Sony Playstation: First Party Studios & their Current Projects

I would imagine (despite being a "two team studio") a considerable amount of the workforce is now on TLOU 2. They've said in the past that they will mould their teams to whatever the studio needs. i.e. they're not necessarily always working on two games.

It's possible they know what Straley's game might be before he comes back as well so pre-production for another title is possible. They've already visited space launch stations as a studio together.
 
I'm thinking late 2018 is a possibility, but it'll more than likely be an early to mid 2019 game

This idea that ND takes forever to release games is so frustratingly wrong. It all started when they had to delay UC4 a couple of times, which was clearly a knock on effect caused by the directorial change. Outside of that, they've shown themselves to be an incredibly efficient development studio.

Sure, but they've only wrapped up on Uncharted 4 little over a year ago and The Lost Legacy a few weeks ago, and I believe with both almost the whole studio was on development. Even if they turn TLoU2 around in 18 months (which seems very fast) that'll still put it in early 2019. That's why I think mid-2019 is likely, probably with Death Stranding later in the year. I can see Sucker Punch's next being Sony's big Q1 release, like they've had in the last few years with Bloodborne/The Order, Ratchet & Clank, Horizon and God of War next year. I hope Days Gone will be out next year (and that doesn't seem like an unreasonable expectation) but as it seems like a crazy ambitious game and they're a relatively small team I wouldn't be too surprised if that's still some way from release.
 
I've read somewhere that ND is experimenting with new stuff. Sorry can't find it right now.
Looks like they're doing fine with some key people doing preproduction while the most part of the studio is focused on the current game, which now must be TLOU2.
 
Eh, semantics. Japan still originally made Gravity Rush 1 (and SOTC) and were still producers on the remasters.
In that case Naughty Dog's been supremely productive with The Last of Us Remastered, Drake's Fortune Remastered, Among Thieves Remastered, Drake's Deception Remastered, A Thief's End, and The Lost Legacy!
 
i wonder what the Lost Legacy heads will do now

will they join Straleys Team on the next IP (if Straley is indeed the director) or will Margenau & Escayg start the work on another Game (maybe next Uncharted Spinn-Off) which would result in Naughty Dog having 3 Projects at the same time


I didn't play LL yet, but it seems like the team did a fantastic job in that span of time.

No offence but that idea is even sillier now than it was when it was first suggested, since Naughty Dog have made it clear almost the entire studio were working on TLL, not just a small team like some presumed.

I still think Margenau will join TLOU2 as its Game Director, while Escayg will be Creative Director on whatever Straley doesn't next but we'll see what happens. Both did an incredible job on TLL, so whatever they do next, I'm excited to play it. I think the amount of shit people give UC4 is completely absurd and still love that game but at the same time, I do think TLL is the better game of the two.

In that case Naughty Dog's been supremely productive with The Last of Us Remastered, Drake's Fortune Remastered, Among Thieves Remastered, Drake's Deception Remastered, A Thief's End, and The Lost Legacy!

lol

Don't forget Jak & Daxter!
 
I really want Naughty Dog change genre of his games. Like nothing on his portfolio.

+Power Stone kinda game
+First person fantasy RPG
+VR game
+Open wolrd multiplayer
 
No offence but that idea is even sillier now than it was when it was first suggested, since Naughty Dog have made it clear almost the entire studio were working on TLL, not just a small team like some presumed.


i was talking explicitly about the heads of the Lost Legacy Project not the whole development team. I know that they joined the TLOU2 Team by now, but what about Margenau & Escayg?
After proving themself, will they direct another game or just join the other projects (Druckman or Straley)

and with 3 Projects at the same time, i meant 1 Game in Full Production and the other ones in Pre Production (collecting ideas, preparing Prototypes)
HZD also started with 10-20 People

So im not really sure whats so silly about that
 
Sure, but they've only wrapped up on Uncharted 4 little over a year ago and The Lost Legacy a few weeks ago, and I believe with both almost the whole studio was on development. Even if they turn TLoU2 around in 18 months (which seems very fast) that'll still put it in early 2019. That's why I think mid-2019 is likely, probably with Death Stranding later in the year. I can see Sucker Punch's next being Sony's big Q1 release, like they've had in the last few years with Bloodborne/The Order, Ratchet & Clank, Horizon and God of War next year. I hope Days Gone will be out next year (and that doesn't seem like an unreasonable expectation) but as it seems like a crazy ambitious game and they're a relatively small team I wouldn't be too surprised if that's still some way from release.

