I'm very intrigued how this game will run on PS5 with split screen. I'm assuming the split screen comes from being local co-op right? It would seem weird of a design choice to have split screen be present during online play, that's for sure.
I remember trying to do split screen for a test prototype of our final year game in uni, fuck me it was hard. Literally had to duplicate everything to ensure it was being seen by both cameras at the same time, have them double tagged so that you could distinctly tell camera 1 or 2 what it was interacting with, store each camera's feedback in seperate files to be called when needed and constantly seeing things just break because reasons.
I both adore the game design opportunities that come from split screen and absolutely loathe it at the same time.