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Gran Turismo Sport Previews

Yeah, but that was a prologue, coming out just one year after the PS3 was out. It was a good way for us to get a taste of GT5 without having to wait so much. It was understandable. It only became sparse in content because prologue had to last for three full years.

This is different, this is a full game coming out four years after the PS4. If this content was out in 2014 it wouldn´t be this bad.

Had PD be like any normal developer and started making Sport/7 for PS4 in 2012/3 instead of GT6 for PS3, things would be different, and i bet anyone here that they gonna make the same mistake and release 7 or whatever right when PS5 hits
 
Had PD be like any normal developer and started making Sport/7 for PS4 in 2012/3 instead of GT6 for PS3, things would be different, and i bet anyone here that they gonna make the same mistake and release 7 or whatever right when PS5 hits
That's another problem here. PS5 is 2, 3 max, years away, unless they've been working on GT7 too this whole time there is no way GT7 will arrive on PS4. This is all we're getting this time. :/
My guess is that GT7 will arrive year 2 of PS5, which would be perfect when it comes to the timing next generation but awful for old fans of course which never got a proper GT this generation.

I think the problem here is that they messed up with GT6. They really should've released GT6 on PS4 in 2014 or something like that. I don't get what they were thinking, the timing was terrible and they never got the performance stable anyway. They made a next gen title on a current gen console. And as a result many Playstation fans never played GT6 simply because it released on the wrong console.
 
That's another problem here. PS5 is 2, 3 max, years away, unless they've been working on GT7 too this whole time there is no way GT7 will arrive on PS4. This is all we're getting this time. :/
My guess is that GT7 will arrive year 2 of PS5, which would be perfect when it comes to the timing next generation but awful for old fans of course which never got a proper GT this generation.

I think the problem here is that they messed up with GT6. They really should've released GT6 on PS4 in 2014. I don't get what they were thinking, the timing was terrible and they never got the performance stable anyway. They made a next gen title on a current gen console. And as a result many Playstation fans never played GT6 simply because it released on the wrong console.

I see no reason at all for a PS5 in two years lol. What a waste of a system that would be. 3-4 years max. IDK there is no point in releasing another system and confusing what they have going on right now unless sales are terrible.

PD is probably fine, but they really need to go into polish mode for this game.
 
Guys. Sport IS GT7, can we stop with this confusion already. Kaz has said multiple times that the numbered games are done and this is a new start for the series.

http://www.superstreetonline.com/features/gran-turismo-sport-the-grand-opus-of-kazunori-yamauchi/

"Then in May of 2016, Kaz finally announced the next game in the series; however, it wasn't called "Gran Turismo 7." It was named Gran Turismo Sport (GT Sport). Fans were confused. Is GT Sport going to be a spinoff? Will it be a smaller game just to hold fans over until the real "Gran Turismo 7" was released?
Message boards were alight with theories and speculation. It wasn't until an interview at E3 last year with yours truly that Kaz gave a definitive answer. I asked him point blank why he would make Gran Turismo Sport rather than just continuing the series with "Gran Turismo 7?” Kaz responded with a bombshell revelation that there will not be a "GT 7" and that GT Sport is actually a reboot of the series, essentially bringing the numbered games to an end."
 
Guys. Sport IS GT7, can we stop with this confusion already. Kaz has said multiple times that the numbered games are done and this is a new start for the series.

http://www.superstreetonline.com/features/gran-turismo-sport-the-grand-opus-of-kazunori-yamauchi/

"Then in May of 2016, Kaz finally announced the next game in the series; however, it wasn't called "Gran Turismo 7." It was named Gran Turismo Sport (GT Sport). Fans were confused. Is GT Sport going to be a spinoff? Will it be a smaller game just to hold fans over until the real "Gran Turismo 7" was released?
Message boards were alight with theories and speculation. It wasn't until an interview at E3 last year with yours truly that Kaz gave a definitive answer. I asked him point blank why he would make Gran Turismo Sport rather than just continuing the series with "Gran Turismo 7?” Kaz responded with a bombshell revelation that there will not be a "GT 7" and that GT Sport is actually a reboot of the series, essentially bringing the numbered games to an end."
Okay that's... that's not good at all, worse than I thought even. With no proper GT SP content they're essentially locking out probably half of the fan base from the core game mode because of the online focus, and now we hear there is nothing on the horizon to fix things. Strange way of doing a reboot of one of gamings most successful game series not really in need of a reboot. GT6 would've been more successful if it released earlier than at the PS4 launch or simply on PS4. That's a better way to attack the "sales problem". Fix the timing of the releases.
 
