Microsoft / Activision Deal Approval Watch |OT| (MS/ABK close)

Do you believe the deal will be approved?


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You dont? They've been doing it throughout:
https://metro.co.uk/2022/08/03/call...nique-or-a-must-have-says-microsoft-17118292/

Might want to tell The Metro that it isn't £50B either and give them the exact figure they should have used.
And your support is an opinion piece that has nothing to do with what Ms says and does?? It is absurd to pretend that the 70B are for COD. You can say Metro or WSJ.
No, MS doesn't downplay it, in fact their concessions focus on COD says quite the opposite.

I repeat, it is different to defend that Playstation can adapt and has the power to continue competing and even stabilize the market leader without COD with saying that with it dowplay the importance of COD IP. The opposite is to exaggerate the importance of COD above the real thing when we have examples every day of IPs that appear and achieve as much or more success than COD.

It is not so difficult to see and in fact the CADE sees it exactly that way unlike the CMA.
 
I don't see how Sony have any leg to stand on with this. There is no way that this purchase gives Microsoft a monopolistic position of the market. It will help them sure, but that's the whole point of business, to out manoeuvre your competition.

Sony acting like they have a God given right to maintain the status quo 😆
 
This entire thing with the CMA is another battle in that same "war." The nomenclature around console competition has existed since the first consoles. It's not an odd statement at all. Companies battle for market share every day. Companies gain power and people lose their livelihood. It's very much like war in many level, just in most countries people don't die because of it.

I don't know, I've always seen it as more of an informal phrase, something that is only spoken of in gaming culture (in terms of how competition between the various brands is defined). Like I said, maybe it's just me.
 
And your support is an opinion piece that has nothing to do with what Ms says and does??
Why does it not have anything to do with what MS says or does? What a ridiculous thing to say. It's quoting MS saying titles like COD are not a must have or unique title. You might disagree with it, that's OK, but "nothing to do with what MS says or does"? come on.

MS are being disingenuous especially with the if you remove every person who has played COD from PS and put them on Xbox line. I think something like 55M people played Black Ops 3 on the PS4 alone.
 
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After sleeping on Sony's demand got me thinking...

They want to force Microsoft to not having a better graphical version than on PS5.

That tells me they know xbox is stronger, otherwise they wouldn't point it out like this.

How many games has Sony moneyhatted to actually that the Xbox version worse?

I'm well aware of Microsoft having done the same thing in previous generation, but that doesn't give playstation a free card to do the same.

Have never seen Sony this insecure before. I'm really happy for the industry that the market leader gets shaken a bit and starts doing something competitive.

Sylvester Stallone Facepalm GIF
 
Again this feels like a very weird tangent. The thing that regulators will look at is whether the Switch is an alternative for consumers, they aren't going to look at resolution difference or difference in monetization between platforms.

This things that you highlight may influence consumers which then may influence the producers but they aren't a case for an argument.

About to jump into a little marathon of watching 4 films so might be a while since I can respond
It isn't an alternative way to play the fully featured current AAA version of the games, in the same way a PS3 or WiiU or 360 isn't. The storage capacity of the tiny SDcards used by the Switch aren't even PS3 Blu-ray storage. They are different markets, and despite being a hybrid the switch has subsumed it +100m selling portable market, which is clearly a distinct market from tv consoles.
 
You know this doesn't help your case, right?
The idea that they didn't do a PS5 version because they weren't obliged to doesn't say anything other than what might happen with COD (Psychonauts 2 did PS5 specific patches for the PS4 version) .

If they are "obliged" to do a COD game release but "not obliged" to provide that COD warzone raytracing update on PS5/Pro/PS6 what's the difference? It's gimped on competing platforms regardless is it not? whether they are not obliged doesn't mean anything. It's all the more reason why they should be 'obliged'.
How does that hurt gamers though? Having a single lead platform that will always have the best (although not always neccesarily better) version of the game rather than having to wait and see who negotiated the best deal with Activision this year makes it easier for gamers not harder.
 
How does that hurt gamers though? Having a single lead platform that will always have the best (although not always neccesarily better) version of the game rather than having to wait and see who negotiated the best deal with Activision this year makes it easier for gamers not harder.

Wasn't really making an argument whether it would hurt gamers short term especially those on a particular platform but it certainly would hurt competition in the console hardware space.

that will always have the best (although not always neccesarily better) version of the game
How would this work? If you always have the best do you not always have the better by definition?
 
