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The Legend of Zelda: Breath of the Wild |OT2| It's 98 All Over Again

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That being said, your posts in this thread have read like you haven't been enjoying this game much at all, so maybe you should just move on to something else. Why keep playing something you're not having fun with?
I keep expecting it to stop offering only filler and turn into good Zelda if I do the story areas I haven't seen yet, and generally you don't want to drop a game in the middle after putting 50 hours into it. Wandering around is fun enough, but they absolutely ruined the dungeons and made it as time-wasting as possible.
 
Maybe "Master Link, there's a 90% chance that using the big cannon will damage the beast" "Master Link, magnesis has a high probability of being effective" would help
 
I keep expecting it to stop offering only filler and turn into good Zelda if I do the story areas I haven't seen yet, and generally you don't want to drop a game in the middle after putting 50 hours into it. Wandering around is fun enough, but they absolutely ruined the dungeons and made it as time-wasting as possible.

You should if you aren't enjoying it. You're allowing the sunk cost fallacy to control you!

Maybe "Master Link, there's a 90% chance that using the big cannon will damage the beast" "Master Link, magnesis has a high probability of being effective" would help

haha

god am I glad we didn't get another Skyward Sword.
 
I didn't mind that escort mission. The one I didn't like was the
stealth escort mission in the Lost Woods to get to a shrine
I feel like I must have fluked this one considering how often it's brought up. Just put on stealth gear and followed him, no issues.
 
Maybe "Master Link, there's a 90% chance that using the big cannon will damage the beast" "Master Link, magnesis has a high probability of being effective" would help
I found the magnesis use on my own and apparently didn't see the first cannon, making all following cannons utterly pointless.
 
I thought I had seen the worst with the desert dungeon, but now I'm trying to just finish the approach on Death Mountain and it is like 1000% total dog shit game design. What in the flying fuck is up with this dumbass AI NPC + stealth bullshit. I even just decided to power my way through since my armor mostly protects me from the rocks, but then I get to marker #9 and I'm just supposed to fire into.... well nothing, it seems. And I tried to go ahead without the douche and then a stupid cutscene happened and I'm back to marker #8. FUUUUUCKING SHIT. What made Nintendo think this would be good? I'm MAKING MY APPORACH A.K.A. MY ASSAULT. This is not annoying cutscene stupid dependent AI bullshit time. I just want to get in and get it over with.
I'm disconcerted by this post. I thought that was a great sequence, certainly no "1000% total dog shit game design". I wish I could watch you playing to understand what's going so wrong.
 
How did some people fail the Death Mountain mission? It was very...lax compared to other escort missions in another game. Tell the Goron to wait, mop the enemies ahead, continue until cannon, repeat. The guardians even died with a single touch of a generously placed metal blocks.
 
How did some people fail the Death Mountain mission? It was very...lax compared to other escort missions in another game. Tell the Goron to wait, mop the enemies ahead, continue until cannon, repeat. The guardians even died with a single touch of a generously placed metal blocks.
Need Fi back for constant guidance

But yes, that mission was easy as well. All the escorts missions are in this game. The guardians are all telegraphed and you get plenty of tools to take them out. Great mission.
 
How rare is the exclusive Amiibo equipment? I'm using a friend's Smash Zelda to try and get the Twilight Bow, but I must have done it 50 times now and I'm just getting Opal and Knight Bows.
 
I keep expecting it to stop offering only filler and turn into good Zelda if I do the story areas I haven't seen yet, and generally you don't want to drop a game in the middle after putting 50 hours into it. Wandering around is fun enough, but they absolutely ruined the dungeons and made it as time-wasting as possible.

If you feel the game is wasting your time, you should stop playing the game, regardless of the game or regardless of the number of hours you put into it.
 
If you feel the game is wasting your time, you should stop playing the game, regardless of the game or regardless of the number of hours you put into it.
Basically. I mean if your not enjoying the main missions might as well call it day, go stock up on food and fight Ganon
 
Complaining to GAF always works. Just got it.

Don't think they should be so rare though. I mean you paid for the Amiibo, and might not even see the cool weapons before finishing the game.
 
