The Legend of Zelda: Breath of the Wild |OT2| It's 98 All Over Again

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Uhhhh what? Am I understanding correctly that you flew your way into the city, suffering from the heat, and managed to buy the Goron set without getting caught?

You know it you follow the road east of the city you come to an oasis where you can just buy the Goron set in full for 600 rupees, right?

Yes, I flew into the city, suffering from the heat without dying (game over), but I caught on fire all the time. I landed in flames. At the end I only ate 3 meals, so it wasn't so bad. What do you mean about not getting caught?

Oh, I didn't know about the road, I will check out the oasis now.
 
...Do you think that that the entire world of Breath of the Wild is always rendered? You can literally see pop-in like 200 feet away.

No game renders everything all the time, especially open world games. Some do have a world though, unlike Wind Waker, which has tiny islands exclusively. And the mentioned interactive "loading screen" ocean. BotW's Eventide Island alone provides a more convincing landmass than pretty much every single island in Wind Waker.
 
Uhhhh what? Am I understanding correctly that you flew your way into the city, suffering from the heat, and managed to buy the Goron set without getting caught?

You know it you follow the road east of the city you come to an oasis where you can just buy the Goron set in full for 600 rupees, right?

I think you're talking about the Gerudo, and he's talking about Goron?
 
How soon should I consider taking on the divine beasts quests?

I am not far through the game and have got to
blight water Ganon, Jesus it's hard. I can get him to the second phase but my arrows aren't touching him so I can't knock him off the roof to attack him.
 
After around 120 hours of gameplay I finished my 3rd dungeon
Death Mountain
Wasn't really disappointed, since after two dungeons of this type I knew what to expect.
They are definitely too short, but I really love the mechanics inside - and especially with this one: at one point I even felt a little dizzy! :D
What I think was a missed opportunity though was to scale the boss battles - I understand that since this is a pure open-world game they have to treat each boss as if it could be the first one, but they should have implemented a mechanic that automatically increases the difficulty level of the remaining bosses once you finish one. Maybe they are already doing it, but definitely not enough.

Also, there is no way after those many hours of playing that you won't be overpowered, since you probably collected a lot of food and weapons - the only way to fix this would have been either to allow the player only a limited inventory in the battle (like you can bring only 5 spaces and you have to decide between wepaons, bows and healing items etc.) or to design the battles that you would fight multiple enemies in the same fight, because even though after 100 hours I am pretty buffed now (as I should have been - this alone is some sort of reward compared to the beginning of the game), I still have troubles in battles where you have to fight against a horde of enemies simultaneously.

One thing I have to add: even though the story is nothing special, they REALLY efficiently nailed all the characters. I mean, they use only one cutscene to establish a character before the dungeon and essentially another one after and it really works - there is always a little bit of sadness inside me, once I leave the place!
 
It's neat to point out all of the little details that this game picks up on, but I don't see many people mention some of the subtitles that went missing.

Being able to put an apple into a pond and watch it float is one thing, but why is there no environmental collision with your weapon? Previous Zelda games made a big deal about this feature, and this game just dropped it, it's a big omission to the games attention to detail.
 
One thing I have to add: even though the story is nothing special, they REALLY efficiently nailed all the characters. I mean, they use only one cutscene to establish a character before the dungeon and essentially another one after and it really works - there is always a little bit of sadness inside me, once I leave the place!

Bird guy is a dick tho.
 
It's neat to point out all of the little details that this game picks up on, but I don't see many people mention some of the subtitles that went missing.

Being able to put an apple into a pond and watch it float is one thing, but why is there no environmental collision with your weapon? Previous Zelda games made a big deal about this feature, and this game just dropped it, it's a big omission to the games attention to detail.
Probs so we don't break our weapons on accident.
 
What's with nintendo and bird-people being assholes? "Personally, I prefer the air..." etc.
Birds are assholes in real life. If you got something they want they will fight you for it, they don't give a fuck.

That accordian playing bard is pretty cool though.

Do Lynels respawn during blood-moon?
They do. I just killed a Hinox and a Lynel in the same place and the blood moon happened immediately afterward so I killed them again.
 
Haha, there is a very neat reference to the very first The Legend of Zelda in this game regarding a character that needs food :D
grumble grumble
 
Gah, I hate the system dictating how scales drop. I just shot an arrow into a flying
dragon
in the middle of East Necluda, and it's so damn hazy that I have no clue as to where it went. Why can't it just drop straight down!?
 
Oh my god that was such a painful grind but sooo worth it.

4 starred all pieces of the wild set, now I feel like a complete Link. I think they did well putting the classic green tunic behind completing all 120 shrines so you don't just stumble into it early game and then wear nothing else :P

Who knew that honey was actually rarer than diamonds in this game?
 
Birds are assholes in real life. If you got something they want they will fight you for it, they don't give a fuck.

That accordian playing bard is pretty cool though.


They do. I just killed a Hinox and a Lynel in the same place and the blood moon happened immediately afterward so I killed them again.

Base of Mt lanryu?
 
Oh my god that was such a painful grind but sooo worth it.

4 starred all pieces of the wild set, now I feel like a complete Link. I think they did well putting the classic green tunic behind completing all 120 shrines so you don't just stumble into it early game and then wear nothing else :P

Who knew that honey was actually rarer than diamonds in this game?