Why does it not have anything to do with what MS says or does? What a ridiculous thing to say. It's quoting MS saying titles like COD are not a must have or unique title. You might disagree with it, that's OK, but "nothing to do with what MS says or does"? come on.

Because COD IP is not one of a kind? Why do Ips continually appear that achieve COD ip success?

What is dishonest is wanting to focus on those words and not the acts and actions of MS that reflect the opposite. It is COD IP with which they commit to multiplatform for a generation minimum. And even to take it to more platforms like Switch. If you tell me that this is not a sign of valuing COD in a special way but of downplaying its importance, then OK, the Brazilian CADE does not agree with you, it is not only me.

MS are being disingenuous especially with the if you remove every person who has played COD from PS and put them on Xbox line. I think something like 55M people played Black Ops 3 on the PS4 alone.

Ms with those words is only showing an exaggerated measure to represent the reality of the market and the power of Playstation in it. It is absurd to believe that without COD Playstation would lose 55 million users even though it would still outsell Xbox consoles.

I repeat, attend to the facts and not to words open to interpretation. The reality is that MS gives, how could it be otherwise, a special importance to COD ip, which is not incompatible with defending that the market power of Sony and the Playstation brand can perfectly continue to be competitive without COD and even remain market leaders.
Don't you believe the same? Or do you think that a hypothetical Xbox exclusive COD in 2030 would make it impossible for Playstation to continue being competitive?

As I was saying, you can return to the arguments of the Brazilian CADE.
 
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Because COD IP is not one of a kind? Why do Ips continually appear that achieve COD ip success?

What is dishonest is wanting to focus on those words and not the acts and actions of MS that reflect the opposite. It is COD IP with which they commit to multiplatform for a generation minimum. And even to take it to more platforms like Switch. If you tell me that this is not a sign of valuing COD in a special way but of downplaying its importance, then OK, the Brazilian CADE does not agree with you, it is not only me.



Ms with those words is only showing an exaggerated measure to represent the reality of the market and the power of Playstation in it. It is absurd to believe that without COD Playstation would lose 55 million users even though it would still outsell Xbox consoles.

I repeat, attend to the facts and not to words open to interpretation. The reality is that MS gives, how could it be otherwise, a special importance to COD ip, which is not incompatible with defending that the market power of Sony and the Playstation brand can perfectly continue to be competitive without COD and even remain market leaders.
Don't you believe the same? Or do you think that a hypothetical Xbox exclusive COD in 2030 would make it impossible for Playstation to continue being competitive?

As I was saying, you can return to the arguments of the Brazilian CADE.
So you ignore the "must have" part and concentrate on the "unique" only? Tell me how Activision has no must have titles and if so why is it buying it to bolster its service with these "not a must have" titles? To the tune of $70B, oh sorry, $##B. Those titles are very popular must have titles.

I am attending to the facts but you keep trying to push CADE. Wonder why. I'm not trying to say you are alone in your thinking. You're the one who is trying to suggest there is some kind of dishonest in mine simply because I don't buy the idea that MS are spending this big if the IPs could easily be replaced with little effort.
 
The cma has some really odd considerations. Ms already stated that the planned to release cod on more platforms mobile switch and streaming
It's like punishing Netflix for being the the vast leader at the TV and movie streaming years ago, or even Sony for having 70% of the marketshare during the 32 and 128-bit generations, it doesn't make sense.
 
I am attending to the facts but you keep trying to push CADE. Wonder why.
Because it is the official and argued resolution of a governmental commission?

I wonder why for you to refer to CADE is not remarkable 😉

I'm not trying to say you are alone in your thinking. You're the one who is trying to suggest there is some kind of dishonest in mine simply because I don't buy the idea that MS are spending this big if the IPs could easily be replaced with little effort.

OK, so you already recognize that the 70b is not mainly for COD ip but it is for much more..... We have advanced then
 
After sleeping on Sony's demand got me thinking...

They want to force Microsoft to not having a better graphical version than on PS5.

That tells me they know xbox is stronger, otherwise they wouldn't point it out like this.

How many games has Sony moneyhatted to actually that the Xbox version worse?

I'm well aware of Microsoft having done the same thing in previous generation, but that doesn't give playstation a free card to do the same.

Have never seen Sony this insecure before. I'm really happy for the industry that the market leader gets shaken a bit and starts doing something competitive.
WTF is this garbage.
You can't be serious?
 
