NO no, if you enjoyed the Witcher 3 that's great, it excelled on certain levels, but I'm just saying, the primary aspect of a game is the gameplay and if I spend 40-100hrs on a RPG or action game, the combat and camera had better be good. It's a long time to spend in a game where the controls and camera are not optimum. Anybody who has played a Sucker Punch game, knows how fluid and responsive they are with very solid mechanics.....Yeah, we shouldn't trust the overall consensus that The Witcher 3 is a high mark of the industry, we should trust NeoGAF poster CliffordUnger.
NO no, if you enjoyed the Witcher 3 that's great, it excelled on certain levels, but I'm just saying, the primary aspect of a game is the gameplay and if I spend 40-100hrs on a RPG or action game, the combat and camera had better be good. It's a long time to spend in a game where the controls and camera are not optimum. Anybody who has played a Sucker Punch game, knows how fluid and responsive they are with very solid mechanics.....
Dialogue option with that NPC should be grey instead of white.........I hear you on the combat...One of many reasons i can't finish w3 is the combat. Another reason is i don't remember which npc i've played gwent with lol. Is there any option to show who you've played with?
Yeah it's one of the reasons I love the inFamous franchise. It was always so satisfying to control. None of that input latency startup animation bullshit.NO no, if you enjoyed the Witcher 3 that's great, it excelled on certain levels, but I'm just saying, the primary aspect of a game is the gameplay and if I spend 40-100hrs on a RPG or action game, the combat and camera had better be good. It's a long time to spend in a game where the controls and camera are not optimum. Anybody who has played a Sucker Punch game, knows how fluid and responsive they are with very solid mechanics.....
Yeah that still takes a lots of time lol.Dialogue option with that NPC should be grey instead of white.........I hear you on the combat...
Infamous 2nd son is weightless and the controls are not good whatsoever. Not sure what your talking aboutYeah it's one of the reasons I love the inFamous franchise. It was always so satisfying to control. None of that input latency startup animation bullshit.
I had no problem platinuming all of them, zero issues, always in total control. Stark contrast to RDR2 and others.Infamous 2nd son is weightless and the controls are not good whatsoever. Not sure what your talking about
some gif with armours, hats, etc.
click in the link if you can't see the gif
I'm actually not sure what you are talking about, I had also no issues with its controls whatsoever, in fact what I like about Sucker Punch's games is how well they control. I have my issues with Second Son but the controls is not one of them.Infamous 2nd son is weightless and the controls are not good whatsoever. Not sure what your talking about
NO no, if you enjoyed the Witcher 3 that's great, it excelled on certain levels, but I'm just saying, the primary aspect of a game is the gameplay and if I spend 40-100hrs on a RPG or action game, the combat and camera had better be good. It's a long time to spend in a game where the controls and camera are not optimum. Anybody who has played a Sucker Punch game, knows how fluid and responsive they are with very solid mechanics.....
Witcher 3 is possibly the worst RPG of the generation when it comes to gameplay. Just controlling Geralt was simply terrible.
Yes, its fantastic. My soundtrack of the year.Complete OST leaked as one continuous audio file:
Get it while it's hot.Ilan_Eshkeri_Shigeru_Umebayashi_Ghost_of_MP3_3016633_uVidBot.mp3
drive.google.com
Will probably be removed any minute now
Edit: OST of the year probably lmao
I don't think so. Probably just a resolution increase like TLOU2.I bought a solid budget 4k hdr Monitor this week, with this game in mind. Probably won't get ps5 day one anyways cus I wanna wait for HFW and for non-faulty launch models.
Looking forward to playing this on my new monitor on my pro. Have they given details about the ps4 pro enhancements?
Are you ready to be a Samurai?
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Of course. I can confirm that it is practically impossible to dislike GoT if you like this type of game.Seems overall reception is absolutely positive. Great.
