Haha. You weren't wrong.
Because i missed the quest somehow too and went back to catch the stuff from the house.
Haha. You weren't wrong.
It looks ugly as heck.
There's nothing WRONG with it, I just don't like the silly cone helmet.
How can i upgrade my armor?
Speak to great fairies. As long as you have the parts you need you can upgrade the armor. The more great fairies you find, the higher level of armor you can reach. Armor maxes out at 4 stars
Pretty much any item in the game leveled up enough means, at best, you're only taking one or two hearts of damage per hit.
I stopped caring about the raw defense stat awhile ago when I noticed the clothing I wanted to wear was only hurting me about a half a heart extra on damage taken. I'd rather look the way I want than care about dying, especially since late game it's pretty hard to actually die.
Anyone else hope that we're done with the goofy Peter Pan green tunic? The new blue one looks ace, and I hope it's here to stay.
I'm at about 60 hours and have only explored half of the map. Did my first dungeon today - The Rito one and I have to say I found it a little underwhelming. The boss in particular was easier than a Moblin.
Anyone else hope that we're done with the goofy Peter Pan green tunic? The new blue one looks ace, and I hope it's here to stay.
So I just noticed the completion percentage on the bottom left of the map after finishing the story.
Four beasts, tons of shrines done and I'm at 9.19%.
Whaaaaaaaaaaaaaaaaaaat!
Its by far the easiest dungeon and boss of the 4.
I can't say that any of them are ridiculously hard but the Rito one wasn't nearly as challenging in my opinion.
Just did theIsland quest. So much fun, but the treasure at the end was weak, lol. At least I got an extra thing to do once I get some more stamina.Eventide
That's Map Completion %, not game completion %. Map Markers (location names for sub-zones and sub-sub-zones, etc.), Shrines, and Korok Seeds are map icons, and basically all that count.
Cryosis?![]()
Oh I see, thanks for clearing that up.![]()
I did the same thing! Was really annoyed that the raft kept getting reset as I moved short distances away from it. Worked out though, and the orb never reset for me.I'll be honest, I did this yesterday as my 120th shrine, and it was the only time I felt a tinge of frustration and no doubt due to lack of creativity on my part getting the orb to the isolated platform in the ocean surrounded by rocks. I drop the orb by there, run back to get the boat near the Helox or whatever its called, get back only to find the orb reset, go back to get it, come back and boat is reset.
I did the same thing! Was really annoyed that the raft kept getting reset as I moved short distances away from it. Worked out though, and the orb never reset for me.
I've heard other solutions tocut the tree like you mentioned, or to use Cryonis and I like both of those so much better.
Send help pls
I still have not explored Hebra all that much and while I arrived to the village I still havent started the story of that area.
Oh... and last night a friend lend me his amiibos and after 30 mmins I unlocked the rewards of Zelda, Sheik, Link and Toon Link.
The Twilight tunic looks ace.
Send help pls
I still have not explored Hebra all that much and while I arrived to the village I still havent started the story of that area.
Oh... and last night a friend lend me his amiibos and after 30 mmins I unlocked the rewards of Zelda, Sheik, Link and Toon Link.
The Twilight tunic looks ace.
You could also use stasis I guess.
Yeah it's great. Lot's of cool puzzles and secrets, hidden areas, minigames, fun NPC's, great wildlife. And it's just this crazy snowy unforgiving mountain, every climb is just in reach, you really feel like you're braving it out there. At least I did when I kept running out of warm food (I didn't get have proper cold resist wear..). Super memorable area. I missed the snow in Skyward Sword and BotW more than delivered.Hebra is such a fun place. The best area in the game for me.
Stamina will make the game more enjoyable. Get to 13 health so you can get theam I wrong in thinking Stamina is more valuable than health early on? I just did thefour shrines and now I can choose one or the other.
edit: google says the consensus is health lol. Shows what I know >_<
am I wrong in thinking Stamina is more valuable than health early on? I just did thefour shrines and now I can choose one or the other.
Stamina will make the game more enjoyable. Get to 13 health so you can get theand then go back down to 8 and get a full stamina bar.Master Sword
Just do what feels right for you. BotW is all about making your own choices and narrative, consulting gaf/google will yield different opinions.am I wrong in thinking Stamina is more valuable than health early on? I just did thefour shrines and now I can choose one or the other.
edit: google says the consensus is health lol. Shows what I know >_<
am I wrong in thinking Stamina is more valuable than health early on? I just did thefour shrines and now I can choose one or the other.
edit: google says the consensus is health lol. Shows what I know >_<
Yeah it's great. Lot's of cool puzzles and secrets, hidden areas, minigames, fun NPC's, great wildlife. And it's just this crazy snowy unforgiving mountain, every climb is just in reach, you really feel like you're braving it out there. At least I did when I kept running out of warm food (I didn't get have proper cold resist wear..). Super memorable area. I missed the snow in Skyward Sword and BotW more than delivered.