My Bad, I mixed him up with Stephen Elop

He worked for microsoft, went to nokia, then sold nokia (phone division) to microsoft in a 'partnership'. shady shit.
Nokia killed Nokia
they tried to compete with their own OS (Symbian) with iOS and Android for too long and later jumped onto the wrong ship with Microsoft..
 
It's like punishing Netflix for being the the vast leader at the TV and movie streaming years ago, or even Sony for having 70% of the marketshare during the 32 and 128-bit generations, it doesn't make sense.
Totally agree. There really isn't many arguments I think are valid when sony is the market leader and is still doing the practices they say they are worried about. Different case if Nintendo was saying this wasn't fair. Sony has yet to fail, or even when they did it wasn't for an entire console generation. However adopting their concerns directly on the console related feedback, is pretty shocking imo.
 
Didn't include Sony to tried and failed to include Sony. Got it.

Cringe Reaction GIF
I genuinely can't even understand what you just typed… do you? Cuz I'm lost… you wrong dog you can't be right on everything. They've stated their goals and intentions a billion times, if your somehow not understanding that's on you.
 
Please tell me what good is "Several more years" when I mention possible inferior versions of CoD or withholding updates to COD warzone on PS5/PS5 pro/PS6 without an obligation?

There is a difference to suggesting that something is a possibility and that somebody would never do something unless obliged. The signed agreement would be an obligation again, one they used to try and get the deal through. After that all bets are off again. They aren't 'obliged' agained just like they weren't for Psychonauts. Nobody was saying psychonauts or Hellblade is used to force significant amounts of people to do anything. Only showing that hardware interoperability was broken with the purchase. Same with Minecraft too, even if you think the reasons are valid.

Why would they withhold updates to war zone when it's cross play and that would mean PlayStation players couldn't join in with other gamers?

There is no narrative to do that
 
Think I hit a nerve with that one...

The issue your post has is a very simple one: does Sony have an inalienable right to every game on their platform if that game is so successful? Using history as a guide, they didn't have access to Halo during its hay-day, when it was the biggest entertainment product - in history. Last I checked, PlayStation still beat Xbox in every console generation, and made plenty of their own games that were immensely successful. If Sony didn't have a right to Halo when it was the biggest thing ever, then the answer is objectively no - Sony, as a platform holder, does not have the right to demand access to the biggest games simply because those games are big. Which is obvious: that's not how the world works.

I hear what you're saying, but since you're bringing up Halo, it's also important to understand the market conditions that existed in 6th gen which enabled PS2 to thrive even without access to a game that big.

For one, it was the first DVD player for many gamers and mainstream folks in general. It garnered a lot of loyalty from Japanese 3P devs thanks to PS1's success the gen prior, and many of those devs decided to make games that were defacto exclusive to the platform. The stark differences in architectures between PS2 and OG Xbox also basically ensured that many of those Japanese PS2 exclusives would remain that way, plus the fact Xbox's reputation (at the time) as the new kid on the block but not quite offering the "right place at the right time" benefits Sony did with the PS1, were all factors that helped PS2 thrive even while not getting games like Halo.

It's simply not like that anymore. A lot of the smaller Japanese 3P support has shifted from Sony to Nintendo. The PS5 and Xbox Series systems are both x86-64 based architectures, with the same GPU architectures (in most respects, some customizations notwithstanding). Those two changes alone have removed two innate advantages systems like the PS2 had: being the go-to for virtually all 3P Japanese devs, and having such a different architecture that it made porting less ubiquitous. The PS5 also doesn't have a built-in technology hook to capture the masses the way PS2 did with DVD; there are plenty of streaming boxes, nothing succeeding UHD Blu-Ray on the horizon (in terms of a physical home media for movies), 4K is already saturated in many homes, 8K isn't a big deal with the mainstream, etc. That's something else the PS2 had that the PS5 does not.

Now you can argue some of these were incidental and should never really be things to lean on as a platform holder to add value to your ecosystem for customers & developers in order to ensure you get the games you need for your platform. Nonetheless, they were factors that existed for the PS2 as an example, that the PS5 simply doesn't have, and they were factors that helped the PS2 do so well. Obviously, I'm not saying the PS5 can't do well lacking these factors (it's easily the best-selling of the current-gen systems ATM, it's even outselling the Switch in many Western territories now that supply is getting better), but I think it's a good question to wonder how well it can continue to do if the wider market's assumptive expectation that games like COD will be on the platform...are suddenly just not there, but are on the chief competitor's exclusively?