Anyone think they can launch The Last of Us Part II next year? No fucking way LOL,I agree with you,with luck I can see middle 2019,I will not be surprised if is middle 2020,because The Last of Us is Neil's baby and he will make sure Part 2 will be perfect for him,will be his masterpiece.Death Stranding I think fall 2019,but is Kojima,so who knows

I really want Naughty Dog change genre of his games. Like nothing on his portfolio.

+Power Stone kinda game
+First person fantasy RPG
+VR game
+Open wolrd multiplayer

No offence but what a waste of talent would be
 
Anyone think they can launch The Last of Us Part II next year? No fucking way LOL,I agree with you,with luck I can see middle 2019,I will not be surprised if is middle 2020,because The Last of Us is Neil's baby and he will make sure Part 2 will be perfect for him,will be his masterpiece.Death Stranding I think fall 2019,but is Kojima,so who knows



No offence but what a waste of talent would be

an open world multiplayer game doesn't sound good, but the others sound like good ideas for ND to branch out. Why would those be a waste?
 
I really want Naughty Dog change genre of his games. Like nothing on his portfolio.

+Power Stone kinda game
+First person fantasy RPG
+VR game
+Open wolrd multiplayer

Isn't Power Stone a fighting game from Dreamcast? If so, no thanks.

In no way, shape or form do I want Naughty Dog to go first person whatsoever. Besides, wouldn't first person and PSVR be technically the same thing? I don't see Naughty Dog doing either especially the PSVR game because that truly would be a waste of the skill and talent that Naughty Dog has. Can see an open world game with a multi-player ala Uncharted/TLOU but it won't be one and the same.
 
How many people work at Naughty Dog?

I'm thinking that if the studio is big enough, Neil and the primary team stay working on TLOU2 with a secondary team with Straley working on that long rumored sci-fi game and a third small team from Uncharted: TLL working on TLL2.
 
How many people work at Naughty Dog?

I'm thinking that if the studio is big enough, Neil and the primary team stay working on TLOU2 with a secondary team with Straley working on that long rumored sci-fi game and a third small team from Uncharted: TLL working on TLL2.
Uncharted is going to be rested for awhile unless Sony goes to a different studio like Sony bend. My guess is a break of 5 to 7 years. Last of us part 2 probably early to mid 2019. Standalone expansion for it in 2020. New ip in 2021 or 2022 with uncharted in 2023 or 2024.
 
Uncharted is going to be rested for awhile unless Sony goes to a different studio like Sony bend. My guess is a break of 5 to 7 years. Last of us part 2 probably early to mid 2019. Standalone expansion for it in 2020. New ip in 2021 or 2022 with uncharted in 2023 or 2024.

While I agree that the main Uncharted franchise is finished, I do think that there's a great chance at us getting The Lost Legacy 2. If anything, it makes too much sense for us to not get another Lost Legacy. Have to wait and see.

As for TLOU2, my guess is June 2020 with it being cross-gen with PlayStation 5. New IP comes out exclusively for PS5 in 2022. This is also why I can easily see them making TLL a trilogy.
 
I really want Naughty Dog change genre of his games. Like nothing on his portfolio.

+Power Stone kinda game
+First person fantasy RPG
+VR game
+Open wolrd multiplayer

Whatever they do next, I doubt it'll be a huge departure from what they've been doing over the last couple of gens because it's not as simple as just deciding to make a different game. A RPG, for example, would require hiring a lot more writers and quest designers. A Power Stone style game would put a lot of their current writers and designers to waste. And so on.