I'm slightly surprised at the love of Hebra's Mountains here, the constant haze is killing it for me. I'm fine with weather, but I would have loved to see clean weather from time to time. I've spent several hours to find this bloody w
hale skeletton
, and I felt I spend those hours drown in brown and gray, unable to see most of the time.
 
2 Divine Beasts down :D Elephant and Camel, can't remember their actual names ha. Going to head over to the Bird one tonight.

Thunderblight Ganon wasn't as hard as I had heard,
only problems I had was grabbing one of the pillars before he broke them all
.
 
Man I was upset I gave 500 rupees to a fairy and then while just roaming around met a guy near a stable who gave me 500 rupees to find and give to the fairy. Since I had already done that the quest was instantly completed. This game.
 
Well I beat the game today. 4 hearts, 2 stamina upgrades, 0 divine beasts, and used the basic Hylian set (9 total armor).

Do note I don't really enjoy open world games as they pretty much rely on the player's own completionist sense to keep playing, so I only explored until I felt like it was enough to beat Ganon.

Final boss thoughts:
-Wind, Water and Fire Blight Ganon can be defeated easily by 2 headshots + wailing on them while staggered. If done properly, none of them will manage to get an attack off.
-Thunderblight Ganon is easily the more difficult of the entire boss run, due to his third phase which can throw you off if Link gets shocked.
-Calamity Ganon first phase goes by almost as quick as any Blight Ganon because you can spam Bomb/Ancient Arrows in between Perfect Dodges. Second phase is just a perfect dodge/parry exercise.
-No attacks killed me in 1 hit, even with only 4 Hearts.
-I only used weapons found in Hyrule Castle.
-I did like how they take into account if you haven't done anything story-wise.
 
Well I beat the game today. 4 hearts, 2 stamina upgrades, 0 divine beasts, and used the basic Hylian set (9 total armor).

Do note I don't really enjoy open world games as they pretty much rely on the player's own completionist sense to keep playing, so I only explored until I felt like it was enough to beat Ganon.

Final boss thoughts:
-Wind, Water and Fire Blight Ganon can be defeated easily by 2 headshots + wailing on them while staggered. If done properly, none of them will manage to get an attack off.
-Thunderblight Ganon is easily the more difficult of the entire boss run, due to his third phase which can throw you off if Link gets shocked.
-Calamity Ganon first phase goes by almost as quick as any Blight Ganon because you can spam Bomb/Ancient Arrows in between Perfect Dodges. Second phase is just a perfect dodge/parry exercise.
-No attacks kill you in 1 hit, even with only 4 Hearts.
-Only used weapons found in Hyrule Castle.
-I did like how they take into account if you haven't done anything story-wise.

I thought it was very strange that they designed the hyrule castle battles purposely to not kill you in one hit. Like they went out of their way to accommodate players doing low heart runs.

I would have said fuck it and get good. You get hit you start over.
 
Well I beat the game today. 4 hearts, 2 stamina upgrades, 0 divine beasts, and used the basic Hylian set (9 total armor).

Do note I don't really enjoy open world games as they pretty much rely on the player's own completionist sense to keep playing, so I only explored until I felt like it was enough to beat Ganon.

Final boss thoughts:
-Wind, Water and Fire Blight Ganon can be defeated easily by 2 headshots + wailing on them while staggered. If done properly, none of them will manage to get an attack off.
-Thunderblight Ganon is easily the more difficult of the entire boss run, due to his third phase which can throw you off if Link gets shocked.
-Calamity Ganon first phase goes by almost as quick as any Blight Ganon because you can spam Bomb/Ancient Arrows in between Perfect Dodges. Second phase is just a perfect dodge/parry exercise.
-No attacks killed me in 1 hit, even with only 4 Hearts.
-I only used weapons found in Hyrule Castle.
-I did like how they take into account if you haven't done anything story-wise.

Out of curiosity, did you ever get hit by
Fireblight's fire, Thunderblight's eletric-charged hook, or a laser from any of the bosses?
Cause when I went there with 5 hearts all those 1 shot me.

Also with 3 hearts
Calamity's AOE attack and throwing the spear 1 shot me.

