Bungie are upsetting the fan base with Destiny 2

4v4 online is terrible.

Not allowing to individually select talents is shit too... Most fun I ever had in Destiny was with a crazy ass custom build rocking two shotties - it wasn't even PvP viable.

I get the feeling D2 is all about micromanaging the player experience stomping out player options to mess with the sandbox.
 
Personally don't understand what people are complaining about. I jumped in to destiny very late, but I thoroughly enjoy it. Wouldn't be surprised if I've put in over 100 hours so far. 372 light - slowly getting to the 400 mark.

Maybe legacy players have more to complain about, but I don't understand how these "issues" break the game.
 
I treat the game as a "shoot shit with my mates" game and nothing else. I understand people care about the lore, but I'm not one of them.

You're not in the minority. As a 1600+ hour player, myself and most of my squad are firmly in the "shoot shit with my mates" camp.

The game has been tremendously successful because of how rewarding the gunplay is, coupled with co-op gameplay, because it sure as shit isn't because of the story telling.
 
that's another change i'm not really feeling. this game's shaping up horribly for me

I'm the opposite, it's shaping up perfectly for me.

Darkness focus is now Light focus? Good, The Darkness was obtuse anyways.
Rumble isn't in the game to start off? No worries, I only play team based Crucible.
Shotty and Sniper are more rare but still powerful? Good, I suck at both of them, lol.
2 x Primaries to choose from now? Perfect, I'm all about ARs and Scout Rifles for close/range respectively.
Game has all the lore in game now? Excellent, I literally never went to my Grimoire for lore, I did watch many lore videos though, so now I can do my own lore hunting (found Grimoire annoying not being in-game).
Game is more story focussed with more cool ways to adventure? Down AF.


Luke Smith, I trust in thee.
 
Aren't Luke's only credentials is he played a lot of WoW? (Aside from the game journalist stuff) I mean, it shows in D1 but crazy to me this guy gets a director role for being the fucking scarab lord in WoW. I think he knew what all the hooks were in wow and applied them to Destiny. And it worked.

Not really contributing to the convo, just pointing this out as reading the thread lead my mind to wander into this.
 
What Luke said is the Darkness deserves good exposition and they're not ready to give it to us just yet. They'll flesh out a rich Cabal story (and he made it a point to specify that Cabal have absolutely nothing to do with the Darkness - the Hive are the closest race to the Darkness because they worship it but they aren't it).

Wait what? What about stats that state they do more dmg against minions of the Darkness? Isn't that all enemy races?

I was under the impression all this time all the races were minions of the Darkness.
 
Wait what? What about stats that state they do more dmg against minions of the Darkness? Isn't that all enemy races?

I was under the impression all this time all the races were minions of the Darkness.
Yeah the game handled the term very inconsistently. Those in-game tool tips especially are jarring but lore-wise The Darkness has always been this unexplained entity rather than just a catch-all term for Hive+Fallen+Vex+Cabal.
 
Just when I thought I was going to give Destiny a chance...its like Bungie actively tries to make me want to never play this game again.
 
Wait what? What about stats that state they do more dmg against minions of the Darkness? Isn't that all enemy races?

I was under the impression all this time all the races were minions of the Darkness.
I always had the impression this perk only works with any race that are affected by The Darkness.

In most cases Hives are affected.
 
In what way is it giving players less choice exactly?

Seems to me to be the exact opposite.

Plus, this way they're making power weapons feel powerful again by limiting their use. Sounds like an extremely positive move to me.

Well, let's see: Instead of being able to use a fusion rifle and rockets, now you can only use one or the other. How is that more choice? Personally, I've always had a lot of fun just messing around with fusion rifles in PVE. Depending on how scarce purple ammo is, we won't be able to just shoot for fun.
 
Played Destiny The Taken King for about a hundred hours and I'm definitely down for Destiny 2, so I consider myself part of the fanbase. And I genuinely couldn't give a shit about any of the complaints mentioned in the OP.

As long as gunplay is good and the game is a blast to run around in, I'm down.
 
Played Destiny The Taken King for about a hundred hours and I'm definitely down for Destiny 2, so I consider myself part of the fanbase. And I genuinely couldn't give a shit about any of the complaints mentioned in the OP.

As long as gunplay is good and the game is a blast to run around in, I'm down.

For me its similar like I'm going to get the game, I'm gonna enjoy it, just not as much as I could.

