An explanation of PS5's SSD capabilities:

Seen this posted in numerous threads yesterday

I'm sure the data bandwidth will be a great asset for the PS5 but I'm not convinced it will completely make up for the weaker processing power
 
I see why Microsoft kept pounding that 12Tf cause that's what everyone will focus on 😂. But wait till the games start ripping then it will be a different story.
 
All this talk of bandwidth, SSD speeds, larger open worlds...
all those fancy art and gameplay assets will still need creating by Dev teams that are stretched thin enough in this current gen.
 
There were several developers talking about how this SSD is a bigger advantage than people think on resetera. Some weren't Sony devs too giving high praise.
 
All this talk of bandwidth, SSD speeds, larger open worlds...
all those fancy art and gameplay assets will still need creating by Dev teams that are stretched thin enough in this current gen.
You don't seem to be acquainted with 3D development. Its actually very easy to achieve high polycounts and super realistic meshes. The hard part is converting it to low poly to run on consoles. Being able to make high quality meshes and using them in games directly is a dream for every 3d modeler/sculpter.
 
All this talk of bandwidth, SSD speeds, larger open worlds...
all those fancy art and gameplay assets will still need creating by Dev teams that are stretched thin enough in this current gen.

And coronavirus. Laugh if you want but it will certainly affect development. Here in Austin, my coworker is part of a large dev team and their hours are down to nothing.
 
That's why Sony should've shown some tech demo or something.
Or at least not promote the deep-dive on social media.

Sony fans have been starved for information for months and basically on life support until yesterday...

They could have put this video out there and not said a single word but once a single person pointed out that it was going to be shown it would have spread like wildfire regardless and the same amount of people would have sat and watched it.

I agree with what has been said already, if they wanted to sell the positives to the casual masses this desperately needed to be followed up or even interrupted by game and tech demos to drive the points home.
 
Sony fans have been starved for information for months and basically on life support until yesterday...

They could have put this video out there and not said a single word but once a single person pointed out that it was going to be shown it would have spread like wildfire regardless and the same amount of people would have sat and watched it.

I agree with what has been said already, if they wanted to sell the positives to the casual masses this desperately needed to be followed up or even interrupted by game and tech demos to drive the points home.
Those fans are a minority.
It's the masses that see what's being posted on social media, so when they tune in, at least give them some visuals.

Sony handled it in a dumb way, imo.
 
There were several developers talking about how this SSD is a bigger advantage than people think on resetera. Some weren't Sony devs too giving high praise.
Meh i didnt see this. An ssd isnt a game changer in my opinion. More power, more bandwidth for the gpu can do more for games.

Both consoles are getting a huge i/o jump from previous gen, but i dont know which would be bottlenecked utilizing that i/o bandwidth more
 
End of the day, when PC gamers are looking to upgrade their rig, they instantly go to the SSD. It's all they talk about. Go to newegg. Everybody is talking about the fastest read speeds on SSDs. Bitcoin. It was all about the SSD and how fast your SSD was. SSD is massively important and has been for 10+ years in gaming. Basically, if you wanted your gaming rig to hit 60+ FPS the first thing you double checked was your SSD.

Obviously.
 
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Praise the almighty SSD. We should begin to make Chuck Norris jokes for this future top technology.
Sonys SSD makes onions cry.
Sonys SSD knows Victoria's secret.
 
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Meh i didnt see this. An ssd isnt a game changer in my opinion. More power, more bandwidth for the gpu can do more for games.

Both consoles are getting a huge i/o jump from previous gen, but i dont know which would be bottlenecked utilizing that i/o bandwidth more

Yeah, if series x would have a traditional hdd - THEN it would be A crazy thing and a HUGE difference. But the Xbox SSD is still super super fast and the Xbox architecture is perfectly created for this.
 
Meh i didnt see this. An ssd isnt a game changer in my opinion. More power, more bandwidth for the gpu can do more for games.

Both consoles are getting a huge i/o jump from previous gen, but i dont know which would be bottlenecked utilizing that i/o bandwidth more

No.. And it would bottlenecked by HDD. Luckily, we have an SSDs in consoles now.

