Plies
GAF's Nicest Lunch Thief and Nosiest Dildo Archeologist
A number of NES games had absolutely brutal difficulty. It's even become a phrase, "Nintendo Hard". So, why were they so hard?
I think they appeared hard because there was no ability to save (for most of the games, some had codes to start at a certain point, or a crude battery that stored the data), so if you "died" in the game you had to start all over again. Now you simply reload at the point you "died", or a dedicated save point, and try again.
Some games however....I still remember "Mike Tyson's Punch Out" (before they dropped his name). Mike Tyson's fist alone was the size of your character.
I think they appeared hard because there was no ability to save (for most of the games, some had codes to start at a certain point, or a crude battery that stored the data), so if you "died" in the game you had to start all over again. Now you simply reload at the point you "died", or a dedicated save point, and try again.
Some games however....I still remember "Mike Tyson's Punch Out" (before they dropped his name). Mike Tyson's fist alone was the size of your character.
