NX gamer Cyberpunk Next gen test

But which experience will be better with VRR though?

That's going to be interesting to see.

I would think they would be pretty much identical apart from resolution and graphical settings. That's how I find it when I switch from Series X to Series S on the same game anyway.
 
I would think they would be pretty much identical apart from resolution and graphical settings. That's how I find it when I switch from Series X to Series S on the same game anyway.

Also a reason why I'm looking forward to the comparisons with real next gen patches.
 
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Yeah I agree it's pretty bad, glad I've got VRR🤣

:messenger_sunglasses: issa choke!

 
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At this point I'm past the befuddlement of how bad this game runs and to the stage of seeing each performance thread as a comedy skit.

Gotta thank Ricky for console warring on it and bringing out the back and forth.
 
It's shitty on both nextgen consoles, but a few people here will cherry pick screenshots of a 2 second framerate dip on the console they don't like to declare some sort of .... victory?
 
As soon as PS5 gets the VRR patch, we will never hear about the game changing wonders of VRR from certain people ever again. But right now it's the most important feature!
 
Pretty sad that the only flex XSX has at this point is a wash backwards compatibility game, and even worse than the XSX has more access to the GPU than PS5 does and it can barely pull off a wash.

The funny thing is Riky doesn't realize that when PS5 drops frames, it means Series X drops at least 10 fps lower. So XSX drops in the 30s in this sequence he loves so much. It's some kind of masterful auto-ownage.

All that while having 5 sec freezes only available on Series X (see DF video or below). Yes, Series X finally has something exclusive.

You'd have to be a real hardcore Xbox fan to choose this version. Especially on a fast paced action game, where framerate is king.
 
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As soon as PS5 gets the VRR patch, we will never hear about the game changing wonders of VRR from certain people ever again. But right now it's the most important feature!
Until games provide a fixed 60FPS refresh, it is an important feature.
Don't dismiss it only because your platform of choice doesn't support it yet.
 
Until games provide a fixed 60FPS refresh, it is an important feature.
Don't dismiss it only because your platform of choice doesn't support it yet.
When did I dismiss it? Laughing at clowns who mention it in their every post is not the same as dismissing it. And besides it's a feature that's only available to a small subset of people who own compatible TVs, so it is unacceptable for it to be a crutch for so many games and absolutely stupid for some people to celebrate it as the saviour for their platform of choice.
 
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Just in case anyone is on the fence about the PS5 version, the screenshots floating around showing 41fps or whatever is not indicative of the overall experience. Its 60fps like 99% of the time.
 
Just in case anyone is on the fence about the PS5 version, the screenshots floating around showing 41fps or whatever is not indicative of the overall experience. Its 60fps like 99% of the time.
DF clearly said that it holds 60 most of the time except for when driving when it dips into 50s. But we don't trust DF around here anymore, instead people will just find whatever random comparison they like, take a screenshot and start spamming it everywhere to spread their narrative.
 
Until games provide a fixed 60FPS refresh, it is an important feature.
Don't dismiss it only because your platform of choice doesn't support it yet.

- Around 1 % of users has it
- VRR doesn't work on most of those TVs who have it since it kills black levels on LG oled (basically it's made for 120 Hz, which means it's scintillating constantly, see Vincent Teoh's video), which is the majority of those VRR TVs
- even if it worked correctly, it doesn't replace the missing frames

So yes, we can safely ignore it.

And when PS5 gets it soon, what will be the new excuse ? "Wait for the tools" is my guess.
 
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Console owners recently got a taste of true 4K and even 120fps. And do you know why? Because these consoles launched with ZERO next gen games. You were running last gen games on next gen hardware.

And what comes next is you're going to have to give up those 120fps and 4K and even 60fps when next gen games start to drop... and Cyberpunk is definitely a Next Gen game.

These will be optimizations between now and when the "next gen patch" drops but don't kid yourself, you're going to have to pay for better graphics with lower resolutions and a lower framerate, and Cyberpunk is already maxxing out PS5 hardware. It's an incredibly demanding game, and understandably so.
 
