Of all the platforms that allowed you to play on the go, Switch is the hardest to carry. I definitely wouldn't say that easiness to carry was a strengthSome people just like the cute design, and how easy is it to carry.
Its absolutely is. That thing is so easy to carry, that your only worry is for it to slip from your hand.Of all the platforms that allowed you to play on the go, Switch is the hardest to carry. I definitely wouldn't say that easiness to carry was a strength
I hope so. It's such a good game, Atlus needs to keep making them. I love Persona, but SMT is consistently better.With digital, it's likely going to be the best selling in the franchise in Japan and worldwide if it's not WW already.
It's just a comment on pokemon being infallible in terms of commercial success. I don't think that's a con really, people just really like the games/ip.Thread title regarding pokemon:
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It is the only only platform that's currently alive. I would say that's probably it's main selling point right now in regard to how easy it is to carry.Of all the platforms that allowed you to play on the go, Switch is the hardest to carry. I definitely wouldn't say that easiness to carry was a strength
Vita, PSP and 3DS were smaller than the Switch bUt they didn't sell as well. In fact Japan prefers the larger, more expensive Switch to the smaller, cheaper one.Its absolutely is. That thing is so easy to carry, that your only worry is for it to slip from your hand.
Ipad on other hand is like a truck compared to switch. That thing is freakish weapon.
Right, it's software that's the main selling point not the size.It is the only only platform that's currently alive. I would say that's probably it's main selling point right now in regard to how easy it is to carry.
We have like 20 years of evidence to support things you are calling ""sus."
Tbf though while xbox demand ww is far lower then ps5
I'd still guess the majority of xboxs bought in Japan are by scalpers and sold in the rest of Asia where there's no stock.
Why does no one want to give Xbox some credit here, this is a big turn around from what the Xbox one did there
Ok, but to this extent?West and Japan have different peak end of year sales.
Japan around Christmas is the peak.
West around the Black Friday is the peak.
It is smart to focus in supply in the west around BF and after focus in supply Japan near Christmas.
Credit to Chris from Installbase:
Famitsu Sales: Week 47, 2021 (Nov 15 - Nov 21)
01./00. [NSW] Pokemon Brilliant Diamond / Shining Pearl # <RPG> (Pokemon Co.) {2021.11.19} (¥5.980) - 1.395.642 / NEW <60-80%>
02./02. [NSW] Mario Party Superstars <ETC> (Nintendo) {2021.10.29} (¥5.980) - 39.797 / 329.497 <80-100%> (-12%)
03./00. [PS4] Battlefield 2042 <ACT> (Electronic Arts) {2021.11.19} (¥7.909) - 25.268 / NEW <40-60%>
04./01. [NSW] Shin Megami Tensei V # <RPG> (Atlus) {2021.11.11} (¥8.980) - 22.513 / 165.760 <80-100%> (-84%)
05./00. [PS5] Battlefield 2042 <ACT> (Electronic Arts) {2021.11.19} (¥8.818) - 21.637 / NEW <40-60%>
06./04. [NSW] Ring Fit Adventure # <HOB> (Nintendo) {2019.10.18} (¥7.980) - 11.822 / 2.920.975 <80-100%> (-9%)
07./07. [NSW] Animal Crossing: New Horizons # <ETC> (Nintendo) {2020.03.20} (¥5.980) - 11.149 / 6.945.689 <80-100%> (+20%)
