An explanation of PS5's SSD capabilities:

MOre the bandwidth, the better. And its not just the bandwidth. Sony is doing things that make its SSD uniquely positioned to offer what MS's ssd can't.

So what can't the SSD from MS do exactly.

So I found a tweet from a Naughty Dog developer that can hopefully clear up a lot of the confusion regarding this:



thoughts?


Damage control

The biggest graphical constrain is GPU performance, a stock ssd will be far enough to do all of that. as u will need too with more data on the screen. 5,5gb isn't going to give them any advantage other then faster loading speed. But if the loading speed of their game is noticeable so fast as they claim, what's 2x slower performance going to make for a impact? nothing.

And how exactly is that detail in the world going to be rendered also magically by there flash memory controller or SSD itself. yea i don't think so. By hardware. Guess what will help then, jup faster gpu/cpu performance.
 
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So what can't the SSD from MS do exactly.



Damage control

The biggest graphical constrain is GPU performance.
Your denial is amusing. If you couldn't glean anything from the links and also all the info available online (and my earlier post about the ssd's features) its not my problem. And damage control? For what? I play on multiple systems. I have no bias unlike a certain xbot.
 
Maybe that's because they know the PS5 will outsell Xbox again and more more game sales make them more excited? And maybe many of them grew up with a PS1 or PS2 and are always excited about everything PS related. Na, just kidding. It's the 8th wonder of the world, the super ssd.
The SSD can change game design for the better from what we're hearing
 
Your denial is amusing. If you couldn't glean anything from the links and also all the info available online (and my earlier post about the ssd's features) its not my problem. And damage control? For what? I play on multiple systems. I have no bias unlike a certain xbot.

Keep believing man, they should have removed the cpu and gpu entirely and slam in another SSD. for ultimate power.
 
The SSD can change game design for the better from what we're hearing
no ssd will make ps5 ram faster, gpu outuping scenes 10 flop can't display at decent rate and 3.5 ghz cpu can't compute interaction with.
and since we were able to do open world without ssd...all i see this bringing is confort streaming them or speed to traverse / tp in them
 
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So what can't the SSD from MS do exactly.

Are the numbers not clear?

Some of you have lost your minds. It's clear that the SSD is pretty much the only strong point of the system but yet some of you are tripping over yourselves to deny even that one detail. What's the point?
 
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no ssd will make ps5 ram faster, gpu outuping scenes 10 flop can't display at decent rate and 3.5 ghz cpu can't compute interaction with.
So you're claiming to know more than Naughty Dog developers themselves? 🤣
OUBg07z.jpg
 
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So you're claiming to know more than Naughty Dog developers themselves? 🤣
OUBg07z.jpg
the things is you only confirm my claim. did you even read the lines below ?
what ssd do is help organise data in your constraints instead of have to rely on enginerring to find solution to help optimize them faster.
(what you need to also don't forget is that the possible constraints will be higher for xsx with a slower but still a ssd to help there too)
 
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Am I missing something here? Because I am sure it isn't just the PS5 that has a fast SSD

Oh I know now, its the only thing you can talk about compared to other specs. Noted
 
Founder of ready at dawn. Lol.
not biased at all. And all the devs who say that are Sony devs. No wonder.

RAD is a 3rd party developer, also making games for X1.
Regarding bolded...wrong. You, Xbone fans are so wrong about everything.

Read this thread carefully. Sony devs, FORMER Sony devs and also 3rd party devs made a comment about SSD. So, CUT....THE...CRAP

 
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the things is you only confirm my claim. did you even read the lines below ?
what ssd do is help organise data in your constraints instead of have to rely on enginerring to find solution to help optimize them faster.
(what you need to also don't forget is that the possible constraints will be higher for xsx with a slower but still a ssd to help there too)
Here is another developer, it sounds like the PS5 SSD is a way bigger deal than you're trying to make it sound
SKIbroP.jpg
 
Am I missing something here? Because I am sure it isn't just the PS5 that has a fast SSD

Oh I know now, its the only thing you can talk about compared to other specs. Noted

Oh come on man you're better than this.

It's not a slight difference, it's significant. Nothing in the OP is saying it will make up for the shortfall in other areas by itself but it's still worth talking about because in situations where developers take advantage of it (first party in particular) it could throw up some interesting results.
 
Here is another developer, it sounds like the PS5 SSD is a way bigger deal than you're trying to make it sound
SKIbroP.jpg
It's not you think ubi soft and ea are skipping the series x and making a evo 980 min spec on a PC? Hell no they design around x series and slower drives on PC. Only first party will take advantage of it. It will be wasted in 99% of games.
 