It's the same reason why Guerrilla probably won't make another Killzone any time soon.

i was talking explicitly about the heads of the Lost Legacy Project not the whole development team. I know that they joined the TLOU2 Team by now, but what about Margenau & Escayg?
After proving themself, will they direct another game or just join the other projects (Druckman or Straley)

and with 3 Projects at the same time, i meant 1 Game in Full Production and the other ones in Pre Production (collecting ideas, preparing Prototypes)
HZD also started with 10-20 People

So im not really sure whats so silly about that

Well in that case, if you've got two pre-production teams then one of those pre-production teams is going to be waiting, what, 4-5 years till their game actually hits full production? It doesn't really make a whole lot of sense.
 
Well in that case, if you've got two pre-production teams then one of those pre-production teams is going to be waiting, what, 4-5 years till their game actually hits full production? It doesn't really make a whole lot of sense.

it does.

Lets say Margenau and a small team start the pre production for a new project by collection ideas and making prototypes in 2018.
TLOU 2 comes out by 2018/19 - the next project is set for 2021 and then Margenaus Game for 2023

that would be a development time of 6 Years (pre Production 3-4 Years - Full Production 2 Years)
and afaik Horizon Zero Dawn or the Order 1886 had a similar development time (6 Years)...i mean by the Time Dream comes out that would be even 8-9 Years.
How does this not make sense?

I mean im not saying there is a high chance for it happening or this beeing the next obvious thing...But its far from beeing something that doesn't make sense

We talked the past months about who would replace Amy Henning and Justin Richmond at Naughty Dog. Now we got two new (in the director role) talented people that just brought out their first Game...Is it that far fetched to believe they could be the ones and have their own projects?
 
How do these guys decide on their next game? Is there still time for a new game this gen? If not how to figure out what the capabilities/features of PS5 will be, to take advantage of that?(or that doesnt matter?) Dont think they are going to get PS5 dev kits anytime soon.
 
it does.

Lets say Margenau and a small team start the pre production for a new project by collection ideas and making prototypes in 2018.
TLOU 2 comes out by 2018/19 - the next project is set for 2021 and then Margenaus Game for 2023

that would be a development time of 6 Years (pre Production 3-4 Years - Full Production 2 Years)
and afaik Horizon Zero Dawn or the Order 1886 had a similar development time (6 Years)...i mean by the Time Dream comes out that would be even 8-9 Years.
How does this not make sense?

I mean im not saying there is a high chance for it happening or this beeing the next obvious thing...But its far from beeing something that doesn't make sense

We talked the past months about who would replace Amy Henning and Justin Richmond at Naughty Dog. Now we got two new (in the director role) talented people that just brought out their first Game...Is it that far fetched to believe they could be the ones and have their own projects?

Horizon was in a completely different genre and on a completely different scale than any of the games Guerrilla had made before. While Dreams is a hugely ambitious game and Mm is a relatively small studio. Compare those to TLOU, which was a very different game than Uncharted but still structured similarly and took three and a half years. So I don't see why 3-4 years of pre-production would be necessary at all, not unless they planned to make a big departure from what they've been doing and I can't see that happening.

And yes, Margenau and Escayg have stepped up after Hennig and Richmond left but I don't see why that would mean moving to three teams at all. The entire premise is based on the idea that Druckmann and Straley will suddenly direct games solo from now on, which I can't see happening. The reason why Naughty Dog moved to having two directors in the first place was because it was too much work for one person and it's been incredibly successful for them.

How do these guys decide on their next game? Is there still time for a new game this gen? If not how to figure out what the capabilities/features of PS5 will be, to take advantage of that?(or that doesnt matter?) Dont think they are going to get PS5 dev kits anytime soon.

I could see them releasing a TLOU2 expansion after TLOU comes out (a la Left Behind and the original TLL plan) but I don't think there's any chance of another full game before the PS5 hits.
 
I really want Naughty Dog change genre of his games. Like nothing on his portfolio.

+Power Stone kinda game
+First person fantasy RPG
+VR game
+Open wolrd multiplayer

I'm normally open to the idea of studios trying their hands at new genres, but I think Naughty Dog are too prized and too good at what they do to waste their time with a VR game or fighting game. And Sony has other studios who are probably better equipped to handle open world multiplayer (wouldn't surprise me if Death Stranding has multiplayer), although I would quite like to see them take on an Elder Scrolls-style game. I'd really like Bethesda to have more competition in this field. I've thought ever since the original Jak & Daxter that ND could make a good Zelda-esque ARPG, but now that Sony has this box ticked with Horizon maybe they should go for a first-person one instead.

