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Destiny 2 |OT| Here We Go Again

*shines Hawkian light in the sky*

Concerning shielded enemies and energy weapons.

Once we take down an enemy shield is it worth-while to switch to kinetic to do damage, or does the energy weapon damage bonus to shielded enemies continue once we take their shields down?



Seems to just be Public Events in the specified zone.

Pretty sure once the shield is gone you should switch if you're really trying to maximize. Of course if they have enough life AND a lot of adds you might consider letting the shield come back and then popping it again for the aoe effect on all the friends.

Quoting myself here because IMO nothing even comes close for a raid build, check these out:

Lunafaction Boots
Alchemical Etchings: Your Rifts gain the additional ability to automatically reload allies' weapons.

I mean, wow. So Damage buff Rift with Arc Soul for additional dps plus auto reload. Is there anything that's even going to come close for damage phases of bosses?

I mean - couple with this with crouch shield abilities on the Titan for auto reload as well - throw 2 titans or 2 warlocks on your team and cycle your abilities correctly and there are whole CHUNKS of the first 4 raids that I can think of would just become trivial via the introduction of a WALL of bullets. Like holy shit.
 
Hopefully the grind from 240 to 260 isn't too bad. Just farm events/strikes, right? I think I'm gonna save Nightfall and other "powerful" rewards until I hit 260...
 
So what's been the consensus on content/end game compared to D1? I am only level 9, still going through the campaign so I am trying to avoid too many spoilers, but want a general idea.

Overall the story and their corresponding missions are 100 times better! Loving it so far.

You want a consensus on content/end game for a game that is 24 hours old, with the raid not even released yet? Uh... none of us know what's all in the game.
 
So what's the deal with Ikora faction? Can I only do the 3 missions per week? If so, leveling her faction is going to be painfully slow.
 
How are you all doing the story missions?

Are you doing the adventures right after clearing main story missions on each planet or just moving through to each major beat as fast as possible?
 
That's fucking incredible

Exotic boots always feel like a waste of style points though

Totally agree, and I have no idea what they look like. At least if they're ugly they're mostly buried beneath our cloaks.

Warlock with those boots and using the dmg buff rift and everyone using the coldheart.

A lot of people haven't leveled up Stormcaller yet, but there's an ability called Arc Soul that causes everyone standing in your rift to gain a little floaty pet sphere that automatically shoots homing shots at whatever's in front of you every 2-3 seconds. So you're also getting free extra shots while you shoot, for the whole team. I am honestly so pumped about this build.

It's almost a crime to see what Hunter got compared to Warlock.
 
Posted this in the Destiny 1 thread, but curious to get a few more opinions. I LOVE Halo. I should be fucking pumped for a new Bungie game :(

Anyone have thoughts on this:

Halo 1, 2, 3, and Reach are by far my favorite console-exclusive games. I've been primarily a PC gamer since I was a kid, but I LOVE the 'combat puzzle' design of Halo campaigns, especially on Heroic or Legendary.

I played probably about 5 hours of Destiny 1 and the PC beta of Destiny 2. Both games just seem so bitterly disappointing to me. It feels like I'm in a shooting gallery just shooting targets as they pop up, instead of having to think about my approach to combat like in the Halo games.

If I give Destiny 2 an honest shot, is there anything in there that will rekindle my love of Halo's combat encounter design?
 
Love my new ornament for my fave gun!

dI44q0s.jpg
 
I mean - couple with this with crouch shield abilities on the Titan for auto reload as well - throw 2 titans or 2 warlocks on your team and cycle your abilities correctly and there are whole CHUNKS of the first 4 raids that I can think of would just become trivial via the introduction of a WALL of bullets. Like holy shit.

Oh yeah well my hunter pants let me draw my hand cannon slightly faster.

Take that...

Posted this in the Destiny 1 thread, but curious to get a few more opinions. I LOVE Halo. I should be fucking pumped for a new Bungie game :(

Anyone have thoughts on this:

Yeah the game is painfully easy and only becomes difficult with damage multipliers or in a raid with mechanics unfortunately.

Campaign wise it is fun albeit a total shooting gallery if you actually stop and think about it. The AI is dumb as bricks as much as the game tries to disguise it.
 
Challenges reset every day for each zone as do challenges for every other activity (strikes, crucible quick play and competitive).

For those challenges I've only ever got the tokens for each of the different areas that you redeem for the engram at the local field commander/Failsafe.
Thank you!
Quoting myself here because IMO nothing even comes close for a raid build, check these out:

Lunafaction Boots
Alchemical Etchings: Your Rifts gain the additional ability to automatically reload allies’ weapons.

