Destiny 2 |OT| Here We Go Again

Oh fuck. Accidentally just dismantled the legendary digital deluxe sword. Hope you can get another after finishing the campaign, even though that will suck enough. Can't believe I was so stupid. Got it confuses with another sword I had, really hope I can get it back :/
 
The ๖ۜBronx;248455589 said:
Oh fuck. Accidentally just dismantled the legendary digital deluxe sword. Hope you can get another after finishing the campaign, even though that will suck enough. Can't believe I was so stupid. Got it confuses with another sword I had, really hope I can get it back :/

If you go to your vault and then collections you can create a new one (using certain materials).
 
Can't wait for destiny 2 to come for pc even though i barely have time to play it.
This looks fucking amazing, i hope that the other places have these types of set pieces.
gif
 
Have Bungle said what's happening with the factions(Dead Orbit, FWC, and New Monarchy).
Just that at the end of September there's some event called Faction Rally.
090717_calendar.jpg
 
The ๖ۜBronx;248455589 said:
Oh fuck. Accidentally just dismantled the legendary digital deluxe sword. Hope you can get another after finishing the campaign, even though that will suck enough. Can't believe I was so stupid. Got it confuses with another sword I had, really hope I can get it back :/

Whats so important about it?
 
If you go to your vault and then collections you can create a new one (using certain materials).
Thank you so much, was banking in there being another after doing the campaign again and wasn't ready to run through it again yet.

Whats so important about it?
Just looks really cool (gold, white and polished steel with The Nine insignia) and would have been gutted if you couldn't get it back.
 
Is there a good compiled guide somewhere for how to get your LL up on your first character? I found this guide and following suggestions in the thread, but I feel like I'm missing things (like when to turn/when not to turn tokens in).


The post linked in the OP is wrong (not the ideal way). It tells you to use token rewards early on and start your final stuff at 260. Better to save tokens and use them to go from 250 to 265 fast and THEN do the final stuff. See my posts below. Reposting yet again....

repost that will go overlooked some more:

The only important milestone is the final one in the chain, the one with 'POWERFUL GEAR' as the reward.

Got my first character to 284 nearly 285 in about 30 hours of play time. Here's my method:

Always decrypt legendary and exotic engrams right away. They dont increase in light when you do so if you dont use them they become worthless for light gain. This does NOT include the engrams that are REWARDS feom quest chains/milestones. Those scale, so save them for the end.

DO NOT do milestones until you are over 265. They are the best way apart from Nightfall to get gear over 270.

1. Get to around 250 from blue drops from public events and any engrams you get along the way. Stockpile all the faction rewards turnins during this time. Lost sectors are good too for blue farming up to 250, and quick/easy. Strikes are fine but not time efficient.

2. 250-265 - Use your faction rewards turnins one at a time (tokens on planets, weapons parts to Shaxx). Check the gear you get against your current gear and wear it if its higher. If your current gear DOES have a +5 mod on it and the new gear DOES NOT, infuse the new gear into the current gear to get the highest light possible. This should get you to 265-267 easily if you stockpiled faction rewards. Try to make sure your energy weapon and power weapon arent exotic due to next step. If you got any +5 purple weapon/armor mods while turning in faction rewards, put them on any gear slots that dont have one if possible. SEE MY OTHER INFO BELOW THIS LIGHT GUIDE FOR AN EXPLANATION ON MAXIMIZING +5 MODS FOR LIGHT GAIN.

3. Once 265-267, do your first exotic primary weapon quest. That will bump you to 267-269 assuming you have a few 270 pieces already (265 gear with a +5 mod).


4. NOW do 1-2 milestones. Again, only turn in one at a time and check the rewards against your current gear, making sure to maximize based on any pieces that have the +5 mods. Make sure to join a clan for the clan milestone.

5. Do a 2nd exotic weapon quest after 1-2 milestones if you didnt get a higher light primary than the 1st exotic. SAVE your favorite exotic quest for last. There are four, one from each planet, but the final one requires the raid to finish. I waited to get my mida muti tool (my 3rd exotic quest) until I hit 283 light and it dropped at 293. That is what brought me to the upper half of 284 (and allows me to USE my trusty mida).