It's like when order food and you say no cilantro and they put cilantro in it but you're too hungry to wait for them to remake it so you just deal with it. It's still ok but it's not what you wanted.
 
Lag happens. Sometimes you benefit from it, sometimes you don't. It's rough but that doesn't make pvp itself shit. And it actually doesn't happen that often for me.

Not sure about you, but with Destiny PvP I've experienced the worst lag ever in any given game. The red bar gods in Destiny are a legend themselves. It's takes a quick YouTube search just to get a the idea how terrible Destiny PvP really is lag land. It's at its worst when Iron Banner and Trials are concurrently running together. Curious to see if D2 will be any better. An the netcode? LoL...I loved dying around corners or even seeing my shots not register. And we all love trading off kills, right? LoL. Just thinking about it makes my skin crawl, lmao.

Maybe for casuals PvP is not as bad, afterall, this is the demographics that Bungie goes after anyway.
 
Remember "The Darkness" the major enemy force well apparently that isn't going to be in destiny 2 at all, According to Luke Smith it was just a catch all term for the bad guys. One of the most Illusive and interesting parts of existing Destiny Lore is now(always was) just a term to quickly say bad guys in the destiny tool tips.

[...]

Similarly in the same interview (linked below) Luke Smith says internally Bungie consider the story of the Exo Stranger wrapped up. You know that female Exo you encounter a few times who seems to be traveling in time and can warp in and out of areas. The one who infamously said "I don't even have time to explain why I don't have time to explain" She was perhaps one of the most narratively interesting characters of the first game and an actual mystery that didn't really have an explanation in the Grimoire. She's gone, Story is wrapped up by her giving you a mediocre gun. This is not how I consider a character arc ending
These two aspects are, albeit not surprising, disappointing to me.

I can live without the Grimoire, as long as there are similar lore dumps - even text based ones - integrated into the game world.
 
Wait what? What about stats that state they do more dmg against minions of the Darkness? Isn't that all enemy races?

I was under the impression all this time all the races were minions of the Darkness.

I think it's easier to talk in generalities to consider them as "minions" of the darkness as they most certainly don't serve the light. Example in D2 why a faction of the Cabal is coming to take the light.

But each race has it's back story which adds more meaning to the various settings/quests/raids that I hope they can bring to the forefront with lore in the game now. The fallen once had the traveler at their planet until it abandoned them, and they lost their home to the darkness. The cabal are a romanesque race who hasn't encountered the traveler but are obviously aware of its power, hence covet it. The darkness isn't cohesive as all factions seem to fight eachother at some point (except the Vex and Hive, so maybe there is a "darkness" connection there).
 
Not sure about you, but with Destiny PvP I've experienced the worst lag ever in any given game. The red bar gods in Destiny are a legend themselves. It's takes a quick YouTube search just to get a the idea how terrible Destiny PvP really is lag land. It's at its worst when Iron Banner and Trials are concurrently running together. Curious to see if D2 will be any better. An the netcode? LoL...I loved dying around corners or even seeing my shots not register. And we all love trading off kills, right? LoL. Just thinking about it makes my skin crawl, lmao.

Maybe for casuals PvP is not as bad, afterall, this is the demographics that Bungie goes after anyway.

My worst lag most definitely hasn't been in Destiny. I've had much worse lag in other games. Dying around corners, shots you think should hit but don't, and trading kills are all apart of the same issue as "red bars." I umbrella it all under "lag" for ease of discussion but it's all because of a desync between clients (since there's no dedicated server) due to all players not having great signal strength.
 
Aren't Luke's only credentials is he played a lot of WoW? (Aside from the game journalist stuff) I mean, it shows in D1 but crazy to me this guy gets a director role for being the fucking scarab lord in WoW. I think he knew what all the hooks were in wow and applied them to Destiny. And it worked.

Luke Smith has worked at Bungie for 10 years. I'm pretty sure he managed to build some credentials and skills during that time. Don't act like they just handed the directing job to a WoW addict.
 
I ain't even mad about any of it. I've been a Destiny player since launch and through all the updates and economy changes, it's only gotten better. I'm eagerly awaiting the launch of Destiny 2.
 
Keep forgetting there's no Rumble mode. Maybe I just don't want to believe it. I was ok with 4v4 for control and stuff but that's just stupid. What a strange omission. I played the shit out of rumble in the first game
 
Wait what? What about stats that state they do more dmg against minions of the Darkness? Isn't that all enemy races?