08./09. [NSW] Minecraft # <ADV> (Microsoft Game Studios) {2018.06.21} (¥3.600) - 10.084 / 2.279.676 <80-100%> (+15%)
09./08. [NSW] Mario Kart 8 Deluxe <RCE> (Nintendo) {2017.04.28} (¥5.980) - 9.890 / 4.142.150 <80-100%> (+11%)
10./10. [NSW] Super Smash Bros. Ultimate # <FTG> (Nintendo) {2018.12.07} (¥7.200) - 8.621 / 4.506.739 <80-100%> (+0%)
11./12. [NSW] Pokemon Sword / Shield # <RPG> (Pokemon Co.) {2019.11.15} (¥5.980) - 7.465 / 4.197.104 <80-100%> (+10%)
12./06. [PS4] Call of Duty: Vanguard <ACT> (Sony Interactive Entertainment) {2021.11.05} (¥7.900) - 5.155 / 45.195 <80-100%> (-56%)
13./16. [NSW] Momotaro Dentetsu: Showa, Heisei, Reiwa mo Teiban! <TBL> (Konami) {2020.11.19} (¥6.300) - 4.141 / 2.422.163 <80-100%> (-3%)
14./00. [NSW] New Pokemon Snap <ACT> (Pokemon Co.) {2021.04.30} (¥5.980) - 3.623 / 293.393 <80-100%>
15./22. [NSW] Super Mario 3D World + Bowser's Fury <ACT> (Nintendo) {2021.02.12} (¥5.980) - 3.395 / 922.526 <80-100%> (+6%)
16./19. [NSW] Fortnite: Minty Legends Pack <ACT> (Epic Games) {2021.11.02} (¥3.000) - 3.160 / 18.972 <20-40%> (-13%)
17./25. [NSW] Clubhouse Games: 51 Worldwide Classics <ETC> (Nintendo) {2020.06.05} (¥3.980) - 3.050 / 829.154 <80-100%> (+17%)
18./00. [NSW] eBaseball Professional Baseball Spirits 2021: Grand Slam <SPT> (Konami) {2021.07.08} (¥6.980) - 2.710 / 208.051 <80-100%>
19./14. [NSW] Super Robot Wars 30 # <SLG> (Bandai Namco Entertainment) {2021.10.28} (¥8.600) - 2.620 / 89.931 <80-100%> (-40%)
20./15. [NSW] Danganronpa Decadence + Danganronpa S: Ultimate Summer Camp <Danganronpa: Trigger Happy Havoc - Anniversary Edition \ Danganronpa 2: Goodbye Despair - Anniversary Edition \ Danganronpa V3: Killing Harmony - Anniversary Edition \ Danganronpa S: Ultimate Summer Camp> <ADV> (Spike Chunsoft) {2021.11.04} (¥4.980) - 2.383 / 27.626 <60-80%> (-45%)
21./03. [NSW] Dragon Quest X: Heavenly Heroes Online <RPG> (Square Enix) {2021.11.11} (¥3.980) - 2.361 / 25.063 <60-80%> (-90%)
22./26. [NSW] WarioWare: Get It Together! <ETC> (Nintendo) {2021.09.10} (¥4.980) - 2.232 / 165.254 <80-100%> (-1%)
23./17. [PS4] Demon Slayer: Kimetsu no Yaiba - The Hinokami Chronicles # <FTG> (Aniplex) {2021.10.14} (¥7.600) - 2.220 / 131.272 <60-80%> (-40%)
24./11. [NSW] Megaton Musashi <RPG> (Level 5) {2021.11.11} (¥6.340) - 2.198 / 9.928 <20-40%> (-72%)
25./21. [PS4] Super Robot Wars 30 # <SLG> (Bandai Namco Entertainment) {2021.10.28} (¥8.600) - 2.033 / 74.036 <80-100%> (-38%)
26./30. [NSW] Splatoon 2 # <ACT> (Nintendo) {2017.07.21} (¥5.980) - 2.023 / 3.967.456 <80-100%> (+4%)
27./00. [NSW] Splatoon 2 + Octo Expansion <ACT> (Nintendo) {2021.10.08} (¥6.345) - 2.000 / 13.831 <20-40%>
28./00. [NSW] Super Mario Party # <ETC> (Nintendo) {2018.10.05} (¥5.980) - 1.893 / 2.013.471 <80-100%>
29./00. [NSW] Super Mario Maker 2 # <ACT> (Nintendo) {2019.06.28} (¥5.980) - 1.855 / 1.144.459 <80-100%>
30./00. [NSW] FIFA 22: Legacy Edition <SPT> (Electronic Arts) {2021.10.01} (¥3.909) - 1.850 / 32.581 <60-80%>
They also likely are eating a decent loss on the DE so don’t really want to sell it. I said it since day 1, the DE is just so they can advertise “from $399” and then bait and switch to $499.If what Captain Toad is saying is true then they either know that the attached rate for digital game sales isn't enough to over come the loss generated by selling a DE sku and/or they are prioritising short term margin over long term ones.
