about his review either way (I haven't even read it), but the argument that he couldn't possibly benefit from clickbait is flat out wrong.
 
He's the best. I think I've found him everywhere based on a journal I found. I wonder if you can actually finish his story.

He hinted in some dialogue that he might go back to Rito Village at some point, and I think I've done all of his songs, but I'm not sure and haven't checked yet.
 
I don't believe anybody is complaining because they're running out of weapons. The fact that there is an abundance makes the system pointless. It just adds inventory management busywork.

It seems you skipped a lot of posts because it's one of the main complaint on Gaf about the game, lol Same for Jim it seems.
 
15+ hours in, and I still haven't touch any of the major dungeons.
Probably close to 50, I've stopped following story before the boss of the first dungeon (I've done some parts to access two other dungeons, though). I feel bad for Zelda who is waiting, but exploring the map is great. Filling the encyclopedia, too.

Love the game but it's incomprehensible to me how bad some of the voice acting is. Zelda is soo bad.
I'll try to see if you can change the language (or look for videos}, I'm curious... I find it decent in french. The take on the character is interesting, too.
 
Getting your name out >>> click money

This is going to benefit him heavily in the long run. Even if it's pissed people off, and even if he doesn't make any money off of the clicks.

Jim is a smart dude.

...then how does he benefit from it exactly? lol

Getting your name out there doesn't really mean anything if you can't leverage it for something. And the guy is already fairly well known, I'm not sure how being the Armond White of video games is exactly beneficial to him.
 
(Continued from here and here.)

I'm now up to 94 shrines and 153 Koroks (roughly a third of those Koroks in the past two nights, found in the course of sweeping the map for a tiny handful of shrines), and it definitely feels as though I am finally reaching the saturation point where I might want to think about looking at the main quest.

In the meantime, however, I've been busying myself with combat: killed my first Guardian on Friday night and took down my first Lynel about an hour later. For the Lynels, the key was really just to get to the point of surviving long enough to learn their pattern, and since then I've been farming them for materials quite consistently, putting them towards
upgrading my full Barbarian set
, even though I still take enough damage from fighting them to necessitate stocking up on Hearty food and ammunition in advance.

It's been an invigorating experience to pick difficult fights, as it's broken me through the progression glut of filling my inventory with high-end weapons I don't want to waste on basic enemies: now I'm expending them, looting some more, then expending those as well on the next kill. A late-game sense of difficulty balance and progression (mostly in the form of
collecting and upgrading the armour sets
) is still here, even 100 hours in. With respect to weapons, I was surprised to find that
the damage numbers get even higher than the Royal or Guardian++ tiers, which were my plateau for a lengthy stretch of the game; I didn't think there was anywhere to go after those armaments, the elemental greatswords, or the second-tier magic rods—all of which I began collecting fairly early. For the longest time I played to preserve those weapons on the assumption I wouldn't see any better ones.

Concerning Lynels:
Considering that they only have one or two set patterns, with minor variation depending on what melee weapon type they're holding and whether they are using shock arrows or bomb arrows, their placement on the map goes a long way towards showing off just how different a fight can be with the terrain and weather you are given: you have to tackle each one a little differently given the environment, and engaging with the game's mechanics isn't an optional luxury the way it is with simpler enemies like the Hinox. I thought I had an absolutely solid approach—don some upgraded resistance armour, pop an elixir for an offensive or defensive buff, ride the updrafts from the flame attack and shoot them in the face in mid-air—only to find that for the white Lynel in the northwestern snowfields, the first one I encountered early in the game, this doesn't work. For that location, I need to make sure my cold resistance is covered (which takes up armour or elixir slots I would have liked to put to other purposes) and there also aren't any updrafts to speak of, which meant I had to master the alternatives: dodge/counter the melee attacks on the ground, or stun it out of its TP Beast Ganon charge with a regular-arrow headshot (a risky move I only recommend if you think you can survive the charge).

It reminds me of the Bayonetta games, or for that matter Ghirahim in SS: the encounters are there to teach you the game, forcing skills you could get away with not knowing anywhere else, and if you don't learn the systems you die. (And for my part, since I have been avoiding the main objectives ever since leaving the Plateau apart from unlocking access to towns,
I never encountered the tutorials for systems like aerial archery or the flurry rush until I was dozens of hours into the game. I still only have the vaguest idea of when it's better to use a shield parry than a dodge.
)

This is also the first time I've felt that a Zelda game had a properly balanced rupee economy (for my skill level, anyway), especially once you get into the late stages of exploring the world. I have to budget for arrows (which I never bought from a vendor in previous Zelda games); I have to be selective about which armour sets to focus on. One thing I've always prized about the Zelda and Metroid games is that the progression is objective-based, not grind-based, and while BotW
continues the trend from SS of using grindable enemy drops (or other minor items out in the world) to fuel its upgrade system, it's still objective-driven in pushing you to pick specific fights out in the world—no Barbarian upgrades until you knock out a few Lynels, for one. For the most part you get precisely what you need, not less and not much more, to get your pieces to 3 stars over the natural course of playing. 4 stars probably starts to be one hell of a grind, but I wouldn't know that yet as I haven't found my fourth Great Fairy.
I like it thus far; if this is your personal late-game objective it strikes a decent equilibrium of being just far enough out of reach to require meaningful effort or decision-making, but just out close enough within reach not to be mind-numbingly redundant, at least to the point I've gotten. And the rewards are fun to play with once you get them.
 
