Destiny 2 Reveal Livestream [Over]

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It seems a lot of people expected something that to put it simply just isn't Destiny. This game sold more than 20M copies on console, has a huge and devoted fanbase. If you played the game, there's simply no way to point at things like the new treasures, undiscovered sites, caves, sidequest missions, the campaign presentation, character involvement, class rehash, new weapon types, new planets, clans integration, PvP changes, etc and be like...."yeah, whatever."

You either didn't spend much time on Destiny or your interest in the genre itself is very small. Nothing is perfect and this certainly won't be but the changes are looking great. It feels like the vision they had in the first place.

Bingo.

would you rather your core player base be miffed right now or people that already arent fans.
 
You know, I wonder if the speaker is going to end up having betrayed us for the Cabal. Since they went looking for him and didn't find him, just that area blown up. Wasn't he originally planned to be evil?
 
Has anyone said it would be bad or garbage? It seems like the worst thing people have said is "meh." At worst, it will be D1 - a solid way to waste some time with great shooting.
Maybe someone did if that poster says he's seen posts to that effect. Either way I don't think it looks like garbage, I'm just underwhelmed.
 
I don't know what to say man, people have different opinions and a lot of people got really burned by Destiny 1, especially when they thought it didn't deliver on the promises that were made about it.

I do think it looks pretty good but I agree with some of the sentiments that it felt like there would be more than what was presented today. But may be they'll show off more to satisfy what I'm looking for.

I do agree though it doesn't look like garbage and some of the things they're doing look pretty great but I feel like a lot of it should have happened before Destiny 2.

I mean to be fair I'm right there with you. I played D1 for the first month and bounced, because the campaign was shit, the areas got boring, they kept patching the only ways to get gear, and you kept getting blues from identifying purples, and I didn't know enough people to run the raid. TTK was definitely better from the story angle, at least, but it didn't pull me in; the magic was gone by then.

Like I said though, this feel like a more realized vision of what Destiny was supposed to be, and I'm taking that for what it is; fixing the things that were broken and leaving in the shit that worked.
 
Yes, all 15 million players were "lied to," "psychologically manipulated and tricked" (as another poster said), and of course, they are such big suckers. Let me go tell my multiple friends that love the game (as I do). God forbid people like anything. Do you know how much of a condescending jerk you sound like?

and it goes right back the other way around. I was condescended to for pointing out that I dont like it earlier
 
I still haven't seen it. To those saying this looks like an expansion, does it seem like Destiny 1 content could nicely fit alongside Destiny 2 as a single game?

Not without a decent amount of changes IMO. The amount of new exploration stuff would need to also be implemented into the old D1 play areas.
 
I feel like this always happens.

I go dark for a livestream, watch the whole thing beginning to end, and think "man, that was all awesome" and then come on GAF and everyone's like "blah, this game is gonna be such garbage!"

Your reaction is how most people feel. Destiny threads just bring out trolls who thought the game wouldn't be a sequel to Destiny.
 
Liked the idea of the Sherpa raid thing but doesn't really fix the reason I never did a raid. I don't have the time any more to play a game for 4-5hrs straight.

Other than that loved everything I saw in the stream, can't wait to play.
 
The only thing I really don't like at the moment is that all supers now seems to be offensive? Is that the direction we're going? :/
 
absolutely baffled at the exclusion of normal fucking matchmaking. Now I can only get paired up with dedicated tryhards. They talk about how toxic people can get, but are unaware that clans can be some of the worst lol. Gotta be fucking kidding me

You have no idea what you're talking about.

Guided games is a /perfect/ solution and will make the game much better for YOU than matchmaking ever would.

Stop asking for MM. MM would cause issues that would ruin your experience, almost certainly. Guided Games is a way to curate your experience combined with the ease of MM.
 
I'm not happy, at all, with Destiny 2 not resuming the story about The Traveler and The Darkness.

A Cabal threat is something that should have been a Destiny 1 expansion.
 
Perspective; Never played the first. Always wanted to.

Didn't expect a studio who made expansions for a game who said game would have a 10-year cycle (at least) to make a sequel within 3 years that improved engine/graphics/whatever.

If a game of this scale can easily take 5-7 years, you wouldn't have gotten it so soon, and perhaps not in conjunction with Destinys expansions. I get the sense that some people here totally underestimate how time consuming and costly game development is. Game development of this scale is sadism.. it's absolute bullshit. You cannot just "add better graphics" without fucking over 30+ systems in the background.



