I treat the game as a "shoot shit with my mates" game and nothing else. I understand people care about the lore, but I'm not one of them.
that's another change i'm not really feeling. this game's shaping up horribly for me
Didnt they say how Destiny would represent a 10 year saga?
It is baffling that they did not have a clue how the story was going to unfold over that time, in terms of broad strokes.
What Luke said is the Darkness deserves good exposition and they're not ready to give it to us just yet. They'll flesh out a rich Cabal story (and he made it a point to specify that Cabal have absolutely nothing to do with the Darkness - the Hive are the closest race to the Darkness because they worship it but they aren't it).
Yeah the game handled the term very inconsistently. Those in-game tool tips especially are jarring but lore-wise The Darkness has always been this unexplained entity rather than just a catch-all term for Hive+Fallen+Vex+Cabal.Wait what? What about stats that state they do more dmg against minions of the Darkness? Isn't that all enemy races?
I was under the impression all this time all the races were minions of the Darkness.
I always had the impression this perk only works with any race that are affected by The Darkness.Wait what? What about stats that state they do more dmg against minions of the Darkness? Isn't that all enemy races?
I was under the impression all this time all the races were minions of the Darkness.
In what way is it giving players less choice exactly?
Seems to me to be the exact opposite.
Plus, this way they're making power weapons feel powerful again by limiting their use. Sounds like an extremely positive move to me.
Played Destiny The Taken King for about a hundred hours and I'm definitely down for Destiny 2, so I consider myself part of the fanbase. And I genuinely couldn't give a shit about any of the complaints mentioned in the OP.
As long as gunplay is good and the game is a blast to run around in, I'm down.
Lag happens. Sometimes you benefit from it, sometimes you don't. It's rough but that doesn't make pvp itself shit. And it actually doesn't happen that often for me.
These two aspects are, albeit not surprising, disappointing to me.Remember "The Darkness" the major enemy force well apparently that isn't going to be in destiny 2 at all, According to Luke Smith it was just a catch all term for the bad guys. One of the most Illusive and interesting parts of existing Destiny Lore is now(always was) just a term to quickly say bad guys in the destiny tool tips.
[...]
Similarly in the same interview (linked below) Luke Smith says internally Bungie consider the story of the Exo Stranger wrapped up. You know that female Exo you encounter a few times who seems to be traveling in time and can warp in and out of areas. The one who infamously said "I don't even have time to explain why I don't have time to explain" She was perhaps one of the most narratively interesting characters of the first game and an actual mystery that didn't really have an explanation in the Grimoire. She's gone, Story is wrapped up by her giving you a mediocre gun. This is not how I consider a character arc ending
Wait what? What about stats that state they do more dmg against minions of the Darkness? Isn't that all enemy races?
I was under the impression all this time all the races were minions of the Darkness.
Not sure about you, but with Destiny PvP I've experienced the worst lag ever in any given game. The red bar gods in Destiny are a legend themselves. It's takes a quick YouTube search just to get a the idea how terrible Destiny PvP really is lag land. It's at its worst when Iron Banner and Trials are concurrently running together. Curious to see if D2 will be any better. An the netcode? LoL...I loved dying around corners or even seeing my shots not register. And we all love trading off kills, right? LoL. Just thinking about it makes my skin crawl, lmao.
Maybe for casuals PvP is not as bad, afterall, this is the demographics that Bungie goes after anyway.
Aren't Luke's only credentials is he played a lot of WoW? (Aside from the game journalist stuff) I mean, it shows in D1 but crazy to me this guy gets a director role for being the fucking scarab lord in WoW. I think he knew what all the hooks were in wow and applied them to Destiny. And it worked.
I'm part of the fan base and I'm not really bothered by any of these.
Wait what? What about stats that state they do more dmg against minions of the Darkness? Isn't that all enemy races?
I was under the impression all this time all the races were minions of the Darkness.
That was clearly the implication in the first game, but turns out to not be true. The Hive are clearly linked to the Darkness. The Vex seem to be too but it may have only happened when a Hive prince (Crota) accidentally let them into our universe (Note: this is only said via Grimore cards).
