hyperbertha
Member
So I found a tweet from a Naughty Dog developer that can hopefully clear up a lot of the confusion regarding this:
thoughts?
thoughts?
Weaker processing power by what? 0.3 Ghz or 1.87 TF?Seen this posted in numerous threads yesterday
I'm sure the data bandwidth will be a great asset for the PS5 but I'm not convinced it will completely make up for the weaker processing power
Huge numbers!Weaker processing power by what? 0.3 Ghz or 1.87 TF?
It might be the greatest marketing strategy I've ever seen in gaming console history.I see why Microsoft kept pounding that 12Tf cause that's what everyone will focus on. But wait till the games start ripping then it will be a different story.
You don't seem to be acquainted with 3D development. Its actually very easy to achieve high polycounts and super realistic meshes. The hard part is converting it to low poly to run on consoles. Being able to make high quality meshes and using them in games directly is a dream for every 3d modeler/sculpter.All this talk of bandwidth, SSD speeds, larger open worlds...
all those fancy art and gameplay assets will still need creating by Dev teams that are stretched thin enough in this current gen.
All this talk of bandwidth, SSD speeds, larger open worlds...
all those fancy art and gameplay assets will still need creating by Dev teams that are stretched thin enough in this current gen.
That's why Sony should've shown some tech demo or something.
Or at least not promote the deep-dive on social media.
Those fans are a minority.Sony fans have been starved for information for months and basically on life support until yesterday...
They could have put this video out there and not said a single word but once a single person pointed out that it was going to be shown it would have spread like wildfire regardless and the same amount of people would have sat and watched it.
I agree with what has been said already, if they wanted to sell the positives to the casual masses this desperately needed to be followed up or even interrupted by game and tech demos to drive the points home.
That's why Sony should've shown some tech demo or something.
Or at least not promote the deep-dive on social media.
Is every tweet from the Next-gen thread getting its own thread?
Are we spreading the discussion across ten or more threads now?
Meh i didnt see this. An ssd isnt a game changer in my opinion. More power, more bandwidth for the gpu can do more for games.There were several developers talking about how this SSD is a bigger advantage than people think on resetera. Some weren't Sony devs too giving high praise.
Meh i didnt see this. An ssd isnt a game changer in my opinion. More power, more bandwidth for the gpu can do more for games.
Both consoles are getting a huge i/o jump from previous gen, but i dont know which would be bottlenecked utilizing that i/o bandwidth more
Meh i didnt see this. An ssd isnt a game changer in my opinion. More power, more bandwidth for the gpu can do more for games.
Both consoles are getting a huge i/o jump from previous gen, but i dont know which would be bottlenecked utilizing that i/o bandwidth more
Praise the almighty SSD:
So I found a tweet from a Naughty Dog developer that can hopefully clear up a lot of the confusion regarding this:
thoughts?
Yes Sony devs are praising it because end of the day, third party devs are going to have to develop for the lowest common denominator, which is HDD for pc. They don't get to be that excited about this yet. However they do admit this is awesome tech. Go to resetera if you want proof.Founder of ready at dawn. Lol.
not biased at all. And all the devs who say that are Sony devs. No wonder.
I'll be honest, it is really funny to see all the developers coming out like "You guys have no idea how awesome this is" are mostly the developers get their checks written by Sony. What do you expect them to say? "This isn't going to bridge the gap in power? The difference in RAM speed doesn't matter?"Founder of ready at dawn. Lol.
not biased at all. And all the devs who say that are Sony devs. No wonder.
Meh i didnt see this. An ssd isnt a game changer in my opinion. More power, more bandwidth for the gpu can do more for games.