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Console owners recently got a taste of true 4K and even 120fps. And do you know why? Because these consoles launched with ZERO next gen games. You were running last gen games on next gen hardware.

And what comes next is you're going to have to give up those 120fps and 4K and even 60fps when next gen games start to drop... and Cyberpunk is definitely a Next Gen game.

These will be optimizations between now and when the "next gen patch" drops but don't kid yourself, you're going to have to pay for better graphics with lower resolutions and a lower framerate, and Cyberpunk is already maxxing out PS5 hardware. It's an incredibly demanding game, and understandably so.

"Demons Souls has entered the chat."
 
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Console owners recently got a taste of true 4K and even 120fps. And do you know why? Because these consoles launched with ZERO next gen games. You were running last gen games on next gen hardware.

And what comes next is you're going to have to give up those 120fps and 4K and even 60fps when next gen games start to drop... and Cyberpunk is definitely a Next Gen game.

These will be optimizations between now and when the "next gen patch" drops but don't kid yourself, you're going to have to pay for better graphics with lower resolutions and a lower framerate, and Cyberpunk is already maxxing out PS5 hardware. It's an incredibly demanding game, and understandably so.

I think people will be pleasantly surprised by the NG version.

If the consoles really are punching at around a 2080-2080 Super-ish practical performance than I don't see why we couldn't see a baseline of 1440p with high-ish settings and low-med RT effects, which should combine for a great visual package on the new consoles.

Also, who knows what benefits they can squeeze from the SSDs.
 
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Console owners recently got a taste of true 4K and even 120fps. And do you know why? Because these consoles launched with ZERO next gen games. You were running last gen games on next gen hardware.

And what comes next is you're going to have to give up those 120fps and 4K and even 60fps when next gen games start to drop... and Cyberpunk is definitely a Next Gen game.

These will be optimizations between now and when the "next gen patch" drops but don't kid yourself, you're going to have to pay for better graphics with lower resolutions and a lower framerate, and Cyberpunk is already maxxing out PS5 hardware. It's an incredibly demanding game, and understandably so.

lol, who would ever in a million years think a $400 machine could come close to running at top tier settings? And you saying PS5 is maxed out is crazy. It's emulating PS4 Pro, not taking advantage of the hardware from the ground up. Very different.
 
Should have released it as beta, on pc, until all problems are ironed out and then released towards the other platforms when done. all pre-orders have early access towards it done.
 
Does it hurt you or something?

It's called spamming and it's forbidden here. For what it's worth, it's also stupid since XSX runs notably worse in the same sequence (around 30s), so it's the opposite of what he wants to show.



Here, XSX constantly in the 30s in framerate :


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The framerate is atrocious on Series X, without even talking about the 5 sec freezes.
 
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- Around 1 % of users has it
- VRR doesn't work on most of those TVs who have it since it kills black levels on LG oled (basically it's made for 120 Hz, which means it's scintillating constantly, see Vincent Teoh's video), which is the majority of those VRR TVs
- even if it worked correctly, it doesn't replace the missing frames

So yes, we can safely ignore it.

And when PS5 gets it soon, what will be the new excuse ? "Wait for the tools" is my guess.
- Since when the adoption of something is a good measure of its importance?
- VRR does work. It has some problems on its current implementations but it does what it's supposed to do. BTW, I have stated this multiple times in this forums but I don't know anybody who has perceived the issue that Vincent describes. I'm not saying it's not there, I'm saying it's quite difficult to perceive and greatly overblown by the likes of people like you, who need to bash a really interesting technology because their platform don't support it.
- It's not supposed to do that

I don't care what's the new excuse when PS5 has it. I hope it's soon so all the people like you, who dismiss it because it's not available in PS5, stop bashing it without having even tried it.
 
- Since when the adoption of something is a good measure of its importance?
- VRR does work. It has some problems on its current implementations but it does what it's supposed to do. BTW, I have stated this multiple times in this forums but I don't know anybody who has perceived the issue that Vincent describes. I'm not saying it's not there, I'm saying it's quite difficult to perceive and greatly overblown by the likes of people like you, who need to bash a really interesting technology because their platform don't support it.
- It's not supposed to do that

I don't care what's the new excuse when PS5 has it. I hope it's soon so all the people like you, who dismiss it because it's not available in PS5, stop bashing it without having even tried it.

