The Legend of Zelda: Breath of the Wild |OT2| It's 98 All Over Again

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Oh gosh yes I know it's the edge of the map. What I don't know is why you'd design the game so that a part of the mainland is out of bounds. I'm literally ON the wall it's telling me I can't climb. Just make any part of the game that can't be explored endless ocean.

It's annoying because I'm running around exploring, running towards a mountain I'm excited to see and then suddenly I hit a border.

Well you are already aware that's an edge first of all. And maybe they made it that way so that the entirety of Hyrule is not just a one giant island disconnected to the rest of the world.
 
Oh gosh yes I know it's the edge of the map. What I don't know is why you'd design the game so that a part of the mainland is out of bounds. I'm literally ON the wall it's telling me I can't climb. Just make any part of the game that can't be explored endless ocean.

It's annoying because I'm running around exploring, running towards a mountain I'm excited to see and then suddenly I hit a border.

It is definitely jarring but I atleast understand why they wouldn't want the entirety of hyrule to basically be an island surrounded by a bunch of water. And since you can go anywhere...well.

It does feel really awkward when it crops up through. The most northeast part of the map near the one labyrinth has something similar, there's a large chunk of ground you can drop to and move on but it just blocks you at a certain point.
 
LOL. You can "climb cancel" to get up non-vertical surfaces in the rain. Climb until you're about to slip, tap the run button, recatch and keep on climbing. Got up the side of the dam in Zora's domain for a back entrance into the city.
 
Where is Mei supposed to be?
Thought I saw her way back, but this was before the dungeon, I think.
I warped to
Lake Hylia to check, but I don't think I saw her there
.

I missed her too the first try there. But you'll be surprised at how close she is from your guess.
 
Well you are already aware that's an edge first of all. And maybe they made it that way so that the entirety of Hyrule is not just a one giant island disconnected to the rest of the world.

I wasn't already aware because I'm not constantly checking the map to see where the border is. And once again, this area is connected to that one giant island you're talking about. I was climbing on it!

It's a nitpick for sure, but it's such a random thing to put in the game that needlessly breaks immersion.
 
Does the shield defense number affect the damage done when parrying guardians? Also, do ancient shields do more damage when parrying guardians?

Or better question, if durability is hidden, then what even is the number next to shields? lol
 
Does the shield defense number affect the damage done when parrying guardians? Also, do ancient shields do more damage when parrying guardians?

Or better question, if durability is hidden, then what even is the number next to shields? lol

As far as I'm aware it always takes 3 parries to kill every type except the decayed guardians, which go down in a single parry.
 
Shrine stuff
i just solved the constellation shrine and I'm so proud of myself

I went through all the possible codes I could think of with the
nodes/shape/edges/angles
before coming to the solution. Felt like an idiot lol.
 
okay so I'm doing the trial of thunder right? I have 3 of the balls where they need to be, just cant reach the green one up above.

it's forever raining, can't seem to glide there, and I don't have whatever makes you shoot up (looks like a spirit). one guide says male a fire & glide up off the fumes, I can't get that going even when I burn the grass first via lightning. any ideas here? really don't wanna give up now!
 
I wasn't already aware because I'm not constantly checking the map to see where the border is. And once again, this area is connected to that one giant island you're talking about. I was climbing on it!

It's a nitpick for sure, but it's such a random thing to put in the game that needlessly breaks immersion.

I understand. First time I was "what?" Then realized yeah I was at the edge lol.

Does the shield defense number affect the damage done when parrying guardians? Also, do ancient shields do more damage when parrying guardians?

Or better question, if durability is hidden, then what even is the number next to shields? lol

The higher the shield stat, the better at it "bouncing" enemy attacks of lower power. That creates attack opening.

Also, someone said there's a chance to knock weapons out of monsters with shield parry using high shield stat.
 
Explored the South today, got the two towers i hadn't gotten in south-central and southeast. Passed my first Major Test of Strength.

At first i assumed the game was naturally scaling them, because at first all i found was minor tests of strength, then i found two Modest ones in a row, then i found a Major at the start of my play session tonight, but then i found another Minor, so i guess i was just lucky getting them in an order I could effectively tackle.

Got a 3-spur horse too.
 
Best place to find Lynel guts? I've killed 3 white Lynels and gotten one so far, and I haven't had a blood moon to respawn them. I've wandered around Hebra for a bit and haven't seen another one there, but I'm sure there's more than one in that region. There just has to be!

I've gotta get my
Barbarian armor
up to snuff, seeing as I'm actually using it to fight.
 
Best place to find Lynel guts? I've killed 3 white Lynels and gotten one so far, and I haven't had a blood moon to respawn them. I've wandered around Hebra for a bit and haven't seen another one there, but I'm sure there's more than one in that region. There just has to be!

I've gotta get my
Barbarian armor
up to snuff, seeing as I'm actually using it to fight.

North Tabatha field has 2 lynels in it.
 
The boss at the Camel dungeon used up a ton of my good weapons and meals to beat.