I see no reason at all for a PS5 in two years lol. What a waste of a system that would be. 3-4 years max. IDK there is no point in releasing another system and confusing what they have going on right now unless sales are terrible.

PD is probably fine, but they really need to go into polish mode for this game.

The PS4 was released in 2013. In two years the console would be six years old. A release of PS5 by then would be totally normal.
 
Okay that's... that's not good at all, worse than I thought even. With no proper GT SP content they're essentially locking out probably half of the fan base from the core game mode because of the online focus, and now we hear there is nothing on the horizon to fix things. Strange way of doing a reboot of one of gamings most successful game series not really in need of a reboot. GT6 would've been more successful if it released earlier than at the PS4 launch or simply on PS4. That's a better way to attack the "sales problem". Fix the timing of the releases.

There's probably more SP stuff to do outside of the half assed career mode. The game's just around the corner, we'll know everything soon.
 
Had PD be like any normal developer and started making Sport/7 for PS4 in 2012/3 instead of GT6 for PS3, things would be different, and i bet anyone here that they gonna make the same mistake and release 7 or whatever right when PS5 hits

Sony letting PD do a late gen GT again wouldn't be the worst thing in the world.
 
...and now we hear there is nothing on the horizon to fix things.

What needs to be "fixed"? If you mean SP content then that needs to be "re-introduced" to please the fans on that end of the spectrum, but that might happen down the line anyway.

As far as rebooting the series goes, I think it was in need of it. It required focus and it just so happens that motorsports and online is the route they went down.

It sounds like the current SP content this game has (whether people may think it's sparse or not) focusses on guiding and training the player to be better at car control and racing etiquette which should then, in theory, translate to the online aspect. If they can achieve what they set out here and this leads to online racing that isn't just a game of "bumper cars" then that could actually revolutionise online racing games as we know it. That's what's interesting about this title.
 
What needs to be "fixed"? If you mean SP content then that needs to be "re-introduced" to please the fans on that end of the spectrum, but that might happen down the line anyway.

As far as rebooting the series goes, I think it was in need of it. It required focus and it just so happens that motorsports and online is the route they went down.

It sounds like the current SP content this game has (whether people may think it's sparse or not) focusses on guiding and training the player to be better at car control and racing etiquette which should then, in theory, translate to the online aspect. If they can achieve what they set out here and this leads to online racing that isn't just a game of "bumper cars" then that could actually revolutionise online racing games as we know it. That's what's interesting about this title.

At least some of us understand the ambitious goals of this game 👍
 
Such a shame Sony ditched Evolution. Otherwise we could enjoy Driveclub 2 and continue racing normal street cars in nice environments instead of this sick fixation (for the most part) on boring sports cars on boring real-life circuits GT Sports offers.
 
They really need to work on the dust in the rally stages. That's pretty pathetic.

Doesn't seem that bad, all 4 tyres are kicking up dust but it's not like they can throw up a wall of dust from the cars, because you wouldn't be able to see where you are going, plus it's a night race, so visibility isn't as good as in the day.

Not sure what else you would want from dust really ?
 
What needs to be "fixed"? If you mean SP content then that needs to be "re-introduced" to please the fans on that end of the spectrum, but that might happen down the line anyway.

As far as rebooting the series goes, I think it was in need of it. It required focus and it just so happens that motorsports and online is the route they went down.

It sounds like the current SP content this game has (whether people may think it's sparse or not) focusses on guiding and training the player to be better at car control and racing etiquette which should then, in theory, translate to the online aspect. If they can achieve what they set out here and this leads to online racing that isn't just a game of "bumper cars" then that could actually revolutionise online racing games as we know it. That's what's interesting about this title.
They could've had all that even with the traditional single player career intact. A driving scool mode. No?
The problem with this title when the SP content is an online training ground is that those who only play offline will only get that, a driving school. Not that interesting if you expected another huge 100 hour SP career.
 
Such a shame Sony ditched Evolution. Otherwise we could enjoy Driveclub 2 and continue racing normal street cars in nice environments instead of this sick fixation (for the most part) on boring sports cars on boring real-life circuits GT Sports offers.

The truth you can't bear to face is that more people enjoy and trust GT.
 
Doesn't seem that bad, all 4 tyres are kicking up dust but it's not like they can throw up a wall of dust from the cars, because you wouldn't be able to see where you are going, plus it's a night race, so visibility isn't as good as in the day.

Not sure what else you would want from dust really ?