Everything else leaves you with
1/4 heart from max health for some reason, even if you increase your max health mid-fight with temporary heart food.
 
Out of curiosity, did you ever get hit by
Fireblight's fire, Thunderblight's eletric-charged hook, or a laser from any of the bosses?
Cause when I went there with 5 hearts all those 1 shot me.

Also with 3 hearts
Calamity's AOE attack and throwing the spear 1 shot me.

Everything else leaves you with
1/4 heart from max health for some reason, even if you increase your max health mid-fight with temporary heart food.

Out of those only the Thunderblight electric melee, but it did not do a full 4 hearts. I used an electric resist elixir so maybe that was the difference?

Not sure if you know already but you can cancel the Blight laser attacks (or anything they do, really) with 2 headshots.
 
You're supposed to use the goron and the cannons against the beast.

I still can't believe how much trouble some have with this section. I loved it. And I didn't stealth my way through it at all. Every guardian felt the wrath of my Magnesis.

The problem with this sequence is that the visibility of the sentries down the path gives the impression you're supposed to just power through the path until you reach a goal, making it very easy to miss the cannons. It doesn't help that if you do use the cannons the way the first cannon is positioned gives the impression that they're just there as an option for taking down sentries.

It's also just a slow, boring sequence regardless.
 
Can you quick drop weapons rather than going into the real menu? I feel like it should be here, but I haven't figured it out (if it even exists).
 
Out of curiosity, did you ever get hit by
Fireblight's fire, Thunderblight's eletric-charged hook, or a laser from any of the bosses?
Cause when I went there with 5 hearts all those 1 shot me.

Also with 3 hearts
Calamity's AOE attack and throwing the spear 1 shot me.

Everything else leaves you with
1/4 heart from max health for some reason, even if you increase your max health mid-fight with temporary heart food.

If you have full health and an attack which hits you doesn't do more than your hearts plus some additional number (which I think is about two or three), the game drops you to a quarter of a heart. It's an anti-OHKO mechanism, I think so that players who wander into overly strong areas by mistake get to learn a lesson and can still retreat.
 
I don't want to start a new thread but it's crazy how this game has taken over the forum.

I've been on this site since 2013 I think and maybe was lurking since 2012 and I don't remember one game that had so many threads about it.
 
I don't want to start a new thread but it's crazy how this game has taken over the forum.

I've been on this site since 2013 I think and maybe was lurking since 2012 and I don't remember one game that had so many threads about it.

Gaming since the C64 days and this is probably the most special game I've ever played. It's a towering achievement.
 
Gaming since the C64 days and this is probably the most special game I've ever played. It's a towering achievement.


....damn. You liking it even more than Bloodborne?

'Cause I think I might be, which I didn't think would happen for a very long time. I had actually planned to take on Ganon tonight after 115 hours....but I can't do it. I'm not ready to leave this world yet.
 
Seriously. Where's the Korik maracas dude? I've exposed almost the entire map, been to heaps of stables and he's nowhere to be found. I want to unlock more slots.
 
....damn. You liking it even more than Bloodborne?

'Cause I think I might be, which I didn't think would happen for a very long time. I had actually planned to take on Ganon tonight after 115 hours....but I can't do it. I'm not ready to leave this world yet.

Its magical I can start the game up and just run around fpr 30 minutes exploring stuff without actually progressing :-D I'm close to 30 hours in and at around 30 shrines and want to tackle all shrines and all divine beasts before finishing the game off...long road to go
 
Gaming since the C64 days and this is probably the most special game I've ever played. It's a towering achievement.

It's crazy, I've been addicted to certain games before but never for this long. Every day I play it feels like a new experience, I just recently made it to
Gerudo Town
and suddenly it's all brand new!

I think because so many gameplay systems and mechanics are linked and can be combined and manipulated in so many different ways, it feels more like creating your own story than playing through somebody else's.
 
So I stumled upon a marker around Satori (sp) mountain and as I explored
I saw some Unicorn Ghibli type creature. I learnt that as I get near it all the creatures present disappear. Is there a way to capture/ride it or should there be something I can do in this situation?
 
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