Microsoft / Activision Deal Approval Watch |OT| (MS/ABK close)

Do you believe the deal will be approved?


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See, you think like a fanatical retard. Or in other words, projection.
Fans of anything can go a little far. Remember when Kojima said he was going to make an Xbox exclusive? There were petitions. Threats were made. People felt personally betrayed.

It's not out of the realm of possibility to get death threats because you support something. Anonymity doesn't take away from their views.
 
Aside from the massive security incident, no.
Up time wasn't an issue, and you avoided my point on dedicated servers, I didn't mention anything else.
Oh... well in that case.

From the Gaf thread your pics came from, post #54
"Unreal Championship on the Xbox did the exact same thing."
 
Think about what MS already controls. An entire console eco-system, 1 of the biggest server systems in the world, a glutany of devs and pubs, Gamepass, Office, Windows, etc., etc. And that all stays true even if the deal is rejected.

Whether the deal passes or not, publicly opposing it would come with tremendous professional risk.
I would say there is tremendous professional risk in going against what the market leader wants (Sony wanting to kill the deal).

That's why most market participants seem to have wanted anonymity. The fact of the matter is, I don't think the industry at large cares if this goes through.
 
Sony was using PS3's as servers.
they couldnt sell them.

What's with people trying to rewrite history of PSN being as competent of a service as xbox live (during the 7th gend). As someone who played both actively, xbox live blew psn out the water in every point except having a subscription cost.
 
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He's right though with regard to dedicated servers. P2P was relatively new and PSN had more dedicated server games. It was behind on everything else though at launch. No trophies, poor party chat, etc.
PSN had a plethora of PS3's sitting in warehouses that they needed to do something with in order to keep production lines running, as retooling, and reallocating those production lines was costly. That's the primary reason why early that gen, Sony was open to using PS3's for dedicated servers. In a few cases such as Warhawk, after the devs put together a few racks of PS3's, Sony agreed to invest PS3's themselves in order to expand the server nextwork. Of course this was due to the pushback Sony was recieving for the PS3's price at the time. This allowed them to make room in order to keep production lines going. Sony sold the PS3's for the racks at a discount. Which was a good way to move units without having to expose the public market to the cheaper prices.

However once PS3 sales picked up and got going, Sony immediately forgot that promise and by half way through that gen had all but abandoned it. Where Xbox had experimented with using consoles in server racks selectively, as Sony was abandoning using dedicated servers, Xbox leaned into it as their Azure network expanded.

Both PS and Xbox dipped their toes in the dedicated waters, it was pretty clear that at that time the tech just wasn't there yet for it to be cost effective. MS built out their worldwide server infrastructure for Azure, and was able to utilize it for the next gen. Sony chose to go a different direction, as by the end of that gen it was clear that they really couldn't compete Xbox in online multiplayer games. So they pivoted towards singleplayer games, and focused on streaming.
 
damn man why y'all so hostile towards Sen all the time lol

And the funniest part is I don't even care. 99% of the most dickish responses are ones I never see since I have most of them on ignore. So many are wasting their time. I can't help it nor do I care if some people take issue with me expressing my views on the deal the same as they are lol.
 
This actually makes a lot of sense. Microsoft wanted to grow in the market through Game Pass. Sony saw this happening and made blocking deals for games so they can't get on Game Pass. The solution that makes most business sense for Microsoft is to then to buy those companies and make sure those deals can't be made so their first strategy still works while making some extra money.
Do we know of any game pass blocking deals on games Sony hasn't paid for marketing rights on?

As much as I want all games on my game pass sub, it makes business sense when paying to market a game to exclude a competitor for essentially marketing the game with their sub service.

Sony couldn't even block MLB The Show from being on game pass for the last 3 years, so odd.
 
3rd party can do what they want.
Of course they can. Of course i MS not only provided the hardware for free, they also assisted in setting it all up.

If I remember correctly, Sony made Incognito purchase 75 PS3's from their budget in order to build out those racks. They promised to invest additional consoles themselves barring the beta went well. The beta was apparently a success, and Sony agreed to further build out the infrastructure. But never really followed through with it.
 