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This the new onion shader secret sauce?
ssd multiplying by 0.3 tflops of ps5 klee redeemed
Here is another developer, it sounds like the PS5 SSD is a way bigger deal than you're trying to make it sound
SKIbroP.jpg
before is comparing it to hdd, also he say a 2.5go/sec ssd is good. did you eyes can't or don't want to read that part ?
and again you can load all you want but you will always display what you gpu can display at decent framerate .And for sure ,it will be massively better than before (understand ps4)
 
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The SSD is actually going to make a lot of development easier than before. Yes bigger games need higher budgets but that comes with all kinds of hardware improvement. But the SSD actually has the opposite effect . It makes a lot of things that were difficult and time consuming before, a lot easier and faster.
Yes, but these SSD's don't magically create the game assets that they are pulling in, right?
So those same assets that these "bigger, better" games will benefit from because of the inclusion of an SSD drive will still have to be made, by people, who have to work, eat, sleep and get paid.
You say lots of things will be made easier and faster but you're not saying what those things are or how they are not going to have a detrimental effect on Dev cycles that are already getting too rushed and too demanding on the staff involved.
 
It's not you think ubi soft and ea are skipping the series x and making a evolution 980 min spec on a PC? Hell no they design around x series and slower drives on PC. Only first party will take advantage of it. It will be wasted in 99% of games.
This is not true. A fast storage is a fast storage, it will be utilized. The baseline of storage and bandwidth is moving up for next gen games, PC players will have to upgrade or risk having a much worse experience than console players. But PS5 fast storage will be utilized. Developers will not ignore a paradigm shift in technology just because.
 
ssd multiplying by 0.3 tflops of ps5 klee redeemed

before is comparing it to hdd, also he say a 2.5go/sec ssd is good. did you eyes can't or don't want to read that part ?
and again you can load all you want but you will always display what you gpu can display at decent framerate .And for sure ,it will be massively better than before (understand ps4)
He said the PS5 SSD is "dream level" and I doubt that you'd have a better understanding of rendering than real developers
 
Oh come on man you're better than this.

It's not a slight difference, it's significant. Nothing in the OP is saying it will make up for the shortfall in other areas by itself but it's still worth talking about because in situations where developers take advantage of it (first party in particular) it could throw up some interesting results.
I haven't said it isn't mate. But this is getting annoying now like we get it 10000 threads of the same shit
 
He said the PS5 SSD is "dream level" and I doubt that you'd have a better understanding of rendering than real developers

i like your ad hominen....
we'll sse how many game design will need and will only be only posible on dream level of ssd.
 
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It's not you think ubi soft and ea are skipping the series x and making a evo 980 min spec on a PC? Hell no they design around x series and slower drives on PC. Only first party will take advantage of it. It will be wasted in 99% of games.
1st party and the 3rd party studios that will make exclusives for PlayStation might use it too like Supermassive, Atlus, Cygames, Housemarque, etc.
 
i like your ad hominen....
we'll sse how many game design will need and will only be only posible on dream level of ssd.
Yep, we'll see. A Naughty Dog dev saying it's the biggest leap, tells me that they're about to do some great things with the tech :)
 
1st party and the 3rd party studios that will make exclusives for PlayStation might use it too like Supermassive, Atlus, Cygames, Housemarque, etc.
Still very few games 99% will design around series x and pc as the baseline. Waste of budget that could of went to a bigger apu that all developers would used.
 
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Still very few games 99% will design around series x and pc as the baseline. Waste of budget that could of went to a bigger apu that all developers would used.
So in other words, exclusives will still shine the most and really take advantage of the hardware. It'll be like how it is every generation
 
It looks like it's the only thing developers are actually excited about when all is said and done.







Here's a freebie:

 
Just a minor recap at where we are right now, keeping on the topic of storage.

1. In 2019 Sony came out and said they wanted to make loading screens a thing of the past.
I'm sure everybody and myself thought, that's impossible, maybe perhaps drop loading screens to like 5 seconds which is plenty fast.

2. They also said they created an SSD faster than anything on the market at that time which was 3.5GB/s. And everybody thought maybe fast but not faster, i was expecting 2GB/s if you go through my post history.

3. Sony demoed Spiderman loading in less than a Second. That is 5GB worth of RAM, an entire PS4 game level being loaded in RAM in less than a second. I thought that's impressive but it can't be possible, some clever trickery involved not just pure RAW speed.