Developers right now spend a massive amount of time building games to work around how slow HDDs are. The classic example in contemporary games is that they'll force you into a confined space where you can't see the area you've just left or the area you're about to enter so that they can get rid of the old and load in the new. The most obvious example of that is the edge-through-tight-gap that you see in God of War, Uncharted, The Last Jedi and so forth. It's not just the annoyance of those low-interactive and repetitive sections that suck, it's also the fact the worlds and levels have to keep sending you through them.

The vision of creative directors is always constrained by hardware. The HDD is one of the biggest constraints to creative vision in current gen games. The massive jump in bandwidth will allow developers to get much, much closer to that vision. This is true for both XSX and PS5... but the PS5 is much better at it and more over because the PS5 will have true exclusives much sooner we'll see the effect of it much sooner on the PS5 than on the XSX.
 
Founder of ready at dawn. Lol.
not biased at all. And all the devs who say that are Sony devs. No wonder.
Yes Sony devs are praising it because end of the day, third party devs are going to have to develop for the lowest common denominator, which is HDD for pc. They don't get to be that excited about this yet. However they do admit this is awesome tech. Go to resetera if you want proof.
 
Founder of ready at dawn. Lol.
not biased at all. And all the devs who say that are Sony devs. No wonder.
I'll be honest, it is really funny to see all the developers coming out like "You guys have no idea how awesome this is" are mostly the developers get their checks written by Sony. What do you expect them to say? "This isn't going to bridge the gap in power? The difference in RAM speed doesn't matter?"

But they're also the developers who will have the best chance to take advantage of that SSD. First party. It's where the SSD will shine.
 
Always be wary of devs over hyping new stuff, especially when they are 1st party.

Anyone remember "two things about PS4 you need to know, 1080p and 60fps, and together they change the game"
 
Meh i didnt see this. An ssd isnt a game changer in my opinion. More power, more bandwidth for the gpu can do more for games.

Both consoles are getting a huge i/o jump from previous gen, but i dont know which would be bottlenecked utilizing that i/o bandwidth more

Are you a console game developer? What qualifications do you have?
 
Seen this posted in numerous threads yesterday

I'm sure the data bandwidth will be a great asset for the PS5 but I'm not convinced it will completely make up for the weaker processing power
From what developers have told Jason Schreier, the PS5 excels in some areas compared to the XSX because of the SSD and those developers are more excited for it
 
I'll be honest, it is really funny to see all the developers coming out like "You guys have no idea how awesome this is" are mostly the developers get their checks written by Sony. What do you expect them to say? "This isn't going to bridge the gap in power? The difference in RAM speed doesn't matter?"

But they're also the developers who will have the best chance to take advantage of that SSD. First party. It's where the SSD will shine.
In the GDC survey most video game studios chose PS5 as the console they're the most excited to develop for
 
All this talk of bandwidth, SSD speeds, larger open worlds...
all those fancy art and gameplay assets will still need creating by Dev teams that are stretched thin enough in this current gen.

The assets are already created in much greater detail than current machines are able to display.
 
In the GDC survey most video game studios chose PS5 as the console they're the most excited to develop for
Maybe that's because they know the PS5 will outsell Xbox again and more more game sales make them more excited? And maybe many of them grew up with a PS1 or PS2 and are always excited about everything PS related. Na, just kidding. It's the 8th wonder of the world, the super ssd.
 
Let's be real here. If it was the PS5 that got the XSX specs, and Xbox that got the PS5 specs, no one would be saying that the XSX would have even a slight chance of being close to equal. It's simply because this is the Sony Playstation, and the PS has a much bigger fan base, that people are grasping at straws to try and justify how the console is still up to the task, despite it being clearly inferior.
 
You don't seem to be acquainted with 3D development. Its actually very easy to achieve high polycounts and super realistic meshes. The hard part is converting it to low poly to run on consoles. Being able to make high quality meshes and using them in games directly is a dream for every 3d modeler/sculpter.
I'm very acquainted with it, but I keep my day job and messing about on forums as two very separate things, cheers.

If you are alluding to retopology tools software like Zbrush, Blender, etc offer, than they are still quite away from being perfectly game ready, especially from a topology/rigging point of view but hey what do I know.