Not that the CMA has been swayed by the pro-acquisition letters/emails they've received in the past (Market participant A + the 3/4 in favour public emails), but I expected to see some negative market participant letters this time around. Seemingly it really is only Sony against. Don't know if these letters will sway the CMA, but it's interesting to say the least.
1) It's not just Sony.
2) These other parties are mostly game developers and publishers. They aren't a platform holder like Sony that can be foreclosed. Of course, this acquisition does not hurt them. If anything, if COD goes exclusive to Xbox, those other game publishers (e.g., EA / Battlefield) will have a better chance of selling more software on PS.
3) Most importantly, the theory of harm is only applied to Sony. These other comments, positive or negative, do not matter, therefore.
 
Do we know of any game pass blocking deals on games Sony hasn't paid for marketing rights on?

As much as I want all games on my game pass sub, it makes business sense when paying to market a game to exclude a competitor for essentially marketing the game with their sub service.

Sony couldn't even block MLB The Show from being on game pass for the last 3 years, so odd.

Because they don't own the MLB property, the MLB does, and the MLB clearly isn't willing to give Sony the right nor ability to keep the game off Game Pass.
 
So is it kind of like day 1 game pass games that skip PS at launch? The Ascent, 12 minutes, medium, Ark 2, etc. Don't tell me your concern only goes one way.

Sony has a deal preventing Call of Duty games from going onto Game Pass for a number of years. It seems to include the franchise itself and not just specific newly marketed games. Sony's deals and behavior are helping Microsoft fight for this merger. I don't even have an issue with Sony's deal making, but don't come crying about it when Microsoft fairly uses evidence of those deals when trying to acquire gaming assets. I'm okay with FF16 never coming to Xbox, along with many other games. Business is business, and so is Microsoft buying Activision Blizzard and ZeniMax.
 
PSN had a plethora of PS3's sitting in warehouses that they needed to do something with in order to keep production lines running, as retooling, and reallocating those production lines was costly. That's the primary reason why early that gen, Sony was open to using PS3's for dedicated servers.
In a few cases such as Warhawk, after the devs put together a few racks of PS3's, Sony agreed to invest PS3's themselves in order to expand the server nextwork. Of course this was due to the pushback Sony was recieving for the PS3's price at the time. This allowed them to make room in order to keep production lines going. Sony sold the PS3's for the racks at a discount. Which was a good way to move units without having to expose the public market to the cheaper prices.
This sounds like a made up story to me. Sony were losing something like $300 at retail on each PS3 made on BOM alone. There is no reason to pump out more PS3s for the production line creating PS3s with BC chips, SD card readers and everything else to shove into server racks with an even greater loss. It would have been cheaper to temporarily halt production and pay for whatever storage you need for the surplus you've made. Why wouldn't Sony have wanted to sell those to the public cheaper instead?
However once PS3 sales picked up and got going, Sony immediately forgot that promise and by half way through that gen had all but abandoned it.
They were still going with their dedicated servers and 256player games like MAG well into the generation (4 years into the gen) . They were releasing hardware revisions designed to cut cost by removing chips and card readers meaning they had adjusted to any demand discrepancy already meaning they had no issue trying to sell for cheaper (even getting the bad PR for feature removal) while still having those dedicated server games.

Where Xbox had experimented with using consoles in server racks selectively, as Sony was abandoning using dedicated servers, Xbox leaned into it as their Azure network expanded.

Both PS and Xbox dipped their toes in the dedicated waters, it was pretty clear that at that time the tech just wasn't there yet for it to be cost effective.
It was cost effective to have dedicated servers and it had it for an entire generation during the PS3, it was just more profitable to use p2p and charge for online which was why MS were doing it. As people became accustomed to paying this is where all of them went.
MS built out their worldwide server infrastructure for Azure, and was able to utilize it for the next gen. Sony chose to go a different direction, as by the end of that gen it was clear that they really couldn't compete Xbox in online multiplayer games. So they pivoted towards singleplayer games, and focused on streaming.
They didn't pivot towards single player games due to infrastructure though. They were using third party cloud providers for their infrastructure. GOW Ascension, Killzone shadowfall, Uncharted 4, TLOU Remastered, MLB, GT Sport, etc all had multiplayer. The issue was that they did not maintain a multiplayer audience with most of those except GT Sport and MLB because most people loved those other franchises for their single player, so those concentrated on single player only. Other franchises by other publishers did the opposite. Cut single player and did multiplayer only.