Jim giving Zelda a 7? Fine, it's the dudes opinion and I respect that.

Jim giving Zelda a 7 while giving Horizon a 9.5? Lmao. Horizon is a excellent game but separating it from Zelda by even 2.5 points is absurd

Yeah totally agree. He's entitled to it but just gonna unfollow him on all his things.
 
The biggest question I have about Jim's review is the timing. Seems odd. Like he intentionally waited for a lot of coverage to die down to drop it.
 
Just did eventide island. Lol, thing caught me so off guard but I beat it.

Oh man. It's so freaking great. Loved reading everyone's experiences in that other thread on it. Most of us did different things.

The biggest question I have about Jim's review is the timing. Seems odd. Like he intentionally waited for a lot of coverage to die down to drop it.

Of course, but probably best to not make a big deal out of it. He obviously enjoys the negative attention as it give him something to laugh about with his fans. It's ultimately his opinion, so it's whatever.
 
He hinted in some dialogue that he might go back to Rito Village at some point, and I think I've done all of his songs, but I'm not sure and haven't checked yet.
Yeah, I checked there for this exact reason and got the same monologue. Hmm.
 
The biggest question I have about Jim's review is the timing. Seems odd. Like he intentionally waited for a lot of coverage to die down to drop it.

He only finished the game yesterday.

Jim giving Zelda a 7? Fine, it's the dudes opinion and I respect that.

Jim giving Zelda a 7 while giving Horizon a 9.5? Lmao. Horizon is a excellent game but separating it from Zelda by even 2.5 points is absurd

You're doing the opposite of respecting his opinion.
 
Jim giving Zelda a 7? Fine, it's the dudes opinion and I respect that.

Jim giving Zelda a 7 while giving Horizon a 9.5? Lmao. Horizon is a excellent game but separating it from Zelda by even 2.5 points is absurd

Or maybe he just liked Horizon more? But no, that's crazy talk right? Not unexpected to see these kinds of posts in here but a bit disappointing nonetheless.
 
There's always someone who says this but I can't think of any situation where this is the case. 7/10 is C tier, and nobody wants to use C tier characters in fighting games.

Except in Jim Sterling's case and even for some reviewers, C tier, also known as average, is a 5/10. Because that makes sense, the middle of 0 to 10 is average. It's just a score at the end of the day, and a 7/10 is a good score.

Also, the way people have been acting in his comment section in his review reminds me of the 8.8 review debacle for Twilight Princess.
 
Whenever I knock over a Moblin with a 2 handed weapon, my game could freeze for 0.5 to 1 second.
It's much worse on Fire/Snow mountains. I don't always get freezes outside of those places, but it's getting even worse there. My game froze for almost 2 seconds on Hebra. Thought it was gonna crash.
 
I doubt it.

He's known for FucKonami, and yet he gave Phantom Pain a 9.

But Phantom Pain was still a Kojima game.
He gave triforce heroes an 8, I doubt he had this much problem with BotW if 79 other reviewers didn't, and most of them were done before the embargo.

EDIT: Please don't change the title, it still a OoT homage
it's the best thing i've done in gaf
 
Or maybe he just liked Horizon more? But no, that's crazy talk right? Not unexpected to see these kinds of posts in here but a bit disappointing nonetheless.

Maybe hughesta just thinks that his opinion is absurd? Why can Jim have an opinion but not hughesta?
 
Nah, it keeps things fresh. They're only abundant if you're exploring too which is another reason they're there.

My vote for OT3 is "Critical Disappointment"


There's always someone who says this but I can't think of any situation where this is the case. 7/10 is C tier, and nobody wants to use C tier characters in fighting games.
Hahahaha wut...
 
Except in Jim Sterling's case and even for some reviewers, C tier, also known as average, is a 5/10. Because that makes sense, the middle of 0 to 10 is average.

7 (Good): A 7 represents a favorable slice of entertainment that ought to prove welcome in the right house. Not the most glamorous, polished, or jawdropping, but most definitely good for a chuckle or two.
http://www.thejimquisition.com/review-score-guide/

That's what he himself lists in his score guide as someone posted before.
 
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