The bottom line is, these huge game worlds will still need things to fill them, and those things take time, skill and money to create, right????
Photogrammetry as a means to create assets from real world objects requires very expensive equipment and a fair bit of training to do right...capturing some pics from your Canon in the backyard and using 3DPhotoscan isn't quite the same as using something like a proper Artec system, for example.
 
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MS is hamstrung by the fact that they simply cannot really design and engineer for the level of throughput offered because they need to support PC as well as the earlier Xbox systems. On the other hand Sony can afford for their first/second parties to go really hard on it.

Its a pretty huge advantage if Sony can harness it.
 
I'm very acquainted with it, but I keep my day job and messing about on forums as two very separate things, cheers.

If you are alluding to retopology tools software like Zbrush, Blender, etc offer, than they are still quite away from being perfectly game ready, especially from a topology/rigging point of view but hey what do I know.

The bottom line is, these huge game worlds will still need things to fill them, and those things take time, skill and money to create, right????
Photogrammetry as a means to create assets from real world objects requires very expensive equipment and a fair bit of training to do right...capturing some pics from your Canon in the backyard and using 3DPhotoscan isn't quite the same as using something like a proper Artec system, for example.
Your original comment read like all this new hardwaare negatively impacts development in some way? Is that what you meant?
 
The PS5 GDC/Reveal talk only gave theories about the SSD "acting as Ram" etc. Until I see it in a game or at least a powerful tech demo (not wire frame, use your imagination stuff) "revolutionizing a game" its the new "power of the cloud" secret sauce. I am not saying it wont, happen, but we have all been burned before by theoretical revolutions by Sony and MS.

Show us the revolutionary game play that only ps5 SSD can do that the Xsex SSD can't do. I will patiently wait, but to be honest, MS is winning me back as a 360 to ps4 owner at this point.
 
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Imagine being able to combine the "power of the PS5' SSD" from 2020 with the "Power of the cloud" from back in 2013.

Holy shit it would make graphics that would make your eyes melt.
 
Your original comment read like all this new hardwaare negatively impacts development in some way? Is that what you meant?
I meant that the expectations that the addition of SSD drives bring to gamers expecting bigger, better looking games is going to come at a price, yes. That price being more expensive Dev cycles, requiring more staff, creating more assets, those assets being code, artwork or sound.
The fallout from all the ND crunch news should ring a warning bell for maybe tempering expectations a little regarding just how "big" games can possibly get :)
 
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Yeah, if series x would have a traditional hdd - THEN it would be A crazy thing and a HUGE difference. But the Xbox SSD is still super super fast and the Xbox architecture is perfectly created for this.
They (MS) just plugged an nvme drive on the controller included in every single zen CPUs and put it in a cartridge so they can sell you more later... just like they did for the 360.

It's not even astonishingly fast for an nvme SSD.
 
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I meant that the expectations that the addition of SSD drives bring to gamers expecting bigger, better looking games is going to come at a price, yes. That price being more expensive Dev cycles, requiring more staff, creating more assets, those assets being code, artwork or sound.
The fallout from all the ND crunch news should ring a warning bell for maybe tempering expectations a little regarding just how "big" games can possibly get :)
The SSD is actually going to make a lot of development easier than before. Yes bigger games need higher budgets but that comes with all kinds of hardware improvement. But the SSD actually has the opposite effect . It makes a lot of things that were difficult and time consuming before, a lot easier and faster.
 
The SSD is actually going to make a lot of development easier than before. Yes bigger games need higher budgets but that comes with all kinds of hardware improvement. But the SSD actually has the opposite effect . It makes a lot of things that were difficult and time consuming before, a lot easier and faster.

do you need 5.5go/sec ssd for that ?
because it seems some are acting like not having the fatest ssd is like not having one at all.
 
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I see the possibilities with this ssd, I think with this technology a true Superman game can be realized. Truth be told Xbox series x is more powerful than the ps5 but Microsoft better bring the games at launch cause that's what's gonna make or break them this generation. As for Sony they better price this thing accordingly.
 
do you need 5.5go/sec ssd for that ?
because it seems some are acting like not having the fatest ssd is like not having one at all.
MOre the bandwidth, the better. And its not just the bandwidth. Sony is doing things that make its SSD uniquely positioned to offer what MS's ssd can't.
 
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