[CNBC] Phil Spencer: We are not putting a pause on acquisitions. Also not raising console prices.

Shame he didn't have that attitude 2 years ago when he priced the Xbox £100 more expensive than the PS5
Took me a minute to get that you mean the DE (even though I own the DE). Not to be pedantic but it was actually a £90 difference and Xbox have closed the gap to make it a £60 difference without doing anything at all :messenger_loudly_crying:
 
Took me a minute to get that you mean the DE (even though I own the DE). Not to be pedantic but it was actually a £90 difference and Xbox have closed the gap to make it a £60 difference without doing anything at all :messenger_loudly_crying:
Thanks for the correction.

Good guy phil is a good guy for not putting the price up. But the XSX cost more to produce at launch because the parts were more expensive (true)
But now that the parts for the PS5 are more expensive, Jim Ryan is worse than Hitler for raising the price, due to more expensive parts.
 
Thanks for the correction.

Good guy phil is a good guy for not putting the price up. But the XSX cost more to produce at launch because the parts were more expensive (true)
But now that the parts for the PS5 are more expensive, Jim Ryan is worse than Hitler for raising the price, due to more expensive parts.
Where is your data to support your claim? If anything, the cost of components has come down. That's why that have come out with several iterations. They don't do that just for fun.

And Jim Ryan isn't Hitler, but he is a shady ass clown.
 
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We've had previous threads where exchange rates and raw materials costs have been discussed. It was a waste of time.

So I'd suggest not wasting yours.
Thanks for the heads up. I was going to go the other route of "If prices have decreased, why didn't good guy Phil announce a price drop and bring the XSX to price parity with the price increased PS5"?
 
People already have to deal with inflation.
It's getting crazy where I live... people's electricity contracts start getting terminated by the supplier and new contracts are ridiculously expensive. I'm paying 22ct per kilowatt hour, which is roughly 420 EUR annual, now new contracts often cost around 60ct/kWh. 300% more for your electricity bill alone is just crazy.

I wonder how long my supplier is willing to do it for those 22ct...
 
I don't see Sony out there trying to pretend that they want their timed exclusive games to reach the widest possible base

No different then the bullshit Sony is spreading. They're playing victim talking about how removing games off platforms is bad for players.

Meanwhile they're locking games away from Xbox players for two years. Stellar Blade was coming to Xbox until it magically became console exclusive.

They're no better. They just can't spend as much as Microsoft.
 
I love the interviewer. U can tell he is a gamer by these hardcore questions.

However Phil.. like a snake... Didn't answer any question lol. The guy asks him something and Phil replies something not even related.
Interviewer tries again asking the same question but in a different way and Phill still in different world.
He mentions right at the start that he's limited on what he can say about the ongoing acquisition. He can't answer those questions directly. Throw around insults all you like, but in the midst of international investigations around this acquisition, every comment Microsoft makes is scrutinized. He cannot and should not speak openly and freely, and any comments he can make have likely been approved in advance by Microsoft's legal team.

Also. The questions were ridiculous. No one in the business world makes deals in perpetuity. Case in point, Sony's existing deal with Activision was not in perpetuity. You write contracts, then re-up those contracts at regular intervals with adjustments made as needed. Anyone expecting Microsoft, Sony, Tencent or any corporate entity to make a permanent contact of any kind with another corporate entity is showing their incredible ignorance to how any of this works.
 
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No different then the bullshit Sony is spreading. They're playing victim talking about how removing games off platforms is bad for players.

Meanwhile they're locking games away from Xbox players for two years. Stellar Blade was coming to Xbox until it magically became console exclusive.

They're no better. They just can't spend as much as Microsoft.

Friday Movie GIF


You should know this by now
 
More Phil talking in riddles and doublespeak

"our goal is to reach more gamers"

"Exclusives have always been part of our industry and strategy and will continue to be"

The total cognitive dissonance on display is mind boggling.
I mean it's hard to argue they haven't reached more players when you see Forza Horizon is at 25 million players right now, FH3 for example was at 2,5 after 9 months, and both games are console exclusive.

You could also release the game on Playstation and get some extra sales, but nobody would want to buy a Xbox, which would mean less money for MS in the long run.
 
Isnt this inevitable? I mean theres no rule that a game platform can only own a certain amount of studios.
It seems like its heading like the movie±tv streaming industry where all the content is owned by a handful of companies.
Doesn't have to be. But cheering it on certainly doesn't help prevent it.
 