Sony chose a strategy that placed a third-party game they didn't own near-center to their platform adoption strategy - now, they're seeing the repercussions of that dependency.

You say that as if the strategy is inherently bad. That approach is how they beat Nintendo and Sega in the '90s; those two companies were very strict with 3P devs and prioritized 1P almost to the expense of treating 3P partners like burdens (especially Nintendo). Sony's model actually helped grow and proliferate 3P developers into the powerhouses quite a few became in the years since. That was of benefit to 3P devs/pubs and still is.

Them being hands-off in terms of buying out publishers during those gens (aside from Psygnosis), also benefited Nintendo, Sega, and Microsoft platforms during those very same gens. Say they did back then as what Microsoft is doing today, which seems to be what you think they should have done. Well guess what? Microsoft would've left the industry after OG Xbox or 360 gens, because now you'd of had Sony making even more 3P publisher acquisitions post Psygnosis, 3P publishers that would have impacted the content Microsoft would've been able to get on their brand-new Xbox. Instead of a couple exclusivity deals or getting exclusives out of the nature of the hardware architecture, you'd have quite a few 3P devs/pubs simply not putting out ANY content on platforms other than Sony's consoles, completely.

That approach would've also affected Nintendo and Sega, but we're talking about acquisitions in the current context of MS and Sony so I don't want to focus on how it would've affected those two. And keep in mind, that acquisition approach you seem to think Sony should've done, would have compounded on top of the other advantages they already had in those generations! You could almost say that by them not buying up 3P teams and pubs in their earlier gens, that was an ironic act of mercy to other platform holders so that they had more options in forging a better competitive product against Sony on the market.

Heck, I could almost say that's not only pro-consumer, but pro-developer and pro-publisher too 😉

They chose not to maintain an FPS in the same arena, to ignore all of their other potential franchises in the same vein and put all their eggs in the Call of Duty basket. They chose to focus virtually all of their studios on single player third person cinematic action-adventure games, and kill off their COD-competing franchises.

That's what you tend to do when you have repeated failures in a venture and can simply partner up with a company who's very successful in that same area to bring net benefits to both ecosystems. Keep in mind what you're describing isn't even the first time Sony's done this; they eventually ended the NFL Gameday series both because it usually sucked, and because why provide direct competition with a favored 3P partner in EA? Why not just...work with them instead?

What you're suggesting, is what companies like Sega did competing head-to-head with Namco in the '90s and played a part in why companies like Namco, eventually chose Sony instead: aside from an easier-to-use architecture and SDK, they realized they would get preferential treatment and spotlight attention on their games on a platform that was basically a "blue ocean" for them, rather than having to compete directly with Sega's own arcade ports on Sega's own home console, and likely getting second-rate treatment (since at that time Sega and Namco were competitors).

They - happily and proudly - used Call of Duty to compete against Microsoft

MS did the exact same thing (at even higher intensity) to Sony during 7th-gen, just FYI.

, and they tried to buy as many exclusives as they could prior to the PS5 to leave Microsoft with nothing.

Now you're just talking about rumors which were never really verified in the first place. Rumors playing into narratives stoked by games "journalists" who as we've seen since, have a history of getting many things wrong.

It was also partly fearmongering too, FWIW. Fact is, if it were true, we would've been seeing A LOT more 3P AAA games as PS4/PS5 exclusives (timed or not), like SF6, Tekken 8, Crisis Core, RE Village, Soul Hackers 2 etc. The facts just dispel this "worry", IMO.

If Sony have the freedom to pursue that kind of aggressive exclusive strategy, then so does everyone else. So, Microsoft bought up their own exclusives - one of which is a company central to Sony's strategy, an ill-advised dependency because Sony has no controlling stake in said company. Now, Sony will need to adapt to this change and compete. Welcome to the real world.

Adapt to a change, that inherently predicates itself on disrupting the stability of the open, free independent market of 3P developers, and restricts true freedom of choice for 3P developers & publishers along the way? That's the change you're advocating for here?

Keep in mind, the idea MS needed to "buy" ABK in order to compete, is a lie. They bought ABK because they saw an opportunity to boost gaming revenue, eat up several big IP (to use either as exclusives or bargaining chips against other platform holders in future deals), get a big client for touting further Azure growth, and make their stock prices look better. None of that is really "competition" in the way most gamers tend of think of it.