Didn't stop them still making singleplayer/multiplayer games like Ghost of Tsushima, async cloud games like Death Stranding, and the abomination known as Destruction Allstars though.
 
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1) It's not just Sony.
2) These other parties are mostly game developers and publishers. They aren't a platform holder like Sony that can be foreclosed. Of course, this acquisition does not hurt them. If anything, if COD goes exclusive to Xbox, those other game publishers (e.g., EA / Battlefield) will have a better chance of selling more software on PS.
3) Most importantly, the theory of harm is only applied to Sony. These other comments, positive or negative, do not matter, therefore.
If you're the CMA, why seek out comments/opinion from other industry/market participants? If it truly did not matter?
 
You have a time frame of this alleged philosophy? I assume this is pretty recent yes? It obviously isn't part of the Xbox strategy seeing how they've been in third place in console since inception. Maybe they'll extinguish from the back or something.
Stop acting like this is something I invented out of thin air.

This phrase is so infamous that it has its own Wikipedia page.

You will note that J Allard, one of the founders of Xbox was mentioning variants of it in his memos as far back as 1994. It's part of the company's DNA even if they are trying their hardest to deny it. Of course that will require that you actually read it, but I know that you will just come back with a question about psygnosis or whatever the fuck they tell you on the discord.

I hope the bing points are worth it btw.
 
Because they don't own the MLB property, the MLB does, and the MLB clearly isn't willing to give Sony the right nor ability to keep the game off Game Pass.
I'm aware of that obviously and you ignored the first part to try and make a dumb point.

Sony's making deals to block game pass but couldn't even block on a game they make with the publisher of that version. It's embarrassing for them and cost them sales with at least me.
 
Sony has a deal preventing Call of Duty games from going onto Game Pass for a number of years. It seems to include the franchise itself and not just specific newly marketed games. Sony's deals and behavior are helping Microsoft fight for this merger. I don't even have an issue with Sony's deal making, but don't come crying about it when Microsoft fairly uses evidence of those deals when trying to acquire gaming assets. I'm okay with FF16 never coming to Xbox, along with many other games. Business is business, and so is Microsoft buying Activision Blizzard and ZeniMax.
Even if Sony didn't block it, there was no way Activision would approve it being on gsmepass day 1. Doesn't ms have marketing with Diablo IV? Look at Elden Ring, it's not on gamepass either, i guess that's Sony's fault too even tho ms has marketing rights?
 
Even if Sony didn't block it, there was no way Activision would approve it being on gsmepass day 1. Doesn't ms have marketing with Diablo IV? Look at Elden Ring, it's not on gamepass either, i guess that's Sony's fault too even tho ms has marketing rights?

every 1st party game will be in gamepass, that is a promise they basically made.
so it definitely would be in gamepass as soon as Sony's deal is over.
 
And the funniest part is I don't even care. 99% of the most dickish responses are ones I never see since I have most of them on ignore. So many are wasting their time. I can't help it nor do I care if some people take issue with me expressing my views on the deal the same as they are lol.

Except your posts are the most "dickish" ones. You have no self-awareness at all and anyone who calls you out on this, you put on ignore. You love your mirror. Not being an asshole shouldn't be hard.

And if you didn't care then you wouldn't put anyone on ignore at all.

Awkward John Krasinski GIF by Saturday Night Live
 
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every 1st party game will be in gamepass, that is a promise they basically made.
so it definitely would be in gamepass as soon as Sony's deal is over.
He's talking about Activision being independent and a gamepass release being blocked by Sony. The fact of the matter is most publishers of big games don't want to release on gamepass day one or MS aren't paying the money required for them to cannibalize sales.
 
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Of course they can. Of course i MS not only provided the hardware for free, they also assisted in setting it all up.

If I remember correctly, Sony made Incognito purchase 75 PS3's from their budget in order to build out those racks. They promised to invest additional consoles themselves barring the beta went well. The beta was apparently a success, and Sony agreed to further build out the infrastructure. But never really followed through with it.
None of that's true.
Incognito was first party for one, two, most if not all first parties used it. It was even successful enough to get the interest of the military.


But let me guess, her-derp military dum.
 