. Stellar Blade was coming to Xbox until it magically became console exclusive.
Do you have a source for this? Anyway let's just skip that part because you don't.

Second why doesn't Microsoft go out there and bring new ips. Give 3rd party support like Sony is doing with kena, rise of ronin, etc?
They literally don't want to get involved just pay for stuff that's already done.
 
Isnt this inevitable? I mean theres no rule that a game platform can only own a certain amount of studios.
It seems like its heading like the movie±tv streaming industry where all the content is owned by a handful of companies.

There are indeed parallels. The difference being that streaming will not replace anything and that games will still be for sale.
 
We've all, always seen bosses an such at videogame companies talk a little trash here and there about the competition. But the way this thing between Phil/Jim and Sony/MS about the Activision stuff feels like they gone have to arm wrestle or rap battle on TV soon :messenger_tears_of_joy:
 
It's getting crazy where I live... people's electricity contracts start getting terminated by the supplier and new contracts are ridiculously expensive. I'm paying 22ct per kilowatt hour, which is roughly 420 EUR annual, now new contracts often cost around 60ct/kWh. 300% more for your electricity bill alone is just crazy.

I wonder how long my supplier is willing to do it for those 22ct...
I know and it's happening across Europe. Inflation, energy costs, gas prices. Let's see how it goes in the coming months...
 
"It's different" is all you guys got now? Taking content away a from other platforms is taking content away from other platforms. The only "difference" is your bias.
That's right. Everyone does it, just that Microsoft are in the process of doing it on a larger scale.

Buckle up buttercup. Because at the end of this generation, the landscape will have changed beyond recognition.
 
indicates to me that they may be about to pull out of the deal
They have said since the first announcement that they expected the deal to close mid next year. They were always contemplating this going to second phases on regulatory agencies. That's expected due to the deal size.

every time someone claims the content is being brought to gamers via "the cloud" in these discussions, it isn't "the cloud", but XCloud/Azure, which is something very different to the platform agnostic rhetoric being painted by the likes of Phil
The point he is trying to make when talking about the cloud when being asked about making games exclusives is that the potential number of people who will be able to play the game will increase even if CoD is removed from Playstation.
Can you point to any declaration where Phill talks about platform-agnostic cloud? It's obvious he has been always talking about XCloud. In fact that was one of the points that the CMA raised.
 
Bethesda was a multiplatform studio prior to acquisition.

I shouldn't need to explain a fact like this.
So was Insomniac. and the fact that Bethesda is larger (or ABK) is a distinction without a difference.
Your complaint amounts to " how dare Nate Diaz use a guillotine when Tony Fergusson was only punching him"?
It's that pathetic.
 
So was Insomniac. L
No they weren't. Insomniac was a developer working on contracts. They don't own any ips. Or they were publishers.
You are just grasping straws at this point. to defend your favorite corporate you don't give a shit about facts.
 
So was Insomniac. and the fact that Bethesda is larger (or ABK) is a distinction without a difference.

Where's that FF7:R game on Xbox? I haven't seen it.

"oh that was different.gif"

Do you have a source for this? Anyway let's just skip that part because you don't.

No need to skip it, there is proof.

This is how the project was announced before it went on a brief hiatus and returned as a PS5 exclusive.

FckhbPaWIAA6bRn
 
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No need to skip it, there is proof.

This is how the project was announced before it went on a brief hiatus and returned as a PS5 exclusive.

FckhbPaWIAA6bRn
No wonder I didn't know about that. Check the trailer. Of the said announcement its just a character on a empty world.

You smart enough to know that wasn't even a game. You said yourself the game went on hiatus. Obviously someone foot the bill. Who's the publisher now?
 
This particular case is not a case of a simple moneyhat, at least not according to shpeshal Nick



Sure, I can understand there could be a million reasons behind it. But it's a fact that it was started as a multi-platform project. In fact I think now Sony took over the publishing rights of the project.

Kinda like how MS took over publishing for Psychonauts 2 and helped complete the games development because the team was running out of budget, but they still honored the game coming to PS consoles instead of canceling/refunding it. 🤷‍♂️
 
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Sure, I can understand there could be a million reasons behind it. But it's a fact that it was started as a multi-platform project. In fact I think now Sony took over the publishing rights of the project.

