This game remains kind of an enigma for me. My play time is at 45+ hours, I've got the divine beasts all done, got the master sword and have generally liked it a lot.
But I'm just not blown away, or omg best game ever like many are. I'm having a hard time seeing it end up as my favorite Zelda game or GOTY even. I mean it's a solid 9/10 game so I'm not knocking it really. It's just not as good a match for my tastes as other's I guess.
I'm not big on sandbox stuff so the empty stretches with no shrines, NPCs etc. get old fast, I don't care about messing with different ways to do combat after figuring out what's easiest for me etc. Same reason I don't have fun messing around in the open world in games like GTA I suppose. Then add in the nit picks like not really liking the weapon degredation stuff (not a hassle or anything, I just don't think it adds much since I mostly just avoid combat when I can anyway), terrible framerate docked in many places (Lost Woods and Korork Woods were awful for me), too frequent raining/storming when I'm wanting to climb etc.
Biggest gripe is a the lack of dungeons though. Those were my favorite part of past Zelda games and I always just pushed through the overworld crap to get to them. The Divine beasts are too few and just aren't great dungeons anyway as they're smallish and pretty simple. I hope the sequel keeps the huge world but puts more and truer to series standard dungeons around it. Some of the shrines are great, but I'd prefer those puzzles inside of huge dungeons.
So I guess it's a testament to it's quality that I'd give it a 9/10 given how my tastes like more in the linear (or guided open world with GPS type compass), narrative driven games that jaded hardcore gamers who are giving this 10/10 seem to loathe.
I doubt I'll find all 120 shrines or anything. I'll probably look up locations of the remaining memories I need to find and then try to tackle Ganon and then just come back and explore for shrines now and then when I want to spend more time in this world.