Turns out the Fallen we're advanced by the Traveler but it left them for some reason. This actually makes sense since the Fallen are obsessed with technology, and the servitors are essentially them trying to recreate the Traveler. The Fallen have followed the Traveler to Earth to try and convince it to come back (or something).
It turns out in D2, we find out the Cabal are neutral, and seem to think the deserve to be advanced by the Traveler and not humans. Apparently there is some advisor to the Cabal is mysterious and that could be a link to the Darkness but we don't know anything concrete for sure.
So of all the races, only 1-2 are clearly linked to Darkness.
Yeah because level lockouts don't exists.... watching people reason away Bungie's content strip is honestly the most incredible thing.
I believe this has been Bungo's dream ever since the community grew so large they couldn't get away with not communicating clearly with us.4v4 online is terrible.
Not allowing to individually select talents is shit too... Most fun I ever had in Destiny was with a crazy ass custom build rocking two shotties - it wasn't even PvP viable.
I get the feeling D2 is all about micromanaging the player experience stomping out player options to mess with the sandbox.
Also a reminder that Destiny 2 will only have 2 subclasses at launch, so the new interesting ones from TTK won't even be in it, just the vanilla ones and the revamped vanilla ones.I have my worries about destiny 2. But none are in the OP. For instance, i think the new subclasses are too similar. In TTK the new subclasses were nothing like we've seen before.
I always had this feeling that supers had three categories: Roaming (sunbreaker), roaming stopper (fist of havok), support (bubble). Now everything is a roaming super.
And about subclasses, i, like many assumed they would add more depth to how we customize them. Instead, they streamlined it. Maybe it's for the better. But right now, i'm disappointed.
I'll be playing on ps4 mainly and also pc. I don't mind the exclusivity deal. But one year, maybe even longer is too fucking long.
And about grimoire, i'm just afraid we won't be seeing stuff like the book of sorrows ever again.
Can we buy apartments and live in them like in PS home?
It would just be a larger ship that would take up more of the screen.I'm hoping we get something like warframe for housing......and then we get capital ships for our guilds or something.
This would be way in the future of content though lol
More importantly, can I skip cutscenes?
More importantly, can I skip cutscenes?
Also a reminder that Destiny 2 will only have 2 subclasses at launch, so the new interesting ones from TTK won't even be in it, just the vanilla ones and the revamped vanilla ones.
Aren't Luke's only credentials is he played a lot of WoW? (Aside from the game journalist stuff) I mean, it shows in D1 but crazy to me this guy gets a director role for being the fucking scarab lord in WoW. I think he knew what all the hooks were in wow and applied them to Destiny. And it worked.
Not really contributing to the convo, just pointing this out as reading the thread lead my mind to wander into this.
Also a reminder that Destiny 2 will only have 2 subclasses at launch, so the new interesting ones from TTK won't even be in it, just the vanilla ones and the revamped vanilla ones.
You mean the thing you could already do in Destiny 1?
If there ever even is a Warframe 2. It's not really necessary considering just how much DE is willing to change and add to the game over time.
If anything Warframe 2 was what we saw in Warframe year 2, and we're on Warframe 4 now.
I was hoping that the rebuild and restart for Destiny 2 would allow them to set that kind of foundation. But from what we know so far it looks like another run in the vein of Destiny 1.
Also a reminder that Destiny 2 will only have 2 subclasses at launch, so the new interesting ones from TTK won't even be in it, just the vanilla ones and the revamped vanilla ones.
I don't think they've shown off the TTK subclasses in Destiny 2, but I don't think that means they won't be in the shipping version of the game.
Because Destiny 2 is a complete reset, with a season pass and two expansions coming down the line, and the big reveal features were matchmaking and NPCs on planets, replacement subclasses, along with assorted tweaks. It sounds like the last Destiny in most respects, and I'd expect the same gear resets we saw in the previous DLC releases.What makes you think this? I have seen nothing to suggest that several interations of the game are possible through Destiny 2. And even if they don't last as long as Warframe I think your augment is still kind of silly. Destiny 1 vanilla (best Destiny imo) is far different than Destiny 1 now. So even with a near impossible engine that makes change very difficult, Destiny has evolved. So what have you seen since the announcement of Destiny 2 that makes you feel otherwise?
It's bad.What was reason given for the removal of Rumble?
Hell no lolIt's bad.