Kinda like how MS took over publishing for Psychonauts 2 and helped complete the games development because the team was running out of budget, but they still honored the game coming to PS consoles instead of canceling/refunding it. 🤷‍♂️
But it was a tiny bit different. They only released it on Ps4 because of kickstarter. Refunding would have raised a lot of super native buzz.
 
If Sony is really that dependent on a Third-Party Game, they've failed. It's all about the loss of profits for their shareholders, nothing more, nothing less. COD has reached a level of influence held by very few. Sony should be scared shitless. They got destroyed in Japan and are starting to lose ground and mindshare in North America. Even though COD is a big deal, there are plenty of games Microsoft doesn't own, pretty hard to prevent a deal based on 1 game or franchise, which might run its course (eventually). Gamers are fickle, what's great last year, can flop the following.
COD though has been going a long time and can survive a flop. It's already shown some significant signs of resilience to fading. In video games we have seen genres rise, peak and then fall into obscurity which has in a large part been driven by the technology. Games that in the past were really popular such as the single screen shooter Space Invader types or the single grid Pacman types have now largely run their course and have been demoted to minigames within much larger games or evolved into something quite different from where they started. But there comes a point like with any other type or products where maturity is reached and a status quo is settled upon. Gaming could be reaching that point perhaps?

Look at other areas where that status quo is already reached. Cars for example in the early years different manufacturers used wildly different methods for doing the same things but eventually we settled on a set of universal rules governing all cars. We think of the Model T Ford as being the first mass produced car and setting the template for the motor industry to follow but just have a look how you actually controlled the thing, Google it and watch some videos!
Those three pedals on the floor are for the clutch, brake, and gas, right? Well, no. The left-most pedal would be low and high gear, while the brake is the pedal all the way on the right.

Think about even more universal things such as clothing, writing or language. We can't go so far back to find evidence of the very early steps of these things but looking back to the history that we do have documented evidence for we see that they did things in odd, less than ideal ways using our current understanding until they evolved to a general status quo. People will have always needed to cover themselves when cold and always needed both verbal and non-verbal ways of communication but it's only through the maturation of those technologies that we eventually reached a status quo.

Lets bring that back to games. We can safely say that kids have always played games and also that one of the earliest games will have been war. Is the FPS the culmination of that game? Possibly... And the biggest most recognised game in that genre currently is COD.

Just because video games IP or entire genres in the past have risen and fallen into obscurity doesn't mean that is destined to always be the case in the future and at some point in time we will probably reach a status quo where an IP becomes evergreen and never fades away.

A few examples of this we already have where a brand name is used as a generic term because it was the most widely and common example at the time that the particular thing became ubiquitous.

hoover, Jetski, jacuzzi, kleenex, bandaid, astroturf, scotch tape, velcro, dumpster, google, walkman, memory stick, photoshop etc.

We are already seeing this happen to some extent in gaming where Mario could become a generic term for platform games, FIFA could become a generic term for football, COD could become a generic term for any game of war. And don't forget that we already have some firmly established generic terms like Roguelike and Metroidvania.
 
Wait what so what'll happen with the PC version then? Don't tell me Sony will do their bs PC delay with this game!!

There has been no mention of the PC version for a while, so we might be looking at a delayed PC release.


Wow, sony so evil they even took away project eve from PS4 users.

they can't keep getting away with it.gif :(
 
If Sony is really that dependent on a Third-Party Game, they've failed. It's all about the loss of profits for their shareholders, nothing more, nothing less. COD has reached a level of influence held by very few. Sony should be scared shitless. They got destroyed in Japan and are starting to lose ground and mindshare in North America. Even though COD is a big deal, there are plenty of games Microsoft doesn't own, pretty hard to prevent a deal based on 1 game or franchise, which might run its course (eventually). Gamers are fickle, what's great last year, can flop the following.
If this is factually true. Then Sony has a pretty big chance the win some kind of condition regarding CoD.
 
It's plain to see, the more they acquire, the more resistance they'll face from regulators, I've said it in another topic but Activision could be the last big publisher they're able to acquire.
 
I'm a PC > PS > Xbox > > > > > > Nintendo guy in that order. But Phil knocks it out of the park with these interviews. Very well spoken and he's right on everything. Sony crying about COD makes them look like little bitches tbh. Maybe try and release PC day one games along side their PS versions and they'll have the same success again like the old days. It's clear PC market is growing and growing, already huge. Tap in to that.
 
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