Xbox One Backwards Compatibility Thread: Everyone wants it, no one uses it

Going to ask this question here instead of making a new topic:

I have some games on my Japanese Xbox account but when I try to download them to my 360 using a VPN (the downloads don't even start without one) they fail at around 80%. Anyone got any experience with this?

I hope I won't need to go through this rigmarole on Xbox One when these games do get made BC!

I know what this is. 360 games msft knew people were using VPNs. So what people at the time were doing were starting the download via VPN the turning it off and letting it complete. So msft added the 2nd check at 99% but people found this out and turned on there VPNs again at 98%.

So in order to beat this, msft made all downloads complete at 80%. They literally showed a different download time to the reality, maybe it was for VPN people or maybe it was to look like the downloads were completing faster. The VPN check is now at 79%. That's why they fail if you switched off your vpn.

Xbox One skips this check if you already have the game on your account. But if you don't, you need to vpn to Xbox.com to buy it and not directly though the XBox one.
 
I know what this is. 360 games msft knew people were using VPNs. So what people at the time were doing were starting the download via VPN the turning it off and letting it complete. So msft added the 2nd check at 99% but people found this out and turned on there VPNs again at 98%.

So in order to beat this, msft made all downloads complete at 80%. They literally showed a different download time to the reality, maybe it was for VPN people or maybe it was to look like the downloads were completing faster. The VPN check is now at 79%. That's why they fail if you switched off your vpn.

Xbox One skips this check if you already have the game on your account. But if you don't, you need to vpn to Xbox.com to buy it and not directly though the XBox one.

Thank you acb, I thought it might be something like that. I was still on the VPN when they failed at 79-80% each time so their checks have gotten even better I guess. :(

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Really annoying that I can't play these games that I have legitimately bought unless they become BC on Xbox One.
 
The only way they will or could do this is if they release as part of Mcc along with a complete overhaul of the package supporting 4k render for scorpio

A man can dream

That's how I feel as well.

There no way to sidestep the MCC situation and just release Halo 3 Anniversary as a separate entity without controversy coming fast, from the community itself and the general public. So if H3A does end up being a thing, I think its a no brainer it will be part of a larger MCC effort.
 
That's how I feel as well.

There no way to sidestep the MCC situation and just release Halo 3 Anniversary as a separate entity without controversy coming fast, from the community itself and the general public. So if H3A does end up being a thing, I think its a no brainer it will be part of a larger MCC effort.

The fact that Frankie says he still cant talk about it gives me hope that the reason is he isn't allowed till it is fixed
 
The only way they will or could do this is if they release as part of Mcc along with a complete overhaul of the package supporting 4k render for scorpio

A man can dream
Seems logical, I can see them using the Halo 3 engine as it is to upgrade the visuals to current-day standards.
 
Thank you acb, I thought it might be something like that. I was still on the VPN when they failed at 79-80% each time so their checks have gotten even better I guess. :(



Really annoying that I can't play these games that I have legitimately bought unless they become BC on Xbox One.
Virtual On Force is digital?!

Why did nobody tell me this forever ago. I know what I'm buying...
 
If Microsoft pulled off OG Xbox compatibility on xbone I would be so happy.
I believe there were licensing agreements with intel and nvidia that prevent this from just being an engineering exercise and not a cost one. If they did do it, it would almost have to be a paid app to cover those costs but then at that point how could they be sure what the demand would be?
 
I believe there were licensing agreements with intel and nvidia that prevent this from just being an engineering exercise and not a cost one. If they did do it, it would almost have to be a paid app to cover those costs but then at that point how could they be sure what the demand would be?

I'd pay it
 
This seemed like the best thread to ask this, because it relates specifically to Xbox 360 titles on Xbox One.

Has Microsoft fixed their shit yet where I can buy Xbox 360 games digitally, and it'll use my currency on my account yet? I have enough reward points with gamestop that I can get a $10 code for xbox live, and I'd love to buy the first SoulCalibur...but in the past, even when I had money on my account, it insisted on using a damn credit card.
 
This seemed like the best thread to ask this, because it relates specifically to Xbox 360 titles on Xbox One.

Has Microsoft fixed their shit yet where I can buy Xbox 360 games digitally, and it'll use my currency on my account yet? I have enough reward points with gamestop that I can get a $10 code for xbox live, and I'd love to buy the first SoulCalibur...but in the past, even when I had money on my account, it insisted on using a damn credit card.

No you still can't buy 360 games from X1 or even the site unless it's a CC.
 
I'm pretty sure they said the 360 store/credit is never going to be compatible with regular store credit. Something about how they were designed way back when.

You can still buy them using credit on an actual 360 though.
 
I'm pretty sure they said the 360 store/credit is never going to be compatible with regular store credit. Something about how they were designed way back when.
"360 credit" is just credit on your Microsoft account now; purchases on your 360, and purchases on your Xbox One, both pull from that same pool of credit. They apparently just didn't bother to implement the use of credit when they were wrapping the 360 store UI for use on Xbox One.
 
Call of Duty: Black Ops 2 is currently the 2nd most played game on Xbox Live, behind only NBA 2K17, and ahead of Grand Theft Auto 5.

The hunger is real.
 
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