TheUndeadGamer
Member
I don't know if I would say graphic fidelity is being killed by 60 FPS, but I do think when possible there should be two options. Graphic fidelity at 30 and resolution at 60.
I really don't think we're going back to 30 FPS games in the sense that it will be the only option. 60 FPS has never been as standardized in console gaming as it has now and non - cross gen games are embracing the 60 fps standard as well. I share your desire to have optional 60 FPS modes in every game.It does, and I'm sure we'll be getting plenty of 30fps games as the gen moves on devs start leaving last gen behind. With that said, I hope optional 60fps modes continue to be a thing whenever possible, in a lot of genres I'd rather have 1080p 60fps than 4K 30fps.
I think currently cross gen is a much bigger factor than 60fps when it comes to presentation and specially scope.
Personally, I think it would be awesome if this gen focused on performance and game design instead of visuals as I think with each gen we are getting higher diminishing returns with graphics. Even if 30fps as standard comes back, I'd rather see devs use that extra power on physics, AI, draw distnace, or new game mechanics instead of more games that play exactly the same as Ps4 ones but with much better visuals.
When I think about something like Final Fantasy 7 Remake part 2, I'd much rather get a sequel with the same visuals but bigger and more seamless areas, instead of incredible next gen graphics that once again force the game to be very linear and made up of small areas with hidden loading (squeezing through places, forced walking, etc) every 5 fucking minute.
Have you actually seen 4K content on a large, high quality 4K TV though? If you have then what model was it?
I'm not trying to be a knob but I just see this "its not enormous" a lot and I wonder if said people have even seen the difference it makes on a large display. 720p to 1080p is double the pixels and thats a crazy jump in quality imo, 1440p to 4K is more than double the pixels.
I do agree some games don't see a large benefit and it can be a total waste, you have to check on a case-by-case basis.
GT7 looking worse than DriveClub?Recently we saw GT7 and let's be real it looks worse than Driveclub. Guess which one is 30 (Driveclub) and which is 60 (GT7). Halo Infinite recieved huge backlash for it's graphics and again it was 60 FPS. Jusy look at RDR2 graphics how jaw dropping the lighting is and compare it to a next gen 60 FPS like Far Cry 6. I mean clearly there is a pattern.
Fuck it. Let's do 720p 15 fps then we can have the best grafiX.
I'm not crazy person or have oversensitive eyes to say 30FPS is "unplayable", far from it! I can play and enjoy games runs at 30FPS just fine but given the choice between better graphics or better performance, I will always choose performance over graphics.I understand where the 60fps people are coming from, but 30fps is fine to me
Totally.I understand where the 60fps people are coming from, but 30fps is fine to me for anything on console that's not competitive online. If feasible, devs should pull a R&C and add different fps/resolution modes. For instance, maybe something like 2k/60fps, 4k/30fps.
1440p@60fps > 4k@30fps60 fps > 4k
Wow. So you people do exist.Yes, I've been saying this for years. This lack of next gen looking games is the future you frame nerds want. OMG ITS 60FPS ITS SO NEXT GEN BRO WOW HAHA OMG SO SMOOTH...
Fuck outta here with that. stick to 30. blow my mind visually.
No one in real life gives a crap about frame rate.
Not once in the mediums history has "steady high frame rate! Holds at 60 fps!" been on the back of a box. Always graphics.
This. Shut the fuck up about 30fps, it's dogshit.Framerate is fidelity! 30fps looks like shit.
Fuck it. Let's do 720p 15 fps
True. Which is why cherrypicking Star Fox to prove the point is disingenuous.Pretending that old games didn't run bellow 60fps is a thing that only zoomers do, the frame drops where so prominent in 2D games that we used to even sync the frames differently, there is a time in games before frame skip that younger people seem to have forgotten.
Frame drops didn't stop Metal Slug or any other game to push hard on the hardware at the expense of framerate and instead make compromises to get a good experience.
That's not the point I'm trying to make.Disable RT in 30fps and see what you can boost graphics.
If you disable it on 60fps you should disable for 30fps comparison.
Or enable RT on 60fps and compared with what you have in 30fps.
RT is a graphic feature.
In 60fps the GPU is rendering 60 frames per second with X graphical features.
In 30fps the GPU is rendering 30 frames per seconds with Y graphical features.
If X and Y are the same you need double the power to delivery 60fps.
Your mistake is disable RT that already made the GPU use be lower per frame compared with what you in 30fps… because RT is part of the graphic.
You tell them to stick with 30fps and make the games more "immersive" because of it, no? If they'd keep doing this, you continue to limit their capability of improving performance rather than just looking good.I'd say I do more good to the videogames industry than you and your group of framerate elitists since I'm not telling devs that they should do what I like. So... no.
And we are done.Nope, cross gen games are.
Yes there is. Maybe not for you, but for others there are valid reasons.There's no valid reason to prefer 30fps over 60fps, whatsoever.
most people care about graphics over framerate. its only on internet forums where thats not the caseWow. So you people do exist.
Yes there is. Maybe not for you, but for others there are valid reasons.
Anyways, my complain is about people wanting the option removed. Thats just bullshit. It will never happen, and it should never happen in first place.
most people care about graphics over framerate. its only on internet forums where thats not the case
most people care about graphics over framerate. its only on internet forums where thats not the case
You tell them to stick with 30fps and make the games more "immersive" because of it, no? If they'd keep doing this, you continue to limit their capability of improving performance rather than just looking good.
There's no valid reason to prefer 30fps over 60fps, whatsoever. You being fine with it, is cool. But I don't believe anyone when they say they think it's better than a higher framerate.
Just to make sure: I am NOT saying that 30fps is unplayable, but I am saying that 60fps is always better, should it be available.
If it's a matter of just reducing the resolution or other graphical feature's then fine I agree. (Although RT can affects gameplay as it gives you more spatial awareness)30FPS with high res and/or RT should always be an OPTION. Devs need to target 60 for their performance modes and THEN make eye candy 30FPS modes.
60FPS is objectively better so yeah opinions and stuff but people preferring 30FPS are WRONG.
COD games are 60FPS since PS3 era for a reason...
most people care about graphics over framerate. its only on internet forums where thats not the case
They arent, you just dont see people playing them because they have no multiplayer,Not really, all 30FPS games are being dropped or forgotten once finished