I was under the impression all this time all the races were minions of the Darkness.

That was clearly the implication in the first game, but turns out to not be true. The Hive are clearly linked to the Darkness. The Vex seem to be too but it may have only happened when a Hive prince (Crota) accidentally let them into our universe (Note: this is only said via Grimore cards).

Turns out the Fallen we're advanced by the Traveler but it left them for some reason. This actually makes sense since the Fallen are obsessed with technology, and the servitors are essentially them trying to recreate the Traveler. The Fallen have followed the Traveler to Earth to try and convince it to come back (or something).

It turns out in D2, we find out the Cabal are neutral, and seem to think the deserve to be advanced by the Traveler and not humans. Apparently there is some advisor to the Cabal is mysterious and that could be a link to the Darkness but we don't know anything concrete for sure.

So of all the races, only 1-2 are clearly linked to Darkness.
 
I have my worries about destiny 2. But none are in the OP. For instance, i think the new subclasses are too similar. In TTK the new subclasses were nothing like we've seen before.
I always had this feeling that supers had three categories: Roaming (sunbreaker), roaming stopper (fist of havok), support (bubble). Now everything is a roaming super.

And about subclasses, i, like many assumed they would add more depth to how we customize them. Instead, they streamlined it. Maybe it's for the better. But right now, i'm disappointed.

I'll be playing on ps4 mainly and also pc. I don't mind the exclusivity deal. But one year, maybe even longer is too fucking long.

And about grimoire, i'm just afraid we won't be seeing stuff like the book of sorrows ever again.
 
That was clearly the implication in the first game, but turns out to not be true. The Hive are clearly linked to the Darkness. The Vex seem to be too but it may have only happened when a Hive prince (Crota) accidentally let them into our universe (Note: this is only said via Grimore cards).

Turns out the Fallen we're advanced by the Traveler but it left them for some reason. This actually makes sense since the Fallen are obsessed with technology, and the servitors are essentially them trying to recreate the Traveler. The Fallen have followed the Traveler to Earth to try and convince it to come back (or something).

It turns out in D2, we find out the Cabal are neutral, and seem to think the deserve to be advanced by the Traveler and not humans. Apparently there is some advisor to the Cabal is mysterious and that could be a link to the Darkness but we don't know anything concrete for sure.

So of all the races, only 1-2 are clearly linked to Darkness.

I always thought it was stupid that the Cabal were considered to be part of the Darkness when their other lore (their empire, etc) didn't make sense to be Darkness related. So, while I DO consider this to be a retcon, it's actually one I approve of.

Them just dumping the Exo Stranger like they dumped Dinklebot makes me laugh pretty hard and just provides more fuel to make fun of Bungie, but it's not a huge deal. We already knew Bungie were bad at Lore these days, it's just more proof of it.

In general, though, it just makes me chuckle since I and buds who play Destiny regularly go "Best Worst Game Ever." Lot of fun, but sooooo many issues.
 
4v4 online is terrible.

Not allowing to individually select talents is shit too... Most fun I ever had in Destiny was with a crazy ass custom build rocking two shotties - it wasn't even PvP viable.

I get the feeling D2 is all about micromanaging the player experience stomping out player options to mess with the sandbox.
I believe this has been Bungo's dream ever since the community grew so large they couldn't get away with not communicating clearly with us.
 
I have my worries about destiny 2. But none are in the OP. For instance, i think the new subclasses are too similar. In TTK the new subclasses were nothing like we've seen before.
I always had this feeling that supers had three categories: Roaming (sunbreaker), roaming stopper (fist of havok), support (bubble). Now everything is a roaming super.

And about subclasses, i, like many assumed they would add more depth to how we customize them. Instead, they streamlined it. Maybe it's for the better. But right now, i'm disappointed.

I'll be playing on ps4 mainly and also pc. I don't mind the exclusivity deal. But one year, maybe even longer is too fucking long.

And about grimoire, i'm just afraid we won't be seeing stuff like the book of sorrows ever again.
Also a reminder that Destiny 2 will only have 2 subclasses at launch, so the new interesting ones from TTK won't even be in it, just the vanilla ones and the revamped vanilla ones.
 
Also a reminder that Destiny 2 will only have 2 subclasses at launch, so the new interesting ones from TTK won't even be in it, just the vanilla ones and the revamped vanilla ones.

