Maiden Voyage
Gold™ Member
3D video calls without the need for glasses. This thing looks cool, though it still seems to be a few years out from mass market. My brain immediately goes to the potential for broadcast media.
I'll stick with VR for that.I mean, all you need to do is put porn on it.
Real talk.but it is just a way for Google to sell more of your data.
The viewscreen on Star Trek (TNG and onward) had this, and it was a cool feature that was so subtle that a lot of people who watched the show missed it. When someone on the viewer was shown from a side-angle, the perspective was correct, and it looked like you were viewing them from the side (as opposed to just having the same flat image for everyone). Here is an example of this:
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In Star Trek Voyager, the "behind the viewscreen" was the same as the holodeck gird. It makes sense that if you have the technology to capture fully rendered 3D from a camera (for use in a holodeck), that you could use that 3D image for communications more effectively.
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Anyway, cool to see that this is actually being worked on and how far along it's come. Will definitely be interesting to see where this is at in 400 years.
Obviously I know that, but the people who made Star Trek are real people - and these were conscious decisions that the writers and show runners made way back in 1989 when they were envisioning what "the future" would be like 400 years from now. This was wild speculation 35 years ago, that's now becoming closer to reality. I think that's pretty cool.None of that is real....Star Trek is not real.
The viewscreen on Star Trek (TNG and onward) had this, and it was a cool feature that was so subtle that a lot of people who watched the show missed it. When someone on the viewer was shown from a side-angle, the perspective was correct, and it looked like you were viewing them from the side (as opposed to just having the same flat image for everyone). Here is an example of this:
![]()
In Star Trek Voyager, the "behind the viewscreen" was the same as the holodeck gird. It makes sense that if you have the technology to capture fully rendered 3D from a camera (for use in a holodeck), that you could use that 3D image for communications more effectively.
![]()
Anyway, cool to see that this is actually being worked on and how far along it's come. Will definitely be interesting to see where this is at in 400 years.
The viewscreen on Star Trek (TNG and onward) had this, and it was a cool feature that was so subtle that a lot of people who watched the show missed it. When someone on the viewer was shown from a side-angle, the perspective was correct, and it looked like you were viewing them from the side (as opposed to just having the same flat image for everyone).
None of that is real....Star Trek is not real.