disappeared
Banned
I really should be going to bed but this whole thing has left me with this weird warm hum in my body, and that's maybe only partially because of the vodka.
There was a funeral tonight.
There was a funeral tonight.
Cool. Now, can someone please tell me what the fuck F-Stop was? The scrapped Portal sequel or whatever.
Alright well good luck playing many new PC releases that don't activate via Steam. I understand people are mad but leaving an entire ecosystem? LolNever logging into Steam again. Never playing CSGO again. Never playing DOTA2 again. Never pissing money away into their microfuckery again. Never spending a paycheck on a Steam sale again. We did this guys. We enabled Valve to become the lethargic, greedy, bloated piece of shit street peddler it has become by doing all of those things and more. We thought we were helping, that eventually Valve would put our hard earned money into something they promised, something we desperately wanted. And they played us. They've been playing us from the very moment they required Steam installation to play Half-Life 2. This was always the end game. Well I'm done. Plenty of other places to game, and I won't miss Steam and all of its snake oil bullshit for a single second.
Never again.
Nobody at Valve is making games right now
Because Valve isnt a development studio anymore. They very likely don't even have a dedicated development team for anything larger than a dozen people at most.I can't imagine there being such little interest in Half-Life at Valve. Sure, it's an intimidating project but I bet every single new hire dreams of working on it. Who is keeping it from happening? Because I don't buy their "anyone can work on anything they want to" policy.
I can't imagine there being such little interest in Half-Life at Valve. Sure, it's an intimidating project but I bet every single new hire dreams of working on it. Who is keeping it from happening? Because I don't buy their "anyone can work on anything they want to" policy.
Wasn't it an open world space game? I'd be shocked if it didn't take place in the Half-Life universe.
I'm happy I got to read that.
I see the site isn't loading, is that the joke? Lol
Gabe will probably make the people who read this stuff disappear. He will then be interviewed 10 years from now & say "HL was one of those long forgotten games no one payed much attention to. It was brought up once & awhile but the fans demanded Dota. They kept voting with their wallets on f2p so we catered to that demand."Gabe's response will be "Oh, we were ready to announce this game, but the entire story is now leaked. I guess we'll have to start over."
I really should be going to bed but this whole thing has left me with this weird warm hum in my body, and that's maybe only partially because of the vodka.
There was a funeral tonight.
didn't a lot of F-Stop get folded into the old Aperture Science part of Portal 2?
No, I play a ton of CSGO, played a lot of Dota. Valve doesn't work on primary development for anything, they rely on contracting to do the bulk of the actual development then they work as QA and legacy after launch.I think you mean "Nobody at Valve is making the games I, personally, value right now."
There's a difference.
I used to make this argument.I think you mean "Nobody at Valve is making the games I, personally, value right now."
There's a difference.
Gabe's response will be "Oh, we were ready to announce this game, but the entire story is now leaked. I guess we'll have to start over."
It's not even just a pivot to service games.
Every major game Valve has made has been a Trojan horse for some kind of new technology or market. HL2 opened up Steam itself, TF2 started the microtransactions and trading economy, Portal 2 got Workshop off the ground, DOTA 2 and CS:GO got Valve into esports, Artifact is getting valve into TCGs. What new doors can another Half-Life open up?
It's not even just a pivot to service games.
Every major game Valve has made has been a Trojan horse for some kind of new technology or market. HL2 opened up Steam itself, TF2 started the microtransactions and trading economy, Portal 2 got Workshop off the ground, DOTA 2 and CS:GO got Valve into esports, Artifact is getting valve into TCGs. What new doors can another Half-Life open up?
Guarantee they're trying to find a "killer app" for Vive to license out.It's not even just a pivot to service games.
Every major game Valve has made has been a Trojan horse for some kind of new technology or market. HL2 opened up Steam itself, TF2 started the microtransactions and trading economy, Portal 2 got Workshop off the ground, DOTA 2 and CS:GO got Valve into esports, Artifact is getting valve into TCGs. What new doors can another Half-Life open up?
Valve doesn't work on primary development for anything, they rely on contracting to do the bulk of the actual development then they work as QA and legacy after launch.
Is it wrong of me to want someone to make a stupid photo comparing Gabe to Trump? Even as a joke?
Alright well good luck playing many new PC releases that don't activate via Steam. I understand people are mad but leaving an entire ecosystem? Lol
It's not even just a pivot to service games.
Every major game Valve has made has been a Trojan horse for some kind of new technology or market. HL2 opened up Steam itself, TF2 started the microtransactions and trading economy, Portal 2 got Workshop off the ground, DOTA 2 and CS:GO got Valve into esports, Artifact is getting valve into TCGs. What new doors can another Half-Life open up?
you summoning a Pity Gabe +4 spell in this thread dude? really now? you gonna defend a billionaire against a couple of immature fat jokes in here
after he's given the finger to fans that made him wealthy?
we here now?
I thought the story over the years was nobody in Valve wanted to work on HL3 because figuring out what it should be was too daunting.
didn't a lot of F-Stop get folded into the old Aperture Science part of Portal 2?
It's already pretty gross tbh. The people working on DOTA and that card game more than likely want to work on it. It's not their fault HL3 never got any traction.
That's a really poor argument.
So you're basically saying that no product can ever progress technology or itself?
Guarantee they're trying to find a "killer app" for Vive to license out.
I wish you luck. If other ecosystems were as good as Steam I would buy from them more.Absolutely, they don't own gaming. I can use the Windows Store, Origin, GOG, battle.net, etc. I can play on PS4, Xbox, or Switch. They can fuck right off, and the sooner more people realize this, the sooner they might consider making HL3 in a desperate attempt to lure us back to Steam like they did with that Trojan hor-I mean HL2.
Guarantee they're trying to find a "killer app" for Vive to license out.
IGabe has just about confirmed it.
No, it did not. The sessions were called directed design experiments, and while they used some of those experiments in Portal 2, F-Stop was not used.
"F-STOP, this never-before-disclosed project was headed by a team including producer Joshua Weier. Using the cartoon visual style of Team Fortress 2, Weier and his team mocked up a completely new, nonviolent, puzzle-based mechanic for a game. The other employees considered it fun, memorable, and most important fresh and completely unexpected.
A few days after the science fair, Newell summoned Weier and the team to his office to ask them if they would be willing to look into making F-STOP a prequel to Portal, as he thought it was probably the big, unexpected idea that Valve needed for a sequel. Weier was a little shocked: Portal was such a sensation, such an outright phenomenon, no one wanted to be responsible for trying to one-up it.
But as the team worked on F-STOP, it did not become Portal 2, and it would take Valve nearly a year of intense development before they figured that out."
I'm just saying that appears to be how Valve has operated.
Marc comparing himself to Gordon confirms that he was probably one of only a few if not the only one who fought for the game to exist at all.
Wait, I thought this was F-Stop?
What the hell is this then?