I keep hearing this, but does the size of the console really matter?
What exactly is ridiculous? PS5 is tracking ahead PS4, no?Ok, but to this extent?
It's become absolutely ridiculous.
I keep hearing this, but does the size of the console really matter?
Everything falls of the charts in two weeks if it's not a big hit in Japan.Metroid already fell off the charts there? I know Japan's always been cool on it but damn.
Nintendo is dominating and is mostly physical. Home consoles are declining in Japan. Software still charts for big releases. Now are you saying that if there was more PS5 supply in Japan it wouldn't have sold out? Because that's a more interesting thing to cry about.For you guys who keep crying supply supply, explain the software lol.
I found out today that Dr Evil was played by Mike Meyers. 20 something years later."Sony clearly has supply issues in JP"
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Sure. Let's go with that.
SQE is going to have a few underperform titles next year on PS5.PS5 Top 20 Games Famitsu(Unofficial ranking)
TOTAL: 539.102
- Resident Evil: Village (Capcom) - 72.761
- Miles Morales (Sony) - 60.772
- Tales of Arise (Bandai Namco) - 60.106
- Demon Souls (Sony) - 58.611
- Lost Judgement (Sega) – 36.584
- FFVII Remake Integrade (Square Enix) - 30.984
- Judgement Remastered (Sega) - 26.292
- Demon Slayer: Kimetsu no Yaiba (Aniplex) - 24.727
- Ratchet & Clank: Rift Apart (Sony) - 24.385
- Battlefield 2042 (Electronic Arts) - 21.637
- Call of Duty: Black Ops - Cold War (Sony) - 20.995
- Far Cry 6 (Ubisoft) - 20.085
- Ghost of Tsushima DC (Sony) - 19.309
- Call of Duty: Vanguard (Sony) - 16.224
- Scarlet Nexus (Bandai Namco) - 12.785
- Returnal (Sony) - 9.148
- Back 4 Blood (Warner) - 7.134
- FIFA 22 (Electronic Arts) - 6.984
- Godfall (Playism) - 5.352
- Assassin's Creed: Valhalla (Ubisoft) - 4.227
SONY/ANIPLEX: 234.171 (43.4%)
JAPANESE THIRD PARTY: 239.512 (44.4%)
WESTERN THIRD PARTY: 65.419 (12.1%)
FF XVI is ps5 exclusive aka no ps4. What was the first week sales of ff7r and ff XV like?SQE is going to have a few underperform titles next year on PS5.
Fortunately for them, they could change the situation like what Capcom did with RE Village by introducing PS4 version of FF16. Graphically it doesn't look like anything couldn't be done on PS4.FF XVI is ps5 exclusive aka no ps4. What was the first week sales of ff7r and ff XV like?
Could be a bit of a situation just for Japan.
Ff7r was 700k first week
I still feel people overplay it's importance. The issues for PS5 in Japan go beyond its size and making a smaller or more portable version wouldn't improve things that much.Yes, absolutely. People used that 20 years ago claiming the OG Xbox was too big for small Japanese apartments. The PS5 is even bigger. As people have said, it's one reason why the Switch is on fire there. Even if you don't use it as a portable you can use the kickstand at home without the need of a big TV.
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FF XV was 690,471 first weekFF XVI is ps5 exclusive aka no ps4. What was the first week sales of ff7r and ff XV like?
Could be a bit of a situation just for Japan.
Ff7r was 700k first week
Following recent moves from Spike Chunsoft and Falcolm it looks like Vanillaware is the latest developer to jump onboard with Switch:
Atlus Brings 13 Sentinels: Aegis Rim To Nintendo Switch On 12th April 2022
One the other hand, Compile Heart us not joining them:
Hyperdimension Neptunia: Sisters vs. Sisters announced for PS5, PS4