Bees are close to extinction even in Hyrule.

I had more trouble finding Electric Rhino Bugs, until I figured out where they live.
 
Bees are close to extinction even in Hyrule.

I had more trouble finding Electric Rhino Bugs, until I figured out where they live.

Yeah those were also hell, some how I had 8 of them already (I think it's because I always picked up the one at the entrance to kakariko every time I entered from the front) so a quick trip to akkala finished it up real quick.

The honey took longer than the star fragments though. I just couldn't find more than one piece at a time. The farosh / dinraal / naydra parts were honestly rather quick by comparison.
 
So I assume the crazy expensive weapons I can get from Robbie have very very high durability? I got the shield, and I swear if it breaks anytime soon...
 
So I'm finally playing this after having it sit around since launch and it's a complete blast. I did a bunch of shrines before hitting the first town and I just want to know if I should just keep running around exploring and having fun. The game is super open ended but I just want to know if there's a bunch of side quests per area that I should be looking for. Seems like I've only found a few so far and they were from stables.
 
So I assume the crazy expensive weapons I can get from Robbie have very very high durability? I got the shield, and I swear if it breaks anytime soon...

I can't speak for the melee weapons as I've never built them but the bow I swear fired like 90 arrows before it snapped. Crazy durable.
 
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Trying to get this dog to be mine lol
 
I can't speak for the melee weapons as I've never built them but the bow I swear fired like 90 arrows before it snapped. Crazy durable.
Great to hear, I'll probably craft a bow and sword then also, having a durable "guardian destroyer" set to carry around actually seems like a decent deal.
 
I finally paraglide in to Goron City (in flames). It is my first visit. First thing I did in the city is to find the armour shop and buy the armour. All in all I took 3 hearty meals (4 hearty durian + 4 apples). The first one I took while climbing to a nearby peak before I paraglide to the city. I was surprise with how close I could get to the city before the lava heat was unbearable for link. The second meal was after I landed. I learnt that the heat meter reset when I talk to a Goron. So I would be in flame, talk to a Goron, and not in flame again. After the talk, I had a few seconds before going in flame again. So I abused that along my way to the amour shop. When I made it to the armour shop I had to take the third meal cause I was about to die. The shopkeeper mentioned that I shouldn't run along the city with what I was wearing (no fire resist/fire proof). I took his advice and bought the armour and now I am exploring the city. Oh and I just find the shrine nearby.

Hah, that's one way to do it. I randomly ran into a guy who
told me how to make fireproof elixir.
 
So i do have to pay 600 rupees to get that outfit to progress through the game ?

Is there no way to get it for free ?

You dont have any minerals to sell? They don't do anything particularly worth while other than diamond and even then it doesn't really matter, in the 100+ hours of play I think I've only actually used about 40 ore for purposes other than selling, and I've sold a lot.

600 rupees is really nothing.
 
600 Rupees is ~2 strikes at Snow Bowling! No sweat!

All of the various "Test of Strength" Shrines
will respawn their guardians with each blood moon. Great way to restock on Ancient weapons and practice!

YESS That is excellent. I had a two-handed axe++ that broke on the last swipe fighting my first
can't remember their names but the lion centaurs
and even though it was sweet as fuck I want it back now! Plus I gotta farm gears like crazy so I can complete and then upgrade some stuff.

Lol at the 3 star fairy upgrade animation.

JUST WAIT you ain't seen nothin yet

Funny but spoiler story about Great Fairy Upgrade 4 animation:
My friend and I have become big fans of the Great Fairies recently, especially the BotW versions and how flirtatious and overtly sexual they are with Link. When I unlocked Upgrade 3 and saw her lean in to kiss Link and his reaction, I was like "Well, for stage 4 she's gotta top a kiss so what, she's gonna give him the succ?" (for some reason we've been on a "get the succ" kick lately, beats me) and for a few days we were joking about it, and then I finally unlock the last Great Fairy and I'm recording the upgrade on my phone to send to my friend, AND SHE GIVES HIM THE SUCC!! I was laughing so hard, poor Link is laid out totally spent afterwards, I can't believe Nintendo got away with that let alone put it there in the first place hahahaha
 
I'm over 65h in and somehow I found a new mechanic (sorta)

Just entered a shrine with electricity balls or whatever... First time I see that

Also it's crazy that I still haven't even seen half of the shrines (I'm at 58 right now).


Edit:
WTFFFF, a small key??
 
So I'm finally playing this after having it sit around since launch and it's a complete blast. I did a bunch of shrines before hitting the first town and I just want to know if I should just keep running around exploring and having fun. The game is super open ended but I just want to know if there's a bunch of side quests per area that I should be looking for. Seems like I've only found a few so far and they were from stables.

Keep doing the main missions until you can upgrade your sheika slate. Then do whatever you want.
 
Figured out something today, if you have to throw a lot of bombs, switch between using both square and rounds ones, it removes the load time after each bomb.
 
Figured something today, if you have to throw a lot of bombs, switch between using both square and rounds ones, it removes the load time after each bomb.

I realized today that I never actually used the round bombs except for the 1-2 puzzles where I actually had to roll a bomb... Been using squares 99% of the time.
 
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