Even if Sony didn't block it, there was no way Activision would approve it being on gsmepass day 1. Doesn't ms have marketing with Diablo IV? Look at Elden Ring, it's not on gamepass either, i guess that's Sony's fault too even tho ms has marketing rights?
It's clear big AAA games like Elden Ring, Cyberpunk, AC Valhalla and Diablo IV do not want to be on Game Pass day 1.
 
None of that's true.
Incognito was first party for one, two, most if not all first parties used it. It was even successful enough to get the interest of the military.

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But let me guess, her-derp military dum.
Sounds like compete bullshit, especially Incognito having to buy them from Sony when they are/were Sony. Sounds to me he's trying to come up with a way that having those dedicated servers was actually a loss for Sony and not a wanted win. We can summon davidjaffe davidjaffe to confirm here even though I'm not sure he'll appreciate being dragged into this thread.
 
Stop acting like this is something I invented out of thin air.

This phrase is so infamous that it has its own Wikipedia page.

You will note that J Allard, one of the founders of Xbox was mentioning variants of it in his memos as far back as 1994. It's part of the company's DNA even if they are trying their hardest to deny it. Of course that will require that you actually read it, but I know that you will just come back with a question about psygnosis or whatever the fuck they tell you on the discord.

I hope the bing points are worth it btw.
So it has no connection to anyone currently at MS. Got it. You know that Coke-A-Cola had actual cocaine in it years ago? Does that have any relevance to the soda today? Addias has a history of being connected to some terrible people during WWII. You think the company still has those connections? You realize Bill Gates isn't still at Microsoft right?

The Xbox is in third place and has been for years. They have the fewest exclusives and put more their IP on platforms they don't own than any other platform holder. What about any of that sounds like MS is trying to extinguish anyone? Who bailed out Apple when they were close to shutting down? Where was the extinguishing then? They had the perfect opportunity.

It all sounds like a fantastic exaggerations connecting to the point I made earlier. Many of the people opposed to the deal have more issue with MS the company over the actual details of this deal. It's probably why we get more ad hominem attacks over facts, data, and statistics proving the 'harm' this deal causes rank and file consumers.
 
So is it kind of like day 1 game pass games that skip PS at launch? The Ascent, 12 minutes, medium, Ark 2, etc. Don't tell me your concern only goes one way.
My concern? You mean Microsoft's? I was pointing out why it makes sense for them, there's no concern on my end.

Also there's a big difference between getting the marketing rights and literally paying to not include a game on a different service. Sony is using their money that they got from their users on something for a competitors users.
 
If you're the CMA, why seek out comments/opinion from other industry/market participants? If it truly did not matter?
It helps the CMA to understand the industry, and it's also a part of the standard procedure. But an indie dev saying they're fine with the acquisition does not form the basis on which the CMA can make or change their decision -- unless the theory of harm applies to them.

Even the positive or negative impact on Nintendo isn't being accounted by the CMA.

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You can also find more details here.

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7.3 specifically highlights "rival gaming consoles." And the CMA has already established, based on Microsoft's internal strategy documents, that Nintendo isn't a major direct competitor. These third-party publishers and game developers are not Microsoft's rivals and do not meet this criterion.

7.4 explicitly mentions that their focus is on multi-game subscription services. Again, these indie developers do not have their own subscription services, so the theory of harm isn't applicable to them.

7.5 now brings it home by mentioning that it boils down to rival gaming consoles, particularly PlayStation. These third-party devs, studios, and publishers do not have a gaming console that can be foreclosed.
 
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To everyone who thinks Microsoft's word is reliable.

Do you think Microsoft is really looking at all Zenimax games on a case-by-case basis when it comes to putting their games on other platforms?
 
My concern? You mean Microsoft's? I was pointing out why it makes sense for them, there's no concern on my end.

Also there's a big difference between getting the marketing rights and literally paying to not include a game on a different service. Sony is using their money that they got from their users on something for a competitors users.
They're paying for marketing rights for both and a part of that marketing rights agreement includes exclusion from PS or Xbox for both. Not sure what distinction you're trying to make here.
 
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They're paying for marketing rights for both and a part of that marketing rights includes exclusion from PS or Xbox for both. Not sure what distinction you're trying to make here.
That those are 2 different things. Paying so you can market a game is different from paying so a competitor can't put it on their service. It's not like they are paying for exclusivity rights on their console, and not even on their own subscription service. They are paying to not have it on Game Pass.