Personally I think the graphics look great. I'm interested in the game for art direction. I think it's smart to try to and prioritize a workflow that allows you to pump out content faster. It's a key lesson in MMO design that gamers exhaust content before developers can build it. So what you want is a easy content delivery mechanism that allow you to faster pump out new content.

My hope for Destiny 2 is that it will have a lot more breath. - As in, a longer and more fulfilling campaigns, and a lot more end game than the first game. If the value and ratio and lifecycle of the content is expanded, I think that would be a much superior direction to go in, than making a game that pushes the graphical fidelity, but which hamstrungs itself and slows itself down in its ability to output new content.


Secondly, as someone who has never played it (like lots of other PC gamers) I'd hope that perhaps some of the D1 content is reintroduced in some manner. If it's the same engine and systems, it should be possible to bring some of it back. Perhaps through a carefully curated process with something like "previously in Destiny" that gives new and old players a highlight into the first games best moments. I'd be interested in that.



Thirdly, I respect Bungie here for talking a big game about community, clans and so on. My favorite part of this presentation was the bit by the social lead. On PC we have a situation where we have more good MMORPGs than ever before, but at the same time, it's more difficult than ever for people to form meaningful guilds and relationships. The games are taking a more solo approach and you're less dependent on other players, and you have lots of gamers that have bad UI and group structures for bringing people together. And you also have a lot of games that are not really challenging in a true cooperative way.

I don't know if Bungie will succeed in this, but I am for any studio that wants to reduce toxicity in the online gaming communities. But engineering social behavior is a completely different beast from gameplay development, and it's not like we've not seen countless examples of developers using similar buzz words about building true friendships and changing peoples lives. It's not that these things are not true, but we're increasingly growing malleable and cynical to this rhetoric because we've heard it all before, only for the community to worse that shit.



I'm excited for this game. It would be really cool if the game had some sandbox trappings that would extend its gameplay to beyond progressing via combat and the usual missions. It would be exciting if customization would be expanded. If there was 10x the variety of gear, or twice the amount of end game. These are the things that where you can really make a game last longer and give it more steam and energy than just increasing the graphical fidelity and call it a sequel.
I think that's too easy. And the fact is that increasing the visual fidelity comes at the expense of adding new content.

But will D2 launch with a truly epic worth of more-more-more that makes it bigger, badder and meaner? Launch will tell, but I really hope people will stop judging a games by its sequel potential by its graphic improvements.
 
Do we now live in a universe where COD doesn't exist?
Destiny 2 can easily be bigger than COD in sales, Will it be? who knows

It was proven that Bungie used several psychological manipulations and tricks to keep players coming back.
Just by making a great game is how they keep people coming back. Nothing manipulated by that.

I'm not happy, at all, with Destiny 2 not resuming the story about The Traveler and The Darkness.

A Cabal threat is something that should have been a Destiny 1 expansion.
I have no doubt we will get more about the Traveler and the Darkness.
 
Liked the idea of the Sherpa raid thing but doesn't really fix the reason I never did a raid. I don't have the time any more to play a game for 4-5hrs straight.

Other than that loved everything I saw in the stream, can't wait to play.

Raids are not 4-5 hours long, specially if you're going with people that already know what to do
 
Game doesn't look too interesting imo. European dead zone is an area that was announced with destiny 1 and yet it was cut to be put in destiny 2. 1 Raid is very disappointing, D1 was supposed to ship with 3 raids originally. Hopefully the game isn't as bare bones as destiny 1 with just that 1 raid. It is a sequel after all shouldn't it have more?
 
Are they bigger? Are there more types of meaty activities to do on them? Are the activities more dynamic? Are they strictly level gated like D1?

They talked about them being about twice the size of the original D1 play areas. And they'll have a lot of side content (they called them adventures), like side quests you pick up from characters in the world, treasure maps you find, and dungeons to explore.
 
They showed Way more than I expected.

It looks mighty impressive. They have basically addressed every issue I had with the first game. I wonder what this bad boy will look like on Scoprio.
 
I'm surprised by this considering they still had the old 3 on the marketing stuff they've released so far. Did they show much of them? I haven't had a chance to watch it yet.

There are no new classes. As in, it's still just Titan, Warlock and Hunter.
 
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