Something like this but possibly toned down for playability, I'd certainly want some restrictions on visibility else might as well race on tarmac.

https://www.youtube.com/watch?v=B8_hf-mvQz0
 
Something like this but possibly toned down for playability, I'd certainly want some restrictions on visibility else might as well race on tarmac.

https://www.youtube.com/watch?v=B8_hf-mvQz0

No other game really does that either though and while it would be more realistic, people would complain they can't see, plus with lots of dust like that, there is a chance of a performance hit. At least at the level it is, performance won't take a hit, which is way more important.

Dust seems to be more visible in the day though.

https://www.youtube.com/watch?v=A7dV1Cxlvr8

Offscreen video but you can clearly see the dust from the car way out in front.
 
They could've had all that even with the traditional single player career intact. A driving scool mode. No?
The problem with this title when the SP content is an online training ground is that those who only play offline will only get that, a driving school. Not that interesting if you expected another huge 100 hour SP career.

The thing is, people go on about "traditional career" etc. The single binding thing behind that, tying it all together, throughout GT 1-6 is the emphasis on racing. The whole car collection side was just a by-product which was a thing when the car roster significantly expanded throughout every entry of the mainline games.

So when PD wanted to reboot with GTS, to me at least, it makes total sense to focus on racing and motorsports, why not attempt to nail that aspect as much as possible and then go on to build on that? Everything else can be potentially added over time.

I guess what I'm trying to say is give PD some time (yes I know they've had 4 bloody years already) to build on the platform that is GT Sport. If the "lack" of SP doesn't interest you for release, thats totally fine. You may be better off waiting then pick this game up a year down the line from the bargain bin at a discounted rate to find that the later updated version of GTS is far different than the release version. From having seen the beta evolve from its release to closure, I'm sure that PD will be on top of this game with constant QoL updates and feature updates over the next few years.
 
No other game really does that either though and while it would be more realistic, people would complain they can't see, plus with lots of dust like that, there is a chance of a performance hit. At least at the level it is, performance won't take a hit, which is way more important.

Dust seems to be more visible in the day though.

https://www.youtube.com/watch?v=A7dV1Cxlvr8

Offscreen video but you can clearly see the dust from the car way out in front.

https://www.youtube.com/watch?v=7BAYGO6mqss

https://youtu.be/bWbj649lY6I?t=70 - shoddy quality but you get the idea

WRC series on PS2 were always really good at the dust trail, even going back to their first game. it was really long and took a long time to fade out. but then again, this was evolution, who achieved things i never thought possible on the hardware they made games for.
 
https://www.youtube.com/watch?v=7BAYGO6mqss

https://youtu.be/bWbj649lY6I?t=70 - shoddy quality but you get the idea

WRC series on PS2 were always really good at the dust trail, even going back to their first game. it was really long and took a long time to fade out. but then again, this was evolution, who achieved things i never thought possible on the hardware they made games for.
That's pretty impressive! Evolution were at it even back then, pushing the bounderies like few others. And of course Sony thought it was wise to close them down. :P

I hear they're developing something under Codemaster's umbrella now though. Can't wait to see what they're cooking! Since they're multiplatform now their only negative, the framerate, should be a non-issue on PC and with their passion to push the bounderies of the hardware I wouldn't be surprised to see another "But can it run Crysis?" situation. :)
 
https://www.youtube.com/watch?v=7BAYGO6mqss

https://youtu.be/bWbj649lY6I?t=70 - shoddy quality but you get the idea

WRC series on PS2 were always really good at the dust trail, even going back to their first game. it was really long and took a long time to fade out. but then again, this was evolution, who achieved things i never thought possible on the hardware they made games for.

Those old games did have good dust but to be fair to GT, they are single car races. GT's Rally events are VS, with more than 1 car, so they couldn't allow that much dust because the player behind wouldn't be able to see and have no chance to win.

https://www.youtube.com/watch?v=LWdkB0kQXDY

https://www.youtube.com/watch?v=jgwX0IVX4vw

Still seems to be a fair amount of dust though, that other video just didn't show it up too well though, maybe because it was night time ?
 
The thing is, people go on about "traditional career" etc. The single binding thing behind that, tying it all together, throughout GT 1-6 is the emphasis on racing. The whole car collection side was just a by-product which was a thing when the car roster significantly expanded throughout every entry of the mainline games.

TBH, I'd be happy to see the GT style of traditional career go the way of the dodo.

It's been the template for the career in far too many car games since it made it's appearance in 1997, and hasn't really evolved that much in all those years.

I think it's holds the genre back.
 