- It's an excellent measure of its importance. If 99% of people don't have it, it doesn't matter right now obviously.
I'm not sure what is hard to understand here. A feature nobody can use is barely useful.

Look, the Afghan language pack on Cyberpunk may be bugged, but nobody cares. Do you know why ? Because nobody can use it. That's the same thing here.

- Our platform does support it, it's written on the PS5 box and was already announced in next patch, so no really that's not the point. And I do have VRR, but I won't sacrifice black levels on my OLED for it. And even if it works for me, nobody cares because once again, 99% of people can't use it.

- My point is it's not a replacement for bad framerate. You just won't tear or stutter. It's much better to get a higher framerate close to stable 60 like... on PS5 on every game.

VRR usually kicks in above 40 fps anyway, depending on TV.

Here XSX drops to the 30s, see my video above. No VRR can save that.
 
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No, there are rules on forums. Imagine everybody posts the same pic everywhere a hundred times. It would be extremely boring for everybody, even for you.
Just as annoying and boring as someone like you assuring everyone over and over the PS5 version is the best. Only one console bugs you
 
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Just as annoying and boring as someone like you assuring everyone over and over the PS5 version is the best. Only one console bugs you

I brought videos, technical analysis, opinions. I basically state having a better framerate is better for fast paced action games. I'm not sure that's a revolutionary take.

What do you bring to the debate except saying someone is free to spam GAF ? Feel free to ignore me or go elsewhere if you don't like this thread.

Any opinion about the topic in this thread ?
 
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It's called spamming and it's forbidden here. For what it's worth, it's also stupid since XSX runs notably worse in the same sequence (around 30s), so it's the opposite of what he wants to show.



Here, XSX constantly in the 30s in framerate :


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The framerate is atrocious on Series X, without even talking about the 5 sec freezes.

I have about 10 hours into the Series X version and the word atrocious is something I would never call it. The game is pretty solid, yes there are dips but it spends most of it's time in the 60 range. Likewise, I have the PS5 version as well and while it maintains more consistent performance, it does not look as good and there is a lot less traffic/pedestrians. Both are performing great overall. There will always be scenes that drop in both. Load times are night and day faster on the Series X as well. However, the best console version is the Series X in the Quality mode. Granted it is at 30fps, but it does look damn good and the pedestrian/traffic is a lot higher. I think people using this as console warrior stuff is pretty stupid being that they are running the game in BC mode anyways.
 
I have about 10 hours into the Series X version and the word atrocious is something I would never call it. The game is pretty solid, yes there are dips but it spends most of it's time in the 60 range. Likewise, I have the PS5 version as well and while it maintains more consistent performance, it does not look as good and there is a lot less traffic/pedestrians. Both are performing great overall. There will always be scenes that drop in both. Load times are night and day faster on the Series X as well. However, the best console version is the Series X in the Quality mode. Granted it is at 30fps, but it does look damn good and the pedestrian/traffic is a lot higher. I think people using this as console warrior stuff is pretty stupid being that they are running the game in BC mode anyways.

NPCs density and sharpness were increased notably in today's 1.04 patch on PS5 from what I can see so I'm not sure it's better on Series X anymore.

And for a fast paced game or FPS, my opinion is framerate is king (I wouldn't say the same for slower games), but to each his own I guess.

Next gen versions should come soon enough anyway.
 
I agree but we need all platforms patched and running as they should. (pretends that you mean ONLY next gen patches) lol
Well the good thing about the Next Gen patches is that they will benefit from the bug fixes that they are working on for the PC and base consoles. I personally would not be shocked if the Next Gen patches are pushed back in order for the team to work on fixing the game...not that they have said when the next gen patch is coming...I think because the game came in so hot and they are taking a hit because the quality is not up to snuff that they are going to be just blasting patches.

I mean, we had a day 1 patch and 2 days later a 15gb "hot fix". I would not be surprised if we see weekly patches for this game for a bit...which is good.
 
