djplaeskool
Member
I mean, who dresses like that?
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I dunno, but now my car is a nice pearl blue...and it fucking flies HOLY SHIT HOW DO I LAND THIS THI--
G A M E O V E R
I mean, who dresses like that?
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That has absolutely nothing to do with my question of what existed of Versus prior to its change to 15.
I mean, who dresses like that?
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I mean half or more of those sales were probably from Versus fans (myself included)
The 2013 trailer are Versus concepts.
Considering it's a great game, yeah it's deserved.
Disagree, The Versus fans were not half of the sales. Final Fantasy fans in general. I also disagree that it's not the game it was. Nobody really had any clue what Versus was and still don't.
I can't believe so many Versus fans got bamboozled into buying FFXV. Curse Tabata, that villain.
I am surprised you weren't concerned for the future of the series when Square Enix released XIII and kept shoving Lightning sequels one after another. Oh wait!I really think FFXV is the worse FF among the main series so while I'm happy for the series to stay successfull with it I'm quite concerned about its future in regards to quality.
But but but but... NeoGaf told me that this game bombed
According to whom? That trailer was released simultaneously with the 15 reveal.
People probably underestimate the amount of newcomers that the gameplay shift XV provided reeled in. Anyone remember around Gamescom when Square started giving people hours worth of demo time? I can't even recall how many times the previews started with "I don't even like Final Fantasy", or " I stopped playing Final Fantasy a long time ago"
And then ended with "Well, they certainly have my attention now", and "For the first time in a long time i'm interested in the series again". And that was back when FFXV "looked like a PS2 game".
Alright, good to know you hadn't been following Versus since 2006 (which is in the end a good thing).
People probably underestimate the amount of newcomers that the gameplay shift XV provided reeled in. Anyone remember around Gamescom when Square started giving people hours worth of demo time? I can't even recall how many times the previews started with "I don't even like Final Fantasy", or " I stopped playing Final Fantasy a long time ago"
And then ended with "Well, they certainly have my attention now", and "For the first time in a long time i'm interested in the series again". And that was back when FFXV "looked like a PS2 game".
You'd classify it as a bomb even though SE is telling you that the game is the main driving force that led to one of their best years financially?
Even though it's the fastest FF ever?
Like seriously, you can hate the game but just stop denying its success, it's really pathetic at this point.
It's funny how they didn't think XV would do as well as it has.
Or that Titan demo on xbox stage at E3.
Totally reeled everyone in.It was really amazing.
That was back in 2013 when FF name was complete shit.
Not seeing the difference between then and now.
A successful mainline game and a successful MMO expansion does a lot for confidence.
I disagree about Tabata having no 'artistic flair'.Tabata is secretly a business suit, dude has no artistic flair.
Nomura needs someone to stop him at times and be like "it's ok we couldn't do this, let's proceed". Dude focuses to much on minor details.
Kojima is sort of like Nomura but he's more realistic about things.
I've owned this game for months but haven't gotten into it very far even though I really do like it.
Why do FF games take so long to make?
I want to see a serious discussion of Type-0's combat versus FFXV's because I've been having thoughts that Type-0's is actually better designed, which is a pretty heavy indictment of FFXV.
A successful mainline game and a successful MMO expansion does a lot for confidence.
I've owned this game for months but haven't gotten into it very far even though I really do like it.
Why do FF games take so long to make?
When has the FF series ever worked like that? FFVII was nothing like FFVI, FFIX was nothing like FFVIII, FFX was nothing like FFIX, FFXII was nothing like FFX, FFXIII was nothing like FFXII, and FFXV was nothing like FFXIII either. That's what makes being a FF fan still exciting for me. You never know what you'll get.I didn't enjoy 15 but I'm still glad it's a success. The only thing I'm afraid of is they try and release another car adventure type FF bc 15 sold well and I really really didn't like the way this game handled travel or story. The combat was bueno though for sure.
Why do FF games take so long to make?
XIII was a successful mainline game.
XIII was a successful mainline game.
Glad you can be honest with yourself. I thought it was a good ffi mean good for them. but lets be honest the game just isn't a good final fantasy.
Glad you can be honest with yourself. I thought it was a good ff
Yes it was.
Then it was followed by FFXIV 1.0 and FF: All the Bravest and two sequels that didn't set the world on fire (I mean, I liked them, but it's not a stretch to call them subpar in the grand scheme of things).
When has the FF series ever worked like that? FFVII was nothing like FFVI, FFIX was nothing like FFVIII, FFX was nothing like FFIX, FFXII was nothing like FFX, FFXIII was nothing like FFXII, and FFXV was nothing like FFXIII either. That's what makes being a FF fan still exciting for me. You never know what you'll get.
Gameplay wise? Yes, you're right, but setting-wise they varied quite wildly, specially from 6 onwards which is what the poster was worried about - next FF being a road trip game.FF1-3 were roughly the same formula with variations on different aspects.
FF4-6 were roughly the same formula with variations on different aspects.
FF7-9 were roughly the same formula with variations on different aspects.
I'd argue the series has become so unreliable and so inconsistent after FFX because they don't have a successful formula for this series anymore.
From Souls to Persona, Pokemon to COD, If you look at any successful series out there,you always know what to look for and what to expect.
This randomness in design philosophy hasn't actually been working out so well for this series ,and hasn't helped them make games any faster.
FF1-3 were roughly the same formula with variations on different aspects.
FF4-6 were roughly the same formula with variations on different aspects.
FF7-9 were roughly the same formula with variations on different aspects.
I'd argue the series has become so unreliable and so inconsistent after FFX because they don't have a successful formula for this series anymore.
From Souls to Persona, Pokemon to COD, If you look at any successful series out there,you always know what to look for and what to expect.
This randomness in design philosophy hasn't actually been working out so well for this series ,and hasn't helped them make games any faster.
I think since FFX, they have branched out the development of the subsequent games to different teams so X was made by a different team than XI and so with XII. The bad luck started with XII which had a director leave mid-development and followed with XIII where the engine caused issues leading to XIV where again the engine + incompetence from SE themselves caused them to lose face.FF1-3 were roughly the same formula with variations on different aspects.
FF4-6 were roughly the same formula with variations on different aspects.
FF7-9 were roughly the same formula with variations on different aspects.
I'd argue the series has become so unreliable and so inconsistent after FFX because they don't have a successful formula for this series anymore.
From Souls to Persona, Pokemon to COD, If you look at any successful series out there,you always know what to look for and what to expect.
This randomness in design philosophy hasn't actually been working out so well for this series ,and hasn't helped them make games any faster.
FF1-3 were roughly the same formula with variations on different aspects.
FF4-6 were roughly the same formula with variations on different aspects.
FF7-9 were roughly the same formula with variations on different aspects.
I'd argue the series has become so unreliable and so inconsistent after FFX because they don't have a successful formula for this series anymore.
From Souls to Persona, Pokemon to COD, If you look at any successful series out there,you always know what to look for and what to expect.
This randomness in design philosophy hasn't actually been working out so well for this series ,and hasn't helped them make games any faster.
FF1-3 were roughly the same formula with variations on different aspects.
FF4-6 were roughly the same formula with variations on different aspects.
FF7-9 were roughly the same formula with variations on different aspects.
I'd argue the series has become so unreliable and so inconsistent after FFX because they don't have a successful formula for this series anymore.
If you look at any successful series out there,you always know what to look for and what to expect.
This randomness in design philosophy hasn't actually been working out so well for this series ,and hasn't helped them make games any faster.
You just called XIII-2 sub par in an XV thread.
lol.
40/40 Baby.
lol It's insanely difficult to talk about FF games with any sense of proportion.