TBH, I'd be happy to see the GT style of traditional career go the way of the dodo.

It's been the template for the career in far too many car games since it made it's appearance in 1997, and hasn't really evolved that much in all those years.

I think it's holds the genre back.
How does the removal of a feature help the genre move forward? You know, career mode could be optional. You can give away all the cars for online with the missions or arcade races, and keep the traditional GT career mode in.

Also, career mode was at its best between GT1-GT4. From GT5 onwards, I don't know why, but it felt off and unrewarding to me.
 
TBH, I'd be happy to see the GT style of traditional career go the way of the dodo.

It's been the template for the career in far too many car games since it made it's appearance in 1997, and hasn't really evolved that much in all those years.

I think it's holds the genre back.

i definitely think it needs a rework, but i think most people just want something substantial to work through offline. maybe not as tedious as previous GT's, but at least something along the lines of what driveclub offers. single race events, time trials, skill events and tournaments that involve multiple races. i mean, all options are already available in the arcade mode, but the arcade mode doesn't offer any sense of progression or reward that i think people crave. ultimately racing alone in a racing game isn't enough for most people.
 
They really need to work on the dust in the rally stages. That's pretty pathetic.

Doesn't seem that bad, all 4 tyres are kicking up dust but it's not like they can throw up a wall of dust from the cars, because you wouldn't be able to see where you are going, plus it's a night race, so visibility isn't as good as in the day.

Not sure what else you would want from dust really ?

LbCQri4.gif


The clearly lower-res alpha effect and the dust originating per-wheel but the density dropping off after roughly one foot isn't a great effect.
 
Again, Straight from Kaz's mouth:

https://youtu.be/6t7opXDklyw

Kaz's s convoluted BS alert !!

The tracklist is crap (no Le mans? No Spa? Really?!), the Car list (for what we know...which is around 150 cars) will lack so many legendary cars, as always...

In 4 years, PD must have so much more assets done... but they will sell them as DLC...

THAT is the real GT reboot...

And the PSN price rises when GTS -an online only game basically- releases ! Nice move Sony !

Even if GTS was a fantastic experience (which I doubt it is: no dynamic weather, no dynamic TOD... it's a huge regression in my book), I would still buy it second hand.

This shit with PD needs to stop.

EDIT: Have we seen any video of dark night or rainy gameplay?
 
Such a shame Sony ditched Evolution. Otherwise we could enjoy Driveclub 2 and continue racing normal street cars in nice environments instead of this sick fixation (for the most part) on boring sports cars on boring real-life circuits GT Sports offers.
The Crew 2 is like Driveclub so luckily there is still third parties
 
How does the removal of a feature help the genre move forward? You know, career mode could be optional. You can give away all the cars for online with the missions or arcade races, and keep the traditional GT career mode in.

Also, career mode was at its best between GT1-GT4. From GT5 onwards, I don't know why, but it felt off and unrewarding to me.

I never said remove career mode, just make it different from the traditional one.
 
There's probably more SP stuff to do outside of the half assed career mode. The game's just around the corner, we'll know everything soon.

If there was and it was significant they would have shown it. They choose not to but instead to focus on these tutorials and challenges. When you do a preview you decide to show off what is important. This is what is important to them now. Past single player features appear to be tossed out.
 
If there was and it was significant they would have shown it. They choose not to but instead to focus on these tutorials and challenges. When you do a preview you decide to show off what is important.

Or you tend to show off what the developer is showing to you. Especially in a controlled environment that is hosted at a Dev's studio - which is essentially what PD did to facilitate these previews.

You could argue that another important aspect in the current SP content was the Racing Ettiquite section and I don't think there was a single preview for that. Perhaps because PD is still keeping that under wraps for a future reveal.

So you're essentially forced to go through the driving school, if you don't you won't get to upgrade the cars as much. I hope those lessons are more fun than they looked in the preview videos.

I think you might also be able to earn mileage points from the other game modes, not just the driving school lessons.
 
That's another problem here. PS5 is 2, 3 max, years away, unless they've been working on GT7 too this whole time there is no way GT7 will arrive on PS4. This is all we're getting this time. :/
My guess is that GT7 will arrive year 2 of PS5, which would be perfect when it comes to the timing next generation but awful for old fans of course which never got a proper GT this generation.

I think the problem here is that they messed up with GT6. They really should've released GT6 on PS4 in 2014 or something like that. I don't get what they were thinking, the timing was terrible and they never got the performance stable anyway. They made a next gen title on a current gen console. And as a result many Playstation fans never played GT6 simply because it released on the wrong console.

