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The Legend of Zelda: Breath of the Wild |OT2| It's 98 All Over Again

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Fought the
desert divine beast
boss yesterday. It was an infurating experience. For one, because I really suck at doing the evasive moves to the right timing.

Apart from that however, the framerate was absolute shite. I never knew if I was just wrong with the timing for the evasive move or whether it did not register my button presses, because I did press the jump button to do the backwards flip, only the character did nothing, got hit, ragdolololed around for an infuriating timespan, by which time the boss had closed in again to do the next strike. The fight itself wasn't bad, but playing a <= 20fps game made it feel atrocious. Similar in settlements, but there's hardly any reaction based content in them, so the framerate dives don't get in the way as much.

Oh ho I hope that Cemu gets to a good level of emulation of the game and manages to compensate Nintendo's inadequate hardware. I wouldn't mind a performance patch either, but only Nintendo knows whether there's even room for performance improvements left on the WiiU or Switch...
 
....damn. You liking it even more than Bloodborne?

'Cause I think I might be, which I didn't think would happen for a very long time. I had actually planned to take on Ganon tonight after 115 hours....but I can't do it. I'm not ready to leave this world yet.

Haha. Probably, yeah. It's really close though as Bloodborne nailed so many things as well for me. It's like chosing between your children.

What a gen though, two of my favorite games of all time.
 
3 of the things I missed are shrine quests that's why the bleeping detector won't work lol. Only one shrine left, and the remaining one is quite fitting.
Waiting for the Blood Moon.
 
Well I beat the game today. 4 hearts, 2 stamina upgrades, 0 divine beasts, and used the basic Hylian set (9 total armor).

Do note I don't really enjoy open world games as they pretty much rely on the player's own completionist sense to keep playing, so I only explored until I felt like it was enough to beat Ganon.

Final boss thoughts:
-Wind, Water and Fire Blight Ganon can be defeated easily by 2 headshots + wailing on them while staggered. If done properly, none of them will manage to get an attack off.
-Thunderblight Ganon is easily the more difficult of the entire boss run, due to his third phase which can throw you off if Link gets shocked.
-Calamity Ganon first phase goes by almost as quick as any Blight Ganon because you can spam Bomb/Ancient Arrows in between Perfect Dodges. Second phase is just a perfect dodge/parry exercise.
-No attacks killed me in 1 hit, even with only 4 Hearts.
-I only used weapons found in Hyrule Castle.
-I did like how they take into account if you haven't done anything story-wise.

You monster,
how did you feel when Zelda asked you if you remember her?
 
I admire you guys going for all shrines and stuff. I am just going organic and seeing how it goes. So far it's been wonderful. I'm sitting at 12 hearts and 2 stamina upgrades so far. 4/4 Devine beasts. I am going to find all towers and get the master sword and complete this landmark of a game.

It's truly incredible and moved into my top 5 of all time.
 
Only just started but it seems to throw you in at the fairlybdep end from the start. You pretty much have to find those opening shrines and one requires you to risk climbing early on. Then another I almost immediately froze to death :p

Also combat is often harsh. I lazily engaged a few bokoblins(?), one who then lit his club on fire and one shotted me. It was quite the wake up call


Are you strongly encouraged to use fast travel? After I did the shrine in the cold area I would have frozen before I got to safety as I had no means of keeping warm, so I felt forced to fast travel
 
Only just started but it seems to throw you in at the fairlybdep end from the start. You pretty much have to find those opening shrines and one requires you to risk climbing early on. Then another I almost immediately froze to death :p

Also combat is often harsh. I lazily engaged a few bokoblins(?), one who then lit his club on fire and one shotted me. It was quite the wake up call


Are you strongly encouraged to use fast travel? After I did the shrine in the cold area I would have frozen before I got to safety as I had no means of keeping warm, so I felt forced to fast travel

It really depends, though I will say that after a while during my playthrough I used it a bit too much without realising it. Basically I would use the towers + paragliding to get pretty much anywhere, and I think I missed a lot of from the world (not just in content, just "feel"). After the game when I went for completion I made a point to not fast travel, use my horse and roads more often, and it's been incredible. I've been rediscovering the map all over again.

But that's for exploring. I think to escape a hostile region it's fair game.
 
Are you strongly encouraged to use fast travel? After I did the shrine in the cold area I would have frozen before I got to safety as I had no means of keeping warm, so I felt forced to fast travel

If you zoom the map out you can see the size of the starting area compared to the whole world, you'll definitely be doing a lot of fast travelling
 
This is a good map that shows how many Shrines are in each zone, but not exactly where they are. Could be useful if you are nearing the final total and finding it hard to even guess where more could be, but don't want to be told outright.

I also think it's actually better to play with the Shrine Sensor. At least early on, it might seem really awesome to find stuff without it, but honestly it doesn't really point you towards shrines so much as just let you know they're near, and if you don't have it, it leads to a tonne of pointless busywork in the arse-end of the game where you're running around vast areas that you've crossed before in the game trying to find that one thing. Each to their own, of course, but I think it's a subtle enough pointer it fits in well.

Obviously Pro-HUD is the superior experience, though.
 
If you have full health and an attack which hits you doesn't do more than your hearts plus some additional number (which I think is about two or three), the game drops you to a quarter of a heart. It's an anti-OHKO mechanism, I think so that players who wander into overly strong areas by mistake get to learn a lesson and can still retreat.

This should be disabled for the final boss though, because it has the side effect of making the amount of hearts you have pretty irrelevant up to a certain point.

You monster,
how did you feel when Zelda asked you if you remember her?

Honestly I didn't care for that aspect. They keep stressing the urgency of your mission, but the main quest sends you on field trips and main NPC's willfully hold back resources and information from you until you do them a favor. And it's not like those memories are gone forever, anyway. Why can't Link just... dunno, remember later? Ganon is literally about to destroy the whole world; memories can wait a goddamn second.
 