That said I could do a list of every area in this game and they'd all be impressive.
Is anyone else having anxiety over replaying this game when the Challenge Mode update comes out? Because I am...
I have never played a game of this scale multiple times. Games with this much to do, collect, and complete are one-and-dones for me. I first played Red Dead Redemption in 2012 and I'm only just now getting to a point where I might consider playing it again.
With a game like Zelda, the reason I am able to spend so many hours collecting lizards and lifting up rocks is because it builds up my stats and save file permanently. It might suck to collect all those butterflies, but once I'm done, I'm done. I don't know if I can do it again.
I look at all the materials I've acquired and all the star pieces I've hunted and all the monster parts I've hoarded for quests and upgrades and I wonder if I have it in me to start from scratch. It feels strange to think, in a few months, I will replace this entire campaign with a new one that will be more or less identical in the longterm experience.
It kind of makes everything I'm doing feel meaningless because I will delete it (or at the very least replace it) in favor of another project on the higher difficulty.
Is anyone else having anxiety over replaying this game when the Challenge Mode update comes out? Because I am...
I have never played a game of this scale multiple times. Games with this much to do, collect, and complete are one-and-dones for me. I first played Red Dead Redemption in 2012 and I'm only just now getting to a point where I might consider playing it again.
With a game like Zelda, the reason I am able to spend so many hours collecting lizards and lifting up rocks is because it builds up my stats and save file permanently. It might suck to collect all those butterflies, but once I'm done, I'm done. I don't know if I can do it again.
I look at all the materials I've acquired and all the star pieces I've hunted and all the monster parts I've hoarded for quests and upgrades and I wonder if I have it in me to start from scratch. It feels strange to think, in a few months, I will replace this entire campaign with a new one that will be more or less identical in the longterm experience.
It kind of makes everything I'm doing feel meaningless because I will delete it (or at the very least replace it) in favor of another project on the higher difficulty.
This game really should have had a Postman's Armor outfit that increased movement speed with each piece and when upgraded reduced stamina usage while sprinting.
I'll replay it as soon as the new hard mode comes up. The difference now is to not "long play" the game. I'll just do what I feel is essential since doing 120 shrines, getting the best collection of weapons, shields and bows, and fully upgrading armor is already an accomplishment I don't need to repeat necessarily.
Good thing the Switch allows one new save for a new profile.
Maybe you should try to alter your playstyle on your next playthrough? Like bows only or samurai style, the hard choices you would have to make should make things fun. I definitely want to do a Ronin type samurai run when I meet my personal goals on my initial run.
Is anyone else having anxiety over replaying this game when the Challenge Mode update comes out? Because I am...
I have never played a game of this scale multiple times. Games with this much to do, collect, and complete are one-and-dones for me. I first played Red Dead Redemption in 2012 and I'm only just now getting to a point where I might consider playing it again.
With a game like Zelda, the reason I am able to spend so many hours collecting lizards and lifting up rocks is because it builds up my stats and save file permanently. It might suck to collect all those butterflies, but once I'm done, I'm done. I don't know if I can do it again.
I look at all the materials I've acquired and all the star pieces I've hunted and all the monster parts I've hoarded for quests and upgrades and I wonder if I have it in me to start from scratch. It feels strange to think, in a few months, I will replace this entire campaign with a new one that will be more or less identical in the longterm experience.
It kind of makes everything I'm doing feel meaningless because I will delete it (or at the very least replace it) in favor of another project on the higher difficulty.
I couldn't dodge or parry at all when I started. Only now at around 120hrs am I starting to feel like a god, lol. Practice pays off eventually. I actually really love that they made the timings so strict, it meant that there was something I could progress at combat-wise throughout the entire journey. I didn't master it 10hrs in and then every fight became trivial. There's actually a decently high skill ceiling in learning and executing upon enemy attack timings.Continually surprised at how hard this game is. I can't even count how many times I've died. Still having trouble getting down the combat stuff like blocking and parrying. Can't figure out timing and if I'm supposed to be dodging or parrying. Also seems like most of the weapons I'm finding are two-handed, so I don't get to use a shield very much.
Maybe Link gets full so you can't just inhale a weeks worth of meals at onceI really am curious as to what the hard mode could be now. Before launch people thought and I agree it couldn't be your simple "Hero Mode" from other games. So much of that is in the game and even with getting a lot of hearts you can still be one shotted by a lot of things or quickly lose your life if you end up surrounded.
I really am curious as to what the hard mode could be now. Before launch people thought and I agree it couldn't be your simple "Hero Mode" from other games. So much of that is in the game and even with getting a lot of hearts you can still be one shotted by a lot of things or quickly lose your life if you end up surrounded.
Food cooldown would go a long way, and limited cooked food inventory.
No buffer "invincibility" from full to half a heart, if a Lynel with a Crusher hits you, you dead.
Just these two/three changes would mean a lot.
For a fun hard mode: replace all bokoblins and moblins with lynels!