That's different from The Ascent for example, there Microsoft paid for exclusivity rights for half a year.
 
That those are 2 different things. Paying so you can market a game is different from paying so a competitor can't put it on their service. It's not like they are paying for exclusivity rights on their console, and not even on their own subscription service. They are paying to not have it on Game Pass.

That's different from The Ascent for example, there Microsoft paid for exclusivity rights for half a year.
So I don't get what you're saying here. Is sony paying for marketing rights or are you saying they're not paying for that? What you're saying doesn't make sense at all.

Why did MS pay the developers of The Ascent so that they can't put it on a competitors system or service? Why is that different to for example paying for marketing and that developer not being able to release on a competing service?
 
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When people say Sony should make their own COD it always shows me how ignorant they are to the game. COD has 9 studios working on it and has much more content than it's competitors. To be able to drop a yearly game every Q4 without missing a beat apart from Black Ops 4 SP is impressive. Most competitors have one game that has a longer life span vs COD. Look at Battlefield for comparison.
And that's why COD will always be multiformat. The business model is to sell to everyone.
 
So I don't get what you're saying here. Is sony paying for marketing rights or are you saying they're not paying for that? What you're saying doesn't make sense at all.

Why did MS pay the developers of The Ascent so that they can't put it on a competitors system or service? Why is that different to for example paying for marketing and that developer not being able to release on a competing service?
I'm saying Sony is paying for multiple things, and one of those things is paying a publisher to not release a game on Game Pass, which has nothing to do with all the rest of the stuff Sony is paying the publisher for, like marketing rights.

What I find different is that paying for exclusivity makes sense. I only want this game available on my console. If Sony would've paid for exclusivity of subscription services, even that makes sense. But that's not what's happening here. Sony is like, sure this game can release on Xbox, we don't want to pay to have it on PS Plus, but we do want to pay to keep it off Game Pass.
 
It's clear big AAA games like Elden Ring, Cyberpunk, AC Valhalla and Diablo IV do not want to be on Game Pass day 1.
Activision themselves said in their submissions they have no interest in being on subscription services.

Nothing to do with Sony blocking them.

They know the model isn't as profitable.
 
I'm saying Sony is paying for multiple things, and one of those things is paying a publisher to not release a game on Game Pass, which has nothing to do with all the rest of the stuff Sony is paying the publisher for, like marketing rights.

What I find different is that paying for exclusivity makes sense. I only want this game available on my console. If Sony would've paid for exclusivity of subscription services, even that makes sense. But that's not what's happening here. Sony is like, sure this game can release on Xbox, we don't want to pay to have it on PS Plus, but we do want to pay to keep it off Game Pass.
No, they are not. They are only paying for the marketing rights.

Do you have an example/source when Sony did not pay for a game's marketing rights but did pay the studio not to release the game on Game Pass?
 
Do we know of any game pass blocking deals on games Sony hasn't paid for marketing rights on?

As much as I want all games on my game pass sub, it makes business sense when paying to market a game to exclude a competitor for essentially marketing the game with their sub service.

Sony couldn't even block MLB The Show from being on game pass for the last 3 years, so odd.
Sony didn't have a choice lol.. the MLB is more powerful.
 
I'm saying Sony is paying for multiple things, and one of those things is paying a publisher to not release a game on Game Pass, which has nothing to do with all the rest of the stuff Sony is paying the publisher for, like marketing rights.

What I find different is that paying for exclusivity makes sense. I only want this game available on my console. If Sony would've paid for exclusivity of subscription services, even that makes sense. But that's not what's happening here. Sony is like, sure this game can release on Xbox, we don't want to pay to have it on PS Plus, but we do want to pay to keep it off Game Pass.
It's no different and that's not what they're even doing . They are paying to market the game and part of that is where it's distributed so they can ensure a return and its not that they don't want it on PS+, it's right of first refusal on the service. Meaning that the dev has to offer it to Sony first if they want it on subscription before they go and offer it to others.

So when they make the marketing agreement they dont want it on either PS+ or GP because they are trying to sell the game for that 30% and get a return and the publisher is trying to sell it for that 70%. Then when sales/contract period have ended they would need to ask Sony "we want to release this on subscriptions do you want it on PS+ for X amount?"