MS already had the teams in their stable prior to going for ABK to compete. They simply just sucked at managing most of them. Sucked at helping curate talent among them and gradually grow their ambitions and sense of scale. Sucked at having any leadership at the top with true creative vision for their gaming software output that could balance the purely fiscally-driven approaches. And the truth is, unless those problems at the root change, we aren't going to see many of these newly acquired teams significantly improve, grow, or have grander ambitions. A lot of them are just going to keep doing the same thing they were doing before, only with a new financer.

That's probably the most boring idea of "competition" I've seen in a long while.

"Naah, you're too big to fail" - said the $1750 billion company to the $83 billion one - "let me buy this modest $70 billion supplier and make it exclusive to me in a couple of years, so we can stand equally. You'll be fine!"

I had to Google their market cap but it's actually showing $79 billion now. That's wild. Remember before the ABK acquisition was announced how it was at like $120 billion?

...yeah. But apparently the mere mention of the acquisition had no long-term effects on the company. Sure. Strongly doubt they ever recovered the initial $20 billion market value lost when the announcement was made. This is probably something else regulators are looking at while discussions are ongoing, too.
 
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I will say that keeping COD on Playstation is a necessity for Microsoft. Let me explain:

If tha ABK deal goes through, in the Xbox ecosystem alone you will have COD, Outer worlds, Over watch2, Doom, Halo, Death Loop, Starfield (and maybe a few others) all FPS's all fighting for players time. It doesn't benefit microsoft for a player to get locked in to one game and put 1000 hours into that one game. They want you to jump between games on a regular basis; play it through gamepass, pump some dosh in via mtx, then move on.

COD staying as a massive franchise on Playstation benefits Microsoft because it can pit two or more of their own FPS's against it. If Cod disappears from Playstation, then COD vs Halo or Doom vs COD, cuts into microsofts own profits, vs that of a COD (on PS) Vs Halo/Doom. Microsoft can make two franchises battle it out, while one is exclusive and the other isn't.

Hopefully I explained that properly.
 
Please tell me what good is "Several more years" when I mention possible inferior versions of CoD or withholding updates to COD warzone on PS5/PS5 pro/PS6 without an obligation?

There is a difference to suggesting that something is a possibility and that somebody would never do something unless obliged. The signed agreement would be an obligation again, one they used to try and get the deal through. After that all bets are off again. They aren't 'obliged' agained just like they weren't for Psychonauts. Nobody was saying psychonauts or Hellblade is used to force significant amounts of people to do anything. Only showing that hardware interoperability was broken with the purchase. Same with Minecraft too, even if you think the reasons are valid.
If you provide written promise to have COD on PS until at least 2028 with full parity regulators are taking it into account. That's why Spencer specifically said "in writing".

And if you will broke this promise regulators can launch an investigation.

You are really that dumb to think that Microsoft would risk it when they have problem getting this deal through?
 
Please tell me what good is "Several more years" when I mention possible inferior versions of CoD or withholding updates to COD warzone on PS5/PS5 pro/PS6 without an obligation?

Come on Three, you're better than this. "Withholding updates" is a very childish fear mongering statement, nothing else.

They haven't withheld any updates or patches from ongoing games on any console from first party IPs like Fallout 76, Skyrim Anniversary stuff, Deathloop's Golden Update with the new ending, Minecraft.
 
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it is in nobody's interest to see an inferior product, all the money to develop on that system and make it worse to not sell? also with the content addition that could happen Sony is paying for that type of extra right now. there are exclusicve skins on PS for Fortnite , Call of duty and the Hogwarts game is getting exclusive content to. I hate to see people/companys complain about a practice they already do themselves. if it were Microsoft complaining I would say the same to

The difference between doing this with 3P exclusives, and with 3P publishers now acquired by a 1P platform holder, is that in the case of the latter you can do what you're describing in perpetuity as long as you still own the acquired asset.

Whereas with the former, the 3P publishers set the contract length, and the two parties work out terms. But every so often, the old contracts expire and new terms have to be negotiated, and that's where platform holders can outbid one another. Sony did this to Microsoft with getting COD marketing rights before 8th-gen launch, but nothing stopped Microsoft from renewing their contract outside of simply not wanting to re-up.