4. Microsoft demoed Series X loading 5 games back to back in ~5 to 7 seconds for each game. I though that is impressive given the impressive speed of their SSD 2.5GB/s. That is the level i expect PS5 to operate at with their own special software stuff to help.

5. And then Sony says here is our storage and IO system.
SSD faster than anything on the market right now 5.5GB/s RAW
IO capable of handling 20GB/s worth of compressed data.

I'm still astonished that they literally did what they said they would. With this type of bandwidth, i don't want to see a single game with more than 3 seconds of load screen if there is ever any.
 
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Series 1 have a fast ssd too. Am i missing something?

All them Sony devs are just hyping PS5 ssd in isolation, which is fair but dont tell the full story.

This is Sony's power of cloud underground movement.

Fast loading is cool but when you see ps5 games with lower quality reflections, more grainy shadows, fluctuations in fps and resolution, it bites harder
 
Series 1 have a fast ssd too. Am i missing something?

All them Sony devs are just hyping PS5 ssd in isolation, which is fair but dont tell the full story.

This is Sony's power of cloud underground movement.

Fast loading is cool but when you see ps5 games with lower quality reflections, more grainy shadows, fluctuations in fps and resolution, it bites harder
Funny coming from someone with a Sony logo.

Please remove it before I have Sony's lawyers sue you.

/s
 
4b9IcN9.jpg


AUHUHAUHAUHAUHAUHAUHAUHAUHAUHA

+

xiIZJvB.png


BUT BUT BUT BUT
The great thing is we don't need to read this never amounts to anything garbage anymore because the metrics are quite clear and the PS5 got dumped on.

All you're doing is further feeding your delusions by the very people who sustained your delusion of the PlayStation 5 being more powerful. Time to wake up.
 
I want Bloodborne 2 running fast on PS5

No lags or stupid loading time

Im happy with this news

Series X can take that extra 1,7 tf

This is more important to me
 
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This ssd movement seems unbelievable, like even if SX loads in 3s and ps5 near instant 1s. What's the big deal?

I can see why developers like it, since the faster the loading, the easier their job. More powerful processors will still face a limit.

But for gamers, more power is easily more value. It's more expensive to build. You get sharper images, more realistic RT, faster fps and at worse 2-3s of loading hitch.
 
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especifications?

10gbps SSD + 10TF > 5gbps + 12TF

+ 100% bandwidth > + 20% TF
PS5 Cons

Weaker CPU which only further fluctuates downward
Considerably weaker GPU which only further fluctuates downward
30% less RT hardware on the die
Poorly structure pooled memory bandwidth with no hierarchy parsing
Insanely high frequencies which will likely results in heat and noise issues, possibly hardware failure
Incomplete backward compatibility which needs games manually added

PS5 Pros

SSD with over double the bandwidth but unknown practical benefit beyond its competitors drive


Sounds amazing.
 
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Let's be real here. If it was the PS5 that got the XSX specs, and Xbox that got the PS5 specs, no one would be saying that the XSX would have even a slight chance of being close to equal. It's simply because this is the Sony Playstation, and the PS has a much bigger fan base, that people are grasping at straws to try and justify how the console is still up to the task, despite it being clearly inferior.

Bingo
 
Just a minor recap at where we are right now, keeping on the topic of storage.

1. In 2019 Sony came out and said they wanted to make loading screens a thing of the past.
I'm sure everybody and myself thought, that's impossible, maybe perhaps drop loading screens to like 5 seconds which is plenty fast.

2. They also said they created an SSD faster than anything on the market at that time which was 3.5GB/s. And everybody thought maybe fast but not faster, i was expecting 2GB/s if you go through my post history.

3. Sony demoed Spiderman loading in less than a Second. That is 5GB worth of RAM, an entire PS4 game level being loaded in RAM in less than a second. I thought that's impressive but it can't be possible, some clever trickery involved not just pure RAW speed.

4. Microsoft demoed Series X loading 5 games back to back in ~5 to 7 seconds for each game. I though that is impressive given the impressive speed of their SSD 2.5GB/s. That is the level i expect PS5 to operate at with their own special software stuff to help.

5. And then Sony says here is our storage and IO system.
SSD faster than anything on the market right now 5.5GB/s RAW
IO capable of handling 20GB/s worth of compressed data.

I'm still astonished that they literally did what they said they would. With this type of bandwidth, i don't want to see a single game with more than 3 seconds of load screen if there is ever any.
MS also adapted their IO system , both machines are mood on that part. But Microsoft has raw power/ cpu speed and bandwidth advantages , it is what it is.
 
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