I played about 4 hours. I do not think so. It didn't even bother me. I didn't even remember that effect. I'm going to ask my friend who already did everything in this game.IchibanKasuga21 or anyone else, do you know if we can disable kinda unneeded hud elements like these?:
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Hmm. I was playing far cry 3 earlier today and noticed it had those same enemy indicators I don't like it.Of course. I can confirm that it is practically impossible to dislike GoT if you like this type of game.
It is better than any AC, especially combat. But it is more than that. This game has a soul, which completely differs from recent Ubisoft productions.
I played about 4 hours. I do not think so. It didn't even bother me. I didn't even remember that effect. I'm going to ask my friend who already did everything in this game.
I don't care much about metacritic. My favorite games have 68 (Nier) and 82 (The Last Guardian, Death Stranding)Hmm. I was playing far cry 3 earlier today and noticed it had those same enemy indicators I don't like it.
If you had to place any bet on number for metacritic critic average for this game, what would it be? Also, what about goty contending?
Exactly! Score alone won't really tell you much about the game and having high metacritic won't guarantee that you going to enjoy the game.don't care much about metacritic. My favorite games have 68 (Nier) and 82 (The Last Guardian, Death Stranding)
I know and that's fine. But I would just like to see how you would think critics would rate it overall even though it does or doesn't matter to you. I want it to be suckerpunch's highest rated game. they deserve itI don't care much about metacritic
I understand. Sucker Punch put a lot of passion into this project. I think it will be like Spider-Man.I know and that's fine. But I would just like to see how you would think critics would rate it overall even though it does or doesn't matter to you. I want it to be suckerpunch's highest rated game. they deserve it
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I understand. Sucker Punch put a lot of passion into this project. I think it will be like Spider-Man.
That's not ur special edition, is it?
I can't make a firm stance on combat until I grab it in my hands and play it. Responsiveness, weight, and satisfaction are most important to me. I could care less how "deep it is" so long the encounters, AI, and level design keep things fresh.How can they judge how deep the combat is with just two hours play time and people really need to stop comparing this game to Sekiro just because both have samurai.
Sekiro's is much more over the top compare to Ghost, you might as well compare Samurai Showdown to Ghost as well because both game have "samurai".....right?
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I understand. Sucker Punch put a lot of passion into this project. I think it will be like Spider-Man.
I definitely disagree with that, I personally in love with Sekiro's combat system, its absolutely my favourite combat system in any FROM game.Generally speaking Sekiro to me felt kind of weightless. Idk. I'll make an opinion on ghost's combat system when I get my hands on it.
I definitely disagree with that, I personally in love with Sekiro's combat system, its absolutely my favourite combat system in any FROM game.
I actually find the parry in Sekiro much easier to pull off compare to game like Bayonetta when you have to move your stick toward the enemy when they about to land a hit.I wish I wasn't trash at parrying FROM Software games.
Sekiro parrying is naturally much easier than in Soulsborne or Nioh because well it's that central to the experience.I wish I wasn't trash at parrying FROM Software games.
That's not ur special edition, is it?
I can't make a firm stance on combat until I grab it in my hands and play it. Responsiveness, weight, and satisfaction are most important to me. I could care less how "deep it is" so long the encounters, AI, and level design keep things fresh.
Generally speaking Sekiro to me felt kind of weightless. Idk. I'll make an opinion on ghost's combat system when I get my hands on it.
based on watching footage it seems like it took some influence from witcher, and Arkham, but wtf do I know. We'll have to wait and see! It looks satisfying at least. Stealth seems okay but I like the emphasis they seem to be putting on the combat for "timing." I'm honestly shit at soulsborne games, but ghost seems different and somewhat more nicer.
I like how you can perfectly choreograph a kill without any bullet sponging or BS, and it seems cinematic like a movie
though I will be sad if you can't disable those dumb new indicators i talked about earlier (it's not in this footage). I'll also be sad if there's no more dismemberment like the dude with a copy said