So you are implying that would be ok for current PS4 owners to not have a Gran Turismo the whole generation? I mean, it MUST be a GT on PS4, no way they are releasing it on the next PS.
 
So you're essentially forced to go through the driving school, if you don't you won't get to upgrade the cars as much. I hope those lessons are more fun than they looked in the preview videos.



I thought you enjoyed the concept of single player progression? I'd hazard a guess that higher level online trophies are locked behind completion of the driving school too.
 
So you're essentially forced to go through the driving school, if you don't you won't get to upgrade the cars as much. I hope those lessons are more fun than they looked in the preview videos.

so they've replaced the licences then. that was bound to be the case.
 
I thought you enjoyed the concept of single player progression? I'd hazard a guess that higher level online trophies are locked behind completion of the driving school too.

There may end up being some good stuff included, but there's a difference between single-player content built assuming you know the fundementals and want to challenge yourself in race events, vs something that assumes you don't and is "teaching" you basics. Like, speaking for myself, I have two $300+ steering wheels to play this kind of game. I've been playing them since before my teens. I'm not going to be engaged by content that assumes I don't know how to race, and micro-slice challenges can be the worst of both worlds (both boring and/or overly particular).

Trying to convince someone that a self-described tutorial is the same as a substantive career mode is missing the point most people play single-player content. Even the game and its marketing aren't trying to push that idea. You're acting like you don't understand the difference between [ANY] single player content, and actual [GOOD] single player content.
 
There may end up being some good stuff included, but there's a difference between single-player content built assuming you know the fundementals and want to challenge yourself in race events, vs something that assumes you don't and is "teaching" you basics. Like, speaking for myself, I have two $300+ steering wheels to play this kind of game. I've been playing them since before my teens. I'm not going to be engaged by content that assumes I don't know how to race, and micro-slice challenges can be the worst of both worlds (both boring and/or overly particular).

Trying to convince someone that a self-described tutorial is the same as a substantive career mode is missing the point most people play single-player content. Even the game and its marketing aren't trying to push that idea. You're acting like you don't understand the difference between [ANY] single player content, and actual [GOOD] single player content.

Yep. Every game out there should allow for beginners though. For those who have finally getting their first console and love the idea of a racing title, which, they've also never played before. Content for those people will likely bore the heck out of experienced players, but are understandable.
 
There may end up being some good stuff included, but there's a difference between single-player content built assuming you know the fundementals and want to challenge yourself in race events, vs something that assumes you don't and is "teaching" you basics. Like, speaking for myself, I have two $300+ steering wheels to play this kind of game. I've been playing them since before my teens. I'm not going to be engaged by content that assumes I don't know how to race, and micro-slice challenges can be the worst of both worlds (both boring and/or overly particular).

Trying to convince someone that a self-described tutorial is the same as a substantive career mode is missing the point most people play single-player content. Even the game and its marketing aren't trying to push that idea. You're acting like you don't understand the difference between [ANY] single player content, and actual [GOOD] single player content.

This is a good post.
 
Yep. Every game out there should allow for beginners though. For those who have finally getting their first console and love the idea of a racing title, which, they've also never played before. Content for those people will likely bore the heck out of experienced players, but are understandable.

Absolutely, re: the good starter content. Having both shouldn't be a problem, and admittedly, I'll be getting use out of things like the turn-by-turn track tutorials, but I just can't comprehend why this is playing out as a "Sophie's Choice" thing.
 
Having both shouldn't be a problem, and admittedly, I'll be getting use out of things like the turn-by-turn track tutorials, but I just can't comprehend why this is playing out as a "Sophie's Choice" thing.

I agree. It seems to be against the grain for a lot of GT fans or enthusiasts. It's kind of one of those, let's do something new and right while taking something out which the players of the series enjoy the series for. It kind of yanked the carpet out from underneath a lot of players. I don't seem to recall market polls or other reasons driving the change, or indicators leading up to it. It was pretty sudden.
 
So you are implying that would be ok for current PS4 owners to not have a Gran Turismo the whole generation? I mean, it MUST be a GT on PS4, no way they are releasing it on the next PS.
No no
PS3 GT5
PS4 GT6
PS5 GT7
That's what I wanted. Instead we're likely getting
PS3 GT5/6
PS4 GTS
PS5 GT7

The timing of the releases are strange. And this idea of probably only releasing one GT on PS4 and make that one all different and online focused is just a bit of a shock for me.
But I guess I understand if they're truly making a reboot and GT7 is no more, then I guess I just have to accept that they aren't making GT for me anymore.
 
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