Doing this I was able to get to 284, two points shy of 285, on my first character without creating alts to re-do nightfall and whatnot.

I'm at 265 now, can someone explain to me the whole exotic infusing progression tip I keep reading about?

I don't fully understand what to do.

INFUSION EXPLANATION TO MAXIMIZE GAINS-

First off it doesnt matter if its exotic or not. Any legendary can have the +5 mod too. Exotics are just guaranteed to have one.

Lets say I have two scout rifles. Both are 265 light. One has a +5 mod on it (purple mod on the item detail screen with a 5 on it). The one with the +5 mod is ACTUALLY only a 260 light scout rifle. The item's true light level is whatever it would be without the +5. So a 273 with a +5 is actually a 268.

So, if my scout rifle with NO +5 mod is 265, I can infuse that into the other 265 scout rifle that HAS the +5. That will make it a true 265 rifle, and the +5 mod will bump it up to 270.

This is why its so important to look at every legendary gear you get and keep the ones with +5 mods, and maximize which items you are infusing into others as you go along. Theoretically you could get every gear slot to 270 before ever touching milestones and exotic quests, although that is unlikely.

Once you get to 280 light you can create +5 mods at the weapon vendor.

ALSO make sure if you max out 99,999 glimmer, UNLOAD it all at the weapon vendor by buying the 'random' blue mods for 2500 each so that you stockpile them to create loads of +5 mods when you hit 280 light.


The only thing about exotics is they always have a +5 mod on them, so their true light level is always 5 below what you see on them. I learned that the hard way when I tried to infuse a exotic INTO a legendary and got zero increase from it.
 
I miss 6v6 so much. 4v4 is too competitive. You get one guy who does his own thing and it's a loss.

Yeah i really sucks at PvP and would like something along the line of 10vs10, would be easier to get matched against ppl of my same lvl :) 4vs4 is pure madness for me :(
 
Never had a chance to play destiny 1. Im starting with this one. What do i need to know? I feel lost and overwhelmed

I prefer not to overthink it at the start, and save the crazy loot hunting stuff for when you've feel you're running out of the more easily accessible content. Just open your map and click on whatever you want to do.
 
I miss 6v6 so much. 4v4 is too competitive. You get one guy who does his own thing and it's a loss.

Mind boggling decision from the devs . Why can't Pvp just be fun without having to cater for the super sweaty people ? There In a massive minority'
 
Never had a chance to play destiny 1. Im starting with this one. What do i need to know? I feel lost and overwhelmed

You are a guardian. There are evil rhino aliens, robot aliens, weird magic bug aliens, and weirder space time magic aliens that are a mix of everything. Don't think about it too hard.
 
I miss 6v6 so much. 4v4 is too competitive. You get one guy who does his own thing and it's a loss.

Getting matched with 20s in social quickplay and I'm a level 9. Really annoying. And yea the maps feel smaller and way more competitive.
 
I haven't used autos in pvp enough to comment on balance, but buffing everything else up isn't a good answer to an outlier as it would reduce TTK on the whole lower and Destinys TTK is already way too low. (Especially for fans of Bungies older work :()

There's other ways to buff weapons. For example hand cannons could use a stability increase and a slight range increase. Pulses could use a very very small stability increase. Scouts could use a range increase to boost their AA just slightly.

Many ways to buff without increasing TTK.
 
I was dead tired of destiny after TTK, but damn, scimming through this topic gets me excited again :P

Im waiting for the PC version tho, destiny on PC sounds so much better.


Any reason why PC version comes so much later btw?
 
I was dead tired of destiny after TTK, but damn, scimming through this topic gets me excited again :P

Im waiting for the PC version tho, destiny on PC sounds so much better.


Any reason why PC version comes so much later btw?



2nd marketing push and optimising
 
What's everyone's opinion of Cayde?
I personally really enjoy his brand of humor, but I was wondering if most people find him annoying.
 
4v4 and these smaller maps are just not my thing. Hoping they introduce a third option for pvp that's 6v6 and brings back some of the old maps.
 
What's everyone's opinion of Cayde?
I personally really enjoy his brand of humor, but I was wondering if most people find him annoying.

