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What we need is a courageous developer/HL fan who will infiltrate Valve pretending to want to work on DOTA hats and organize a resistance against the Hat Combine from the inside.
Lol 10/10
What we need is a courageous developer/HL fan who will infiltrate Valve pretending to want to work on DOTA hats and organize a resistance against the Hat Combine from the inside.
Agree wholeheartedly. It's been too long now, and it would most certainly be underwhelming as the hype train created by fans for years has created expectations that would never be achievable.
Do we have confirmation this is authentic?
The G-Man is...Gabe?
Starting to think the entire reason this was put out was for a modder 'call to arms' of sorts.
He developed the story while working for Valve? im sure the highly paid legal team Valve has wont be deterred by changing the names slightly.
I thought that maybe he knows now that this specific (his) version is dead and it wont be used and he just wanted to let it be known that when people look back, this was his vision.
The G-Man is...Gabe?
Starting to think the entire reason this was put out was for a modder 'call to arms' of sorts.
My understanding from former employees is that your bonus is tied to the project you work on (your "value" produced for the company). If I'm at valve and I've got a family to provide for you can bet that I'd be working on CSGO or Dota. Why take the risk?
I thought that maybe he knows now that this specific (his) version is dead and it wont be used and he just wanted to let it be known that when people look back, this was his vision.
We could ask the Black Mesa team but they've already given so much of their lives to Half Life already hahahaha.Starting to think the entire reason this was put out was for a modder 'call to arms' of sorts.
btw is Xen part in Black Mesa finally ready?
December.
But that entitlement isn't justified? Fans were promised, in no uncertain terms, a sequel. Years later, Valve has nothing to show.Saying that Valve is "treating fans like shit" by not making a sequel is entitlement.
December.
That looks gorgeous
That looks damn gorgeous.
But that entitlement isn't justified? Fans were promised, in no uncertain terms, a sequel. Years later, Valve has nothing to show.
I thought that maybe he knows now that this specific (his) version is dead and it wont be used and he just wanted to let it be known that when people look back, this was his vision.
December.
Why are people actually defending valve on this?????
Why are people actually defending valve on this?????
Who is defending Valve on this? It's shitty they aren't making HL anymore.Why are people actually defending valve on this?????
Why are people actually defending valve on this?????
I wrote a preview of this game almost a year ago.
As far as I am concerned, it is better than the original half-life. The finale before the teleportation to Xen is good enough to be its own ending.
I hated Xen but I am willing to give it another chance.
Think I'm going to replay Half Life 2 tonight, been a really long time since I played it, 6 years or so.
What are you guys favorite level of that game? I'm a fan of Nova Prospekt, the music is awesome in that level.
I think it's less "risk averse" and more "challenge averse." The structure of Valve seems to be one that promotes collaboration and lacks strong, central leadership. Making things like narrative games requires some form of forced direction. It's rife with challenges that would make most informally organized groups give up or crumple, and there will be lots of times during a game's development when things are difficult, stressful, time-sensitive, or uncertain. That's when you need someone at the helm to just say, for better or worse, "this is what we're doing, just get it done."
Without that kind of force, development will just peter out when it hits the rocks. So it's easy to see why Valve now produces a bunch of disparate, seemingly random mini projects. They're more fun for individual devs to work on, they don't have the same kind of enormous team-testing challenges as full game development, and they can generally be done quickly and easily in a social and relaxed setting. I'm not trying to minimize the challenges of something like VR or whatever else they do, but that kind of thing has a more obvious goal than building a narratively focused game.
I do feel like Half-Life could return, but I'm convinced it would be in the form of a VR title, and take an episodic approach more along to what they attempted a decade ago. That structure didn't work out for them back then, but it's much more likely to succeed today.
He developed the story while working for Valve? im sure the highly paid legal team Valve has wont be deterred by changing the names slightly.
Well, they did Portal 2. That was pretty narrative-driven.
Unless things have changed significantly in the structure of valve since then?
People don't care about the distinction and really at this point other than to enthusiasts like us it really kinda doesnt matter.Is anyone else annoyed about the number of media outlets reporting this as Half-Life 3 rather than HL2 Episode 3?
Same old song and dance that theyre supporting their games as a service, have an influential platform and are making 3 VR "games".
Spoiler by VR games they mean tech demos.
Probably the same reason people defend company's polluting a river. Just business being business. Profit > Ethics.
Who is defending Valve on this? It's shitty they aren't making HL anymore.
Saying they don't make games anymore is false.
Because the glacial pace that they "update TF2" is supposed to be commended I guess.