Wait, I thought it was confirmed they were bringing over all three subclasses for each?
 
Aren't Luke's only credentials is he played a lot of WoW? (Aside from the game journalist stuff) I mean, it shows in D1 but crazy to me this guy gets a director role for being the fucking scarab lord in WoW. I think he knew what all the hooks were in wow and applied them to Destiny. And it worked.

Not really contributing to the convo, just pointing this out as reading the thread lead my mind to wander into this.

What? No. Luke has been at Bungie for a long time now, and has worked on several Halo games in addition to Destiny. Dude knows what he's doing.
 
I just started playing Destiny for the first time recently, and I have no fucking idea what is happening in the story really (and I don't really care that much). Not that this is going to be a huge revelation but Grimoire cards suck. I am sure that's why I'm missing a lot of the narrative and I'm okay with that. I'm also only level 17 so obviously i haven't finished it either.

I am definitely enjoying shooting stuff though.
 
If there ever even is a Warframe 2. It's not really necessary considering just how much DE is willing to change and add to the game over time.

If anything Warframe 2 was what we saw in Warframe year 2, and we're on Warframe 4 now.

I was hoping that the rebuild and restart for Destiny 2 would allow them to set that kind of foundation. But from what we know so far it looks like another run in the vein of Destiny 1.

What makes you think this? I have seen nothing to suggest that several interations of the game are possible through Destiny 2. And even if they don't last as long as Warframe I think your augment is still kind of silly. Destiny 1 vanilla (best Destiny imo) is far different than Destiny 1 now. So even with a near impossible engine that makes change very difficult, Destiny has evolved. So what have you seen since the announcement of Destiny 2 that makes you feel otherwise?
 
Also a reminder that Destiny 2 will only have 2 subclasses at launch, so the new interesting ones from TTK won't even be in it, just the vanilla ones and the revamped vanilla ones.

I don't think they've shown off the TTK subclasses in Destiny 2, but I don't think that means they won't be in the shipping version of the game.
 
Destiny A taken king was a soft reboot for the first game... Destiny 2 is more of a reboot for the entire franchise I feel. They figured out what did and did not work well after 3 years of building the first title and are now ready to rebuild it all from scratch with more stuff that people want in there from the get go and a game that's designed around it all.

Playing this game for the narrative always felt like a waste of time anyway ... and as for the "darkness" , I always felt it was just every race in the universe left tainted or untouched by the light. Or alternatively , like that evil meteor from Fifth Element.
 
I don't think they've shown off the TTK subclasses in Destiny 2, but I don't think that means they won't be in the shipping version of the game.

They haven't shown the TTK subclasses and they didn't show the voidwalker either. Does this mean the warlock is only going to have one subclass? Somehow I doubt it.
 
What makes you think this? I have seen nothing to suggest that several interations of the game are possible through Destiny 2. And even if they don't last as long as Warframe I think your augment is still kind of silly. Destiny 1 vanilla (best Destiny imo) is far different than Destiny 1 now. So even with a near impossible engine that makes change very difficult, Destiny has evolved. So what have you seen since the announcement of Destiny 2 that makes you feel otherwise?
Because Destiny 2 is a complete reset, with a season pass and two expansions coming down the line, and the big reveal features were matchmaking and NPCs on planets, replacement subclasses, along with assorted tweaks. It sounds like the last Destiny in most respects, and I'd expect the same gear resets we saw in the previous DLC releases.

And I did give Bungie props for that April update that changed drops and progression. That was a solid improvement, the game needed it, and I hope they'll do more. Their experiment with introducing silver and their live team raised expectations of free content updates from then on, but those never really materialized.

If Bungie has plans to change progression or to keep gear around throughout their expansions without having to reacquire it all over again, that's the stuff I'm looking for most. To see if the groundwork is there so that new DLC is additive rather than replacing everything (including playlist hoppers). If I've learned anything from Warframe its that you don't need to make previous gear worthless to incentivize players to get the new stuff - they'll get the new stuff anyway because its new, could offer up new options, just looks or sounds bad-ass and because its just another reason to play some more ;p

If they can manage that then sure, I'd believe Destiny 2 could just be Destiny from here on out as long as they want to support it. Would love to see that happen.

All games borrow from others, and I don't want Bungie to be stuck looking at classic MMOs when there are other systems out there that could show a better way to do things.
 
Top Bottom