I mean, wow. So Damage buff Rift with Arc Soul for additional dps plus auto reload. Is there anything that's even going to come close for damage phases of bosses?
holy shit once

Also I just saw the Exotic gun that is my Destiny,
The Merciless. It's a boss murder machine
. must have it. Xur you can bring it everyone can have it i'm not selfish. plz
 
Posted this in the Destiny 1 thread, but curious to get a few more opinions. I LOVE Halo. I should be fucking pumped for a new Bungie game :(

Anyone have thoughts on this:

Any of the harder encounters will seriously test you, especially the nightfalls and raids. The enemies can be bullet spongey, but the encounter design in D2 is already significantly better than D1.
 
Is there really no ship or sparrow kiosk?

Nope. Another small but incredibly strange decision.

I guess maybe there aren't enough in the game yet where you can't just store them in your vault? But the vault space is still fairly small, especially if you have three characters.

And the kiosks were great for organizing what you collected and keeping track of it.

The emblem and emote "collection" tabs are less organized than they were in D1 as well but at least they exist.
 
*shines Hawkian light in the sky*

Concerning shielded enemies and energy weapons.

Once we take down an enemy shield is it worth-while to switch to kinetic to do damage, or does the energy weapon damage bonus to shielded enemies continue once we take their shields down?
Nope- time to switch to Kinetic.

Or, if it's a Major, switch to Power for the easy kill and immediate ammo refill ;)
 
How are you all doing the story missions?

Are you doing the adventures right after clearing main story missions on each planet or just moving through to each major beat as fast as possible?

I went barreling through the story at first, doing some adventures and pub events on the way to level, but

POST INITIAL IO MISSION(S) STORY SPOILERS

All the activities open up after Ikora, Cayde and Zavala team back up I so slowed WAY THE FUCK DOWN. I was also 20 by that point, so the rewards are just pouring through. In much less of a hurry to finish the story now.
 
You want a consensus on content/end game for a game that is 24 hours old, with the raid not even released yet? Uh... none of us know what's all in the game.
People have already completed the nightfall which was an endgame activity in D1. Obviously the raid hasn't been unlocked, but quite a few people have been nonstop playing D2, not too far fetched for people to understand the amount of content. For D1 most people learned what it was all about in only 24 hoursish.
 
I went barreling through the story at first, doing some adventures and pub events on the way to level, but

POST INITIAL IO MISSION(S) STORY SPOILERS

All the activities open up after Ikora, Cayde and Zavala team back up I so slowed WAY THE FUCK DOWN. I was also 20 by that point, so the rewards are just pouring through. In much less of a hurry to finish the story now.

Same exact situation for me. I hit 20 very early due to lots of exploration, PE's, lost sectors, and crucible.

After the IO missions, I basically stopped doing story missions and started doing all the side stuff. Will probably finish up campaign in the next few days or so, no rush at all now.
 
I just have to say, in regard to the first place you are after the credits:

Being dropped directly into the new Tower was such an amazing moment. And holy crap, it's huge.
 
I've done two of the blue World Quests, one completed entirely, the other one in still working on what it gives you.

Excited to do the other two knowing where they lead.
 
Posted this in the Destiny 1 thread, but curious to get a few more opinions. I LOVE Halo. I should be fucking pumped for a new Bungie game :(

Anyone have thoughts on this:

you can backpedal and pop off at targets just as easily in Halo as you can in Destiny. the open game design and levels aren't built for a linear experience quite like Halo is but there are chances for some tactics and deft movement and thinking everywhere. Especially through the story this time they will absolutely present you with some fights where the benefits of moving, thinking vertically and tactically will make a fight feel like a 5 minute action movie where you are a god of death compared to a 15 shootout where you just hide behind the same pillar and wait for people to come to you.

Either way - it's definitely not Halo. It's much larger and much more investment heavy if what you're really after is a challenge. Gotta get Raid ready and then get inside those last Raid areas before you can actually see how hard the game is.
 
I went barreling through the story at first, doing some adventures and pub events on the way to level, but

POST INITIAL IO MISSION(S) STORY SPOILERS

All the activities open up after Ikora, Cayde and Zavala team back up I so slowed WAY THE FUCK DOWN. I was also 20 by that point, so the rewards are just pouring through. In much less of a hurry to finish the story now.
Same thing just happened to me too. Was planning on mainlining the story but there's a lot of other stuff to do. The amount of content compared to D1 and the pacing of it is a massive step up.
 
Just finished the campaign. Honestly... I liked the story in D1 better. At least that one has some mystery and intrigue to the world.

The one was like a mediocre saturday morning catoon or comic book story. Meh.

Still going to play the sheet out of the MP.
Yeah the campaign is honestly kind of lame. Feels like Destiny 1 only with actual cutscenes. The opening mission was by far the best. Luckily all of the side activities are pretty good.
 