That's the other difference: the former approach will always be much cheaper per-instance, but at least retains dominant control for the 3P publisher. The platform holders are ultimately at the mercy of if the 3P publisher wants to pursue such a contract, and at what cost. The latter approach shifts that power completely into the hands of the platform holder and, well, realistically, they're not going to give a rival platform holders marketing rights to a game they now own, and would rather tie marketing to their own product brand.

Getting ATVI games guaranteed on series S and gamepass ensures a significantly cheaper option for consumers to play the games.

They were already going to get those games no matter what. The odds ABK were going to make PlayStation-only console exclusives this gen were effectively 0%. So using this "guarantees Xbox gets ABK games" line does nothing.

Yes, it guarantees those games being on GamePass (though Day 1 or not will depend on the game, IMO), but that should just tell you that the roadblock to the games being there otherwise was never Sony: it was Activision-Blizzard themselves. They were one of MANY 3P publishers who saw little value in putting their big AAA games into a subscription service Day 1, and kneecapping their traditional revenue models.

So, Microsoft makes a go to buy them instead. See?

CMA is a joke. Literally.
Arguing that Nintendo is not in competition with Microsoft and Sony because they made Wii Fit? This is literally "we need stupid argument so we can continue to pretend that Call of Duty is vital to existence of platform" so they can parrot Sony's points.

You do realize MANY people regularly say that Nintendo isn't a "direct" competitor to Sony or Microsoft, right? That Nintendo are "in their own lane", and "do their own thing"? Yes it's mostly Nintendo fanboys/fangirls who say it, but there's a LOT of them.

It's a regular talking point online, you see it quite often. Doesn't mean they're right; IJS it's a common occurrence.

Also. CMA is wrong. Switch is able to run Call of Duty games. Through cloud. Same as Guardians of the Galaxy, Hitman 3, Control and many other games on the platform. I guess that this is the way Microsoft wants to get Call of Duty on Switch after merger.

If that's what MS is hoping for then they'll never get COD on Switch because Nintendo are even more against opening up their ecosystem to a rival's subscription service than Sony is.
 
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If someone could answer this please. So my country already approved this. Other countries also. So what will happen if other countries don't approve this is that Microsoft/Bethesda games will release only on the countries that approved the deal correct?
 
If someone could answer this please. So my country already approved this. Other countries also. So what will happen if other countries don't approve this is that Microsoft/Bethesda games will release only on the countries that approved the deal correct?
I'm not actual sure what would happen.

I still believe Microsoft would release call of duty everywhere but UK.

Then the UK can get angry at the CMA from their country lol.
 
I'm not actual sure what would happen.

I still believe Microsoft would release call of duty everywhere but UK.

Then the UK can get angry at the CMA from their country lol.
It is pointless honestly in this day and age as importing is easier than ever.
 
It's like punishing Netflix for being the the vast leader at the TV and movie streaming years ago, or even Sony for having 70% of the marketshare during the 32 and 128-bit generations, it doesn't make sense.
WTF is a 128-bit generation? Were you part of Atari's marketing department circa 1993?
 
I actually tried to check his account.

What a sad excuse for a human being.

I didn't even bother to look, I already know what I'd find. Whenever I glance at twitter I'm thankful for the community we have here, even if things can get a bit spicy at times.
 
Not only is Sony giving players who preorder COD an exclusive skin but also..



But if the deal goes through they don't want Xbox to give Gamepass members benefits.

Well, as odd as that might be and it is, you have to consider that, they are making that argument against a scenario where MS owns the COD property. Before this acquisition, both Sony or Microsoft could front marketing money for COD to offer these exclusive items/benefits to their customers.

EDIT

And both companies have done so (MS with 360 and Sony with PS4/5).
 
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Maybe, although the quality is hardly compelling for a PlayStation Gamer. No one is going to get gamepass and then not buy God of War.

As a PlayStation owner I don't necessarily disagree with gamepass on PlayStation. If the price was low enough its just another service to get crappy games I'd never otherwise look at with the occasional worthwhile game thrown in.

Pretty much as psn+ will be when Sony stop trying so hard.
Don't get me wrong, I wouldn't be against GP on PS, but it wouldn't be a good thing as long as Xbox is still one of the three major players.

If they become a 3rd party publisher, it would most likely be win-win.
 
I genuinely can't even understand what you just typed… do you? Cuz I'm lost… you wrong dog you can't be right on everything. They've stated their goals and intentions a billion times, if your somehow not understanding that's on you.

You can't understand what I typed but I'm wrong. lol....ok
 
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