NPCs density and sharpness were increased notably in today's 1.04 patch on PS5 from what I can see so I'm not sure it's better on Series X anymore.

And for a fast paced game or FPS, my opinion is framerate is king (I wouldn't say the same for slower games), but to each his own I guess.

Next gen versions should come soon enough anyway.
You are 100% correct and i mentioned this in the main thread...the patch did improve overall IQ on the PS5. But the same patch also improved things on the Series X version. I just did a comparison on my own of the area right outside of your apartment complex and overall the Series X in performance still has a little bit better IQ and there were noticeable more pedestrians walking around. But I saw a bigger jump in the 1.04 patch for the PS5 version overall, even though the Series X performance version is still slightly better looking.

I agree that FPS for faced paced games is a bit more important, but this is not a fast paced game. While it has shooting elements and such, it is not like this is a First Person shooter only game. Most of your time is walking around or driving around and at 30fps locked with better IQ, pedestrians etc. it does look very good on the Series X. But I have spent more time with the 60fps mode and with the improvement of the latest patch I might just stick with Performance. When I did my little comparison test, I also advanced the time so it was night time and all the neon lights and you can see in that time of day the IQ just is a little sharper on the Series X in performance mode over the PS5. But switching to Quality it is like "wow..what a difference".

I am loving the game...but I am debating on putting it on the shelf for a few more patches. The 1.04 which came out 2 days after the Day 1 patch showed a pretty good improvement...so perhaps in another 1 or 2 it will even get better.
 
So the Series X in performance mode averages just a few frames less? And has sharper graphics + more pedestrians and cars running around? Seems like a win.

I'm eight hours in on SX and I have had that hard freeze for a few seconds happen twice but not since the first hour or so into the game. Haven't had any frame rate problems otherwise.
 
You are 100% correct and i mentioned this in the main thread...the patch did improve overall IQ on the PS5. But the same patch also improved things on the Series X version. I just did a comparison on my own of the area right outside of your apartment complex and overall the Series X in performance still has a little bit better IQ and there were noticeable more pedestrians walking around. But I saw a bigger jump in the 1.04 patch for the PS5 version overall, even though the Series X performance version is still slightly better looking.

I agree that FPS for faced paced games is a bit more important, but this is not a fast paced game. While it has shooting elements and such, it is not like this is a First Person shooter only game. Most of your time is walking around or driving around and at 30fps locked with better IQ, pedestrians etc. it does look very good on the Series X. But I have spent more time with the 60fps mode and with the improvement of the latest patch I might just stick with Performance. When I did my little comparison test, I also advanced the time so it was night time and all the neon lights and you can see in that time of day the IQ just is a little sharper on the Series X in performance mode over the PS5. But switching to Quality it is like "wow..what a difference".

I am loving the game...but I am debating on putting it on the shelf for a few more patches. The 1.04 which came out 2 days after the Day 1 patch showed a pretty good improvement...so perhaps in another 1 or 2 it will even get better.

Ok, fair enough. For me it is a fast paced action game, I constantly shoot things left and right lol

I doubt quality mode keeps the 30 fps very well too, since perf mode already drops to 30s on XSX... The framerate must be a bit rough, but with better visuals obviously.

But I get what you say. Actually, my friend decided to wait for the next gen version (on PS5) and that's the most reasonable thing to do here.

I just couldn't wait to play. I love the game. Story, quests and characters are great. The open world itself I'm not sure. I expected a bit more in NPCs AI. I hoped we would have more than one liners. More emergent gameplay too. It's 2020 after all. Well, there's always Cyberpunk 2.
 
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So just confirming with my SonyGAF brothers that DF is now better than NX gamer?

My green friends sure love to play the victims. NXG confirmed perf mode ran better on PS5 like DF, so I'm not sure what we're looking for here.

Both DF and NXG are good, NXG tries a bit more to stay neutral (but probably likes PS5 more). Alex and Richard love their Xbox and PC, John loves his PS5 and PC. We all have bias. The more they try to stay neutral the better. Alex doesn't try very hard, he's all about PCMR crap recently.

VGTech has my preference because they release a lot more raw numbers. Better than vague or biased comments.
 
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