cubicle47b
Member
I hit 100 hours played yesterday. That's probably the longest I've played a console or handheld game in a couple generations.
Hmm, does that work on aStalnox? Probably not I guess. Normal masks already work on their respective Stal versions, so not too exciting a bonus.
The motion control shrines immediately disqualify this game from ever being 10/10. They're utterly terrible and are more than bad enough to remove a point from the entire game as a whole.
The motion control shrines immediately disqualify this game from ever being 10/10. They're utterly terrible and are more than bad enough to remove a point from the entire game as a whole.
Assuming you found the first one where most players find the first one, here's the remainingWhere can I find a secondI need upgrades!Great Fairy?
The motion control shrines immediately disqualify this game from ever being 10/10. They're utterly terrible and are more than bad enough to remove a point from the entire game as a whole.
The motion control shrines immediately disqualify this game from ever being 10/10. They're utterly terrible and are more than bad enough to remove a point from the entire game as a whole.
Damn, the amiibo thirst is still real huh. $30 for the Guardian on Amazon... It's the only one I want, since it's reminiscent of Ghibli (Nausicaa or Howl's) for me.
The bokoblin is pretty cool, too.
Damn, the amiibo thirst is still real huh. $30 for the Guardian on Amazon... It's the only one I want, since it's reminiscent of Ghibli (Nausicaa or Howl's) for me.
The bokoblin is pretty cool, too.
It just felt like the open world ended up being predictable padding. While the world is visually interesting, you shrine hunt for gameplay. Outside of them, there's the three enemy variety climbfest with no permanent rewards and nothing too engaging. Needed more challenges topside like Eventide.Disagree completely. It would be nice to keep this expanded scope because it's the first Zelda that truly calls back to Zelda 1 and 2. What they need to do is have more traditional dungeons. While I don't mind the smaller, more intimate puzzles of these new dungeons I would also like the kind of grand design of previous games.
Otherwise, anything less than this kind of dynamic open world Zelda is a step back.
Sorry if it's been asked already. But I had a question regarding story unlocks.
I'm taking my time with this game, about 20 hours in, and I just got mycamera and unlocked my first memory.
I choose to go for the first image, as I thought it might make the most sense, being the first in the list of images. In general does it make sense to do them in the order in which they appear in the menu? or does it matter at all? I wouldn't mind seeing the narrative unfold in a fairly linear fashion.
It just felt like the open world ended up being predictable padding. While the world is visually interesting, you shrine hunt for gameplay. Outside of them, there's the three enemy variety climbfest with no permanent rewards and nothing too engaging. Needed more challenges topside like Eventide.
For an open world game, the world feels pretty fleshed out to me. More than most that I have played. At least there may be a Korok seed near by when you think there's nothing else of interest.Zelda fatigue is starting to set in. I'm thinking I'm gonna have to play something else for a bit.
I'm really loving the game but I feel like this world could have been half the size and it would have been just as enjoyable. So many stretches of area with absolutely nothing in it.
Anytime. You just need a Korok Leaf.I think I got half way on the main quest. When can you use sailing rafts?
I think I got half way on the main quest. When can you use sailing rafts?
You can use them any time, you just have to get a korok leaf drop from chopping down a tree and you should be able to sail just fine. I think you can also defy the laws of physics and power your ship using a treasure chest + magnesis combo by just ramming the chest into the mast of the ship in the direction you want to go.
I just got my first Bloodmoon during the day
Am I fucked or is there anything I can do to prevent the bug?
How does fairy armor upgrading work? Should I wait for certain fairies to upgrade, or does it matter?
You can use them any time, you just have to get a korok leaf drop from chopping down a tree and you should be able to sail just fine. I think you can also defy the laws of physics and power your ship using a treasure chest + magnesis combo by just ramming the chest into the mast of the ship in the direction you want to go.
Doesn't change the realization that anything in terms of world found in previous Zeldas has been made obsolete by BotW.
They can do a lot in coming Zeldas. They can make the world smaller, more packed, limited to one specific biome or environment depending on the story, add traversable ocean, vehicles, new types of mounts, add firearms, different environmental dynamics etc.. But any regression to this...
...where the world is confined to the small ridges lining your laughably limited path, which you can't even climb, where you don't find any or can't interact with the wildlife, can't climb the trees, can't steal and use the enemies' weapons, can't set things on fire because they're static non interactive meshes, while you have to cut grass for rupees and arrows... It will simply feel like they aren't even trying anymore.
Because it will automatically feel inferior to BotW and be transparently a technical regression. Because it is inferior. It stems from the nineties, offers still about the same level of interactivity as AlttP and OoT and has been superseeded in terms of interactivity and world design by the general gaming landscape long since. Only BotW is the first time Nintendo's Zelda teams got the message. And who'd have thought? They're capable of great things if only they're let out of their early nineties bubble (Edit: Having post 90s/post 200x hardware to develop for helps as well).
Turn off your Switch. Not sleep mode, actually turn it off. Do it now, the bug gets progressively worse over time once it starts. Almost definitely a memory leak.
Zelda fatigue is starting to set in. I'm thinking I'm gonna have to play something else for a bit.
I'm really loving the game but I feel like this world could have been half the size and it would have been just as enjoyable. So many stretches of area with absolutely nothing in it.
Anytime. You just need a Korok Leaf.
You can use them any time, you just have to get a korok leaf drop from chopping down a tree and you should be able to sail just fine. I think you can also defy the laws of physics and power your ship using a treasure chest + magnesis combo by just ramming the chest into the mast of the ship in the direction you want to go.
When you awaken more Great Fairies, that then unlocks a new tier of upgrades for armor. There are four Fountains, and so there are a total of four upgrade tiers.
Thankfully once you unlock them, you can upgrade at any Fountain, one at a time (you cant go from a one star to a 4 star immediately. You have to purchase 1, 2, 3, and then 4.)
Sometimes you'll find them laying around areas where there are rafts. I just happened upon my first leaf one time and now I notice them a lot.Thanks.
How would you get that info in the game?
I should probably talk to every NPC I encounter.
How does fairy armor upgrading work? Should I wait for certain fairies to upgrade, or does it matter?
So no differences between the four of them? I thought one of themso I was wondering if they each had a unique ability.revived horses
It just felt like the open world ended up being predictable padding. While the world is visually interesting, you shrine hunt for gameplay. Outside of them, there's the three enemy variety climbfest with no permanent rewards and nothing too engaging. Needed more challenges topside like Eventide.
A speed booster like the Pegasus boots could have been pretty cool in this game. Is there any equipment that buffs movement speed?
Can someone help me find a cooking spot in? There just has to be one somewhere.Gerudo Town