Amiga
Member
Somewhere during the second half of the XBox 360 generation a lot of people soured on the XBox brand. MS became known for pumping out Halo, Gears, Forza, and Fable. They created two large studios and "locked" them to franchises that had become long in the tooth (The Coalition and 343). PlayStation became known as the company that got out of the way of it's developers. A lot of gamers appreciated that direction from Sony.
Fast forward to June 11th. Sony reveals their PS5 by showcasing...the 9th Ratchet and Clank game, the 8th Gran Turismo game, a Demons Souls remake, a hurried Spider Man sequel, and a Horizon sequel (not hurried, thank God). There's poorly kept secrets that a new God of War is underway as well as another Uncharted studio in San Diego. It seems the bulk of Sony's first party developers are now tasked with creating sequels.
Microsoft on the other hand has completely rebooted Halo, given The Coalition the green light on a new IP, funded Rare to make new IP in Sea of Thieves and EverWild. They created a studio in The Initiative to create "new and innovative game experiences". They're letting Playground make a well rested Fable game. InXile and Obsidian are making new AAA RPGs. They're the home of Tim Schaefer who embodies creativity.
Now before anyone says "But MS is still making X franchise and Sony is making new franchises over here..." while true, that's missing my point.
Doesn't it feel that Sony is now the home of "safe established franchises" and Microsoft is letting their developers do new, creative stuff? Am I crazy or have these two juggernauts completely swapped over the last 5-10 years?
EDIT: I should have explained better. I meant to frame this conversation in the context of the next gen. I agree with people who say Sony supported interesting games at the end of the PS4s life.

Introducing PlayStation Indies and a day of captivating new games
Nine titles debut alongside first details of our new PlayStation Indies initiative.