It was my last dungeon and I want to go fight Ganon, but I need to so a lot of cooking and probably some Shrines if I want to fill up on good weapons. :/

After 50 hours of this game I think I'm finally cooling on it. I'm at the point where most of the stuff I want to do involves scouring the map again for stuff I missed and collecting things that I can't seem to find.
 
okay so I'm doing the trial of thunder right? I have 3 of the balls where they need to be, just cant reach the green one up above.

it's forever raining, can't seem to glide there, and I don't have whatever makes you shoot up (looks like a spirit). one guide says male a fire & glide up off the fumes, I can't get that going even when I burn the grass first via lightning. any ideas here? really don't wanna give up now!
Can't you
Stasis+Arrow?
 
The boss at the Camel dungeon used up a ton of my good weapons and meals to beat.

It was my last dungeon and I want to go fight Ganon, but I need to so a lot of cooking and probably some Shrines if I want to fill up on good weapons. :/

After 50 hours of this game I think I'm finally cooling on it. I'm at the point where most of the stuff I want to do involves scouring the map again for stuff I missed and collecting things that I can't seem to find.

Hyrule Castle is packed with awesome weapons, everything you need to beat Ganon is there.
 
The worst thing about this game is whenever I play it, I want to devote a decent chunk of time to it, since there's always at least 3 or 4 current things I'm planning on doing. The first week with the game that was fine, I had plenty of time, but now I'm busier and it's so hard to get in zelda time :(
 
I found my favorite shrine in the game I think. It's the Test of Power one that involves stasis. It's decently long, winding through several hallways until you reach in the shrine in the center, and very clever. I wish more shrines were that length.
 
The worst thing about this game is whenever I play it, I want to devote a decent chunk of time to it, since there's always at least 3 or 4 current things I'm planning on doing. The first week with the game that was fine, I had plenty of time, but now I'm busier and it's so hard to get in zelda time :(

I've been saving the shrines for when I'm on the cross-trainer, makes the time go by pretty quick and leaves me to explore at my leisure after a shower/before bed.
 
You know... the voice acting is surprisingly bad in this game.

Some scenes are okay otherwise, a lot of times its just bad. Like someone reading a line out loud and not acting it.


This throwing anybody off?
 
^It's so bad at times I'd actually be willing to have Japanese audio and read subtitles. It actually hurts the game - 3 characters so far have been grating for me: Zelda's dad, Zelda and Mira. Maybe they were going for an 80s fairytale storybook vibe...it's not good.

---apparently it's possible with Cemu. I'm going to do that for my second run down the line.

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The developers really like golf it seems. I've been liking it in this too but the motion shrines control so poorly. Not sure if it's the weird rotation they make you do on purpose or if it's input lag or what.
 
You know... the voice acting is surprisingly bad in this game.

Some scenes are okay otherwise, a lot of times its just bad. Like someone reading a line out loud and not acting it.


This throwing anybody off?
I'm not sure which bothers me more, the acting or the fake accents.
 
Phase 2 of the final boss is really kicking my ass.

I know you are supposed to use the flurry strike. I just can't seem to get it with any consistency. I never needed to use it through the rest of the game.
 
Phase 2 of the final boss is really kicking my ass.

I know you are supposed to use the flurry strike. I just can't seem to get it with any consistency. I never needed to use it through the rest of the game.

Real talk on this.
I mean, one of the Shrine bosses (I forget which one) more or less forces you to flurry rush in much the same way, but I found it frustrating to get to this one and be forced into it when the game hadn't really conditioned me to have the timing down.

My strategy:
I got lucky with a couple of Daruk's Protections (no shame) and then managed to time it twice in succession, combined with an Mighty Attack Effect and the Master Sword. Finished him off pretty quick, but it was a long time of dodging and trying and failing.
 
I wonder where they go from here. I think i do want future zelda games to be open world, but I also want more and larger temple style puzzle areas in the next game.

Could they actually change the setting from the faux-medieval period that the series has stayed in for so long? Or would people hate it?

An old western zelda with guardian style technological monsters?

A Zelda set in primeval human era with dinosaurs??

idk just stupid ideas. I do feel like they can't just make this game but bigger again later.

I am surprised they didn't stick with the zelda 1 type theme and have the temples be "underworld" underground to explore. It might even have been fun to have the underground temples be interconnected somehow.
 
Cooking is so addictive.

So far I think I still like the Twilight Princess formula better in terms of items progression, but I am only one dungeon in and the game is still fantastic.
 
I'm surprised at some of the invisible walls in this game. Especially in the Gerudo region. I'd rather they just cut off that part of the map if you can't explore it. Literally started climbing a mountain then fell down with a "you can't go further" message popping up.
Yeah, I encountered one and it was disappointing. Not a deal-breaker, but it did feel a little sloppy.
 
I can't believe BOTW comes from the same team and same director as Skyward Sword. The games are so different and, frankly, BOTW is so much better in every way. They are nearly opposite of each other in terms of linearity, structure, gameplay interactions, controls, etc.
 
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