I'm just getting to IO and I am almost done levelling up all my hunter subclasses (
2 Upgrade Points away for my Nightstalker
). Anybody else noticing how quick the subclass levelling is compared to D1? It is a bit jarring as I haven't settled in to what path I want to go in on any subclasses. Yet, I'm flush with upgrade points and am just upgrading as quickly as I can. Silly issue? Forsure. But I wanted to play around with each subclass for a period of time before moving on to the next one.
 
Ok someone else has the problem that matchmaking just doesn't find anyone?

PS4 EU here and I'm staring at 1/8 for like 5 minutes
 
I'm just getting to IO and I am almost done levelling up all my hunter subclasses (
2 Upgrade Points away for my Nightstalker
). Anybody else noticing how quick the subclass levelling is compared to D1? It is a bit jarring as I haven't settled in to what path I want to go in on any subclasses. Yet, I'm flush with upgrade points and am just upgrading as quickly as I can. Silly issue? Forsure. But I wanted to play around with each subclass for a period of time before moving on to the next one.

Strangely, I agree a little bit. While D1 took way too many EXP to level a subclass, in D2, its just way too easy. Feel they could have found a slightly better balance. Not really complaining about it. It does make it easier to find the fun faster, but a little grind is good.
 
Some random tips:

Great list.

A few others:

  • Alts can equip sparrows at level 1. Once you unlock on one character, every character gets the boost.
  • The area around the vendor on Titan is great for grinding Pub events. There's a Walker event that usually has lots of people around it. And there's 2 world events (Scavengers, High Value Targets) that also count as Public Events.
  • If you have big thumbs you can try to press both at the same time, or even roll your thumb off the touchpad onto the options button. (They really should just split the touchpad in half for this.)

Also, consummable shaders are bad design and leave me feeling ugly because I only want to use them on good gear, but gear is replaced all the time and I barely even know what good gear is.
 
Same thing just happened to me too. Was planning on mainlining the story but there's a lot of other stuff to do. The amount of content compared to D1 and the pacing of it is a massive step up.

Not to mention the reward stream and the lack of having to "buy" weapon upgrades with glimmer and mats, there is much less of an imposing grind.

Basically having dismantling blue gear lead to legendary engrams (via the vendor that...accepts...those...) might be the best gameplay design choice in the history of video games.

Also, random note, NESSUS SPOILERS

The Tangle is fucking jaw dropping. I am like actually excited to hang out there with friends lmao
 
I'm just getting to IO and I am almost done levelling up all my hunter subclasses (
2 Upgrade Points away for my Nightstalker
). Anybody else noticing how quick the subclass levelling is compared to D1? It is a bit jarring as I haven't settled in to what path I want to go in on any subclasses. Yet, I'm flush with upgrade points and am just upgrading as quickly as I can. Silly issue? Forsure. But I wanted to play around with each subclass for a period of time before moving on to the next one.

I love it. I actually get to decide between clearly delineated and easily accessible paths, and pretty fucken fast.
 
Patrol is really fun even solo now. No more barren wastelands but 6-7 people doing public events. Works really great when we're all in sync trying to activate the heroic event and chaining supers. Feels as though they really learnt from that arena battle event in patrol that they added in rise of iron and just brought it outside rather than tucked away in its own little corner.
 
Is sentinel the only class for titan in this game? Or am I missing something? I got some kind of relic but have no idea what it does....

I'm lvl 15 on IO and have finished all the upgrades from what I can see.
 
The Bungie website and the companion app seem to have been totally gutted...is there any place to look at my previous Crucible match history?
 
Patrol is really fun even solo now. No more barren wastelands but 6-7 people doing public events. Works really great when we're all in sync trying to activate the heroic event and chaining supers. Feels as though they really learnt from that arena battle event in patrol that they added in rise of iron and just brought it outside rather than tucked away in its own little corner.

I think Flashpoints are gonna help this too, hopefully keep a steady stream of players really interested in doing Public Events, in the weekly Flashpoint area at minimum.
 
Any idea what currency Xur or whoever takes his place will take? I want to make sure I have enough in case they pull another Destiny 1 and sell the most powerful/hard to obtain weapon in the first week.
 
As someone who hated PvP in Destiny I love it in Destiny 2. I don't know what it is, but there's just something better about it. I was skeptical about them making Fusion Rifles, Sniper Rifles and Shotguns power weapons, but I think it really made a difference in terms of balance.

I can actually see myself playing in Trials, which is something I'd never say in the first game.
 
Started running out of space in my inventory for weapons and gear so I started dismantling the ones I don't use or are low level. Is diismantling the equivalent of dropping? Or is there someone I should be selling these guns and armor to for gold/BungieBux/etc.?
 
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