Both consoles are getting a huge i/o jump from previous gen, but i dont know which would be bottlenecked utilizing that i/o bandwidth more
From what developers have told Jason Schreier, the PS5 excels in some areas compared to the XSX because of the SSD and those developers are more excited for itSeen this posted in numerous threads yesterday
I'm sure the data bandwidth will be a great asset for the PS5 but I'm not convinced it will completely make up for the weaker processing power
In the GDC survey most video game studios chose PS5 as the console they're the most excited to develop forI'll be honest, it is really funny to see all the developers coming out like "You guys have no idea how awesome this is" are mostly the developers get their checks written by Sony. What do you expect them to say? "This isn't going to bridge the gap in power? The difference in RAM speed doesn't matter?"
But they're also the developers who will have the best chance to take advantage of that SSD. First party. It's where the SSD will shine.
All this talk of bandwidth, SSD speeds, larger open worlds...
all those fancy art and gameplay assets will still need creating by Dev teams that are stretched thin enough in this current gen.
Maybe that's because they know the PS5 will outsell Xbox again and more more game sales make them more excited? And maybe many of them grew up with a PS1 or PS2 and are always excited about everything PS related. Na, just kidding. It's the 8th wonder of the world, the super ssd.In the GDC survey most video game studios chose PS5 as the console they're the most excited to develop for
So I found a tweet from a Naughty Dog developer that can hopefully clear up a lot of the confusion regarding this:
thoughts?
I'm very acquainted with it, but I keep my day job and messing about on forums as two very separate things, cheers.You don't seem to be acquainted with 3D development. Its actually very easy to achieve high polycounts and super realistic meshes. The hard part is converting it to low poly to run on consoles. Being able to make high quality meshes and using them in games directly is a dream for every 3d modeler/sculpter.
Your original comment read like all this new hardwaare negatively impacts development in some way? Is that what you meant?I'm very acquainted with it, but I keep my day job and messing about on forums as two very separate things, cheers.
If you are alluding to retopology tools software like Zbrush, Blender, etc offer, than they are still quite away from being perfectly game ready, especially from a topology/rigging point of view but hey what do I know.
The bottom line is, these huge game worlds will still need things to fill them, and those things take time, skill and money to create, right????
Photogrammetry as a means to create assets from real world objects requires very expensive equipment and a fair bit of training to do right...capturing some pics from your Canon in the backyard and using 3DPhotoscan isn't quite the same as using something like a proper Artec system, for example.
I meant that the expectations that the addition of SSD drives bring to gamers expecting bigger, better looking games is going to come at a price, yes. That price being more expensive Dev cycles, requiring more staff, creating more assets, those assets being code, artwork or sound.Your original comment read like all this new hardwaare negatively impacts development in some way? Is that what you meant?
They (MS) just plugged an nvme drive on the controller included in every single zen CPUs and put it in a cartridge so they can sell you more later... just like they did for the 360.Yeah, if series x would have a traditional hdd - THEN it would be A crazy thing and a HUGE difference. But the Xbox SSD is still super super fast and the Xbox architecture is perfectly created for this.
The SSD is actually going to make a lot of development easier than before. Yes bigger games need higher budgets but that comes with all kinds of hardware improvement. But the SSD actually has the opposite effect . It makes a lot of things that were difficult and time consuming before, a lot easier and faster.I meant that the expectations that the addition of SSD drives bring to gamers expecting bigger, better looking games is going to come at a price, yes. That price being more expensive Dev cycles, requiring more staff, creating more assets, those assets being code, artwork or sound.
The fallout from all the ND crunch news should ring a warning bell for maybe tempering expectations a little regarding just how "big" games can possibly get![]()
The SSD is actually going to make a lot of development easier than before. Yes bigger games need higher budgets but that comes with all kinds of hardware improvement. But the SSD actually has the opposite effect . It makes a lot of things that were difficult and time consuming before, a lot easier and faster.
MOre the bandwidth, the better. And its not just the bandwidth. Sony is doing things that make its SSD uniquely positioned to offer what MS's ssd can't.do you need 5.5go/sec ssd for that ?
because it seems some are acting like not having the fatest ssd is like not having one at all.