This is a good map that shows how many Shrines are in each zone, but not exactly where they are. Could be useful if you are nearing the final total and finding it hard to even guess where more could be, but don't want to be told outright.

Very helpful to have, thanks; exactly the level of generality I was hoping for. I'm at 111 and I've found the precise locations of 6 more that I haven't unlocked, but that leaves 3 for which I have absolutely no clue. Granted, two of the ones I've accounted for were only discovered tonight&#8212;easy ones to find, too, just off main roads I hadn't bothered to travel since I've spent so much of the game climbing and gliding everywhere. I expect I'm past getting any information from the shrine sensor, though, and at this point it's all things like activated pedestals.

Not going to use the map yet until I'm really stuck, but if I wind up consulting anything out of impatience, it will be that.
 
Are you strongly encouraged to use fast travel? After I did the shrine in the cold area I would have frozen before I got to safety as I had no means of keeping warm, so I felt forced to fast travel

No, but no shame in doing it. There'd have been ways and means for you to prevent yourself from freezing. Look for Chili at the entrance to the cold area and cook food with some of them or look for the old man at night in the forest. Teleporting while falling to your death may be cheap, but it is possible. Not necessarily helpful however, as the game is generous enough in terms of save points.

Teleportation is most useful for backtracking to previous areas. As great as exploring the world is due to its size, if you just want to be at a certain place again to find something you missed or or just want to complete a fetch quest, you don't necessarily want to travel all the way back again. That's why thorough exploration gives you teleportation locations as reward, both in terms of towers and shrines.
 
I got all the shrines a couple days ago but I'm still playing it. It's just too fun exploring and finding things. The sense of wonder about what's just beyond that next hill or around that cliff is just unmatched by any other game I've ever played
 
Only just started but it seems to throw you in at the fairlybdep end from the start. You pretty much have to find those opening shrines and one requires you to risk climbing early on. Then another I almost immediately froze to death :p

Also combat is often harsh. I lazily engaged a few bokoblins(?), one who then lit his club on fire and one shotted me. It was quite the wake up call


Are you strongly encouraged to use fast travel? After I did the shrine in the cold area I would have frozen before I got to safety as I had no means of keeping warm, so I felt forced to fast travel

I find peoples experience with the mountain shrines interesting. I took two steps into the snow, saw Link was freezing, and turned around and left. I explored to the point of receiving the Warm Doublet and realized I could now travel safely in the snow.

Others skipped the Warm Doublet (and the cooking tutorial, for that matter) and ended up cooking spicy food with peppers without instruction. They climbed the mountain pounding peppers and fast traveled away.

At least one other person lit a torch and climbed the mountain while avoiding combat the whole way up.

I guess no matter which way you do it, it teaches you about the game. You either explore properly and discover the method of earning the Warm Doublet or you apply your creativity in an exercise of problem-solving.

Breath of the Wild lets you do it however you want.
 
I just spent an hour looking for a shrine near Hebra North Summit. That was brutal.

The shrine is
inside the mountain, so no matter which side of the mountain I went to it told me I was close. It's a huge mountain, not only in width but also height, and there's only one entrance. And even when finding the door, you have to figure out how to open it.
 
This should be disabled for the final boss though, because it has the side effect of making the amount of hearts you have pretty irrelevant up to a certain point.

I agree; especially as you can't retreat at that point anyway. Hopefully something for Hard Mode.
 
Is it possible to get all the shrines without doing any of the dungeons? I want to at least hit 100 shrines before I start with the dungeons.
 
Weird question but maybe someone tried it.

Have you tried playing BotW in Multiplayer? One person playing the left joycon and the other one the right? The idea seems crazy but it could work...
 
Holy Cow, I just saw someone from the Yiga clan member teleport into a campfire and burn to death... O.o Fatal mistake there rookie!

Also, I think the only real gripe I have with the game is that at some point you can't further max out your weapon inventory with Korok seeds - would have helped to maintain the motivation to find all / most of them!
 
Regarding Link's memories with Zelda...

Why is Zelda only able to use her power right before Link dies? Is this explained anywhere?
 
Are you strongly encouraged to use fast travel? After I did the shrine in the cold area I would have frozen before I got to safety as I had no means of keeping warm, so I felt forced to fast travel

Even without food
I recall there was a bokoblin fire around the shrine, if you have a torch and light it, it will keep you warm all the way to safety
That's actually what I did before knowing you could eat. edit: beaten
 
I just spent an hour looking for a shrine near Hebra North Summit. That was brutal.

The shrine is
inside the mountain, so no matter which side of the mountain I went to it told me I was close. It's a huge mountain, not only in width but also height, and there's only one entrance. And even when finding the door, you have to figure out how to open it.

I'm guessing that's
the door
that the
snowboard lady talks about ahead of you tackling the advanced course
?
 
You know what I really love about this game? When you see like a small hill or mountain and you wonder "what's up there". You climb up and make it to the top just to find our there isn't anything there. Just some nice grass blowing in the wind and maybe a couple birds or small animals. Or flowers to collect. You use the height to look around and you move on.

It's just so calm and awesome.
 
You know what I really love about this game? When you see like a small hill or mountain and you wonder "what's up there". You climb up and make it to the top just to find our there isn't anything there. Just some nice grass blowing in the wind and maybe a couple birds or small animals. Or flowers to collect. You use the height to look around and you move on.

It's just so calm and awesome.

Yeah, I'm with you here. Some people would say that's just "space without content" but I am on your side. I like that there's just a peaceful piece of land that I can frolic around a bit in, and maybe hop off and glide somewhere in the breeze.
 
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