If they paid for marketing and it released on subs their expected 30% on sales ROI would be gone as people can just download it on a sub instead of buying the game on their system. It's like a Cinema paying a studio to make a film and that film airs on TV the same day with your TV licence.

It's the same for paying for marketing and total system exclusivity too, you know that your sales are not reduced due to it selling on a competing system where you don't get a ROI having paid that publisher.
 
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They are paying to market the game and part of that is where it's distributed so they can ensure a return and its not that they don't want it on PS+, it's right of first refusal on the service. Meaning that the dev has to offer it to Sony first if they want it on subscription before they go and offer it to others.

So when they make the marketing agreement they don't want it on either PS+ or GP because they are trying to sell the game for that 30% and get a return and the publisher is trying to sell it for that 70%. Then when sales/contract period have ended they would need to ask Sony "we want to release this on subscriptions do you want it on PS+ for X amount?"

If they paid for marketing and it released on subs their expected 30% on sales ROI would be gone as people can just download it on a sub instead of buying the game on their system. It's like a Cinema paying a studio to make a film and that film airs on TV the same day with your TV licence.

It's the same for paying for marketing and total system exclusivity too, you know that your sales are not reduced due to it selling on a competing system where you don't get a ROI having paid that publisher.
I still believe that there's a difference between marketing the game, and paying for some kind of exclusivity. I don't know why these two are thrown together, since they are two different parts of the same contract.

Besides that, are you sure it's only about right of first refusal for Microsoft? When they claimed Sony had blocking rights, did they mean the right of first refusal clause. Because if so, then that's not how I interpreted it, and it's fine. But I never saw a comment or document of Sony responding to this claim of Microsoft.
 
I still believe that there's a difference between marketing the game, and paying for some kind of exclusivity. I don't know why these two are thrown together, since they are two different parts of the same contract.
In both you're paying to have increased revenue from controlling distribution but it was more the fact that it seemed like you were saying one was marketing and one was exclusivity that had me confused.
Besides that, are you sure it's only about right of first refusal for Microsoft? When they claimed Sony had blocking rights, did they mean the right of first refusal clause. Because if so, then that's not how I interpreted it, and it's fine. But I never saw a comment or document of Sony responding to this claim of Microsoft.
It's based on the leaked RE8 contract. There is a timed "blocking right" on subscriptions in the same way there is for other timed blocking from systems but after that it becomes right of first refusal on subscriptions. So they possibly do want it on their sub, just not day 1.
 
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You know that Coke-A-Cola had actual cocaine in it years ago? Does that have any relevance to the soda today?
Fun fact: Coca-Cola still imports large quantities of coca leaf today, since it's part of the original recipe. It doesn't contain the active ingredients in cocaine anymore though, but Coca-Cola still contain coca leaf extract.
 
It helps the CMA to understand the industry, and it's also a part of the standard procedure. But an indie dev saying they're fine with the acquisition does not form the basis on which the CMA can make or change their decision.
Makes sense. The market participant letters are anecdotal at best. The one thing I would say it does is strengthen the CMA's trust that Microsoft will honor whatever deals/contracts it makes.
 
It's based on the leaked RE8 contract. There is a timed "blocking right" on subscriptions in the same way there is for other timed blocking from systems but after that it becomes right of first refusal on subscriptions. So they possibly do want it on their sub, just not day 1.
OK, so there is actually a timed blocking moment. That's the part I think is pretty dirty. I also wouldn't like if Microsoft would pay a publisher to not sell it in the Sony store and only give them the possibility to release it on PS+. I understand why Sony does this, it makes business sense for them, I just don't like that practice.
 
OK, so there is actually a timed blocking moment. That's the part I think is pretty dirty. I also wouldn't like if Microsoft would pay a publisher to not sell it in the Sony store and only give them the possibility to release it on PS+. I understand why Sony does this, it makes business sense for them, I just don't like that practice.
Why, how is it any worse than not selling it at all on the system or service?
 
Why, how is it any worse than not selling it at all on the system or service?
Exclusivity in general is pretty shitty, but in that case you are paying so that people will buy your console, and join your community. In case of the blocking rights, you are paying to stagnate the growth of a different platform. As a Playstation gamer I would like them to use that money to get me more content, instead of using that money to withhold content from another platform. There's a small difference between that, and exclusivity.
 
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