I've also thought since God of War 3 that Sony Santa Monica could make a good FPS as they're amazing at set-pieces, and there was that bit at the end of GoW3 which I think was in first-person as well which made me think that.

I'd love to genuinely see Savage Starlight become a thing when Bruce Straley is back from his sabbatical. Naughty Dog trying their hand at their own equivalent to Mass Effect sounds like a dream game.
 
How do these guys decide on their next game? Is there still time for a new game this gen? If not how to figure out what the capabilities/features of PS5 will be, to take advantage of that?(or that doesnt matter?) Dont think they are going to get PS5 dev kits anytime soon.

I could see them releasing a TLOU2 expansion after TLOU comes out (a la Left Behind and the original TLL plan) but I don't think there's any chance of another full game before the PS5 hits.

I assume it typically goes that creative leads/pre-production teams in Naughty Dog (or any studio) will hash out ideas until they have a eureka moment or agree on something. They then take it to the studio head Evan Wells (unless he is involved in the creative process, which I honestly doubt) who would take it to Sony as a pitch with a business plan and a request for budget, and you'd have someone like Laydon green-lighting the project. Or, something along those lines. It may be that some pre-production happens before the pitch to Sony so they have something a bit more tangible to show, but I imagine ND get a lot of autonomy rivalled only by Polyphony.
 
When Bruce comes back he might not be in that Game Director role anymore. Maybe he will replace Balestra as co-president

I mean, he took a sabbatical for a reason, he might not want to come back to that

Isn't Power Stone a fighting game from Dreamcast? If so, no thanks.

In no way, shape or form do I want Naughty Dog to go first person whatsoever. Besides, wouldn't first person and PSVR be technically the same thing? I don't see Naughty Dog doing either especially the PSVR game because that truly would be a waste of the skill and talent that Naughty Dog has. Can see an open world game with a multi-player ala Uncharted/TLOU but it won't be one and the same.

Power Stone also known as the evolved Super Smash Bros

but yeah, ND working on that kind of game doesnt make any sense
 
They then take it to the studio head Evan Wells (unless he is involved in the creative process, which I honestly doubt) who would take it to Sony as a pitch with a business plan and a request for budget, and you'd have someone like Laydon green-lighting the project. Or, something along those lines.

That would be Shu and his team, I believe.
 
I've finally decided what I'm going to work on first in Dreams; a classic Resident Evil style game. It will be a great way to learn how to work with all of the mechanics in the game and won't be too art heavy.
 
When Bruce comes back he might not be in that Game Director role anymore. Maybe he will replace Balestra as co-president

I mean, he took a sabbatical for a reason, he might not want to come back to that

That's a good point. But then who's going to work on Savage Starlight?! Maybe the directors of The Lost Legacy?
 
Well that's interesting we talking Re1-3 or 4-6

RE 1-3. I think it could be a relatively easy template to recreate. More based on management of inventory than anything else. Puzzles are mostly switch based. It could be a nice project to dive into the gameplay side of Dreams. See what's possible in the engine.
 
Honestly anything new that ND might do, whatever the concept may be it is gonna be good.

Bad games are often bad because of poor execution.
 
Honestly anything new that ND might do, whatever the concept may be it is gonna be good.

Bad games are often bad because of poor execution.

They might grow irrelevant for many though.
I would not play a VR game or a online focused game from any studio no matter how much I loved their past works. To me it would be pretty weird for ND which is the top class studio for single player games to go that way.
 
I love Until Dawn, but have barely any interest in the backstory.

The other game that was shown at pre E3 conference was more interesting. Forget what it is called, but it's one of those play link games.

Hidden Agenda

thats supposed to come out in October I think (with the other PlayLink games), but no hard date yet
 
Is there actually any real indication that Bruce isn't going back to Naughty Dog? I thought he was taking a year hiatus with the specific intent to "come back refreshed".
 
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