Love Cayde but I do wish be was more serious sometimes.

In vanilla D1 he was quirky but also competent enough to be taken seruously.

After TTK they decided to make him a goofball to the max.
 
I was dead tired of destiny after TTK, but damn, scimming through this topic gets me excited again :P

Im waiting for the PC version tho, destiny on PC sounds so much better.


Any reason why PC version comes so much later btw?

Waiting myself too, although in two minds about picking it up for the Xbox one X - Be interesting to see how it fairs to PC, and what they do with it.
 
4v4 and these smaller maps are just not my thing. Hoping they introduce a third option for pvp that's 6v6 and brings back some of the old maps.

fingers crossed. playing competitive in 30 fps after coming from god tier 60 fps games like overwatch and rainbow 6 just feels off.

that goofy halo-like feeling from d1 pvp is unmatched.
 
The new PVP maps are awful. I really loved almost all the PVP maps in D1 but so far I haven't enjoyed any of the maps in D2.
 
I've never been a pvp person. Played one game of competitive and it seemed good except for that one guy on the opposite team than had like 3 times as many kills as anyone else!
 
I don't know, the game feels great in MP for a 30fps game. I just picked up a 144hz monitor and have been amazed by it but it hasn't detracted from my Destiny 2 experience like I thought it would. No idea how they managed to make the game feel so good despite its frame rate.
 
I've never been a pvp person. Played one game of competitive and it seemed good except for that one guy on the opposite team than had like 3 times as many kills as anyone else!

Was that me? I just played Comp and had 27 kills but everyone else on my team had single digits lol.

I don’t know, the game feels great in MP for a 30fps game. I just picked up a 144hz monitor and have been amazed by it but it hasn’t detracted from my Destiny 2 experience like I thought it would. No idea how they managed to make the game feel so good despite its frame rate.

Same with D1 MP. Shooting was still fun.
 
The post linked in the OP is wrong (not the ideal way). It tells you to use token rewards early on and start your final stuff at 260. Better to save tokens and use them to go from 250 to 265 fast and THEN do the final stuff. See my posts below. Reposting yet again....

repost that will go overlooked some more:

The only important milestone is the final one in the chain, the one with 'POWERFUL GEAR' as the reward.





INFUSION EXPLANATION TO MAXIMIZE GAINS-

First off it doesnt matter if its exotic or not. Any legendary can have the +5 mod too. Exotics are just guaranteed to have one.

Lets say I have two scout rifles. Both are 265 light. One has a +5 mod on it (purple mod on the item detail screen with a 5 on it). The one with the +5 mod is ACTUALLY only a 260 light scout rifle. The item's true light level is whatever it would be without the +5. So a 273 with a +5 is actually a 268.

So, if my scout rifle with NO +5 mod is 265, I can infuse that into the other 265 scout rifle that HAS the +5. That will make it a true 265 rifle, and the +5 mod will bump it up to 270.

This is why its so important to look at every legendary gear you get and keep the ones with +5 mods, and maximize which items you are infusing into others as you go along. Theoretically you could get every gear slot to 270 before ever touching milestones and exotic quests, although that is unlikely.

Once you get to 280 light you can create +5 mods at the weapon vendor.

ALSO make sure if you max out 99,999 glimmer, UNLOAD it all at the weapon vendor by buying the 'random' blue mods for 2500 each so that you stockpile them to create loads of +5 mods when you hit 280 light.


The only thing about exotics is they always have a +5 mod on them, so their true light level is always 5 below what you see on them. I learned that the hard way when I tried to infuse a exotic INTO a legendary and got zero increase from it.

Thank you for this clarification on Infusing/Mods, I'm just starting to get to the point where that's going to be a thing for me and was looking for clarification. I burned my EDZ rep stuff a bit early (took me from 232 to 245) but I'm honestly enjoying just playing the game so not gonna stress about it. I haven't been posting or looking at the thread at all because all I want to do is actually play the game which is a good thing!
 
I've never actually done raids in D1 and have a few questions about them.

I know they're long but do you have to do the entire thing in one go or are their checkpoints?

Are guided raids just raids with matchmaking? If so how will it work? All solos or it can match you up with pre-made groups and stuff?
 
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